Hi Everyone,
I am a TOTAL NOOB, and I looked through most of the questions people have asked, but I think I may need a little more help.
I just got my Korbanth saber, and I tried to upload a blade style; Arduino didn’t give me any blaring errors, but now that I look back at it, I didn’t get a boot sound at the end of compiling.
I’ll include my config, but from what I was looking at and what I think, maybe the problem is that It requires 2 blades. When I first tried to compile, it gave me the style error.
I pressed the BOOT and RESET buttons, making sure to Hold the BOOT, then Release the RESET, then I released the BOOT, but every time I tested it on Arduino, it failed.
I added StylePtr<Blinking<White,Black,500,500>>() at the end of my new blade style because it is at the end of every other blade style, (which you’ll see), but I am not sure if that is the right thing to do (prob not)
The blade style I’m trying to add/having problems with is “Ezra2” under “FoBlue”
I truly don’t know where I went wrong or if I missed a step, or if I didn’t flash it properly cause my saber just won’t turn on. I would really appreciate a little help. Thank you guys, and sorry if this has been asked before!!
#ifdef CONFIG_TOP
#include "proffieboard_config.h"
#define NUM_BLADES 2
#define NUM_BUTTONS 2
#define VOLUME 1200
const unsigned int maxLedsPerStrip = 144;
#define CLASH_THRESHOLD_G 3.0
#define ENABLE_AUDIO
#define ENABLE_MOTION
#define ENABLE_WS2811
#define ENABLE_SD
#define DISABLE_DIAGNOSTIC_COMMANDS
#define SHARED_POWER_PINS
//#define ORIENTATION ORIENTATION_USB_TOWARDS_BLADE
#define FETT263_TWIST_ON_NO_BM
#define FETT263_STAB_ON_NO_BM
#define MOTION_TIMEOUT 60 * 3 * 1000
#define FETT263_STAB_ON
#define FETT263_TWIST_ON
#define FETT263_TWIST_OFF
#endif
#ifdef CONFIG_PROP
#include "../props/saber_fett263_buttons.h"
#endif
#ifdef CONFIG_PRESETS
Preset presets[] = {
{ "Luke", "tracks/Luke.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Green,Rgb16<0,38402,0>>,Pulsing<Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,3500>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(),"0"},
{ "SentinelShan", "tracks/SentinelShan.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Blue,DodgerBlue>,Pulsing<Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>>,Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>>,3500>,Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "TheSecondSister", "tracks/TheSecondSister.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Rgb16<65535,0,50000>,Rgb16<65535,0,45000>>,Pulsing<Gradient<AudioFlicker<Rgb16<65535,0,50000>,Rgb16<65535,0,45000>>,AudioFlicker<Rgb16<65535,0,50000>,Rgb16<65535,0,45000>>,HumpFlicker<Green,Yellow,50>,AudioFlicker<Rgb16<65535,0,50000>,Rgb16<65535,0,45000>>,AudioFlicker<Rgb16<65535,0,50000>,Rgb16<65535,0,45000>>>,Gradient<AudioFlicker<Rgb16<65535,0,50000>,Rgb16<65535,0,45000>>,AudioFlicker<Rgb16<65535,0,50000>,Rgb16<65535,0,45000>>,HumpFlicker<Green,Yellow,50>,AudioFlicker<Rgb16<65535,0,50000>,Rgb16<65535,0,45000>>,AudioFlicker<Rgb16<65535,0,50000>,Rgb16<65535,0,45000>>,AudioFlicker<Rgb16<65535,0,50000>,Rgb16<65535,0,45000>>>,3500>,Gradient<AudioFlicker<Rgb16<65535,0,50000>,Rgb16<65535,0,45000>>,AudioFlicker<Rgb16<65535,0,50000>,Rgb16<65535,0,45000>>,HumpFlicker<Green,Cyan,50>>>>,White>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "Graflex3", "tracks/Graflex3.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Blue,DodgerBlue>,Pulsing<Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>>,Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>>,3500>,Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "Ahsoka", "tracks/Ahsoka.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Blue,DodgerBlue>,Pulsing<Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>>,Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>>,3500>,Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "Yoda", "tracks/Yoda.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Green,Rgb16<0,38402,0>>,Pulsing<Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,3500>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "ScavengersDestiny", "tracks/ScavengersDestiny.wav",
