Trying to run arduino ide and proffieboard plugin on steam deck OS

hI PEEPS,

so my steamdeck os has a desktop mode but the commands to run on linux don’t work cause apt-get is not a thing on arch linux.

I get this error though

FQBN: proffieboard:stm32l4:ProffieboardV2-L433CC
Using board ‘ProffieboardV2-L433CC’ from platform in folder: /home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6
Using core ‘stm32l4’ from platform in folder: /home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6

Detecting libraries used…
/home/deck/.arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/14-2-rel1-xpack/bin/arm-none-eabi-g++ -mcpu=cortex-m4 -mthumb -c -g -Os -w -std=gnu++11 -ffunction-sections -fdata-sections -fno-threadsafe-statics -nostdlib -fno-rtti -fno-exceptions -flto -fdevirtualize-at-ltrans -w -x c++ -E -CC -D_SYSTEM_CORE_CLOCK_=80000000L -D_SYSTEM_PCLK_DIVIDER_=2 -DARDUINO=10607 -DARDUINO_STM32L4_BUTTERLY -DARDUINO_ARCH_STM32L4 -DSTM32L433xx -DPROFFIEBOARD_VERSION=2 -D__FPU_PRESENT=1 -march=armv7e-m -mthumb -mfloat-abi=hard -mfpu=fpv4-sp-d16 -mabi=aapcs -mslow-flash-data -fsingle-precision-constant -felide-constructors -ffast-math -DUSB_VID=0x1209 -DUSB_PID=0x6668 -DUSB_DID=0xffff -DUSB_MANUFACTURER=“hubbe.net” -DUSB_PRODUCT=“Proffieboard” -DUSB_TYPE=USB_TYPE_CDC -DDOSFS_SDCARD=1 -DDOSFS_SFLASH=0 -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/system/CMSIS/Include -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/system/CMSIS/Device/ST/STM32L4xx/Include -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/system/STM32L4xx/Include -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/cores/stm32l4 -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/variants/STM32L433CC-ProffieboardV2 /home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951/sketch/ProffieOS.ino.cpp.merged -o /dev/null -MMD -MF /home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951/sketch/ProffieOS.ino.cpp.merged.libsdetect.d
Alternatives for Wire.h: [Wire@1.0]
ResolveLibrary(Wire.h)
→ candidates: [Wire@1.0]
/home/deck/.arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/14-2-rel1-xpack/bin/arm-none-eabi-g++ -mcpu=cortex-m4 -mthumb -c -g -Os -w -std=gnu++11 -ffunction-sections -fdata-sections -fno-threadsafe-statics -nostdlib -fno-rtti -fno-exceptions -flto -fdevirtualize-at-ltrans -w -x c++ -E -CC -D_SYSTEM_CORE_CLOCK_=80000000L -D_SYSTEM_PCLK_DIVIDER_=2 -DARDUINO=10607 -DARDUINO_STM32L4_BUTTERLY -DARDUINO_ARCH_STM32L4 -DSTM32L433xx -DPROFFIEBOARD_VERSION=2 -D__FPU_PRESENT=1 -march=armv7e-m -mthumb -mfloat-abi=hard -mfpu=fpv4-sp-d16 -mabi=aapcs -mslow-flash-data -fsingle-precision-constant -felide-constructors -ffast-math -DUSB_VID=0x1209 -DUSB_PID=0x6668 -DUSB_DID=0xffff -DUSB_MANUFACTURER=“hubbe.net” -DUSB_PRODUCT=“Proffieboard” -DUSB_TYPE=USB_TYPE_CDC -DDOSFS_SDCARD=1 -DDOSFS_SFLASH=0 -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/system/CMSIS/Include -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/system/CMSIS/Device/ST/STM32L4xx/Include -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/system/STM32L4xx/Include -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/cores/stm32l4 -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/variants/STM32L433CC-ProffieboardV2 -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/libraries/Wire/src /home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951/sketch/ProffieOS.ino.cpp.merged -o /dev/null -MMD -MF /home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951/sketch/ProffieOS.ino.cpp.merged.libsdetect.d
Using cached library dependencies for file: /home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/libraries/Wire/src/Wire.cpp
Generating function prototypes…
/home/deck/.arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/14-2-rel1-xpack/bin/arm-none-eabi-g++ -mcpu=cortex-m4 -mthumb -c -g -Os -w -std=gnu++11 -ffunction-sections -fdata-sections -fno-threadsafe-statics -nostdlib -fno-rtti -fno-exceptions -flto -fdevirtualize-at-ltrans -w -x c++ -E -CC -D_SYSTEM_CORE_CLOCK_=80000000L -D_SYSTEM_PCLK_DIVIDER_=2 -DARDUINO=10607 -DARDUINO_STM32L4_BUTTERLY -DARDUINO_ARCH_STM32L4 -DSTM32L433xx -DPROFFIEBOARD_VERSION=2 -D__FPU_PRESENT=1 -march=armv7e-m -mthumb -mfloat-abi=hard -mfpu=fpv4-sp-d16 -mabi=aapcs -mslow-flash-data -fsingle-precision-constant -felide-constructors -ffast-math -DUSB_VID=0x1209 -DUSB_PID=0x6668 -DUSB_DID=0xffff -DUSB_MANUFACTURER=“hubbe.net” -DUSB_PRODUCT=“Proffieboard” -DUSB_TYPE=USB_TYPE_CDC -DDOSFS_SDCARD=1 -DDOSFS_SFLASH=0 -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/system/CMSIS/Include -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/system/CMSIS/Device/ST/STM32L4xx/Include -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/system/STM32L4xx/Include -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/cores/stm32l4 -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/variants/STM32L433CC-ProffieboardV2 -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/libraries/Wire/src /home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951/sketch/ProffieOS.ino.cpp.merged -o /home/deck/.var/app/cc.arduino.IDE2/cache/2473159536/sketch_merged.cpp
/home/deck/.arduino15/packages/builtin/tools/ctags/5.8-arduino11/ctags -u --language-force=c++ -f - --c+±kinds=svpf --fields=KSTtzns --line-directives /home/deck/.var/app/cc.arduino.IDE2/cache/2473159536/sketch_merged.cpp

