Style giving error

Not sure why this is happening but I’m getting the following error with the bladestyle below it.

In file included from C:\Users\malak\Desktop\ProffieOS\ProffieOS.ino:499:
C:\Users\malak\Desktop\ProffieOS\styles\stripes.h: In instantiation of 'void StripesHelper<A, B ...>::get(int, int, SimpleColor*) [with A = ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > >; B = {Mix<SingleValueAdapter<IntSVF<10280> >, Rgb<0, 0, 0>, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > > >, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > >, Mix<SingleValueAdapter<IntSVF<2570> >, Rgb<0, 0, 0>, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > > >, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > >}]':
C:\Users\malak\Desktop\ProffieOS\styles\layers.h:42:32:   recursively required from 'decltype ((((Layers<BASE, L1>*)this)->Layers<BASE, L1>::base_.getColor(led) << ((Layers<BASE, L1>*)this)->Layers<BASE, L1>::layer_.getColor(led))) Layers<BASE, L1>::getColor(int) [with BASE = Layers<Layers<Layers<Layers<Layers<Layers<Layers<Layers<StripesX<SingleValueAdapter<IntSVF<1500> >, ScaleBase<SlowNoise<SingleValueAdapter<IntSVF<2500> > >, SingleValueAdapter<IntSVF<-3000> >, SingleValueAdapter<IntSVF<-5000> > >, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > >, Mix<SingleValueAdapter<IntSVF<10280> >, Rgb<0, 0, 0>, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > > >, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > >, Mix<SingleValueAdapter<IntSVF<2570> >, Rgb<0, 0, 0>, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > > >, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > > >, TransitionEffectL<TrConcat3<TrJoin<TrDelayX<SingleValueAdapter<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 300>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 300> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > > > >, TrInstant>, StripesX<SingleValueAdapter<IntSVF<3000> >, SingleValueAdapter<IntSVF<-3500> >, RgbArg<7, Rgb<255, 255, 0> >, Layers<Mix<SingleValueAdapter<IntSVF<7710> >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, AlphaL<Rgb<0, 0, 0>, RandomPerLEDF> >, Layers<RgbArg<7, Rgb<255, 255, 0> >, AlphaL<Mix<SingleValueAdapter<IntSVF<3855> >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, BrownNoiseF<SingleValueAdapter<IntSVF<25600> > > > >, Layers<Mix<SingleValueAdapter<IntSVF<3137> >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, AlphaL<Mix<SingleValueAdapter<IntSVF<3855> >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, RandomPerLEDF> > >, TrFadeX<SingleValueAdapter<IntSVF<800> > > >, EffectType::EFFECT_IGNITION> >, TransitionEffectL<TrConcat3<TrJoin<TrDelayX<SingleValueAdapter<ScaleSVF<IsLessThanSVF<IntArgSVF<26, 0>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<26, 0> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_RETRACTION> > > > >, TrInstant>, StripesX<SingleValueAdapter<IntSVF<3000> >, SingleValueAdapter<IntSVF<3500> >, RgbArg<28, Rgb<255, 255, 255> >, Layers<Mix<SingleValueAdapter<IntSVF<7710> >, Rgb<0, 0, 0>, RgbArg<28, Rgb<255, 255, 255> > >, AlphaL<Rgb<0, 0, 0>, RandomPerLEDF> >, Layers<RgbArg<28, Rgb<255, 255, 255> >, AlphaL<Mix<SingleValueAdapter<IntSVF<3855> >, Rgb<0, 0, 0>, RgbArg<28, Rgb<255, 255, 255> > >, BrownNoiseF<SingleValueAdapter<IntSVF<25600> > > > >, Layers<Mix<SingleValueAdapter<IntSVF<3137> >, Rgb<0, 0, 0>, RgbArg<28, Rgb<255, 255, 255> > >, AlphaL<Mix<SingleValueAdapter<IntSVF<3855> >, Rgb<0, 0, 0>, RgbArg<28, Rgb<255, 255, 255> > >, RandomPerLEDF> > >, TrFadeX<SingleValueAdapter<IntSVF<800> > > >, EffectType::EFFECT_RETRACTION> >, TransitionEffectL<TrWaveX<RgbArg<9, Rgb<255, 255, 255> >, ScaleBase<EffectRandomF<EffectType::EFFECT_BLAST>, SingleValueAdapter<IntSVF<100> >, SingleValueAdapter<IntSVF<400> > >, SingleValueAdapter<IntSVF<100> >, SingleValueAdapter<ScaleSVF<EffectPositionSVF<EffectType::EFFECT_BLAST>, SingleValueAdapter<IntSVF<100> >, SingleValueAdapter<IntSVF<400> > > >, SingleValueAdapter<ScaleSVF<EffectPositionSVF<EffectType::EFFECT_BLAST>, SingleValueAdapter<IntSVF<28000> >, SingleValueAdapter<IntSVF<8000> > > > >, EffectType::EFFECT_BLAST> >, TransitionEffectL<TrConcat3<TrInstant, AlphaL<RgbArg<10, Rgb<255, 255, 255> >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<ClashImpactFXSVF<SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<1600> > >, SingleValueAdapter<IntSVF<12000> >, SingleValueAdapter<IntSVF<60000> > > > > >, TrFadeX<SingleValueAdapter<ScaleSVF<ClashImpactFXSVF<SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<1600> > >, SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<400> > > > > >, EffectType::EFFECT_CLASH> >, LockupTrL<Layers<AlphaL<AlphaL<Mix<Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<SwingSpeedSVF<SingleValueAdapter<IntSVF<100> > >, SingleValueAdapter<IntSVF<14000> >, SingleValueAdapter<IntSVF<22000> > > > >, Layers<RgbArg<11, Rgb<255, 255, 255> >, AlphaL<Mix<SingleValueAdapter<IntSVF<12000> >, Rgb<0, 0, 0>, RgbArg<11, Rgb<255, 255, 255> > >, SingleValueAdapter<NoisySoundLevelCompatSVF> > >, Layers<RgbArg<11, Rgb<255, 255, 255> >, AlphaL<Mix<SingleValueAdapter<IntSVF<12000> >, Rgb<0, 0, 0>, RgbArg<11, Rgb<255, 255, 255> > >, BrownNoiseF<SingleValueAdapter<IntSVF<38400> > > > > >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<SwingSpeedSVF<SingleValueAdapter<IntSVF<100> > >, SingleValueAdapter<IntSVF<14000> >, SingleValueAdapter<IntSVF<22000> > > > > >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<SwingSpeedSVF<SingleValueAdapter<IntSVF<100> > >, SingleValueAdapter<IntSVF<14000> >, SingleValueAdapter<IntSVF<22000> > > > > >, TransitionEffectL<TrConcat3<TrExtendX<SingleValueAdapter<IntSVF<5000> >, TrInstant>, AlphaL<Layers<RgbArg<11, Rgb<255, 255, 255> >, AlphaL<Mix<SingleValueAdapter<IntSVF<20000> >, Rgb<0, 0, 0>, RgbArg<11, Rgb<255, 255, 255> > >, SingleValueAdapter<NoisySoundLevelCompatSVF> > >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<SwingSpeedSVF<SingleValueAdapter<IntSVF<100> > >, SingleValueAdapter<IntSVF<14000> >, SingleValueAdapter<IntSVF<18000> > > > > >, TrFadeX<SingleValueAdapter<IntSVF<5000> > > >, EffectType::EFFECT_LOCKUP_BEGIN> >, TrConcat3<TrJoin<TrDelayX<SingleValueAdapter<IntSVF<50> > >, TrInstant>, Mix<SingleValueAdapter<IsLessThanSVF<ClashImpactFXSVF<SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<1600> > >, IntSVF<26000> > >, RgbArg<11, Rgb<255, 255, 255> >, AlphaL<RgbArg<11, Rgb<255, 255, 255> >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<ClashImpactFXSVF<SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<1600> > >, SingleValueAdapter<IntSVF<20000> >, SingleValueAdapter<IntSVF<60000> > > > > > >, TrFadeX<SingleValueAdapter<IntSVF<300> > > >, TrConcat3<TrInstant, RgbArg<11, Rgb<255, 255, 255> >, TrFadeX<SingleValueAdapter<IntSVF<400> > > >, SaberBase::LOCKUP_NORMAL, SingleValueAdapter<IntSVF<1> > > >, LockupTrL<AlphaL<Layers<RgbArg<15, Rgb<255, 255, 255> >, AlphaL<Layers<RgbArg<15, Rgb<255, 255, 255> >, AlphaL<Rgb<0, 0, 255>, SingleValueAdapter<NoisySoundLevelCompatSVF> > >, StrobeF<SingleValueAdapter<IntSVF<50> >, SingleValueAdapter<IntSVF<1> > > > >, LayerFunctions<Bump<ScaleBase<SlowNoise<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<2100> >, SingleValueAdapter<IntSVF<1000> > > > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<3000> >, SingleValueAdapter<IntSVF<10000> > > >, SingleValueAdapter<IntSVF<16000> > >, ScaleBase<BrownNoiseF<SingleValueAdapter<IntSVF<10> > >, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<4000> >, SingleValueAdapter<IntSVF<10000> > > >, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<9000> >, SingleValueAdapter<IntSVF<14000> > > > > >, Bump<ScaleBase<SlowNoise<SingleValueAdapter<IntSVF<2200> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<26000> >, SingleValueAdapter<IntSVF<18000> > > >, SingleValueAdapter<IntSVF<8000> > >, SingleValueAdapter<ScaleSVF<NoisySoundLevelSVF, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<6000> >, SingleValueAdapter<IntSVF<10000> > > >, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<10000> >, SingleValueAdapter<IntSVF<14000> > > > > > >, Bump<ScaleBase<SlowNoise<SingleValueAdapter<IntSVF<2300> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<20000> >, SingleValueAdapter<IntSVF<16000> > > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<30000> >, SingleValueAdapter<IntSVF<24000> > > > >, ScaleBase<IsLessThanBase<SlowNoise<SingleValueAdapter<IntSVF<2000> > >, SingleValueAdapter<IntSVF<12000> > >, SingleValueAdapter<ScaleSVF<NoisySoundLevelSVF, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<9000> >, SingleValueAdapter<IntSVF<5000> > > >, SingleValueAdapter<IntSVF<0> > > >, SingleValueAdapter<IntSVF<0> > > > > >, TrConcat3<TrExtendX<SingleValueAdapter<IntSVF<200> >, TrInstant>, AlphaL<RgbArg<15, Rgb<255, 255, 255> >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<10000> >, SingleValueAdapter<IntSVF<21000> > > >, SingleValueAdapter<IntSVF<10000> > > >, TrFadeX<SingleValueAdapter<IntSVF<200> > > >, TrConcat3<TrInstant, RgbArg<15, Rgb<255, 255, 255> >, TrFadeX<SingleValueAdapter<IntSVF<400> > > >, SaberBase::LOCKUP_LIGHTNING_BLOCK, SingleValueAdapter<IntSVF<1> > > >, LockupTrL<AlphaL<Layers<AlphaL<RgbArg<13, Rgb<255, 255, 255> >, RandomPerLEDF>, TransitionEffectL<TrConcat3<TrExtendX<SingleValueAdapter<IntSVF<4000> >, TrInstant>, AlphaL<RgbArg<13, Rgb<255, 255, 255> >, BrownNoiseF<SingleValueAdapter<IntSVF<300> > > >, TrFadeX<SingleValueAdapter<IntSVF<4000> > > >, EffectType::EFFECT_DRAG_BEGIN> >, SmoothStep<SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntArgSVF<14, 28000> >, SingleValueAdapter<IntSVF<30000> > > >, SingleValueAdapter<IntSVF<3000> > > >, TrWipeInX<SingleValueAdapter<IntSVF<200> > >, TrWipeX<SingleValueAdapter<IntSVF<200> > >, SaberBase::LOCKUP_DRAG, SingleValueAdapter<IntSVF<1> > > >, LockupTrL<AlphaL<StripesX<SingleValueAdapter<IntSVF<2000> >, SingleValueAdapter<IntSVF<4000> >, Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > >, Mix<SingleValueAdapter<SinSVF<SingleValueAdapter<IntSVF<50> >, SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > > >, Rgb<0, 