Fett263 ProffieOS6 Style Library

Fixed the “Emitter Heat Up” preon (wasn’t reported as a compile error due to the style originally). Will need to refresh page.

Config error on the second Splinter blade. When responsive blade effects and flare effects added (the first splinter blade is the same without these effects and works fine). I’ve added the error code after the line with ****** (line 341) for reference.

[#ifdef CONFIG_TOP#include "proffieboard_v2_config.h"#define NUM_BLADES 1#d - Pastebin.com](https://pastebin.com/9k9NYYmc)

Bad link, create new pastebin or post using the three ticks ```.

No idea why, but they work now, lol.

However, I have a shtok v3 as blade 2, and using the PCB/accent for it. For some reason there is no way to time it. It just stays on until I pull the battery. does not go into sleep when using an “off” style.

StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,Mix<Int<10560>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>>,RotateColorsX<Saw<Int<2>>,Red>,TransitionLoop<Black,TrConcat<TrWipe<200>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,TrWipe<200>>>>,AlphaL<Stripes<2000,-3000,RgbArg<SWING_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<RgbArg<SWING_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<8192>,Black,RgbArg<SWING_COLOR_ARG,Rgb<255,255,255>>>>,RandomPerLEDFlicker<Mix<Int<3932>,Black,RgbArg<SWING_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<SWING_COLOR_ARG,Rgb<255,255,255>>>>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,TransitionEffectL<TrConcat<TrExtendX<IgnitionTime<500>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,EFFECT_IGNITION>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<0>>,EFFECT_CLASH>,AlphaL<White,Int<0>>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<ClashImpactF<>,Int<-4000>>>,TrFadeX<Scale<ClashImpactF<>,Int<100>,Int<300>>>>,EFFECT_LOCKUP_BEGIN>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<0>>,TrSelect<Scale<IsLessThan<ClashImpactF<>,Int<20000>>,Int<1>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<50>,Int<400>>,Int<100>,Int<0>>,TrSparkX<Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Int<0>>>>,EFFECT_LOCKUP_END>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrConcat<TrWipeInX<Mult<IgnitionTime<500>,Int<6553>>>,RandomBlink<30000,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Black>,TrExtendX<Mult<IgnitionTime<500>,Int<19660>>,TrWipeInX<Mult<IgnitionTime<230>,Int<6553>>>>,Mix<SmoothStep<Scale<SlowNoise<Int<30000>>,IntArg<EMITTER_SIZE_ARG,1000>,Sum<Int<5000>,IntArg<EMITTER_SIZE_ARG,1000>>>,Int<-3000>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<500>,Int<19660>>>>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<500>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrColorCycleX<RetractionTime<0>>,TrConcat<TrFadeX<RetractionTime<0>>,White,TrFadeX<RetractionTime<0>>,DarkOrange,TrFadeX<RetractionTime<0>>,Red,TrFadeX<RetractionTime<0>>>,TrConcat<TrExtendX<Mult<RetractionTime<0>,Int<16384>>,TrWipeInX<Mult<RetractionTime<0>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeInX<Mult<RetractionTime<0>,Int<16384>>>>>,ColorCycle<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,100,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,300,4000>>,TransitionEffectL<TrConcat<TrExtend<2000,TrInstant>,Mix<BatteryLevel,Red,Green>,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>()},

https://pastebin.com/rFan2bBh```

Use IDLE_OFF_TIME define to turn Accent or Crystal off after set amount of time. It’s noted in the ? for OFF Behavior. This saves memory in place of adding code to turn it off in the style.

No, either create a new pastebin -or- use the three ticks to post your config in the reply.

Like this

Config error on the second Splinter blade. When responsive blade effects and flare effects added (the first splinter blade is similar but without these effects and works fine). I’ve added the error code after the line with ****** (line 366) for reference.

https://pastebin.com/rFan2bBh

I just removed the spectrum absorb pre-on and that may have something to do with it as well...