Compiling sketch…
/home/deck/.arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/14-2-rel1-xpack/bin/arm-none-eabi-g++ -mcpu=cortex-m4 -mthumb -c -g -Os -w -std=gnu++11 -ffunction-sections -fdata-sections -fno-threadsafe-statics -nostdlib -fno-rtti -fno-exceptions -MMD -flto -fdevirtualize-at-ltrans -D_SYSTEM_CORE_CLOCK_=80000000L -D_SYSTEM_PCLK_DIVIDER_=2 -DARDUINO=10607 -DARDUINO_STM32L4_BUTTERLY -DARDUINO_ARCH_STM32L4 -DSTM32L433xx -DPROFFIEBOARD_VERSION=2 -D__FPU_PRESENT=1 -march=armv7e-m -mthumb -mfloat-abi=hard -mfpu=fpv4-sp-d16 -mabi=aapcs -mslow-flash-data -fsingle-precision-constant -felide-constructors -ffast-math -DUSB_VID=0x1209 -DUSB_PID=0x6668 -DUSB_DID=0xffff “-DUSB_MANUFACTURER=“hubbe.net”” “-DUSB_PRODUCT=“Proffieboard”” -DUSB_TYPE=USB_TYPE_CDC -DDOSFS_SDCARD=1 -DDOSFS_SFLASH=0 -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/system/CMSIS/Include -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/system/CMSIS/Device/ST/STM32L4xx/Include -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/system/STM32L4xx/Include -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/cores/stm32l4 -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/variants/STM32L433CC-ProffieboardV2 -I/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/libraries/Wire/src /home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951/sketch/ProffieOS.ino.cpp -o /home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951/sketch/ProffieOS.ino.cpp.o
Compiling libraries…
Compiling library “Wire”
/home/deck/.arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/14-2-rel1-xpack/bin/../lib/gcc/arm-none-eabi/14.2.1/../../../../arm-none-eabi/bin/ld:/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/variants/STM32L433CC-ProffieboardV2/linker_scripts/STM32L433CC_FLASH.ld:224: warning: memory region `SRAM2’ not declared
Using previously compiled file: /home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951/libraries/Wire/Wire.cpp.o
Compiling core…
Using previously compiled file: /home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951/core/variant.cpp.o
Using precompiled core: /home/deck/.var/app/cc.arduino.IDE2/cache/arduino/cores/3c235fd1e180dec79af35442f5800e09/core.a
Linking everything together…
/home/deck/.arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/14-2-rel1-xpack/bin/arm-none-eabi-gcc -L/home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951 -g -Os -Wl,–gc-sections -DSTM32L433xx -DPROFFIEBOARD_VERSION=2 -D__FPU_PRESENT=1 -march=armv7e-m -mthumb -mfloat-abi=hard -mfpu=fpv4-sp-d16 -mabi=aapcs -mslow-flash-data -fsingle-precision-constant -felide-constructors -ffast-math -DUSB_VID=0x1209 -DUSB_PID=0x6668 -DUSB_DID=0xffff “-DUSB_MANUFACTURER=“hubbe.net”” “-DUSB_PRODUCT=“Proffieboard”” -DUSB_TYPE=USB_TYPE_CDC -DDOSFS_SDCARD=1 -DDOSFS_SFLASH=0 -T/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/variants/STM32L433CC-ProffieboardV2/linker_scripts/STM32L433CC_FLASH.ld -Wl,-Map,/home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951/ProffieOS.ino.map --specs=nano.specs -mcpu=cortex-m4 -mthumb -Wl,–cref -Wl,–check-sections -Wl,–gc-sections -Wl,–unresolved-symbols=report-all -Wl,–warn-common -Wl,–warn-section-align -flto -fuse-linker-plugin -fdevirtualize-at-ltrans -o /home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951/ProffieOS.ino.elf /home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951/sketch/ProffieOS.ino.cpp.o /home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951/libraries/Wire/Wire.cpp.o /home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951/core/variant.cpp.o -Wl,–start-group /home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951/../../cores/3c235fd1e180dec79af35442f5800e09/core.a -Wl,–end-group -L/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/system/STM32L4xx/Lib -L/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/system/CMSIS/Lib -lstm32l433 -larm_cortexM4lf_math -lc -lm
lto-wrapper: warning: using serial compilation of 8 LTRANS jobs
lto-wrapper: note: see the ‘-flto’ option documentation for more information
/home/deck/.arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/14-2-rel1-xpack/bin/../lib/gcc/arm-none-eabi/14.2.1/../../../../arm-none-eabi/bin/ld: warning: start of section .bss changed by 8
/home/deck/.arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/14-2-rel1-xpack/bin/arm-none-eabi-objcopy -O binary /home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951/ProffieOS.ino.elf /home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951/ProffieOS.ino.dfu
/home/deck/.arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/14-2-rel1-xpack/bin/arm-none-eabi-objcopy -O binary -R .boot /home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951/ProffieOS.ino.elf /home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951/ProffieOS.ino.iap
/home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/tools/linux//dfu-suffix -v 0x1209 -p 0x6668 -d 0xffff -a /home/deck/.var/app/cc.arduino.IDE2/cache/arduino/sketches/FE610D9FCDC26373CD4AD0D287248951/ProffieOS.ino.dfu
Using library Wire at version 1.0 in folder: /home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/libraries/Wire
fork/exec /home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/tools/linux//dfu-suffix: no such file or directory

