Sounds like you’re after the new capabilities I just introduced in my Early Access Library with the “Gesture Based Special Abilities”.
In the Blade Builder, you can set the Phase Transition to “NEW! Multi-Phase Transitions” for either Special Abilities or Gesture Based Special Abilities. Then each Phase can have it’s own unique Transition, this would let you set Default (Phase 0) to the transition you want, so anytime you’re transition to that phase it will run that specific transition (you can technically set each phase with it’s own in the interface or they can have the just be set to use the same). My library will handle the set up and control layer for you.
Info here:
NEW! Gesture Based Special Abilities and Multi-Phase Transitions for my ProffieOS7 Early Access Style Library
[NEW! Gesture Based Special Abilities and Multi-Phase Transitions - ProffieOS7 Early Access Library]
I’m super excited to announce several amazing new capabilities on my Early Access Style Library. These have been a long time coming and are a huge leap forward in interactive customization for your Proffieboard.
#1 - Gesture Based Special Abilities Multi-Phase Builder
This new Multi-Phase style options combines Alt Font capabilities with all new gesture combinations to give you the ultimate customization experience.
Now you can set and trigger up to 10 Phases in a single blade and call each Phase independently via an ever-growing list of new gesture and control combinations.
You can also customize how your Phase change acts; either as an individually timed effect, after a set number of actions (i.e. clashes, swings, blasts, etc) or with a unique control to return to your default phase.
Think of these like the Special Moves in a fighting video game, where you can set the effect and how you call it specifically to how you want.
In a battle, you can now call a power up or all new blade style with a special move.
At launch I have over 20 new gesture/effect combinations you can choose from
Point Up & Hold (ms) - set a specific amount of time in ms, when you point up your blade and hold it in that position you can trigger a new Phase.
Point Down & Hold (ms) - set a specific amount of time in ms, point your blade down to lull your opponent into a false sense of security and trigger a new Phase to launch an attack.
Hold Parallel (ms) - hold you blade parallel to the ground in a defensive position and have it trigger a new Phases
Point Up then Swing - point your blade up, then unleash a quick swing downward to trigger a specific Phases (can also set as an OFF behavior with or without an Auto Ignite on the trigger)
Point Down then Swing - point your blade down, then unleash a quick swing upward (can also set as an OFF behavior with or without an Auto Ignite on the trigger)
Point Up then Quick Turn - the “Quick Turn” is a new gesture, unlike Twist this is a single quick 1/4 of the hilt in either direction. For this gesture you’ll point your blade up then do a quick turn to trigger. (can also set as an OFF behavior with or without an Auto Ignite on the trigger)
Point Down then Quick Turn - point your blade down then do a quick 1/4 turn …