0, 0>, Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > > >, Mix<SingleValueAdapter<IntSVF<4096> >, Rgb<0, 0, 0>, Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > > > >, SmoothStep<SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntArgSVF<17, 28000> >, SingleValueAdapter<IntSVF<30000> > > >, SingleValueAdapter<IntSVF<3000> > > >, TrConcat3<TrExtendX<SingleValueAdapter<IntSVF<4000> >, TrWipeInX<SingleValueAdapter<IntSVF<200> > > >, AlphaL<Layers<Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > >, AlphaL<RotateColorsX<SingleValueAdapter<IntSVF<3000> >, Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > > >, HumpFlickerFX<SingleValueAdapter<IntSVF<100> > > > >, SmoothStep<SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntArgSVF<17, 28000> >, SingleValueAdapter<IntSVF<30000> > > >, SingleValueAdapter<IntSVF<3000> > > >, TrFadeX<SingleValueAdapter<IntSVF<4000> > > >, TrWipeX<SingleValueAdapter<IntSVF<200> > >, SaberBase::LOCKUP_MELT, SingleValueAdapter<IntSVF<1> > > >; L1 = InOutTrL<TrConcat3<TrWipeInX<SingleValueAdapter<MultSVF<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 300>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 300> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > >, IntSVF<6553> > > >, Layers<Rgb<0, 0, 0>, AlphaL<RgbArg<7, Rgb<255, 255, 0> >, RandomBlinkF<SingleValueAdapter<IntSVF<30000> > > > >, TrConcat3<TrJoin<TrDelayX<SingleValueAdapter<MultSVF<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 300>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 300> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > >, IntSVF<19660> > > >, TrWipeInX<SingleValueAdapter<MultSVF<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 230>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 230> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > >, IntSVF<6553> > > > >, Mix<SmoothStep<ScaleBase<SlowNoise<SingleValueAdapter<IntSVF<30000> > >, SingleValueAdapter<IntArgSVF<21, 1000> >, SingleValueAdapter<SumSVF<IntSVF<5000>, IntArgSVF<21, 1000> > > >, SingleValueAdapter<IntSVF<-3000> > >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, TrWipeX<SingleValueAdapter<MultSVF<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 300>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 300> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > >, IntSVF<19660> > > > > >, TrColorCycleX<ReverseTimeX<BendTimePowX<ReverseTimeX<SingleValueAdapter<ScaleSVF<IsLessThanSVF<IntArgSVF<26, 0>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<26, 0> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_RETRACTION> > > > >, SingleValueAdapter<MultSVF<IntArgSVF<38, 10992>, IntSVF<98304> > > > > >, Rgb<0, 0, 0> >; decltype ((((Layers<BASE, L1>*)this)->Layers<BASE, L1>::base_.getColor(led) << ((Layers<BASE, L1>*)this)->Layers<BASE, L1>::layer_.getColor(led))) = SimpleColor]'
C:\Users\malak\Desktop\ProffieOS\styles\layers.h:42:32:   required from 'decltype ((((Layers<BASE, L1>*)this)->Layers<BASE, L1>::base_.getColor(led) << ((Layers<BASE, L1>*)this)->Layers<BASE, L1>::layer_.getColor(led))) Layers<BASE, L1>::getColor(int) [with BASE = Layers<Layers<Layers<Layers<Layers<Layers<Layers<Layers<Layers<StripesX<SingleValueAdapter<IntSVF<1500> >, ScaleBase<SlowNoise<SingleValueAdapter<IntSVF<2500> > >, SingleValueAdapter<IntSVF<-3000> >, SingleValueAdapter<IntSVF<-5000> > >, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > >, Mix<SingleValueAdapter<IntSVF<10280> >, Rgb<0, 0, 0>, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > > >, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > >, Mix<SingleValueAdapter<IntSVF<2570> >, Rgb<0, 0, 0>, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > > >, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > > >, TransitionEffectL<TrConcat3<TrJoin<TrDelayX<SingleValueAdapter<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 300>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 300> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > > > >, TrInstant>, StripesX<SingleValueAdapter<IntSVF<3000> >, SingleValueAdapter<IntSVF<-3500> >, RgbArg<7, Rgb<255, 255, 0> >, Layers<Mix<SingleValueAdapter<IntSVF<7710> >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, AlphaL<Rgb<0, 0, 0>, RandomPerLEDF> >, Layers<RgbArg<7, Rgb<255, 255, 0> >, AlphaL<Mix<SingleValueAdapter<IntSVF<3855> >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, BrownNoiseF<SingleValueAdapter<IntSVF<25600> > > > >, Layers<Mix<SingleValueAdapter<IntSVF<3137> >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, AlphaL<Mix<SingleValueAdapter<IntSVF<3855> >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, RandomPerLEDF> > >, TrFadeX<SingleValueAdapter<IntSVF<800> > > >, EffectType::EFFECT_IGNITION> >, TransitionEffectL<TrConcat3<TrJoin<TrDelayX<SingleValueAdapter<ScaleSVF<IsLessThanSVF<IntArgSVF<26, 0>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<26, 0> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_RETRACTION> > > > >, TrInstant>, StripesX<SingleValueAdapter<IntSVF<3000> >, SingleValueAdapter<IntSVF<3500> >, RgbArg<28, Rgb<255, 255, 255> >, Layers<Mix<SingleValueAdapter<IntSVF<7710> >, Rgb<0, 0, 0>, RgbArg<28, Rgb<255, 255, 255> > >, AlphaL<Rgb<0, 0, 0>, RandomPerLEDF> >, Layers<RgbArg<28, Rgb<255, 255, 255> >, AlphaL<Mix<SingleValueAdapter<IntSVF<3855> >, Rgb<0, 0, 0>, RgbArg<28, Rgb<255, 255, 255> > >, BrownNoiseF<SingleValueAdapter<IntSVF<25600> > > > >, Layers<Mix<SingleValueAdapter<IntSVF<3137> >, Rgb<0, 0, 0>, RgbArg<28, Rgb<255, 255, 255> > >, AlphaL<Mix<SingleValueAdapter<IntSVF<3855> >, Rgb<0, 0, 0>, RgbArg<28, Rgb<255, 255, 255> > >, RandomPerLEDF> > >, TrFadeX<SingleValueAdapter<IntSVF<800> > > >, EffectType::EFFECT_RETRACTION> >, TransitionEffectL<TrWaveX<RgbArg<9, Rgb<255, 255, 255> >, ScaleBase<EffectRandomF<EffectType::EFFECT_BLAST>, SingleValueAdapter<IntSVF<100> >, SingleValueAdapter<IntSVF<400> > >, SingleValueAdapter<IntSVF<100> >, SingleValueAdapter<ScaleSVF<EffectPositionSVF<EffectType::EFFECT_BLAST>, SingleValueAdapter<IntSVF<100> >, SingleValueAdapter<IntSVF<400> > > >, SingleValueAdapter<ScaleSVF<EffectPositionSVF<EffectType::EFFECT_BLAST>, SingleValueAdapter<IntSVF<28000> >, SingleValueAdapter<IntSVF<8000> > > > >, EffectType::EFFECT_BLAST> >, TransitionEffectL<TrConcat3<TrInstant, AlphaL<RgbArg<10, Rgb<255, 255, 255> >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<ClashImpactFXSVF<SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<1600> > >, SingleValueAdapter<IntSVF<12000> >, SingleValueAdapter<IntSVF<60000> > > > > >, TrFadeX<SingleValueAdapter<ScaleSVF<ClashImpactFXSVF<SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<1600> > >, SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<400> > > > > >, EffectType::EFFECT_CLASH> >, LockupTrL<Layers<AlphaL<AlphaL<Mix<Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<SwingSpeedSVF<SingleValueAdapter<IntSVF<100> > >, SingleValueAdapter<IntSVF<14000> >, SingleValueAdapter<IntSVF<22000> > > > >, Layers<RgbArg<11, Rgb<255, 255, 255> >, AlphaL<Mix<SingleValueAdapter<IntSVF<12000> >, Rgb<0, 0, 0>, RgbArg<11, Rgb<255, 255, 255> > >, SingleValueAdapter<NoisySoundLevelCompatSVF> > >, Layers<RgbArg<11, Rgb<255, 255, 255> >, AlphaL<Mix<SingleValueAdapter<IntSVF<12000> >, Rgb<0, 0, 0>, RgbArg<11, Rgb<255, 255, 255> > >, BrownNoiseF<SingleValueAdapter<IntSVF<38400> > > > > >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<SwingSpeedSVF<SingleValueAdapter<IntSVF<100> > >, SingleValueAdapter<IntSVF<14000> >, SingleValueAdapter<IntSVF<22000> > > > > >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<SwingSpeedSVF<SingleValueAdapter<IntSVF<100> > >, SingleValueAdapter<IntSVF<14000> >, SingleValueAdapter<IntSVF<22000> > > > > >, TransitionEffectL<TrConcat3<TrExtendX<SingleValueAdapter<IntSVF<5000> >, TrInstant>, AlphaL<Layers<RgbArg<11, Rgb<255, 255, 255> >, AlphaL<Mix<SingleValueAdapter<IntSVF<20000> >, Rgb<0, 0, 0>, RgbArg<11, Rgb<255, 255, 255> > >, SingleValueAdapter<NoisySoundLevelCompatSVF> > >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<SwingSpeedSVF<SingleValueAdapter<IntSVF<100> > >, SingleValueAdapter<IntSVF<14000> >, SingleValueAdapter<IntSVF<18000> > > > > >, TrFadeX<SingleValueAdapter<IntSVF<5000> > > >, EffectType::EFFECT_LOCKUP_BEGIN> >, TrConcat3<TrJoin<TrDelayX<SingleValueAdapter<IntSVF<50> > >, TrInstant>, Mix<SingleValueAdapter<IsLessThanSVF<ClashImpactFXSVF<SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<1600> > >, IntSVF<26000> > >, RgbArg<11, Rgb<255, 255, 255> >, AlphaL<RgbArg<11, Rgb<255, 255, 255> >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<ClashImpactFXSVF<SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<1600> > >, SingleValueAdapter<IntSVF<20000> >, SingleValueAdapter<IntSVF<60000> > > > > > >, TrFadeX<SingleValueAdapter<IntSVF<300> > > >, TrConcat3<TrInstant, RgbArg<11, Rgb<255, 255, 255> >, TrFadeX<SingleValueAdapter<IntSVF<400> > > >, SaberBase::LOCKUP_NORMAL, SingleValueAdapter<IntSVF<1> > > >, LockupTrL<AlphaL<Layers<RgbArg<15, Rgb<255, 255, 255> >, AlphaL<Layers<RgbArg<15, Rgb<255, 255, 255> >, AlphaL<Rgb<0, 0, 