Compilation error: fork/exec /home/deck/.arduino15/packages/proffieboard/hardware/stm32l4/4.6/tools/linux//dfu-suffix: no such file or directory

This is because of missing i386 support.

You must either add i386 support to your system, or the tools (dfu-suffix and openocd) have to be recompiled to work on arm64 without emulation.

I don’t have a steam deck, or an archlinux installation (which I think is what steamos is based on), and I don’t know what commands are needed to add i386 support (assuming that is even possible.) If you figure it out, let me know, or update the documentation on the POD.

Adding statically compiled arm64 tools is probably not that hard either, it’s just a matter of getting the sources and compiling them with the right flags to reduce dependencies as much as possible.

Maybe this site/page can help?

1 Like

thanks for update, I’ll look into it.

Hey Afrojedi. I built an application I just released that handles the whole ProffieOS workflow and I think should overcome the challenge with the missing i386 problem. I haven’t personally tried it on Steam Deck, but based on the toolchain implementation I have included, it would use a bundled 64-bit binary on the Linux build and the DFU suffix is implemented in pure Node for the actual flash path. So it’s not depending on multilib.

Couple of Steam Deck specific things worth knowing since SteamOS is Arch based. You may need to set a sudo password on the deck user first (passwd in a terminal) so sudo prompts work, and add yourself to the uucp group for serial port access (sudo usermod -aG uucp deck, then log out and back in). I haven’t tested this myself, just a best guess based on my research of Arch defaults.

Anyway, if you’re open to it, it might be worth a try. I could use the feedback and always interested in hearing experience on a new OS. Well tested on Ubuntu but not so much on other Linux systems.

Use the Linux (Universal) download option here if you want to give it a go:

1 Like

I am also using a raspberry pi which If I’m not mistaken is also arm64 based. would this foundry work for that?

so I tested on my raspberry pi and it didn’t work. however on the steam deck it compiled my config with A FLASH error. now I need to find a micro usb data cable that fits for the compiling. I was trying to use it on my sons x86 linux desktop and it worked for a bit but I was getting 1- 10 FAIL I think the cables I have are faulty.

You could be right on the cable. If JMT Studio attempted to flash after successful compile and you got an error after that, it likely is something to do with connection from what I’ve seen. The toolchain doesn’t move forward to flash unless it detects a Proffie connected. You might see if entering bootloader/DFU mode on your board and see if it can flash that way (while plugged in hold the boot button on the board, tap the reset button, and release the boot button). You can switch to bootloader mode in the port dropdown in JMT Studio and after you successfully put your board into DFU it should see it and let you try flashing again.

As for the Raspberry Pi, currently JMT Studio doesn’t support it. I’ve considered adding it in the future as a kind of portable flashing system so I can bring more with me and change out on the fly. But if there is enough interest I can consider adding it to my backlog sooner. The Pi 4/5 are arm64 so it won’t run as is. It’s doable in principle, just not currently on the roadmap.

1 Like

Sorry I haven’t compiled with your JTM APP what I was testing is my sons Ubuntu mini pc and the cable failed to connect.

No worries. If you end up trying that let me know. Interested to hear what your solution ends up being either way.

so i compiled the config but it auto flashed the board.

none of my presets except the first one where flashed and during the process I saw it was erasing first. my fonts could not be found despite the common was there.