StylePtr<IgnitionDelay<167,InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,Pulsing<Gradient<AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,HumpFlicker<DeepSkyBlue,Cyan,50>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>>,Gradient<AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,HumpFlicker<DeepSkyBlue,Cyan,50>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>>,3500>,HumpFlicker<Cyan,LightCyan,50>>>,White>,Pink,400>,200,500>>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "Maul", "tracks/Maul.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Red,Rgb16<38402,0,0>>,Gradient<AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>,HumpFlicker<Blue,Cyan,50>,AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>>,Gradient<AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>,HumpFlicker<Blue,Cyan,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "QuiGone", "tracks/QuiGone.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Green,Rgb16<0,38402,0>>,Pulsing<Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,3500>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "Obi4", "tracks/Obi4.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Blue,DodgerBlue>,Pulsing<Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>>,Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>>,3500>,Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "Dooku", "tracks/Dooku.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Red,Rgb16<38402,0,0>>,Gradient<AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>,HumpFlicker<Blue,Cyan,50>,AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>>,Gradient<AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>,HumpFlicker<Blue,Cyan,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "DV3", "tracks/DV3.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Red,Rgb16<38402,0,0>>,Gradient<AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>,HumpFlicker<Blue,Cyan,50>,AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>>,Gradient<AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>,HumpFlicker<Blue,Cyan,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "DV6", "tracks/DV6.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Red,Rgb16<38402,0,0>>,Gradient<AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>,HumpFlicker<Blue,Cyan,50>,AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>>,Gradient<AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>,HumpFlicker<Blue,Cyan,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "Emperor", "tracks/Emperor.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Red,Rgb16<38402,0,0>>,Gradient<AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>,HumpFlicker<Blue,Cyan,50>,AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>>,Gradient<AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>,HumpFlicker<Blue,Cyan,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "GL9", "tracks/GL9.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Cyan,DeepSkyBlue>,Pulsing<Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>>,3500>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "Ben", "tracks/Ben.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Cyan,DeepSkyBlue>,Pulsing<Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>>,3500>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "Graflex4", "tracks/Graflex4.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Blue,DodgerBlue>,Pulsing<Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>>,Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>>,3500>,Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "Graflex8", "tracks/Graflex8.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Cyan,DeepSkyBlue>,Pulsing<Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>>,3500>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "KyloRenTLJ", "tracks/KyloRenTLJ.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,Gradient<HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<Yellow,Green,50>,HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>>,Gradient<HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<Yellow,Green,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "KyloRenTROS", "tracks/KyloRenTROS.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,Gradient<HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<Yellow,Green,50>,HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>>,Gradient<HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<Yellow,Green,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "CodeFulcrumAhsoka", "tracks/CodeFulcrumAhsoka.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<White,Rgb16<38402,38402,38402>>,Gradient<AudioFlicker<White,Rgb16<38402,38402,38402>>,AudioFlicker<White,Rgb16<38402,38402,38402>>,HumpFlicker<Blue,Cyan,50>,AudioFlicker<White,Rgb16<38402,38402,38402>>,AudioFlicker<White,Rgb16<38402,38402,38402>>>,Gradient<AudioFlicker<White,Rgb16<38402,38402,38402>>,AudioFlicker<White,Rgb16<38402,38402,38402>>,HumpFlicker<Blue,Cyan,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "DarkSaber", "tracks/DarkSaber.