255>, SingleValueAdapter<NoisySoundLevelCompatSVF> > >, StrobeF<SingleValueAdapter<IntSVF<50> >, SingleValueAdapter<IntSVF<1> > > > >, LayerFunctions<Bump<ScaleBase<SlowNoise<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<2100> >, SingleValueAdapter<IntSVF<1000> > > > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<3000> >, SingleValueAdapter<IntSVF<10000> > > >, SingleValueAdapter<IntSVF<16000> > >, ScaleBase<BrownNoiseF<SingleValueAdapter<IntSVF<10> > >, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<4000> >, SingleValueAdapter<IntSVF<10000> > > >, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<9000> >, SingleValueAdapter<IntSVF<14000> > > > > >, Bump<ScaleBase<SlowNoise<SingleValueAdapter<IntSVF<2200> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<26000> >, SingleValueAdapter<IntSVF<18000> > > >, SingleValueAdapter<IntSVF<8000> > >, SingleValueAdapter<ScaleSVF<NoisySoundLevelSVF, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<6000> >, SingleValueAdapter<IntSVF<10000> > > >, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<10000> >, SingleValueAdapter<IntSVF<14000> > > > > > >, Bump<ScaleBase<SlowNoise<SingleValueAdapter<IntSVF<2300> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<20000> >, SingleValueAdapter<IntSVF<16000> > > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<30000> >, SingleValueAdapter<IntSVF<24000> > > > >, ScaleBase<IsLessThanBase<SlowNoise<SingleValueAdapter<IntSVF<2000> > >, SingleValueAdapter<IntSVF<12000> > >, SingleValueAdapter<ScaleSVF<NoisySoundLevelSVF, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<9000> >, SingleValueAdapter<IntSVF<5000> > > >, SingleValueAdapter<IntSVF<0> > > >, SingleValueAdapter<IntSVF<0> > > > > >, TrConcat3<TrExtendX<SingleValueAdapter<IntSVF<200> >, TrInstant>, AlphaL<RgbArg<15, Rgb<255, 255, 255> >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<10000> >, SingleValueAdapter<IntSVF<21000> > > >, SingleValueAdapter<IntSVF<10000> > > >, TrFadeX<SingleValueAdapter<IntSVF<200> > > >, TrConcat3<TrInstant, RgbArg<15, Rgb<255, 255, 255> >, TrFadeX<SingleValueAdapter<IntSVF<400> > > >, SaberBase::LOCKUP_LIGHTNING_BLOCK, SingleValueAdapter<IntSVF<1> > > >, LockupTrL<AlphaL<Layers<AlphaL<RgbArg<13, Rgb<255, 255, 255> >, RandomPerLEDF>, TransitionEffectL<TrConcat3<TrExtendX<SingleValueAdapter<IntSVF<4000> >, TrInstant>, AlphaL<RgbArg<13, Rgb<255, 255, 255> >, BrownNoiseF<SingleValueAdapter<IntSVF<300> > > >, TrFadeX<SingleValueAdapter<IntSVF<4000> > > >, EffectType::EFFECT_DRAG_BEGIN> >, SmoothStep<SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntArgSVF<14, 28000> >, SingleValueAdapter<IntSVF<30000> > > >, SingleValueAdapter<IntSVF<3000> > > >, TrWipeInX<SingleValueAdapter<IntSVF<200> > >, TrWipeX<SingleValueAdapter<IntSVF<200> > >, SaberBase::LOCKUP_DRAG, SingleValueAdapter<IntSVF<1> > > >, LockupTrL<AlphaL<StripesX<SingleValueAdapter<IntSVF<2000> >, SingleValueAdapter<IntSVF<4000> >, Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > >, Mix<SingleValueAdapter<SinSVF<SingleValueAdapter<IntSVF<50> >, SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > > >, Rgb<0, 0, 0>, Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > > >, Mix<SingleValueAdapter<IntSVF<4096> >, Rgb<0, 0, 0>, Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > > > >, SmoothStep<SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntArgSVF<17, 28000> >, SingleValueAdapter<IntSVF<30000> > > >, SingleValueAdapter<IntSVF<3000> > > >, TrConcat3<TrExtendX<SingleValueAdapter<IntSVF<4000> >, TrWipeInX<SingleValueAdapter<IntSVF<200> > > >, AlphaL<Layers<Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > >, AlphaL<RotateColorsX<SingleValueAdapter<IntSVF<3000> >, Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > > >, HumpFlickerFX<SingleValueAdapter<IntSVF<100> > > > >, SmoothStep<SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntArgSVF<17, 28000> >, SingleValueAdapter<IntSVF<30000> > > >, SingleValueAdapter<IntSVF<3000> > > >, TrFadeX<SingleValueAdapter<IntSVF<4000> > > >, TrWipeX<SingleValueAdapter<IntSVF<200> > >, SaberBase::LOCKUP_MELT, SingleValueAdapter<IntSVF<1> > > >, InOutTrL<TrConcat3<TrWipeInX<SingleValueAdapter<MultSVF<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 300>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 300> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > >, IntSVF<6553> > > >, Layers<Rgb<0, 0, 0>, AlphaL<RgbArg<7, Rgb<255, 255, 0> >, RandomBlinkF<SingleValueAdapter<IntSVF<30000> > > > >, TrConcat3<TrJoin<TrDelayX<SingleValueAdapter<MultSVF<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 300>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 300> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > >, IntSVF<19660> > > >, TrWipeInX<SingleValueAdapter<MultSVF<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 230>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 230> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > >, IntSVF<6553> > > > >, Mix<SmoothStep<ScaleBase<SlowNoise<SingleValueAdapter<IntSVF<30000> > >, SingleValueAdapter<IntArgSVF<21, 1000> >, SingleValueAdapter<SumSVF<IntSVF<5000>, IntArgSVF<21, 1000> > > >, SingleValueAdapter<IntSVF<-3000> > >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, TrWipeX<SingleValueAdapter<MultSVF<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 300>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 300> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > >, IntSVF<19660> > > > > >, TrColorCycleX<ReverseTimeX<BendTimePowX<ReverseTimeX<SingleValueAdapter<ScaleSVF<IsLessThanSVF<IntArgSVF<26, 0>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<26, 0> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_RETRACTION> > > > >, SingleValueAdapter<MultSVF<IntArgSVF<38, 10992>, IntSVF<98304> > > > >, 0, 6000>, Rgb<0, 0, 0>, true> >; L1 = TransitionEffectL<TrConcat3<TrInstant, AlphaL<Mix<Trigger<EffectType::EFFECT_PREON, SingleValueAdapter<MultSVF<IntSVF<16384>, WavLenSVF<EffectType::EFFECT_PREON> > >, SingleValueAdapter<MultSVF<IntSVF<10922>, WavLenSVF<EffectType::EFFECT_PREON> > >, SingleValueAdapter<MultSVF<IntSVF<5462>, WavLenSVF<EffectType::EFFECT_PREON> > > >, Layers<Rgb<0, 0, 0>, AlphaL<RgbArg<22, Rgb<255, 255, 0> >, BrownNoiseF<SingleValueAdapter<IntSVF<12800> > > > >, Layers<RgbArg<22, Rgb<255, 255, 0> >, AlphaL<Rgb<50, 50, 50>, RandomPerLEDF> >, Layers<Mix<SingleValueAdapter<NoisySoundLevelSVF>, RgbArg<22, Rgb<255, 255, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<4000> >, RgbArg<22, Rgb<255, 255, 0> > > >, AlphaL<Rgb<255, 255, 255>, BrownNoiseF<SingleValueAdapter<IntSVF<6400> > > > > >, SmoothStep<SingleValueAdapter<ScaleSVF<NoisySoundLevelSVF, SingleValueAdapter<IntSVF<-10000> >, SingleValueAdapter<IntSVF<36000> > > >, SingleValueAdapter<IntSVF<-4000> > > >, TrDelayX<SingleValueAdapter<WavLenSVF<EffectType::EFFECT_PREON> > > >, EffectType::EFFECT_PREON>; decltype ((((Layers<BASE, L1>*)this)->Layers<BASE, L1>::base_.getColor(led) << ((Layers<BASE, L1>*)this)->Layers<BASE, L1>::layer_.getColor(led))) = SimpleColor]'
C:\Users\malak\Desktop\ProffieOS\styles\style_ptr.h:78:28:   required from 'decltype (T().getColor(0)) Style<T>::getColor2(int) [with T = Layers<StripesX<SingleValueAdapter<IntSVF<1500> >, ScaleBase<SlowNoise<SingleValueAdapter<IntSVF<2500> > >, SingleValueAdapter<IntSVF<-3000> >, SingleValueAdapter<IntSVF<-5000> > >, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > >, Mix<SingleValueAdapter<IntSVF<10280> >, Rgb<0, 0, 0>, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > > >, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > >, Mix<SingleValueAdapter<IntSVF<2570> >, Rgb<0, 0, 0>, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > > >, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > > >, TransitionEffectL<TrConcat3<TrJoin<TrDelayX<SingleValueAdapter<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 300>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 300> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > > > >, TrInstant>, StripesX<SingleValueAdapter<IntSVF<3000> >, SingleValueAdapter<IntSVF<-3500> >, RgbArg<7, Rgb<255, 255, 0> >, Layers<Mix<SingleValueAdapter<IntSVF<7710> >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, AlphaL<Rgb<0, 0, 0>, RandomPerLEDF> >, Layers<RgbArg<7, Rgb<255, 255, 0> >, AlphaL<Mix<SingleValueAdapter<IntSVF<3855> >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, BrownNoiseF<SingleValueAdapter<IntSVF<25600> > > > >, Layers<Mix<SingleValueAdapter<IntSVF<3137> >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, AlphaL<Mix<SingleValueAdapter<IntSVF<3855> >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, RandomPerLEDF> > >, TrFadeX<SingleValueAdapter<IntSVF<800> > > >, EffectType::EFFECT_IGNITION>, TransitionEffectL<TrConcat3<TrJoin<TrDelayX<SingleValueAdapter<ScaleSVF<IsLessThanSVF<IntArgSVF<26, 0>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<26, 0> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_RETRACTION> > > > >, TrInstant>, StripesX<SingleValueAdapter<IntSVF<3000> >, SingleValueAdapter<IntSVF<3500> >, RgbArg<28, Rgb<255, 255, 255> >, Layers<Mix<SingleValueAdapter<IntSVF<7710> >, Rgb<0, 0, 0>, RgbArg<28, Rgb<255, 255, 255> > >, AlphaL<Rgb<0, 0, 0>, RandomPerLEDF> >, Layers<RgbArg<28, Rgb<255, 255, 255> >, AlphaL<Mix<SingleValueAdapter<IntSVF<3855> >, Rgb<0, 0, 0>, RgbArg<28, Rgb<255, 255, 255> > >, BrownNoiseF<SingleValueAdapter<IntSVF<25600> > > > >, Layers<Mix<SingleValueAdapter<IntSVF<3137> >, Rgb<0, 0, 0>, RgbArg<28, Rgb<255, 255, 255> > >, AlphaL<Mix<SingleValueAdapter<IntSVF<3855> >, Rgb<0, 0, 0>, RgbArg<28, Rgb<255, 255, 255> > >, RandomPerLEDF> > >, TrFadeX<SingleValueAdapter<IntSVF<800> > > >, EffectType::EFFECT_RETRACTION>, TransitionEffectL<TrWaveX<RgbArg<9, Rgb<255, 255, 255> >, ScaleBase<EffectRandomF<EffectType::EFFECT_BLAST>, SingleValueAdapter<IntSVF<100> >, SingleValueAdapter<IntSVF<400> > >, SingleValueAdapter<IntSVF<100> >, SingleValueAdapter<ScaleSVF<EffectPositionSVF<EffectType::EFFECT_BLAST>, SingleValueAdapter<IntSVF<100> >, SingleValueAdapter<IntSVF<400> > > >, SingleValueAdapter<ScaleSVF<EffectPositionSVF<EffectType::EFFECT_BLAST>, SingleValueAdapter<IntSVF<28000> >, SingleValueAdapter<IntSVF<8000> > > > >, EffectType::EFFECT_BLAST>, TransitionEffectL<TrConcat3<TrInstant, AlphaL<RgbArg<10, Rgb<255, 255, 