// Configuration edited with JMT Studio (jmtfoundry.com)
// @jmt:board       Proffieboard V2
// @jmt:os_version  ProffieOS
// @jmt:usb         cdc
// @jmt:created     2026-06-13T14:37:21
// @jmt:updated     2026-06-15T17:43:01
// @jmt:compiled        2026-06-15T17:41:49
// @jmt:compile_duration 121
// @jmt:flashed     2026-06-15T17:43:01
// @jmt:board_sn    2090315B4143
// @jmt:last_port   /dev/ttyACM1
// @jmt:tool_version 1.7.1
// @jmt:config_id   7a20e12c-2f9e-4329-8504-a62326aac5ab
#ifdef CONFIG_TOP
#include "proffieboard_v2_config.h"
#define NUM_BLADES 1
#define NUM_BUTTONS 1
const unsigned int maxLedsPerStrip = 144;
#define EXTRA_COLOR_BUFFER_SPACE 60
#define VOLUME 1550
#define CLASH_THRESHOLD_G 3
#define FETT263_CLASH_STRENGTH_SOUND
#define AUDIO_CLASH_SUPPRESSION_LEVEL 10
#define SAVE_STATE
#define FILTER_CUTOFF_FREQUENCY 100
#define FILTER_ORDER 8
#define MOTION_TIMEOUT 60 * 15 * 1000
#define IDLE_OFF_TIME 60 * 15 * 1000
#define DISABLE_BASIC_PARSER_STYLES
#define DISABLE_DIAGNOSTIC_COMMANDS
#define ENABLE_ALL_EDIT_OPTIONS
#define FETT263_EDIT_MODE_MENU
#define COLOR_CHANGE_DIRECT
#define FETT263_MAX_CLASH 16
#define FETT263_SPIN_MODE
#define FETT263_QUICK_SELECT_ON_BOOT
#define FETT263_SAY_COLOR_LIST
#define FETT263_SAY_BATTERY_PERCENT
#define FETT263_LOCKUP_DELAY 200
#define FETT263_BM_CLASH_DETECT 6
#define FETT263_SWING_ON_SPEED 250
#define FETT263_SWING_ON
#define FETT263_TWIST_ON
#define FETT263_THRUST_ON
#define FETT263_STAB_ON
#define FETT263_TWIST_OFF
#define FETT263_FORCE_PUSH
#define FETT263_FORCE_PUSH_LENGTH 5
#define FETT263_CIRCULAR_VOLUME_MENU
#define FETT263_CIRCULAR_DIM_MENU
#define FETT263_SS_BUTTON_CLICKER
#define FETT263_SWING_CLASH_DELAY 150
#endif

#ifdef CONFIG_PRESETS
Preset presets[] = {

    {"BalVenos;BalVenos/common",  "tracks/Star Wars - Main Theme.wav",
      /* copyright Fett263 CustomBlade (Primary Blade) OS7 Style
      https://www.fett263.com/fett263-proffieOS7-style-library.html#CustomBlade
      OS7.15 v3.218p
      This Style Contains 108 Unique Combinations
      Multi Phase (Force Change) Transition: Fade, Time: 1000

      Default: Crucible Flame (Normal) [BaseColorArg]
      1: Unstable Rage [AltColorArg]

      Multi Phase Control: use Force to toggle phases.

      --Effects Included--
      Preon Effect Options: Default (0): Faulty Ignition, 1: Sparking, 2: Pilot Light [Color: PreonColorArg]
      Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Down = Fast), 2: Glitch On [Color: IgnitionColorArg]
      Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Glitch Off [Color: RetractionColorArg]
      PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Emitter Size), 2: Emitter Spark (Emitter Size), 3: Battery Glow (Preon Size) [Color: PostOffColorArg]
      Lockup Effect:
      0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb
      [Color: LockupColorArg]
      Lightning Block Effect:
      0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb
      [Color: LBColorArg]
      Drag Effect:
      0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
      [Color: DragColorArg]
      Melt Effect:
      0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
      [Color: StabColorArg]
      Stab Effect: Sparking Stab [Color: StabColorArg]
      Blast Effect (Randomly Selected): Responsive Blast Wave (Medium), Responsive Blast Wave (Random), Responsive Blast Wave (Large) [Color: BlastColorArg]
      Clash Effect: Real Clash V3 [Color: ClashColorArg]
      Battery Level: % Blade (Green to Red)
      Display Volume: % Blade [Color: BaseColorArg]
      Battery Monitor: Passive Battery Monitor (Change Preset)
      Power Save: 10% Increment
      */
      StylePtr<
      Layers<
      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    },

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   { "KnightRider;common",  "KnightRider/tracks/instrumental.wav",
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   { "Bank07;common", "tracks/General.wav",
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    https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
    OS7.15 v3.218p
    This Style Contains 81 Unique Combinations
    Style Options:
    Default (0): Hyper Responsive Rotoscope (Original Trilogy)
    1: Hyper Responsive Rotoscope (Prequels)
    2: Hyper Responsive Rotoscope (Sequels)

    Base Color: BaseColorArg (0)

    --Effects Included--
    Preon Effect Options: Default (0): Disable, 1: Rey TROS Spark, 2: Overload [Color: PreonColorArg]
    Ignition Effect Options: Default (0): Standard Ignition, 1: SparkTip Ignition, 2: Dual Mode Wipe (Down = Fast) [Color: IgnitionColorArg]
    Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Standard Retraction [Color: RetractionColorArg]
    Lockup Effect:
    0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb
    [Color: LockupColorArg]
    Lightning Block Effect:
    0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb
    [Color: LBColorArg]
    Drag Effect:
    0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
    [Color: DragColorArg]
    Melt Effect:
    0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
    [Color: StabColorArg]
    Stab Effect: AudioFlicker Stab [Color: StabColorArg]
    Blast Effect (Randomly Selected): Responsive Blast Wave (Random), Responsive Blast Ripple, Responsive Blast Fade (Random) [Color: BlastColorArg]
    Clash Effect: Real Clash V3 [Color: ClashColorArg]
    Battery Level: % Blade (Green to Red)
    Display Volume: % Blade [Color: BaseColorArg]
    */
    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    "Ben Solo"
    },

