Thanks, was away this weekend but will work on this as I get time this week.
Just an update, I narrowed down the issues on the Miss counter and resetting the Alt Font but I need to make some larger changes to the script and then test so it will probably be something I get to over the coming weekend.
For the Interactive Preon Unlock, I need to create two versions, a āOne-timeā and āEach Timeā Unlock, right now itās kinda in between, it resets part of the game on ignition but not all, but for users who only want to āwin onceā to unlock and then use the saber normally (until they cut power or change preset) itās not working fully and for users who want it to reset on each ignition itās also not fully working. So part of the update will be making separate options to implement the game as an Unlock to your preference.
Another update, got about 75% of the way, but have to go a different way to handle resetting the Miss/Strike Counter, so gonna take a little longer to get it working how I want. The first approach didnāt āplay niceā with resetting after a Win, so I am trying a different method but ran out of time today. Will keep at it this week and post as soon as itās all ready.
OK, just pushed an update. Youāll need to refresh the page for the updated scripts.
This should resolve the Miss/Strike Counter not resetting on a Win/Loss and reverting the Alt Font when we restart the game.
I also added the ā/alt000/ā to the note for setting up the Alt Font if selected.
For Interactive Preons, there are now two options; āOne-time Winā and āEach Ignitionā.
The āOne-time Winā version game is only triggered until you win, once you win the game the Prize remains unlocked and your Power Button will ignite as normal. You cannot go back into the game unless you cut power or change presets (this will always reset the game). This allows you to win and then ignite normally and keep your prize style and/or Alt Font even if you retract the blade.
The āEach Ignitionā version will restart the game every time you ignite with the Power Button. So your prize is only active until you ignite with the Power Button. Note you can set up and use Special Ability Ignitions on 5 ~ 8 you can ignite the blade without triggering a new game. This would allow you to keep the prize active by igniting with the Special Ability control, but as soon as you ignite with the Power Button it will reset the game.
I did not test all possible combinations of the options, so if something doesnāt work just let me know which options you selected and what issue youāre having.
I did a bit of testing and the hit counter seems to be working correctly for the Special Abilities version now. Thanks!
This is great, thank you!
On ignition I get my prize font/style playing for about a second, including the associated ignition sound. Then the game resets and Iām in the primary font. Not a complaint just an observationā¦I was thinking it would start up again with the original font on the power button ignition.
Working well in OS8beta
Hmm, I may have to add a delay ahead of ignition, it probably takes a second for the alt font to finish changing, Iāll have a look when I get a chance.
I have added a 100ms delay for the ignition to give the Alt Font time to change first. Youāll need to refresh the page to get the updated script.
When I open the early access library, the āMain Bladeā and other buttons donāt call up the preview window. They appear āclickedā but nothing happens.
Working fine in public access.
Tried chrome and safari.
Yup, typo in the new script. Fixed, youāll need to refresh again.
For mini game pre-on, each ignition:
The sound is now correct, with the main font playing immediately (from a new button press ignition after winning).
The prize style remains though until Obi Wanās quote plays. Then as he speaks itās reverts to the main style.
Hmm, I think I know why, will have a look in the morning.
Well, fixing this broke something else so need a little time to get this all sorted. Lots of āmoving partsā in the game, might need to change how we reset the Alt and Prize after a win, the loss is working. Once I have it sorted Iāll push it up.
Thanks so much!
OK, I āthinkā this should sort it, I forgot that the Interactive Preon version runs a bit differently. It works in the previewer, but I didnāt have time to load up on my saber, my wife was on me to help her out. If itās still not working Iāll have to take a deeper dive another day, already spent too much time on the computer today.
Just refresh the page for the updated script. Both Prize and Alt Font should now reset before the saber ignites, thereās a small 100ms delay on the ignition just to allow both time to change.
Family first, always! Iām home helping my wife recover from surgery. Many chores, there are.
Iāll load this up later. Thanks again for your hard work from me and all of the kids whoāll be playing!
You absolutely nailed it!! The delay will go absolutely unnoticed and everything is in synch.
Great, glad to hear. Thanks.
Any news on the idle/off sound effect special ability?
It requires an update to OS7, thereās a small bug in Special Abilities that prevents it from working in 7.14, so I need 7.15 to be released to add it (and a few other Special Abilities). If profezzorn is able to get the bug fix added I can update the library.