255> >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<ClashImpactFXSVF<SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<1600> > >, SingleValueAdapter<IntSVF<12000> >, SingleValueAdapter<IntSVF<60000> > > > > >, TrFadeX<SingleValueAdapter<ScaleSVF<ClashImpactFXSVF<SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<1600> > >, SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<400> > > > > >, EffectType::EFFECT_CLASH>, LockupTrL<Layers<AlphaL<AlphaL<Mix<Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<SwingSpeedSVF<SingleValueAdapter<IntSVF<100> > >, SingleValueAdapter<IntSVF<14000> >, SingleValueAdapter<IntSVF<22000> > > > >, Layers<RgbArg<11, Rgb<255, 255, 255> >, AlphaL<Mix<SingleValueAdapter<IntSVF<12000> >, Rgb<0, 0, 0>, RgbArg<11, Rgb<255, 255, 255> > >, SingleValueAdapter<NoisySoundLevelCompatSVF> > >, Layers<RgbArg<11, Rgb<255, 255, 255> >, AlphaL<Mix<SingleValueAdapter<IntSVF<12000> >, Rgb<0, 0, 0>, RgbArg<11, Rgb<255, 255, 255> > >, BrownNoiseF<SingleValueAdapter<IntSVF<38400> > > > > >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<SwingSpeedSVF<SingleValueAdapter<IntSVF<100> > >, SingleValueAdapter<IntSVF<14000> >, SingleValueAdapter<IntSVF<22000> > > > > >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<SwingSpeedSVF<SingleValueAdapter<IntSVF<100> > >, SingleValueAdapter<IntSVF<14000> >, SingleValueAdapter<IntSVF<22000> > > > > >, TransitionEffectL<TrConcat3<TrExtendX<SingleValueAdapter<IntSVF<5000> >, TrInstant>, AlphaL<Layers<RgbArg<11, Rgb<255, 255, 255> >, AlphaL<Mix<SingleValueAdapter<IntSVF<20000> >, Rgb<0, 0, 0>, RgbArg<11, Rgb<255, 255, 255> > >, SingleValueAdapter<NoisySoundLevelCompatSVF> > >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<SwingSpeedSVF<SingleValueAdapter<IntSVF<100> > >, SingleValueAdapter<IntSVF<14000> >, SingleValueAdapter<IntSVF<18000> > > > > >, TrFadeX<SingleValueAdapter<IntSVF<5000> > > >, EffectType::EFFECT_LOCKUP_BEGIN> >, TrConcat3<TrJoin<TrDelayX<SingleValueAdapter<IntSVF<50> > >, TrInstant>, Mix<SingleValueAdapter<IsLessThanSVF<ClashImpactFXSVF<SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<1600> > >, IntSVF<26000> > >, RgbArg<11, Rgb<255, 255, 255> >, AlphaL<RgbArg<11, Rgb<255, 255, 255> >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<ClashImpactFXSVF<SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<1600> > >, SingleValueAdapter<IntSVF<20000> >, SingleValueAdapter<IntSVF<60000> > > > > > >, TrFadeX<SingleValueAdapter<IntSVF<300> > > >, TrConcat3<TrInstant, RgbArg<11, Rgb<255, 255, 255> >, TrFadeX<SingleValueAdapter<IntSVF<400> > > >, SaberBase::LOCKUP_NORMAL, SingleValueAdapter<IntSVF<1> > >, LockupTrL<AlphaL<Layers<RgbArg<15, Rgb<255, 255, 255> >, AlphaL<Layers<RgbArg<15, Rgb<255, 255, 255> >, AlphaL<Rgb<0, 0, 255>, SingleValueAdapter<NoisySoundLevelCompatSVF> > >, StrobeF<SingleValueAdapter<IntSVF<50> >, SingleValueAdapter<IntSVF<1> > > > >, LayerFunctions<Bump<ScaleBase<SlowNoise<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<2100> >, SingleValueAdapter<IntSVF<1000> > > > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<3000> >, SingleValueAdapter<IntSVF<10000> > > >, SingleValueAdapter<IntSVF<16000> > >, ScaleBase<BrownNoiseF<SingleValueAdapter<IntSVF<10> > >, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<4000> >, SingleValueAdapter<IntSVF<10000> > > >, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<9000> >, SingleValueAdapter<IntSVF<14000> > > > > >, Bump<ScaleBase<SlowNoise<SingleValueAdapter<IntSVF<2200> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<26000> >, SingleValueAdapter<IntSVF<18000> > > >, SingleValueAdapter<IntSVF<8000> > >, SingleValueAdapter<ScaleSVF<NoisySoundLevelSVF, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<6000> >, SingleValueAdapter<IntSVF<10000> > > >, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<10000> >, SingleValueAdapter<IntSVF<14000> > > > > > >, Bump<ScaleBase<SlowNoise<SingleValueAdapter<IntSVF<2300> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<20000> >, SingleValueAdapter<IntSVF<16000> > > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<30000> >, SingleValueAdapter<IntSVF<24000> > > > >, ScaleBase<IsLessThanBase<SlowNoise<SingleValueAdapter<IntSVF<2000> > >, SingleValueAdapter<IntSVF<12000> > >, SingleValueAdapter<ScaleSVF<NoisySoundLevelSVF, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<9000> >, SingleValueAdapter<IntSVF<5000> > > >, SingleValueAdapter<IntSVF<0> > > >, SingleValueAdapter<IntSVF<0> > > > > >, TrConcat3<TrExtendX<SingleValueAdapter<IntSVF<200> >, TrInstant>, AlphaL<RgbArg<15, Rgb<255, 255, 255> >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<10000> >, SingleValueAdapter<IntSVF<21000> > > >, SingleValueAdapter<IntSVF<10000> > > >, TrFadeX<SingleValueAdapter<IntSVF<200> > > >, TrConcat3<TrInstant, RgbArg<15, Rgb<255, 255, 255> >, TrFadeX<SingleValueAdapter<IntSVF<400> > > >, SaberBase::LOCKUP_LIGHTNING_BLOCK, SingleValueAdapter<IntSVF<1> > >, LockupTrL<AlphaL<Layers<AlphaL<RgbArg<13, Rgb<255, 255, 255> >, RandomPerLEDF>, TransitionEffectL<TrConcat3<TrExtendX<SingleValueAdapter<IntSVF<4000> >, TrInstant>, AlphaL<RgbArg<13, Rgb<255, 255, 255> >, BrownNoiseF<SingleValueAdapter<IntSVF<300> > > >, TrFadeX<SingleValueAdapter<IntSVF<4000> > > >, EffectType::EFFECT_DRAG_BEGIN> >, SmoothStep<SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntArgSVF<14, 28000> >, SingleValueAdapter<IntSVF<30000> > > >, SingleValueAdapter<IntSVF<3000> > > >, TrWipeInX<SingleValueAdapter<IntSVF<200> > >, TrWipeX<SingleValueAdapter<IntSVF<200> > >, SaberBase::LOCKUP_DRAG, SingleValueAdapter<IntSVF<1> > >, LockupTrL<AlphaL<StripesX<SingleValueAdapter<IntSVF<2000> >, SingleValueAdapter<IntSVF<4000> >, Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > >, Mix<SingleValueAdapter<SinSVF<SingleValueAdapter<IntSVF<50> >, SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > > >, Rgb<0, 0, 0>, Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > > >, Mix<SingleValueAdapter<IntSVF<4096> >, Rgb<0, 0, 0>, Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > > > >, SmoothStep<SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntArgSVF<17, 28000> >, SingleValueAdapter<IntSVF<30000> > > >, SingleValueAdapter<IntSVF<3000> > > >, TrConcat3<TrExtendX<SingleValueAdapter<IntSVF<4000> >, TrWipeInX<SingleValueAdapter<IntSVF<200> > > >, AlphaL<Layers<Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > >, AlphaL<RotateColorsX<SingleValueAdapter<IntSVF<3000> >, Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > > >, HumpFlickerFX<SingleValueAdapter<IntSVF<100> > > > >, SmoothStep<SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntArgSVF<17, 28000> >, SingleValueAdapter<IntSVF<30000> > > >, SingleValueAdapter<IntSVF<3000> > > >, TrFadeX<SingleValueAdapter<IntSVF<4000> > > >, TrWipeX<SingleValueAdapter<IntSVF<200> > >, SaberBase::LOCKUP_MELT, SingleValueAdapter<IntSVF<1> > >, InOutTrL<TrConcat3<TrWipeInX<SingleValueAdapter<MultSVF<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 300>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 300> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > >, IntSVF<6553> > > >, Layers<Rgb<0, 0, 0>, AlphaL<RgbArg<7, Rgb<255, 255, 0> >, RandomBlinkF<SingleValueAdapter<IntSVF<30000> > > > >, TrConcat3<TrJoin<TrDelayX<SingleValueAdapter<MultSVF<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 300>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 300> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > >, IntSVF<19660> > > >, TrWipeInX<SingleValueAdapter<MultSVF<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 230>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 230> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > >, IntSVF<6553> > > > >, Mix<SmoothStep<ScaleBase<SlowNoise<SingleValueAdapter<IntSVF<30000> > >, SingleValueAdapter<IntArgSVF<21, 1000> >, SingleValueAdapter<SumSVF<IntSVF<5000>, IntArgSVF<21, 1000> > > >, SingleValueAdapter<IntSVF<-3000> > >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, TrWipeX<SingleValueAdapter<MultSVF<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 300>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 300> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > >, IntSVF<19660> > > > > >, TrColorCycleX<ReverseTimeX<BendTimePowX<ReverseTimeX<SingleValueAdapter<ScaleSVF<IsLessThanSVF<IntArgSVF<26, 0>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<26, 0> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_RETRACTION> > > > >, SingleValueAdapter<MultSVF<IntArgSVF<38, 10992>, IntSVF<98304> > > > >, 0, 6000>, Rgb<0, 0, 0>, true>, TransitionEffectL<TrConcat3<TrInstant, AlphaL<Mix<Trigger<EffectType::EFFECT_PREON, SingleValueAdapter<MultSVF<IntSVF<16384>, WavLenSVF<EffectType::EFFECT_PREON> > >, SingleValueAdapter<MultSVF<IntSVF<10922>, WavLenSVF<EffectType::EFFECT_PREON> > >, SingleValueAdapter<MultSVF<IntSVF<5462>, WavLenSVF<EffectType::EFFECT_PREON> > >, SingleValueAdapter<IntSVF<0> > >, Layers<Rgb<0, 0, 0>, AlphaL<RgbArg<22, Rgb<255, 255, 0> >, BrownNoiseF<SingleValueAdapter<IntSVF<12800> > > > >, Layers<RgbArg<22, Rgb<255, 255, 0> >, AlphaL<Rgb<50, 50, 50>, RandomPerLEDF> >, Layers<Mix<SingleValueAdapter<NoisySoundLevelSVF>, RgbArg<22, Rgb<255, 255, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<4000> >, RgbArg<22, Rgb<255, 255, 0> > > >, AlphaL<Rgb<255, 255, 255>, BrownNoiseF<SingleValueAdapter<IntSVF<6400> > > > > >, SmoothStep<SingleValueAdapter<ScaleSVF<NoisySoundLevelSVF, SingleValueAdapter<IntSVF<-10000> >, SingleValueAdapter<IntSVF<36000> > > >, SingleValueAdapter<IntSVF<-4000> > > >, TrDelayX<SingleValueAdapter<WavLenSVF<EffectType::EFFECT_PREON> > > >, EffectType::EFFECT_PREON> >; decltype (T().getColor(0)) = SimpleColor]'
C:\Users\malak\Desktop\ProffieOS\styles\style_ptr.h:77:16:   required from here
C:\Users\malak\Desktop\ProffieOS\styles\stripes.h:42:22: error: conversion from 'RGBA' to non-scalar type 'OverDriveColor' requested
   42 |       OverDriveColor tmp = a_.getColor(led);
      |                      ^~~