    {"GhostBusters;common", "GhostBusters/tracks/ReyParkerJr.wav",
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    https://www.fett263.com/fett263-proffieOS7-style-library.html#Ghostbusters
    OS7.15 v3.218p
    Single Style
    Base Style: Ghostbusters Particle Beam (Original)

    Base Color: BaseColorArg (0)

    --Effects Included--
    Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
    Retraction Effect: Standard Retraction [Color: RetractionColorArg]
    Lockup Effect:
    0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb
    [Color: LockupColorArg]
    Lightning Block Effect:
    0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb
    [Color: LBColorArg]
    Drag Effect:
    0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
    [Color: DragColorArg]
    Melt Effect:
    0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
    [Color: StabColorArg]
    Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
    Clash Effect: Real Clash V1 [Color: ClashColorArg]
    Battery Level: % Blade (Green to Red)
    Display Volume: % Blade [Color: BaseColorArg]
    */
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owInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>,TransitionEffectL<TrConcat<TrJoin<TrDelay<2000>,TrWipe<1000>>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL<TrConcat<TrExtend<2000,TrWipe<100>>,AlphaL<RgbArg<BASE_COLOR_ARG,Rgb<255,14,0>>,SmoothStep<VolumeLevel,Int<-1>>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(),
    "Ghostbusters"
    },
   
   { "Bank12;common", "tracks/JFO5.wav",
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   { "Bank22;common", "tracks/mars.wav",
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 {"Nano Guantlet;Nano Guantlet\commons", "Nano Guantlet\tracks\Endgame.wav",
  /* copyright Fett263 InfinityStones (Primary Blade) OS7 Style
  https://www.fett263.com/fett263-proffieOS7-style-library.html#InfinityStones
  OS7.15 v3.218p
  Single Style
  Base Style: Infinity Guantlet Full Interactive

  Base Color: BaseColorArg (0)
  Infinity Guantlet Full Interactive Interactive Controls: Twist to select Power, Reality or Soul Stone for blast effect. Use force to activate Space Stone. Use Ligntning Block to activate Time Stone. Use Stab to activate Mind Stone.

 
  --Effects Included--
  Preon Effect: Infinity Stone Collection [Color: PreonColorArg]
  Ignition Effect: Glitch On [Color: IgnitionColorArg]
  Retraction Effect: Unstack [Color: RetractionColorArg]
  Lockup Effect:
  0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb
  [Color: LockupColorArg]
  Lightning Block Effect:
  0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb
  [Color: LBColorArg]
  Drag Effect:
  0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
  [Color: DragColorArg]
  Melt Effect:
  0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
  [Color: StabColorArg]
  Clash Effect: Real Clash V1 [Color: ClashColorArg]
  Battery Level: % Blade (Green to Red)
  Display Volume: % Blade [Color: BaseColorArg]
  */
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OCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrConcat<TrJoin<TrDelayX<Mult<IgnitionTime<300>,Int<16384>>>,TrWipeX<Mult<IgnitionTime<300>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<300>,Int<16384>>>>,TrConcat<TrInstant,AlphaL<Black,SmoothStep<Int<26216>,Int<0>>>,TrDelayX<Mult<RetractionTime<0>,Int<8172>>>,AlphaL<Black,SmoothStep<Int<19662>,Int<0>>>,TrDelayX<Mult<RetractionTime<0>,Int<8172>>>,AlphaL<Black,SmoothStep<Int<13108>,Int<0>>>,TrDelayX<Mult<RetractionTime<0>,Int<8172>>>,AlphaL<Black,SmoothStep<Int<6554>,Int<0>>>,TrDelayX<Mult<RetractionTime<0>,Int<8192>>>>,Black>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<5460>>>,TrWaveX<Rgb<118,0,194>,Mult<WavLen<EFFECT_PREON>,Int<3700>>,Int<200>,Mult<WavLen<EFFECT_PREON>,Int<1821>>,Int<32768>>>,Mix<SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-1000>>,Black,Pulsing<Rgb<118,0,194>,Mix<Int<16000>,Black,Rgb<118,0,194>>,200>>,TrJoin<TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<5460>>>,TrWaveX<Blue,Mult<WavLen<EFFECT_PREON>,Int<3700>>,Int<200>,Mult<WavLen<EFFECT_PREON>,Int<1821>>,Int<32768>>>,Mix<SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-1000>>,Black,Pulsing<ColorSequence<300,Blue,Rgb<118,0,194>>,Mix<Int<16000>,Black,ColorSequence<300,Blue,Rgb<118,0,194>>>,200>>,TrJoin<TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<5460>>>,TrWaveX<Red,Mult<WavLen<EFFECT_PREON>,Int<3700>>,Int<200>,Mult<WavLen<EFFECT_PREON>,Int<1821>>,Int<32768>>>,Mix<SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-1000>>,Black,Pulsing<ColorSequence<250,Red,Blue,Rgb<118,0,194>>,Mix<Int<16000>,Black,ColorSequence<250,Red,Blue,Rgb<118,0,194>>>,200>>,TrJoin<TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<5460>>>,TrWaveX<DarkOrange,Mult<WavLen<EFFECT_PREON>,Int<3700>>,Int<200>,Mult<WavLen<EFFECT_PREON>,Int<1821>>,Int<32768>>>,Mix<SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-1000>>,Black,Pulsing<ColorSequence<200,DarkOrange,Red,Blue,Rgb<118,0,194>>,Mix<Int<16000>,Black,ColorSequence<200,DarkOrange,Red,Blue,Rgb<118,0,194>>>,200>>,TrJoin<TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<5460>>>,TrWaveX<Green,Mult<WavLen<EFFECT_PREON>,Int<3700>>,Int<200>,Mult<WavLen<EFFECT_PREON>,Int<1821>>,Int<32768>>>,Mix<SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-1000>>,Black,Pulsing<ColorSequence<150,Green,DarkOrange,Red,Blue,Rgb<118,0,194>>,Mix<Int<16000>,Black,ColorSequence<150,Green,DarkOrange,Red,Blue,Rgb<118,0,194>>>,200>>,TrJoin<TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<5470>>>,TrWaveX<Rgb<180,130,0>,Mult<WavLen<EFFECT_PREON>,Int<3700>>,Int<200>,Mult<WavLen<EFFECT_PREON>,Int<1821>>,Int<32768>>>,Mix<SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-1000>>,Black,Pulsing<ColorSequence<100,Rgb<180,130,0>,Green,DarkOrange,Red,Blue,Rgb<118,0,194>>,Mix<Int<16000>,Black,ColorSequence<100,Rgb<180,130,0>,Green,DarkOrange,Red,Blue,Rgb<118,0,194>>>,200>>,TrInstant>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrJoin<TrDelay<2000>,TrWipe<1000>>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL<TrConcat<TrExtend<2000,TrWipe<100>>,AlphaL<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,SmoothStep<VolumeLevel,Int<-1>>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(),
  "Nano Guantlet"
},

