So, I’ve been playing around with special abilities, and also created a few that toggle various alternate effects on/off via special ability 1-4. However, I find it difficult to tell if some of them are on or off. I also find the controls a little hard to toggle, I often accidentally turn on RAIN, and I have trouble sometimes turning it OFF.
I currently have:
USER1: Lockup Selection: 0 = Normal, 1 = Clash/Lockup Shield Toggle (DUNE Shield), 2 = Dual Lockup (Two Independent Lockup Humps)
USER2:
USER3: Force Lightning Toggle (Replaces Lightning Block) 0 = Lightning Block, 1 = Force Lightning.
USER4: Rain Toggle (Off Color) 0 = Off, 1 = On.
I’ve been digging around in TrDoEffect, and am wondering if there’s a way to simply trigger a single sound effect, preferably, and if not, a simple one time Effect like a flash, when ever a EFFECT_USER# is triggered? That will help me (and other users) tell if I tripped the control or not…
The closest thing I’ve found in existing code samples I have is this, but I think this is a toggled looping sound.
TransitionEffectL<
TrDoEffect<
TrInstant,
EFFECT_SOUND_LOOP,
0
>,
EFFECT_USER4
>