exit status 1

Compilation error: conversion from 'RGBA' to non-scalar type 'OverDriveColor' requested

And here’s the bladestyle

StylePtr<Layers<StripesX<Int<1500>,Scale<SlowNoise<Int<2500>>,Int<-3000>,Int<-5000>>,ColorChange<TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrColorCycleX<Int<1500>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,102,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<10280>,Black,ColorChange<TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrColorCycleX<Int<1500>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,102,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,ColorChange<TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrColorCycleX<Int<1500>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,102,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<2570>,Black,ColorChange<TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrColorCycleX<Int<1500>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,102,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,ColorChange<TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrColorCycleX<Int<1500>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,102,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<IgnitionTime<300>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>>>>,TrFade<800>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,EFFECT_RETRACTION>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL<TransitionEffect<AlphaL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,BrownNoiseFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,300>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrConcat<TrWipeInX<Mult<IgnitionTime<300>,Int<6553>>>,RandomBlink<30000,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>,Black>,TrJoin<TrDelayX<Mult<IgnitionTime<300>,Int<19660>>>,TrWipeInX<Mult<IgnitionTime<230>,Int<6553>>>>,Mix<SmoothStep<Scale<SlowNoise<Int<30000>>,IntArg<EMITTER_SIZE_ARG,1000>,Sum<Int<5000>,IntArg<EMITTER_SIZE_ARG,1000>>>,Int<-3000>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>>,TrWipeX<Mult<IgnitionTime<300>,Int<19660>>>>,TrColorCycleX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Mult<Int<16384>,WavLen<EFFECT_PREON>>,Mult<Int<10922>,WavLen<EFFECT_PREON>>,Mult<Int<5462>,WavLen<EFFECT_PREON>>>,BrownNoiseFlicker<Black,RgbArg<PREON_COLOR_ARG,Rgb<255,255,0>>,100>,RandomPerLEDFlicker<RgbArg<PREON_COLOR_ARG,Rgb<255,255,0>>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<PREON_COLOR_ARG,Rgb<255,255,0>>,RotateColorsX<Int<4000>,RgbArg<PREON_COLOR_ARG,Rgb<255,255,0>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>>>(),

The problem here is TrSelect.<>
It always returns RGBA (transparent) colors, which also makes the StripesX transparent. You can easily make it work by just adding a Black layer before the StripesX layer though.

Now getting this error.

In file included from C:\Users\malak\Desktop\ProffieOS\ProffieOS.ino:624:
C:\Users\malak\Desktop\ProffieOS\config\myconfig32.h:49:17: error: 'Black' {aka 'Rgb<0, 0, 0>'} is not a template
   49 | StylePtr<Layers<Black<StripesX<Int<1500>,Scale<SlowNoise<Int<2500>>,Int<-3000>,Int<-5000>>,ColorChange<TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrColorCycleX<Int<1500>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,102,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<10280>,Black,ColorChange<TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrColorCycleX<Int<1500>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,102,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,ColorChange<TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrColorCycleX<Int<1500>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,102,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<2570>,Black,ColorChange<TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrColorCycleX<Int<1500>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,102,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,ColorChange<TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrColorCycleX<Int<1500>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,102,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<IgnitionTime<300>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>>>>,TrFade<800>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,EFFECT_RETRACTION>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL<TransitionEffect<AlphaL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,BrownNoiseFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,300>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrConcat<TrWipeInX<Mult<IgnitionTime<300>,Int<6553>>>,RandomBlink<30000,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>,Black>,TrJoin<TrDelayX<Mult<IgnitionTime<300>,Int<19660>>>,TrWipeInX<Mult<IgnitionTime<230>,Int<6553>>>>,Mix<SmoothStep<Scale<SlowNoise<Int<30000>>,IntArg<EMITTER_SIZE_ARG,1000>,Sum<Int<5000>,IntArg<EMITTER_SIZE_ARG,1000>>>,Int<-3000>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>>,TrWipeX<Mult<IgnitionTime<300>,Int<19660>>>>,TrColorCycleX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Mult<Int<16384>,WavLen<EFFECT_PREON>>,Mult<Int<10922>,WavLen<EFFECT_PREON>>,Mult<Int<5462>,WavLen<EFFECT_PREON>>>,BrownNoiseFlicker<Black,RgbArg<PREON_COLOR_ARG,Rgb<255,255,0>>,100>,RandomPerLEDFlicker<RgbArg<PREON_COLOR_ARG,Rgb<255,255,0>>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<PREON_COLOR_ARG,Rgb<255,255,0>>,RotateColorsX<Int<4000>,RgbArg<PREON_COLOR_ARG,Rgb<255,255,0>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>>>(),
      |                 ^~~~~
C:\Users\malak\Desktop\ProffieOS\config\myconfig32.h:49:1: error: parse error in template argument list
   49 | StylePtr<Layers<Black<StripesX<Int<1500>,Scale<SlowNoise<Int<2500>>,Int<-3000>,Int<-5000>>,ColorChange<TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrColorCycleX<Int<1500>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,102,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<10280>,Black,ColorChange<TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrColorCycleX<Int<1500>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,102,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,ColorChange<TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrColorCycleX<Int<1500>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,102,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<2570>,Black,ColorChange<TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrColorCycleX<Int<1500>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,102,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,ColorChange<TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrColorCycleX<Int<1500>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,102,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<IgnitionTime<300>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>>>>,TrFade<800>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,EFFECT_RETRACTION>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL<TransitionEffect<AlphaL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,BrownNoiseFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,300>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrConcat<TrWipeInX<Mult<IgnitionTime<300>,Int<6553>>>,RandomBlink<30000,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>,Black>,TrJoin<TrDelayX<Mult<IgnitionTime<300>,Int<19660>>>,TrWipeInX<Mult<IgnitionTime<230>,Int<6553>>>>,Mix<SmoothStep<Scale<SlowNoise<Int<30000>>,IntArg<EMITTER_SIZE_ARG,1000>,Sum<Int<5000>,IntArg<EMITTER_SIZE_ARG,1000>>>,Int<-3000>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,0>>>,TrWipeX<Mult<IgnitionTime<300>,Int<19660>>>>,TrColorCycleX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Mult<Int<16384>,WavLen<EFFECT_PREON>>,Mult<Int<10922>,WavLen<EFFECT_PREON>>,Mult<Int<5462>,WavLen<EFFECT_PREON>>>,BrownNoiseFlicker<Black,RgbArg<PREON_COLOR_ARG,Rgb<255,255,0>>,100>,RandomPerLEDFlicker<RgbArg<PREON_COLOR_ARG,Rgb<255,255,0>>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<PREON_COLOR_ARG,Rgb<255,255,0>>,RotateColorsX<Int<4000>,RgbArg<PREON_COLOR_ARG,Rgb<255,255,0>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>>>(),
      |  
In file included from C:\Users\malak\Desktop\ProffieOS\ProffieOS.ino:624:
C:\Users\malak\Desktop\ProffieOS\config\myconfig32.h:178:1: error: cannot resolve overloaded function 'StylePtr' based on conversion to type 'StyleFactory*'
  178 | };
      | ^

exit status 1

Compilation error: 'Black' {aka 'Rgb<0, 0, 0>'} is not a template

Try this:

StylePtr<Layers<
Black,
StripesX<Int<1500>,Scale<SlowNoise<Int<2500>>,Int<-3000>,Int<-5000>>,ColorChange<TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrColorCycleX<Int<1500>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,102,0>>,RgbArg<BASE_COLOR_ARG,Red>>,Mix<Int<10280>,Black,ColorChange<TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrColorCycleX<Int<1500>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,102,0>>,RgbArg<BASE_COLOR_ARG,Red>>>,ColorChange<TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrColorCycleX<Int<1500>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,102,0>>,RgbArg<BASE_COLOR_ARG,Red>>,Mix<Int<2570>,Black,ColorChange<TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrColorCycleX<Int<1500>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,102,0>>,RgbArg<BASE_COLOR_ARG,Red>>>,ColorChange<TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrColorCycleX<Int<1500>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,102,0>>,RgbArg<BASE_COLOR_ARG,Red>>>,
TransitionEffectL<TrConcat<TrJoin<TrDelayX<IgnitionTime<>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Yellow>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Yellow>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Yellow>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Yellow>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Yellow>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Yellow>>>>,TrFade<800>>,EFFECT_IGNITION>,
TransitionEffectL<TrConcat<TrJoin<TrDelayX<RetractionTime<>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,White>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,White>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,White>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,White>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,White>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,White>>>>,TrFade<800>>,EFFECT_RETRACTION>,
TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,White>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,
TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,
LockupTrL<TransitionEffect<AlphaL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,White>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,White>>>,BrownNoiseFlicker<RgbArg<LOCKUP_COLOR_ARG,White>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,White>>,300>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,White>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,White>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,White>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,White>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,White>,AudioFlicker<RgbArg<LB_COLOR_ARG,White>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,White>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,White>,TrFade<400>>>,
LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,White>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,White>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG>,
LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,DarkOrange>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,DarkOrange>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,DarkOrange>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,DarkOrange>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,DarkOrange>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,DarkOrange>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,DarkOrange>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,DarkOrange>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,DarkOrange>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,DarkOrange>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,
InOutTrL<TrConcat<TrWipeInX<Mult<IgnitionTime<>,Int<6553>>>,RandomBlink<30000,RgbArg<IGNITION_COLOR_ARG,Yellow>>,TrJoin<TrDelayX<Mult<IgnitionTime<>,Int<19660>>>,TrWipeInX<Mult<IgnitionTime<230>,Int<6553>>>>,Mix<SmoothStep<Scale<SlowNoise<Int<30000>>,IntArg<EMITTER_SIZE_ARG,1000>,Sum<Int<5000>,IntArg<EMITTER_SIZE_ARG,1000>>>,Int<-3000>>,Black,RgbArg<IGNITION_COLOR_ARG,Yellow>>,TrWipeX<Mult<IgnitionTime<>,Int<19660>>>>,TrColorCycleX<BendTimePowInvX<RetractionTime<>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>>,
TransitionEffectL<TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Mult<Int<16384>,WavLen<EFFECT_PREON>>,Mult<Int<10922>,WavLen<EFFECT_PREON>>,Mult<Int<5462>,WavLen<EFFECT_PREON>>>,BrownNoiseFlicker<Black,RgbArg<PREON_COLOR_ARG,Yellow>,100>,RandomPerLEDFlicker<RgbArg<PREON_COLOR_ARG,Yellow>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<PREON_COLOR_ARG,Yellow>,RotateColorsX<Int<4000>,RgbArg<PREON_COLOR_ARG,Yellow>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>>>()

Another error that is waaaay over the character limit here. Here’s what it says at the end of it all.