   { "Batt00;common", "tracks/cantina.wav",
    &style_charging, "Battery\nLevel"}
};
BladeConfig blades[] = {
 { 0, WS281XBladePtr<132, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(), CONFIGARRAY(presets) },
};
#endif

#ifdef CONFIG_BUTTONS
Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
#endif

I checked the sd card and the files are there.

The erase first is part of the dfu-util output. Windows hides this but Mac/Linux show it in the verbose output during flash. As you discovered, this isn’t related to your SD card, but the Proffieboard’s firmware. The good news is that your board was detected and it flashed. That’s all the connection stuff out of the way. At this point it’s all about some config errors.

A couple things to note on your config:

  1. Do you have the typical single common folder at the root directory of your SD card? On your first preset you have the font folder as BalVenos but then the common folder as BalVenos/common. That’s an unusual setup IMO since you’d typically point to the root common folder. If it was intentional, then your SD card needs a separate common folder inside the BalVenos folder too. If not, change it to just ;common so it points to the root.

  2. Also worth flagging on Nano Gauntlet: you’re using a backslash where it should be a forward slash. ProffieOS uses forward slashes for path separators on the SD card, so the current path won’t match a real folder even though it compiled. There’s also likely a typo… you have Guantlet so the folder would have to be that exactly… guessing it’s Gauntlet… but the main point is your config string and your actual folder name on the SD card have to match exactly, character for character. So if your card folder is actually “Nano Guantlet”, keep that spelling everywhere in your config. If your folder is the correctly spelled “Nano Gauntlet”, the corrected config below is right.

  3. Lastly, I don’t see a prop file declaration. All those FETT263_* settings in CONFIG_TOP only take effect if you include a Fett263 prop file via CONFIG_PROP. Without that block, the board falls back to the default saber prop and most of your configured behavior (Quick Select on boot, twist-on, edit menu, etc.) won’t run.

Here’s a good reference for what a config needs to contain: ProffieOS Documentation: The Config File

The folders need to be exact for the font directory to be located. I don’t know your SD card folder structure, but based on your config (once corrected), you should have:

SD card root:
- common/                              (shared effects for all the ;common presets)
- tracks/                              (shared music files for the Bank presets)
   - Star Wars - Main Theme.wav        (referenced by BalVenos)
   - TFA_Battle.wav                    (referenced by Bank01)
   - LvsV.wav                          (referenced by Bank03)
   - General.wav                       (referenced by Bank07)
   - JFO5.wav                          (referenced by Bank12)
   - Ashoka.wav                        (referenced by Bank18)
   - Lycan.wav                         (referenced by Bank19)
   - mars.wav                          (referenced by Bank22)
   - Prism.wav                         (referenced by Bank32)
- BalVenos/
- Bank01/
- Bank03/
- KnightRider/
   - tracks/
      - instrumental.wav
- Bank07/
- GhostBusters/
   - tracks/
      - ReyParkerJr.wav
- Bank12/
- Bank18/
- Bank19/
- Bank22/
- Bank32/
- Nano Gauntlet/                       (once the typo is corrected from Guantlet)
   - tracks/
      - Endgame.wav
- ... any other font folders you have are fine to leave alone