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<White,Rgb16<38402,38402,38402>>,Gradient<AudioFlicker<White,Rgb16<38402,38402,38402>>,AudioFlicker<White,Rgb16<38402,38402,38402>>,HumpFlicker<Blue,Cyan,50>,AudioFlicker<White,Rgb16<38402,38402,38402>>,AudioFlicker<White,Rgb16<38402,38402,38402>>>,Gradient<AudioFlicker<White,Rgb16<38402,38402,38402>>,AudioFlicker<White,Rgb16<38402,38402,38402>>,HumpFlicker<Blue,Cyan,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "FoBlue", "tracks/FoBlue.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Blue,DodgerBlue>,Pulsing<Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>>,Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>>,3500>,Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "Ezra2", "tracks/FoRed.wav",
StylePtr<Layers<AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<24576>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,TransitionEffectL<TrConcat<TrInstant,AlphaMixL<Bump<EffectPosition<EFFECT_BLAST>,Scale<WavLen<>,Int<9000>,Int<12000>>>,RgbArg<BLAST_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16384>,Black,RgbArg<BLAST_COLOR_ARG,Rgb<255,0,0>>>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21841>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21841>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21841>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21841>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21841>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,21841>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,21841>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,21841>,Int<-10000>>>,Int<13000>>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,0,0>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,0,0>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<185>>,TrWipeX<IgnitionTime<185>>>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<350>>,Black>>>(), "0"},
{ "Metamorphose", "tracks/Metamorphose.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<Gradient<Red,Blue,Green>,Gradient<Gradient<Red,Blue,Green>,Gradient<Red,Blue,Green>,AudioFlicker<White,Rgb16<20393,20393,20393>>,Gradient<Red,Blue,Green>,Gradient<Red,Blue,Green>>,HumpFlicker<Rgb16<20393,20393,20393>,White,50>>,Cyan>,Cyan>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "Pikachu", "tracks/Pikachu.wav",
StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<HumpFlicker<Moccasin,BrownNoiseFlicker<Rgb16<65535,65535,20393>,Rgb16<37146,38402,110>,50>,15>,Gradient<HumpFlicker<Moccasin,BrownNoiseFlicker<Rgb16<65535,65535,20393>,Rgb16<37146,38402,110>,50>,15>,HumpFlicker<Moccasin,BrownNoiseFlicker<Rgb16<65535,65535,20393>,Rgb16<37146,38402,110>,50>,15>,HumpFlicker<LightCyan,SteelBlue,50>,HumpFlicker<Moccasin,BrownNoiseFlicker<Rgb16<65535,65535,20393>,Rgb16<37146,38402,110>,50>,15>,HumpFlicker<Moccasin,BrownNoiseFlicker<Rgb16<65535,65535,20393>,Rgb16<37146,38402,110>,50>,15>>,HumpFlicker<LightCyan,SteelBlue,50>>,Pink>,Pink>,Pink,400>,200,500>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "ThunderGod", "tracks/ThunderGod.wav",
StylePtr<Layers<StyleFire<Strobe<RotateColorsX<Variation,Rgb<95,0,210>>,Strobe<Rgb<100,100,150>,RandomPerLEDFlicker<RotateColorsX<Variation,Rgb<95,0,210>>,Black>,50,1>,100,1>,RotateColorsX<Variation,Rgb<23,0,65>>,0,5,FireConfig<2,1000,5>,FireConfig<2,1000,5>,FireConfig<2,1000,5>,FireConfig<2,1000,5>>,TransitionEffectL<TrConcat<TrInstant,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,ResponsiveLockupL<Strobe<White,BrownNoiseFlicker<White,Red,300>,50,1>,TrConcat<TrInstant,White,TrFade<200>>,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Scale<SwingSpeed<100>,Int<10000>,Int<14000>>>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL<White,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,ResponsiveDragL<BrownNoiseFlickerL<White,Int<300>>,TrWipeIn<400>,TrFade<400>>,ResponsiveMeltL<Mix<TwistAngle<>,Red,Orange>,TrWipeIn<600>,TrSmoothFade<600>>,InOutTrL<TrWipe<300>,TrWipeIn<500>,Black>>>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "Fire", "tracks/Fire.wav",
StyleFirePtr<Red, Yellow>(),
StylePtr<Blinking<White,Black,500,500>>(), "0"},
{ "Power", "tracks/Power.wav",
&style_charging,
StylePtr<Blinking<White,Black,500,500>>(), "0"},
};
BladeConfig blades[] = {
{ 0, WS281XBladePtr<144, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(),
SimpleBladePtr<CreeXPE2WhiteTemplate<550>, NoLED, NoLED, NoLED, bladePowerPin6, -1, -1, -1>()
, CONFIGARRAY(presets) },
};
#endif
#ifdef CONFIG_BUTTONS
Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
Button AuxButton(BUTTON_AUX, auxPin, "aux");
#endif