In file included from C:\Users\malak\Desktop\ProffieOS\blades\blade_base.h:20,
                 from C:\Users\malak\Desktop\ProffieOS\ProffieOS.ino:445:
C:\Users\malak\Desktop\ProffieOS\styles\blade_style.h: In instantiation of 'BladeStyle* StyleFactoryImpl<STYLE>::make() [with STYLE = Style<Layers<Rgb<0, 0, 0>, StripesX<SingleValueAdapter<IntSVF<1500> >, ScaleBase<SlowNoise<SingleValueAdapter<IntSVF<2500> > >, SingleValueAdapter<IntSVF<-3000> >, SingleValueAdapter<IntSVF<-5000> > >, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > >, Mix<SingleValueAdapter<IntSVF<10280> >, Rgb<0, 0, 0>, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > > >, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > >, Mix<SingleValueAdapter<IntSVF<2570> >, Rgb<0, 0, 0>, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > > >, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > > >, TransitionEffectL<TrConcat3<TrJoin<TrDelayX<SingleValueAdapter<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 300>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 300> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > > > >, TrInstant>, StripesX<SingleValueAdapter<IntSVF<3000> >, SingleValueAdapter<IntSVF<-3500> >, RgbArg<7, Rgb<255, 255, 0> >, Layers<Mix<SingleValueAdapter<IntSVF<7710> >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, AlphaL<Rgb<0, 0, 0>, RandomPerLEDF> >, Layers<RgbArg<7, Rgb<255, 255, 0> >, AlphaL<Mix<SingleValueAdapter<IntSVF<3855> >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, BrownNoiseF<SingleValueAdapter<IntSVF<25600> > > > >, Layers<Mix<SingleValueAdapter<IntSVF<3137> >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, AlphaL<Mix<SingleValueAdapter<IntSVF<3855> >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, RandomPerLEDF> > >, TrFadeX<SingleValueAdapter<IntSVF<800> > > >, EffectType::EFFECT_IGNITION>, TransitionEffectL<TrConcat3<TrJoin<TrDelayX<SingleValueAdapter<ScaleSVF<IsLessThanSVF<IntArgSVF<26, 0>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<26, 0> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_RETRACTION> > > > >, TrInstant>, StripesX<SingleValueAdapter<IntSVF<3000> >, SingleValueAdapter<IntSVF<3500> >, RgbArg<28, Rgb<255, 255, 255> >, Layers<Mix<SingleValueAdapter<IntSVF<7710> >, Rgb<0, 0, 0>, RgbArg<28, Rgb<255, 255, 255> > >, AlphaL<Rgb<0, 0, 0>, RandomPerLEDF> >, Layers<RgbArg<28, Rgb<255, 255, 255> >, AlphaL<Mix<SingleValueAdapter<IntSVF<3855> >, Rgb<0, 0, 0>, RgbArg<28, Rgb<255, 255, 255> > >, BrownNoiseF<SingleValueAdapter<IntSVF<25600> > > > >, Layers<Mix<SingleValueAdapter<IntSVF<3137> >, Rgb<0, 0, 0>, RgbArg<28, Rgb<255, 255, 255> > >, AlphaL<Mix<SingleValueAdapter<IntSVF<3855> >, Rgb<0, 0, 0>, RgbArg<28, Rgb<255, 255, 255> > >, RandomPerLEDF> > >, TrFadeX<SingleValueAdapter<IntSVF<800> > > >, EffectType::EFFECT_RETRACTION>, TransitionEffectL<TrWaveX<RgbArg<9, Rgb<255, 255, 255> >, ScaleBase<EffectRandomF<EffectType::EFFECT_BLAST>, SingleValueAdapter<IntSVF<100> >, SingleValueAdapter<IntSVF<400> > >, SingleValueAdapter<IntSVF<100> >, SingleValueAdapter<ScaleSVF<EffectPositionSVF<EffectType::EFFECT_BLAST>, SingleValueAdapter<IntSVF<100> >, SingleValueAdapter<IntSVF<400> > > >, SingleValueAdapter<ScaleSVF<EffectPositionSVF<EffectType::EFFECT_BLAST>, SingleValueAdapter<IntSVF<28000> >, SingleValueAdapter<IntSVF<8000> > > > >, EffectType::EFFECT_BLAST>, TransitionEffectL<TrConcat3<TrInstant, AlphaL<RgbArg<10, Rgb<255, 255, 255> >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<ClashImpactFXSVF<SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<1600> > >, SingleValueAdapter<IntSVF<12000> >, SingleValueAdapter<IntSVF<60000> > > > > >, TrFadeX<SingleValueAdapter<ScaleSVF<ClashImpactFXSVF<SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<1600> > >, SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<400> > > > > >, EffectType::EFFECT_CLASH>, LockupTrL<Layers<AlphaL<AlphaL<Mix<Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<SwingSpeedSVF<SingleValueAdapter<IntSVF<100> > >, SingleValueAdapter<IntSVF<14000> >, SingleValueAdapter<IntSVF<22000> > > > >, Layers<RgbArg<11, Rgb<255, 255, 255> >, AlphaL<Mix<SingleValueAdapter<IntSVF<12000> >, Rgb<0, 0, 0>, RgbArg<11, Rgb<255, 255, 255> > >, SingleValueAdapter<NoisySoundLevelCompatSVF> > >, Layers<RgbArg<11, Rgb<255, 255, 255> >, AlphaL<Mix<SingleValueAdapter<IntSVF<12000> >, Rgb<0, 0, 0>, RgbArg<11, Rgb<255, 255, 255> > >, BrownNoiseF<SingleValueAdapter<IntSVF<38400> > > > > >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<SwingSpeedSVF<SingleValueAdapter<IntSVF<100> > >, SingleValueAdapter<IntSVF<14000> >, SingleValueAdapter<IntSVF<22000> > > > > >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<SwingSpeedSVF<SingleValueAdapter<IntSVF<100> > >, SingleValueAdapter<IntSVF<14000> >, SingleValueAdapter<IntSVF<22000> > > > > >, TransitionEffectL<TrConcat3<TrExtendX<SingleValueAdapter<IntSVF<5000> >, TrInstant>, AlphaL<Layers<RgbArg<11, Rgb<255, 255, 255> >, AlphaL<Mix<SingleValueAdapter<IntSVF<20000> >, Rgb<0, 0, 0>, RgbArg<11, Rgb<255, 255, 255> > >, SingleValueAdapter<NoisySoundLevelCompatSVF> > >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<SwingSpeedSVF<SingleValueAdapter<IntSVF<100> > >, SingleValueAdapter<IntSVF<14000> >, SingleValueAdapter<IntSVF<18000> > > > > >, TrFadeX<SingleValueAdapter<IntSVF<5000> > > >, EffectType::EFFECT_LOCKUP_BEGIN> >, TrConcat3<TrJoin<TrDelayX<SingleValueAdapter<IntSVF<50> > >, TrInstant>, Mix<SingleValueAdapter<IsLessThanSVF<ClashImpactFXSVF<SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<1600> > >, IntSVF<26000> > >, RgbArg<11, Rgb<255, 255, 255> >, AlphaL<RgbArg<11, Rgb<255, 255, 255> >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<ClashImpactFXSVF<SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<1600> > >, SingleValueAdapter<IntSVF<20000> >, SingleValueAdapter<IntSVF<60000> > > > > > >, TrFadeX<SingleValueAdapter<IntSVF<300> > > >, TrConcat3<TrInstant, RgbArg<11, Rgb<255, 255, 255> >, TrFadeX<SingleValueAdapter<IntSVF<400> > > >, SaberBase::LOCKUP_NORMAL, SingleValueAdapter<IntSVF<1> > >, LockupTrL<AlphaL<Layers<RgbArg<15, Rgb<255, 255, 255> >, AlphaL<Layers<RgbArg<15, Rgb<255, 255, 255> >, AlphaL<Rgb<0, 0, 255>, SingleValueAdapter<NoisySoundLevelCompatSVF> > >, StrobeF<SingleValueAdapter<IntSVF<50> >, SingleValueAdapter<IntSVF<1> > > > >, LayerFunctions<Bump<ScaleBase<SlowNoise<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<2100> >, SingleValueAdapter<IntSVF<1000> > > > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<3000> >, SingleValueAdapter<IntSVF<10000> > > >, SingleValueAdapter<IntSVF<16000> > >, ScaleBase<BrownNoiseF<SingleValueAdapter<IntSVF<10> > >, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<4000> >, SingleValueAdapter<IntSVF<10000> > > >, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<9000> >, SingleValueAdapter<IntSVF<14000> > > > > >, Bump<ScaleBase<SlowNoise<SingleValueAdapter<IntSVF<2200> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<26000> >, SingleValueAdapter<IntSVF<18000> > > >, SingleValueAdapter<IntSVF<8000> > >, SingleValueAdapter<ScaleSVF<NoisySoundLevelSVF, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<6000> >, SingleValueAdapter<IntSVF<10000> > > >, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<10000> >, SingleValueAdapter<IntSVF<14000> > > > > > >, Bump<ScaleBase<SlowNoise<SingleValueAdapter<IntSVF<2300> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<20000> >, SingleValueAdapter<IntSVF<16000> > > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<30000> >, SingleValueAdapter<IntSVF<24000> > > > >, ScaleBase<IsLessThanBase<SlowNoise<SingleValueAdapter<IntSVF<2000> > >, SingleValueAdapter<IntSVF<12000> > >, SingleValueAdapter<ScaleSVF<NoisySoundLevelSVF, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<9000> >, SingleValueAdapter<IntSVF<5000> > > >, SingleValueAdapter<IntSVF<0> > > >, SingleValueAdapter<IntSVF<0> > > > > >, TrConcat3<TrExtendX<SingleValueAdapter<IntSVF<200> >, TrInstant>, AlphaL<RgbArg<15, Rgb<255, 255, 255> >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<10000> >, SingleValueAdapter<IntSVF<21000> > > >, SingleValueAdapter<IntSVF<10000> > > >, TrFadeX<SingleValueAdapter<IntSVF<200> > > >, TrConcat3<TrInstant, RgbArg<15, Rgb<255, 255, 255> >, TrFadeX<SingleValueAdapter<IntSVF<400> > > >, SaberBase::LOCKUP_LIGHTNING_BLOCK, SingleValueAdapter<IntSVF<1> > >, LockupTrL<AlphaL<Layers<AlphaL<RgbArg<13, Rgb<255, 255, 255> >, RandomPerLEDF>, TransitionEffectL<TrConcat3<TrExtendX<SingleValueAdapter<IntSVF<4000> >, TrInstant>, AlphaL<RgbArg<13, Rgb<255, 255, 255> >, BrownNoiseF<SingleValueAdapter<IntSVF<300> > > >, TrFadeX<SingleValueAdapter<IntSVF<4000> > > >, EffectType::EFFECT_DRAG_BEGIN> >, SmoothStep<SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntArgSVF<14, 