Your config will likely look like this (and ensure SD card structure is as above)

#ifdef CONFIG_TOP
#include "proffieboard_v2_config.h"
#define NUM_BLADES 1
#define NUM_BUTTONS 1
const unsigned int maxLedsPerStrip = 144;
#define EXTRA_COLOR_BUFFER_SPACE 60
#define VOLUME 1550
#define CLASH_THRESHOLD_G 3
#define FETT263_CLASH_STRENGTH_SOUND
#define AUDIO_CLASH_SUPPRESSION_LEVEL 10
#define SAVE_STATE
#define FILTER_CUTOFF_FREQUENCY 100
#define FILTER_ORDER 8
#define MOTION_TIMEOUT 60 * 15 * 1000
#define IDLE_OFF_TIME 60 * 15 * 1000
#define DISABLE_BASIC_PARSER_STYLES
#define DISABLE_DIAGNOSTIC_COMMANDS
#define ENABLE_ALL_EDIT_OPTIONS
#define FETT263_EDIT_MODE_MENU
#define COLOR_CHANGE_DIRECT
#define FETT263_MAX_CLASH 16
#define FETT263_SPIN_MODE
#define FETT263_QUICK_SELECT_ON_BOOT
#define FETT263_SAY_COLOR_LIST
#define FETT263_SAY_BATTERY_PERCENT
#define FETT263_LOCKUP_DELAY 200
#define FETT263_BM_CLASH_DETECT 6
#define FETT263_SWING_ON_SPEED 250
#define FETT263_SWING_ON
#define FETT263_TWIST_ON
#define FETT263_THRUST_ON
#define FETT263_STAB_ON
#define FETT263_TWIST_OFF
#define FETT263_FORCE_PUSH
#define FETT263_FORCE_PUSH_LENGTH 5
#define FETT263_CIRCULAR_VOLUME_MENU
#define FETT263_CIRCULAR_DIM_MENU
#define FETT263_SS_BUTTON_CLICKER
#define FETT263_SWING_CLASH_DELAY 150
#endif

#ifdef CONFIG_PROP
#include "../props/saber_fett263_buttons.h"
#endif

#ifdef CONFIG_PRESETS
Preset presets[] = {

    {"BalVenos;common",  "tracks/Star Wars - Main Theme.wav",
      /* copyright Fett263 CustomBlade (Primary Blade) OS7 Style
      https://www.fett263.com/fett263-proffieOS7-style-library.html#CustomBlade
      OS7.15 v3.218p
      This Style Contains 108 Unique Combinations
      Multi Phase (Force Change) Transition: Fade, Time: 1000

      Default: Crucible Flame (Normal) [BaseColorArg]
      1: Unstable Rage [AltColorArg]

      Multi Phase Control: use Force to toggle phases.

      --Effects Included--
      Preon Effect Options: Default (0): Faulty Ignition, 1: Sparking, 2: Pilot Light [Color: PreonColorArg]
      Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Down = Fast), 2: Glitch On [Color: IgnitionColorArg]
      Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Glitch Off [Color: RetractionColorArg]
      PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Emitter Size), 2: Emitter Spark (Emitter Size), 3: Battery Glow (Preon Size) [Color: PostOffColorArg]
      Lockup Effect:
      0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb
      [Color: LockupColorArg]
      Lightning Block Effect:
      0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb
      [Color: LBColorArg]
      Drag Effect:
      0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
      [Color: DragColorArg]
      Melt Effect:
      0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
      [Color: StabColorArg]
      Stab Effect: Sparking Stab [Color: StabColorArg]
      Blast Effect (Randomly Selected): Responsive Blast Wave (Medium), Responsive Blast Wave (Random), Responsive Blast Wave (Large) [Color: BlastColorArg]
      Clash Effect: Real Clash V3 [Color: ClashColorArg]
      Battery Level: % Blade (Green to Red)
      Display Volume: % Blade [Color: BaseColorArg]
      Battery Monitor: Passive Battery Monitor (Change Preset)
      Power Save: 10% Increment
      */
      StylePtr<
      Layers<
      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    },

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   { "KnightRider;common",  "KnightRider/tracks/instrumental.wav",
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   { "Bank07;common", "tracks/General.wav",
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    https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
    OS7.15 v3.218p
    This Style Contains 81 Unique Combinations
    Style Options:
    Default (0): Hyper Responsive Rotoscope (Original Trilogy)
    1: Hyper Responsive Rotoscope (Prequels)
    2: Hyper Responsive Rotoscope (Sequels)

    Base Color: BaseColorArg (0)

    --Effects Included--
    Preon Effect Options: Default (0): Disable, 1: Rey TROS Spark, 2: Overload [Color: PreonColorArg]
    Ignition Effect Options: Default (0): Standard Ignition, 1: SparkTip Ignition, 2: Dual Mode Wipe (Down = Fast) [Color: IgnitionColorArg]
    Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Standard Retraction [Color: RetractionColorArg]
    Lockup Effect:
    0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb
    [Color: LockupColorArg]
    Lightning Block Effect:
    0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb
    [Color: LBColorArg]
    Drag Effect:
    0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
    [Color: DragColorArg]
    Melt Effect:
    0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
    [Color: StabColorArg]
    Stab Effect: AudioFlicker Stab [Color: StabColorArg]
    Blast Effect (Randomly Selected): Responsive Blast Wave (Random), Responsive Blast Ripple, Responsive Blast Fade (Random) [Color: BlastColorArg]
    Clash Effect: Real Clash V3 [Color: ClashColorArg]
    Battery Level: % Blade (Green to Red)
    Display Volume: % Blade [Color: BaseColorArg]
    */
    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    "Ben Solo"
    },

