Ok, I have also tested in a saber and it keeps happening.
Thanks, can you post the style information (top section of library generated code between /* and */) for the style you tested do I can recreate. I’ll try to take a look next time I get in front of my computer.
Sure. Quite a big one though. Using functions with many options.
I guess this is the interesting part:
Base Overlay Effect: Special Ability 1 Toggle
0: Glitchy Blade (Random)[Color: AltColor3Arg, Type: 1/2 Blade, Loop: Idle Random Loop, Time: 0, Delay: 5700, Mod: 0] Uses tr01.wav or tr01/
Here’s the full list of options:
/*copyright Fett263 Rotoscope (Primary Blade) OS7 Style
https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
OS7.15 v3.217p
This Style Contains 259200 Unique Combinations
Style Options:
Default (0): Hyper Responsive Rotoscope (Original Trilogy)
1: Rotoscope - Single Color (Sequels)
2: Rotoscope (Subtle)
3: Rotoscope (Light)
4: Rotoscope (Subdued)
NOTE:This style includes Control Layer. Only one Control Layer should be used per preset.
--Effects Included--
Base Overlay Effect: Special Ability 1 Toggle
0: Glitchy Blade (Random)[Color: AltColor3Arg, Type: 1/2 Blade, Loop: Idle Random Loop, Time: 0, Delay: 5700, Mod: 0] Uses tr01.wav or tr01/
Preon Effect Options: Default (0): Disable, 1: Overload, 2: Faulty Ignition, 3: Erratic (Apocalypse Version), 4: Force Drain (Decay Version), 5: Emitter Heat Up [Color: PreonColorArg]
Ignition Effect Options: Default (0): Standard Ignition, 1: Wipe + Fade, 2: SparkTip Ignition, 3: Cycle Up, 4: Metal Forge (Heat Up) [Color: IgnitionColorArg]
PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Power Burst Forward, 3: Unstable Power Up Forward, 4: Power Surge (Stable), 5: Power Surge (Unstable V2) [Color: IgnitionColorArg]
Retraction Effect Options: Default (0): Standard Retraction, 1: Wipe In + Fade, 2: SparkTip Retraction, 3: Cycle Down, 4: Metal Forge (Cool Down), 5: Fade Out [Color: RetractionColorArg]
CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Power Burst Reverse, 3: Unstable Cool Down Reverse [Color: RetractionColorArg]
PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Emitter Size), 2: Emitter Glow (Emitter Size), 3: Emitter Spark (Emitter Size) [Color: PostOffColorArg]
Lockup Effect:
0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb
[Color: LockupColorArg]
Lightning Block Effect:
0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb
[Color: LBColorArg]
Drag Effect:
0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
[Color: DragColorArg]
Melt Effect:
0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
[Color: StabColorArg]
Stab Effect: Normal Stab [Color: StabColorArg]
Blast Effect (Randomly Selected): Blast Wave (Random), Responsive Blast Fade (Random) [Color: BlastColorArg]
Clash Effect: Real Clash V1 [Color: ClashColorArg]
Swing Effect Options: Default (0): Disable, 1: Bright Swing (Scaled Cutting Edge), 2: Unstable Swing (Scaled Cutting Edge) [Color: SwingColorArg]
Special Ability 3: Toggle Rain Mode Uses trloop00.wav or trloop/000/000.wav (rain sounds looped)
Special Ability 4: Toggle Rain and Lightning Mode Uses trloop02.wav or trloop/002/000.wav (rain sounds looped) and tr02.wav or tr/002/000.wav (thunder or lightning strike)
*/