28000> >, SingleValueAdapter<IntSVF<30000> > > >, SingleValueAdapter<IntSVF<3000> > > >, TrWipeInX<SingleValueAdapter<IntSVF<200> > >, TrWipeX<SingleValueAdapter<IntSVF<200> > >, SaberBase::LOCKUP_DRAG, SingleValueAdapter<IntSVF<1> > >, LockupTrL<AlphaL<StripesX<SingleValueAdapter<IntSVF<2000> >, SingleValueAdapter<IntSVF<4000> >, Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > >, Mix<SingleValueAdapter<SinSVF<SingleValueAdapter<IntSVF<50> >, SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > > >, Rgb<0, 0, 0>, Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > > >, Mix<SingleValueAdapter<IntSVF<4096> >, Rgb<0, 0, 0>, Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > > > >, SmoothStep<SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntArgSVF<17, 28000> >, SingleValueAdapter<IntSVF<30000> > > >, SingleValueAdapter<IntSVF<3000> > > >, TrConcat3<TrExtendX<SingleValueAdapter<IntSVF<4000> >, TrWipeInX<SingleValueAdapter<IntSVF<200> > > >, AlphaL<Layers<Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > >, AlphaL<RotateColorsX<SingleValueAdapter<IntSVF<3000> >, Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > > >, HumpFlickerFX<SingleValueAdapter<IntSVF<100> > > > >, SmoothStep<SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntArgSVF<17, 28000> >, SingleValueAdapter<IntSVF<30000> > > >, SingleValueAdapter<IntSVF<3000> > > >, TrFadeX<SingleValueAdapter<IntSVF<4000> > > >, TrWipeX<SingleValueAdapter<IntSVF<200> > >, SaberBase::LOCKUP_MELT, SingleValueAdapter<IntSVF<1> > >, InOutTrL<TrConcat3<TrWipeInX<SingleValueAdapter<MultSVF<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 300>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 300> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > >, IntSVF<6553> > > >, Layers<Rgb<0, 0, 0>, AlphaL<RgbArg<7, Rgb<255, 255, 0> >, RandomBlinkF<SingleValueAdapter<IntSVF<30000> > > > >, TrConcat3<TrJoin<TrDelayX<SingleValueAdapter<MultSVF<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 300>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 300> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > >, IntSVF<19660> > > >, TrWipeInX<SingleValueAdapter<MultSVF<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 230>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 230> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > >, IntSVF<6553> > > > >, Mix<SmoothStep<ScaleBase<SlowNoise<SingleValueAdapter<IntSVF<30000> > >, SingleValueAdapter<IntArgSVF<21, 1000> >, SingleValueAdapter<SumSVF<IntSVF<5000>, IntArgSVF<21, 1000> > > >, SingleValueAdapter<IntSVF<-3000> > >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, TrWipeX<SingleValueAdapter<MultSVF<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 300>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 300> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > >, IntSVF<19660> > > > > >, TrColorCycleX<ReverseTimeX<BendTimePowX<ReverseTimeX<SingleValueAdapter<ScaleSVF<IsLessThanSVF<IntArgSVF<26, 0>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<26, 0> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_RETRACTION> > > > >, SingleValueAdapter<MultSVF<IntArgSVF<38, 10992>, IntSVF<98304> > > > >, 0, 6000>, Rgb<0, 0, 0>, true>, TransitionEffectL<TrConcat3<TrInstant, AlphaL<Mix<Trigger<EffectType::EFFECT_PREON, SingleValueAdapter<MultSVF<IntSVF<16384>, WavLenSVF<EffectType::EFFECT_PREON> > >, SingleValueAdapter<MultSVF<IntSVF<10922>, WavLenSVF<EffectType::EFFECT_PREON> > >, SingleValueAdapter<MultSVF<IntSVF<5462>, WavLenSVF<EffectType::EFFECT_PREON> > >, SingleValueAdapter<IntSVF<0> > >, Layers<Rgb<0, 0, 0>, AlphaL<RgbArg<22, Rgb<255, 255, 0> >, BrownNoiseF<SingleValueAdapter<IntSVF<12800> > > > >, Layers<RgbArg<22, Rgb<255, 255, 0> >, AlphaL<Rgb<50, 50, 50>, RandomPerLEDF> >, Layers<Mix<SingleValueAdapter<NoisySoundLevelSVF>, RgbArg<22, Rgb<255, 255, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<4000> >, RgbArg<22, Rgb<255, 255, 0> > > >, AlphaL<Rgb<255, 255, 255>, BrownNoiseF<SingleValueAdapter<IntSVF<6400> > > > > >, SmoothStep<SingleValueAdapter<ScaleSVF<NoisySoundLevelSVF, SingleValueAdapter<IntSVF<-10000> >, SingleValueAdapter<IntSVF<36000> > > >, SingleValueAdapter<IntSVF<-4000> > > >, TrDelayX<SingleValueAdapter<WavLenSVF<EffectType::EFFECT_PREON> > > >, EffectType::EFFECT_PREON> > >]':
C:\Users\malak\Desktop\ProffieOS\styles\blade_style.h:44:15:   required from here
C:\Users\malak\Desktop\ProffieOS\styles\blade_style.h:46:22: error: cannot convert 'Style<Layers<Rgb<0, 0, 0>, StripesX<SingleValueAdapter<IntSVF<1500> >, ScaleBase<SlowNoise<SingleValueAdapter<IntSVF<2500> > >, SingleValueAdapter<IntSVF<-3000> >, SingleValueAdapter<IntSVF<-5000> > >, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > >, Mix<SingleValueAdapter<IntSVF<10280> >, Rgb<0, 0, 0>, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > > >, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > >, Mix<SingleValueAdapter<IntSVF<2570> >, Rgb<0, 0, 0>, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > > >, ColorSelect<SingleValueAdapter<VariationSVF>, TrSelect<Ifon<SingleValueAdapter<IntSVF<1> >, SingleValueAdapter<IntSVF<0> > >, TrInstant, TrColorCycleX<SingleValueAdapter<IntSVF<1500> >, 0, 6000> >, RgbArg<2, Rgb<255, 102, 0> >, RgbArg<1, Rgb<255, 0, 0> > > >, TransitionEffectL<TrConcat3<TrJoin<TrDelayX<SingleValueAdapter<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 300>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 300> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > > > >, TrInstant>, StripesX<SingleValueAdapter<IntSVF<3000> >, SingleValueAdapter<IntSVF<-3500> >, RgbArg<7, Rgb<255, 255, 0> >, Layers<Mix<SingleValueAdapter<IntSVF<7710> >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, AlphaL<Rgb<0, 0, 0>, RandomPerLEDF> >, Layers<RgbArg<7, Rgb<255, 255, 0> >, AlphaL<Mix<SingleValueAdapter<IntSVF<3855> >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, BrownNoiseF<SingleValueAdapter<IntSVF<25600> > > > >, Layers<Mix<SingleValueAdapter<IntSVF<3137> >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, AlphaL<Mix<SingleValueAdapter<IntSVF<3855> >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, RandomPerLEDF> > >, TrFadeX<SingleValueAdapter<IntSVF<800> > > >, EffectType::EFFECT_IGNITION>, TransitionEffectL<TrConcat3<TrJoin<TrDelayX<SingleValueAdapter<ScaleSVF<IsLessThanSVF<IntArgSVF<26, 0>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<26, 0> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_RETRACTION> > > > >, TrInstant>, StripesX<SingleValueAdapter<IntSVF<3000> >, SingleValueAdapter<IntSVF<3500> >, RgbArg<28, Rgb<255, 255, 255> >, Layers<Mix<SingleValueAdapter<IntSVF<7710> >, Rgb<0, 0, 0>, RgbArg<28, Rgb<255, 255, 255> > >, AlphaL<Rgb<0, 0, 0>, RandomPerLEDF> >, Layers<RgbArg<28, Rgb<255, 255, 255> >, AlphaL<Mix<SingleValueAdapter<IntSVF<3855> >, Rgb<0, 0, 0>, RgbArg<28, Rgb<255, 255, 255> > >, BrownNoiseF<SingleValueAdapter<IntSVF<25600> > > > >, Layers<Mix<SingleValueAdapter<IntSVF<3137> >, Rgb<0, 0, 0>, RgbArg<28, Rgb<255, 255, 255> > >, AlphaL<Mix<SingleValueAdapter<IntSVF<3855> >, Rgb<0, 0, 0>, RgbArg<28, Rgb<255, 255, 255> > >, RandomPerLEDF> > >, TrFadeX<SingleValueAdapter<IntSVF<800> > > >, EffectType::EFFECT_RETRACTION>, TransitionEffectL<TrWaveX<RgbArg<9, Rgb<255, 255, 255> >, ScaleBase<EffectRandomF<EffectType::EFFECT_BLAST>, SingleValueAdapter<IntSVF<100> >, SingleValueAdapter<IntSVF<400> > >, SingleValueAdapter<IntSVF<100> >, SingleValueAdapter<ScaleSVF<EffectPositionSVF<EffectType::EFFECT_BLAST>, SingleValueAdapter<IntSVF<100> >, SingleValueAdapter<IntSVF<400> > > >, SingleValueAdapter<ScaleSVF<EffectPositionSVF<EffectType::EFFECT_BLAST>, SingleValueAdapter<IntSVF<28000> >, SingleValueAdapter<IntSVF<8000> > > > >, EffectType::EFFECT_BLAST>, TransitionEffectL<TrConcat3<TrInstant, AlphaL<RgbArg<10, Rgb<255, 255, 255> >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<ClashImpactFXSVF<SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<1600> > >, SingleValueAdapter<IntSVF<12000> >, SingleValueAdapter<IntSVF<60000> > > > > >, TrFadeX<SingleValueAdapter<ScaleSVF<ClashImpactFXSVF<SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<1600> > >, SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<400> > > > > >, EffectType::EFFECT_CLASH>, LockupTrL<Layers<AlphaL<AlphaL<Mix<Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<SwingSpeedSVF<SingleValueAdapter<IntSVF<100> > >, SingleValueAdapter<IntSVF<14000> >, SingleValueAdapter<IntSVF<22000> > > > >, Layers<RgbArg<11, Rgb<255, 255, 255> >, AlphaL<Mix<SingleValueAdapter<IntSVF<12000> >, Rgb<0, 0, 0>, RgbArg<11, Rgb<255, 255, 255> > >, SingleValueAdapter<NoisySoundLevelCompatSVF> > >, Layers<RgbArg<11, Rgb<255, 255, 255> >, AlphaL<Mix<SingleValueAdapter<IntSVF<12000> >, Rgb<0, 0, 0>, RgbArg<11, Rgb<255, 255, 255> > >, BrownNoiseF<SingleValueAdapter<IntSVF<38400> > > > > >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<SwingSpeedSVF<SingleValueAdapter<IntSVF<100> > >, SingleValueAdapter<IntSVF<14000> >, SingleValueAdapter<IntSVF<22000> > > > > >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<SwingSpeedSVF<SingleValueAdapter<IntSVF<100> > >, SingleValueAdapter<IntSVF<14000> >, SingleValueAdapter<IntSVF<22000> > > > > >, TransitionEffectL<TrConcat3<TrExtendX<SingleValueAdapter<IntSVF<5000> >, TrInstant>, AlphaL<Layers<RgbArg<11, Rgb<255, 