Had this error with the FireBlade and these options. It looks like it’s probably one of the power-up options.

/* copyright Fett263 FireBlade (Primary Blade) OS6 Style
https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#FireBlade
OS6.5 v1.014
This Style Contains 93312 Unique Combinations
Style Options:
Default (0): Fire Blade Slow (Real Flame Gradient)
1: Fire Blade Fast (Real Flame Gradient)
2: Fire Blade Slow (Two Color)
3: Fire Blade Fast (Two Color)

--Effects Included--
Preon Effect Options: Default (0): Disable, 1: Pilot Light (PreOn Color), 2: Emitter Heat Up, 3: Full Blade Heat Up, 4: Sparking (PreOn Color), 5: Erratic (PreOn Color)
Ignition Effect Options: Default (0): Standard Ignition, 1: Metal Forge (Heat Up), 2: Gravity Ignition, 3: Wipe In, 4: Center Out, 5: Center In
PowerUp Effect Options: Default (0): Disable, 1: Unstable Power Up Forward, 2: Power Burst Forward, 3: Power Burst Emitter, 4: Unstable Power Up Center Out, 5: Unstable Power Up Center In
Retraction Effect Options: Default (0): Standard Retraction, 1: Metal Forge (Cool Down), 2: Gravity Retraction, 3: Run Up, 4: Split Retraction, 5: Center In
CoolDown Effect Options: Default (0): Disable, 1: Unstable Cool Down Reverse, 2: Power Burst Reverse, 3: Power Flash, 4: Unstable Cool Down Center Out, 5: Unstable Cool Down Center In
Lockup Effect: Intensity Lockup V1
LightningBlock Effect: Responsive Lightning Block
Drag Effect: Intensity Fire Drag
Melt Effect: Intensity Melt
Stab Effect: Normal Stab
Blast Effect (Randomly Selected): Responsive Blast Wave (Sound Based), Responsive Blast Ripple, Responsive Blast Ripple Fade, Responsive Blast Fade (Sound Based), Full Blade Blast Fade, Responsive Blast Fade (Random)
Clash Effect: Real Clash V1
Swing Effect Options: Default (0): Disable, 1: Bright Swing (Scaled Full Blade), 2: Fire Swing (Scaled Full Blade)
Battery Level: % Blade (Green to Red)
*/

In file included from D:\Users\jdsea\Documents\Proffieboard\OS\6.5\ProffieOS\ProffieOS.ino:563:

D:\Users\jdsea\Documents\Proffieboard\OS\6.5\ProffieOS\config\jacob_config.h:343: error: wrong number of template arguments (2, should be at least 0)

  343 | 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This is fixed, you’ll need to refresh the page

Fixed, Full Blade Heat Up was missing a bracket. You’ll need to refresh.

I’m still getting some sort of error.

/* copyright Fett263 FireBlade (Primary Blade) OS6 Style
https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#FireBlade
OS6.5 v1.015
This Style Contains 93312 Unique Combinations
Style Options:
Default (0): Fire Blade Slow (Real Flame Gradient)
1: Fire Blade Fast (Real Flame Gradient)
2: Fire Blade Slow (Two Color)
3: Fire Blade Fast (Two Color)