    {"GhostBusters;common", "GhostBusters/tracks/ReyParkerJr.wav",
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    https://www.fett263.com/fett263-proffieOS7-style-library.html#Ghostbusters
    OS7.15 v3.218p
    Single Style
    Base Style: Ghostbusters Particle Beam (Original)

    Base Color: BaseColorArg (0)

    --Effects Included--
    Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
    Retraction Effect: Standard Retraction [Color: RetractionColorArg]
    Lockup Effect:
    0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb
    [Color: LockupColorArg]
    Lightning Block Effect:
    0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb
    [Color: LBColorArg]
    Drag Effect:
    0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
    [Color: DragColorArg]
    Melt Effect:
    0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
    [Color: StabColorArg]
    Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
    Clash Effect: Real Clash V1 [Color: ClashColorArg]
    Battery Level: % Blade (Green to Red)
    Display Volume: % Blade [Color: BaseColorArg]
    */
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owInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>,TransitionEffectL<TrConcat<TrJoin<TrDelay<2000>,TrWipe<1000>>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL<TrConcat<TrExtend<2000,TrWipe<100>>,AlphaL<RgbArg<BASE_COLOR_ARG,Rgb<255,14,0>>,SmoothStep<VolumeLevel,Int<-1>>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(),
    "Ghostbusters"
    },
   
   { "Bank12;common", "tracks/JFO5.wav",
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   { "Bank22;common", "tracks/mars.wav",
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 {"Nano Gauntlet;common", "Nano Gauntlet/tracks/Endgame.wav",
  /* copyright Fett263 InfinityStones (Primary Blade) OS7 Style
  https://www.fett263.com/fett263-proffieOS7-style-library.html#InfinityStones
  OS7.15 v3.218p
  Single Style
  Base Style: Infinity Guantlet Full Interactive

  Base Color: BaseColorArg (0)
  Infinity Guantlet Full Interactive Interactive Controls: Twist to select Power, Reality or Soul Stone for blast effect. Use force to activate Space Stone. Use Ligntning Block to activate Time Stone. Use Stab to activate Mind Stone.

 
  --Effects Included--
  Preon Effect: Infinity Stone Collection [Color: PreonColorArg]
  Ignition Effect: Glitch On [Color: IgnitionColorArg]
  Retraction Effect: Unstack [Color: RetractionColorArg]
  Lockup Effect:
  0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb
  [Color: LockupColorArg]
  Lightning Block Effect:
  0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb
  [Color: LBColorArg]
  Drag Effect:
  0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
  [Color: DragColorArg]
  Melt Effect:
  0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
  [Color: StabColorArg]
  Clash Effect: Real Clash V1 [Color: ClashColorArg]
  Battery Level: % Blade (Green to Red)
  Display Volume: % Blade [Color: BaseColorArg]
  */
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  "Nano Gauntlet"
},

   { "Batt00;common", "tracks/cantina.wav",
    &style_charging, "Battery\nLevel"}
};

BladeConfig blades[] = {
 { 0, WS281XBladePtr<132, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(), CONFIGARRAY(presets) },
};
#endif

#ifdef CONFIG_BUTTONS
Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
#endif

@Afrojedi also a personal thank you for trying my application. I’ve put a lot into JMT Studio and it means something to me to have people trying it and giving me valuable feedback. I’ve added a couple items to my backlog based on our conversation. Thank you!

yeah I thought I copied all the relevant lines in thanks for double checking for me.

that explains the many errors I was getting when turning it on.

I’m getting micro usb right angled up usb cable cause the cable I have is straight and lifting the board up a bit and I don’t like that.

I’ll test it once I get the cable in 2 days.

Oh wow I compiled yesterday and today when I plugged in the saber it auto-flashed. That’s a cool feature.

I had my BalVenos font had the “error in font directory” but the common directory is used by other presets and it only happens with that font.

I was wondering what else do I need to check on the font?

Yes, it doesn’t need to compile again if the config and OS is identical. So that compile from yesterday was saved and allowed you to go straight to flashing once you connected the board. Glad you like that. Especially nice if you’re flashing multiple boards with the same config since you only have to compile once. I have some more complicated configs that on OS8 take almost 15 minutes to compile, so saves time when I don’t need to make changes but want to flash to multiple boards.

Regarding the error in font directory, hard to say for sure without seeing it. There could be something missing in the font directory itself if you already know the folder name is identical. Where did you get the font? Has it been modified?

I’m willing to take a look if you want to get screenshots of the contents or better yet navigate to the font folder in the terminal and run this to list out the contents:

find . -type f -printf ‘%p\t%s\n’ | sort

hI jEDImASTER, The copy of the font file is one of my own and it was missing files. I found a newer version that was complete. I resolved it thanks though.

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