255, 255> >, AlphaL<Mix<SingleValueAdapter<IntSVF<20000> >, Rgb<0, 0, 0>, RgbArg<11, Rgb<255, 255, 255> > >, SingleValueAdapter<NoisySoundLevelCompatSVF> > >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<SwingSpeedSVF<SingleValueAdapter<IntSVF<100> > >, SingleValueAdapter<IntSVF<14000> >, SingleValueAdapter<IntSVF<18000> > > > > >, TrFadeX<SingleValueAdapter<IntSVF<5000> > > >, EffectType::EFFECT_LOCKUP_BEGIN> >, TrConcat3<TrJoin<TrDelayX<SingleValueAdapter<IntSVF<50> > >, TrInstant>, Mix<SingleValueAdapter<IsLessThanSVF<ClashImpactFXSVF<SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<1600> > >, IntSVF<26000> > >, RgbArg<11, Rgb<255, 255, 255> >, AlphaL<RgbArg<11, Rgb<255, 255, 255> >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<16000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-12000> > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<10000> > > > >, SingleValueAdapter<SumSVF<IntArgSVF<12, 16000>, IntSVF<-10000> > > > >, SingleValueAdapter<ScaleSVF<ClashImpactFXSVF<SingleValueAdapter<IntSVF<200> >, SingleValueAdapter<IntSVF<1600> > >, SingleValueAdapter<IntSVF<20000> >, SingleValueAdapter<IntSVF<60000> > > > > > >, TrFadeX<SingleValueAdapter<IntSVF<300> > > >, TrConcat3<TrInstant, RgbArg<11, Rgb<255, 255, 255> >, TrFadeX<SingleValueAdapter<IntSVF<400> > > >, SaberBase::LOCKUP_NORMAL, SingleValueAdapter<IntSVF<1> > >, LockupTrL<AlphaL<Layers<RgbArg<15, Rgb<255, 255, 255> >, AlphaL<Layers<RgbArg<15, Rgb<255, 255, 255> >, AlphaL<Rgb<0, 0, 255>, SingleValueAdapter<NoisySoundLevelCompatSVF> > >, StrobeF<SingleValueAdapter<IntSVF<50> >, SingleValueAdapter<IntSVF<1> > > > >, LayerFunctions<Bump<ScaleBase<SlowNoise<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<2100> >, SingleValueAdapter<IntSVF<1000> > > > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<3000> >, SingleValueAdapter<IntSVF<10000> > > >, SingleValueAdapter<IntSVF<16000> > >, ScaleBase<BrownNoiseF<SingleValueAdapter<IntSVF<10> > >, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<4000> >, SingleValueAdapter<IntSVF<10000> > > >, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<9000> >, SingleValueAdapter<IntSVF<14000> > > > > >, Bump<ScaleBase<SlowNoise<SingleValueAdapter<IntSVF<2200> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<26000> >, SingleValueAdapter<IntSVF<18000> > > >, SingleValueAdapter<IntSVF<8000> > >, SingleValueAdapter<ScaleSVF<NoisySoundLevelSVF, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<6000> >, SingleValueAdapter<IntSVF<10000> > > >, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<10000> >, SingleValueAdapter<IntSVF<14000> > > > > > >, Bump<ScaleBase<SlowNoise<SingleValueAdapter<IntSVF<2300> > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<20000> >, SingleValueAdapter<IntSVF<16000> > > >, SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<24000> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<30000> >, SingleValueAdapter<IntSVF<24000> > > > >, ScaleBase<IsLessThanBase<SlowNoise<SingleValueAdapter<IntSVF<2000> > >, SingleValueAdapter<IntSVF<12000> > >, SingleValueAdapter<ScaleSVF<NoisySoundLevelSVF, SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntSVF<9000> >, SingleValueAdapter<IntSVF<5000> > > >, SingleValueAdapter<IntSVF<0> > > >, SingleValueAdapter<IntSVF<0> > > > > >, TrConcat3<TrExtendX<SingleValueAdapter<IntSVF<200> >, TrInstant>, AlphaL<RgbArg<15, Rgb<255, 255, 255> >, Bump<SingleValueAdapter<ScaleSVF<BladeAngleXSVF<SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > >, SingleValueAdapter<IntSVF<10000> >, SingleValueAdapter<IntSVF<21000> > > >, SingleValueAdapter<IntSVF<10000> > > >, TrFadeX<SingleValueAdapter<IntSVF<200> > > >, TrConcat3<TrInstant, RgbArg<15, Rgb<255, 255, 255> >, TrFadeX<SingleValueAdapter<IntSVF<400> > > >, SaberBase::LOCKUP_LIGHTNING_BLOCK, SingleValueAdapter<IntSVF<1> > >, LockupTrL<AlphaL<Layers<AlphaL<RgbArg<13, Rgb<255, 255, 255> >, RandomPerLEDF>, TransitionEffectL<TrConcat3<TrExtendX<SingleValueAdapter<IntSVF<4000> >, TrInstant>, AlphaL<RgbArg<13, Rgb<255, 255, 255> >, BrownNoiseF<SingleValueAdapter<IntSVF<300> > > >, TrFadeX<SingleValueAdapter<IntSVF<4000> > > >, EffectType::EFFECT_DRAG_BEGIN> >, SmoothStep<SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntArgSVF<14, 28000> >, SingleValueAdapter<IntSVF<30000> > > >, SingleValueAdapter<IntSVF<3000> > > >, TrWipeInX<SingleValueAdapter<IntSVF<200> > >, TrWipeX<SingleValueAdapter<IntSVF<200> > >, SaberBase::LOCKUP_DRAG, SingleValueAdapter<IntSVF<1> > >, LockupTrL<AlphaL<StripesX<SingleValueAdapter<IntSVF<2000> >, SingleValueAdapter<IntSVF<4000> >, Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > >, Mix<SingleValueAdapter<SinSVF<SingleValueAdapter<IntSVF<50> >, SingleValueAdapter<IntSVF<0> >, SingleValueAdapter<IntSVF<32768> > > >, Rgb<0, 0, 0>, Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > > >, Mix<SingleValueAdapter<IntSVF<4096> >, Rgb<0, 0, 0>, Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > > > >, SmoothStep<SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntArgSVF<17, 28000> >, SingleValueAdapter<IntSVF<30000> > > >, SingleValueAdapter<IntSVF<3000> > > >, TrConcat3<TrExtendX<SingleValueAdapter<IntSVF<4000> >, TrWipeInX<SingleValueAdapter<IntSVF<200> > > >, AlphaL<Layers<Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > >, AlphaL<RotateColorsX<SingleValueAdapter<IntSVF<3000> >, Mix<SingleValueAdapter<TwistAngleSVF<2, 0> >, RgbArg<16, Rgb<255, 68, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<3000> >, RgbArg<16, Rgb<255, 68, 0> > > > >, HumpFlickerFX<SingleValueAdapter<IntSVF<100> > > > >, SmoothStep<SingleValueAdapter<ScaleSVF<TwistAngleSVF<2, 0>, SingleValueAdapter<IntArgSVF<17, 28000> >, SingleValueAdapter<IntSVF<30000> > > >, SingleValueAdapter<IntSVF<3000> > > >, TrFadeX<SingleValueAdapter<IntSVF<4000> > > >, TrWipeX<SingleValueAdapter<IntSVF<200> > >, SaberBase::LOCKUP_MELT, SingleValueAdapter<IntSVF<1> > >, InOutTrL<TrConcat3<TrWipeInX<SingleValueAdapter<MultSVF<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 300>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 300> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > >, IntSVF<6553> > > >, Layers<Rgb<0, 0, 0>, AlphaL<RgbArg<7, Rgb<255, 255, 0> >, RandomBlinkF<SingleValueAdapter<IntSVF<30000> > > > >, TrConcat3<TrJoin<TrDelayX<SingleValueAdapter<MultSVF<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 300>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 300> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > >, IntSVF<19660> > > >, TrWipeInX<SingleValueAdapter<MultSVF<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 230>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 230> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > >, IntSVF<6553> > > > >, Mix<SmoothStep<ScaleBase<SlowNoise<SingleValueAdapter<IntSVF<30000> > >, SingleValueAdapter<IntArgSVF<21, 1000> >, SingleValueAdapter<SumSVF<IntSVF<5000>, IntArgSVF<21, 1000> > > >, SingleValueAdapter<IntSVF<-3000> > >, Rgb<0, 0, 0>, RgbArg<7, Rgb<255, 255, 0> > >, TrWipeX<SingleValueAdapter<MultSVF<ScaleSVF<IsLessThanSVF<IntArgSVF<5, 300>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<5, 300> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_IGNITION> > >, IntSVF<19660> > > > > >, TrColorCycleX<ReverseTimeX<BendTimePowX<ReverseTimeX<SingleValueAdapter<ScaleSVF<IsLessThanSVF<IntArgSVF<26, 0>, IntSVF<1> >, SingleValueAdapter<IntArgSVF<26, 0> >, SingleValueAdapter<WavLenSVF<EffectType::EFFECT_RETRACTION> > > > >, SingleValueAdapter<MultSVF<IntArgSVF<38, 10992>, IntSVF<98304> > > > >, 0, 6000>, Rgb<0, 0, 0>, true>, TransitionEffectL<TrConcat3<TrInstant, AlphaL<Mix<Trigger<EffectType::EFFECT_PREON, SingleValueAdapter<MultSVF<IntSVF<16384>, WavLenSVF<EffectType::EFFECT_PREON> > >, SingleValueAdapter<MultSVF<IntSVF<10922>, WavLenSVF<EffectType::EFFECT_PREON> > >, SingleValueAdapter<MultSVF<IntSVF<5462>, WavLenSVF<EffectType::EFFECT_PREON> > >, SingleValueAdapter<IntSVF<0> > >, Layers<Rgb<0, 0, 0>, AlphaL<RgbArg<22, Rgb<255, 255, 0> >, BrownNoiseF<SingleValueAdapter<IntSVF<12800> > > > >, Layers<RgbArg<22, Rgb<255, 255, 0> >, AlphaL<Rgb<50, 50, 50>, RandomPerLEDF> >, Layers<Mix<SingleValueAdapter<NoisySoundLevelSVF>, RgbArg<22, Rgb<255, 255, 0> >, RotateColorsX<SingleValueAdapter<IntSVF<4000> >, RgbArg<22, Rgb<255, 255, 0> > > >, AlphaL<Rgb<255, 255, 255>, BrownNoiseF<SingleValueAdapter<IntSVF<6400> > > > > >, SmoothStep<SingleValueAdapter<ScaleSVF<NoisySoundLevelSVF, SingleValueAdapter<IntSVF<-10000> >, SingleValueAdapter<IntSVF<36000> > > >, SingleValueAdapter<IntSVF<-4000> > > >, TrDelayX<SingleValueAdapter<WavLenSVF<EffectType::EFFECT_PREON> > > >, EffectType::EFFECT_PREON> > >*' to 'BladeStyle*' in return
   46 |     return new STYLE();
      |                      ^

exit status 1

Compilation error: ambiguous overload for 'operator<<' (operand types are 'SimpleColor' and 'SimpleColor')

Decided to just remake the style entirely and it flashed onto my board just fine.