--Effects Included--
Preon Effect Options: Default (0): Disable, 1: Pilot Light (PreOn Color), 2: Emitter Heat Up, 3: Full Blade Heat Up, 4: Sparking (PreOn Color), 5: Erratic (PreOn Color)
Ignition Effect Options: Default (0): Standard Ignition, 1: Metal Forge (Heat Up), 2: Gravity Ignition, 3: Wipe In, 4: Center Out, 5: Center In
PowerUp Effect Options: Default (0): Disable, 1: Unstable Power Up Forward, 2: Power Burst Forward, 3: Power Burst Emitter, 4: Unstable Power Up Center Out, 5: Unstable Power Up Center In
Retraction Effect Options: Default (0): Standard Retraction, 1: Metal Forge (Cool Down), 2: Gravity Retraction, 3: Run Up, 4: Split Retraction, 5: Center In
CoolDown Effect Options: Default (0): Disable, 1: Unstable Cool Down Reverse, 2: Power Burst Reverse, 3: Power Flash, 4: Unstable Cool Down Center Out, 5: Unstable Cool Down Center In
Lockup Effect: Intensity Lockup V1
LightningBlock Effect: Responsive Lightning Block
Drag Effect: Intensity Fire Drag
Melt Effect: Intensity Melt
Stab Effect: Normal Stab
Blast Effect (Randomly Selected): Responsive Blast Wave (Sound Based), Responsive Blast Ripple, Responsive Blast Ripple Fade, Responsive Blast Fade (Sound Based), Full Blade Blast Fade, Responsive Blast Fade (Random)
Clash Effect: Real Clash V1
Swing Effect Options: Default (0): Disable, 1: Bright Swing (Scaled Full Blade), 2: Fire Swing (Scaled Full Blade)
Battery Level: % Blade (Green to Red)
*/

In file included from D:\Users\jdsea\Documents\Proffieboard\OS\6.5\ProffieOS\ProffieOS.ino:563:
D:\Users\jdsea\Documents\Proffieboard\OS\6.5\ProffieOS\config\jacob_config.h:324: error: expected primary-expression before ')' token
  324 | 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      | 
exit status 1
Error compiling for board Proffieboard V2.

Fixed bug in Fire Swing, refresh page

Not a bug, but a question. In this bladestyle I have there’s the pre-on green/blue spark. When I copy the preset to edit one to a blue blade I don’t hear the option to actually change and edit the colors for the pre-on spark which would be a fun thing to do in edit mode rather than in the code itself. Like say I want to have the blade red but with a white orange spark. Did I miss something? If not it’s an idea for OS7. ProffieOS v7.x feature requests - #38 by ForceMantle

/* copyright Fett263 ShimmerBlade (Primary Blade) OS6 Style
https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#ShimmerBlade
OS6.5 v1.014
This Style Contains 4 Unique Combinations
Base Style: Interactive Shimmer Blade
 
--Effects Included--
Preon Effect: Rey TROS Spark
Ignition Effect: Standard Ignition
Retraction Effect Options: Default (0): Standard Retraction, 1: Cycle Down, 2: Glitch Off, 3: Metal Forge (Cool Down)
PostOff Effect: Emitter Cool Off (Preon Size)
Lockup Effect: Intensity Lockup V1
LightningBlock Effect: Responsive Lightning Block
Drag Effect: Intensity Sparking Drag
Melt Effect: Intensity Melt
Blast Effect: Blast Wave (Random)
Clash Effect: DUNE Shield Clash
Swing Effect: Force Boost Aura
*/
 
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"Shimmer"},

The Rey TROS Spark is a specific effect to match the film.

I get that. What I mean though is if say I use the spark on another edited style and want to edit it outside of the code lines themselves. The same for melt/drag would apply as such. Posted to the OS7 request thread instead. This is more an Edit Mode thing than the focus of this thread. Thanks

Doubtful from my point of view. The number of arguments necessary to handle multiple colors per effect would make it impossible to use. It’s not something I plan to do. If someone else wants to tackle that’s their prerogative.
There’s a limit to how much customization we can hard code in and still manage, at some point you’ll have to build yourself if you want more colors.

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Always have but had to ask. Thanks

I have enough to work on with the library, I think you’re mixing me up with Fredrik. He started a thread for OS7 ideas so post them over there. This thread is for my library and I have months of work in front of me to get all of the new OS6 styles built and added (on top of the year I worked on development for OS6) so forgive me if I’m not really looking for people to throw their wish list for the next OS at me while I’m super busy working on this one…

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