ProffieOS7.x "Alt Font" pre-alpha discussion

or in your common folder. :wink:

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Perfect. So that explains it. Every folder in the AltNN need to have the exact number of files and naming. I can do this. Thanks

Would I be able to do this for Tracks as well?

Not for tracks. Tracks are not effect sounds. Alt Sounds only apply to effect sounds.

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Will the special function idle sound be able to be used in alt font by chance? If so, would naming be idle1.wav

Thanks

Sure, you’d just have to put the sound the Ability is looking for in each altNNN/ directory, but the Special Ability doesn’t use idle.wav it will use a transition sound. The library will generate the sound instructions based on what you’ve selected, this includes the expected filename for the sound. Then you’d just put a copy of that sound in each altNNN.

Thanks. So the sound itself would be Trloop00.wav if that is what I set. I misunderstood that that sound was an activation sound. If I am using a shared Tr00 sound for all alt sounds in a shared TR folder, would it be a best practice to add all of the TR sounds directly into the altNN directories or just the Trloop sound.

I appreciate the help.

If the library instructions say use trloop00.wav, then you need to have trloop00.wav in each altNNN/ folder -AND- not in the root. If you select other options that include using trloop, then those sounds also need to be in altNNN/ as well. They can be the same exact sound, but they need to be represented in the alts the same way for all sounds that share a name, even though the code expects a specific file, the sound is an effect so all of the sounds with the same name need to be in the altNNN folders.

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For clarification, trloop.wav and tr.wav are two different effects, if you only want trloop.wav to change with the alt and you don’t want tr.wav to change, the trloop.wav needs to be in the altNNN/ and tr.wav does not. But if you want ANY of the tr.wav or trloop.wav sounds to change, they all need to be in the altNNN/ respectively. You can’t have some tr.wav in root and some in altNNN and you can’t have some trloop.wav in root and some in altNNN.

sorry about this zombie post but I’m getting an error in my ghostbusters, the format is as follows but the serial monitor is showing that I’m missing files.



WARNING: A font seems to be missing some files!!
Playing e_in_fnt.wav,  (not found)
** ERROR - Error in font directory.
** See 

Found swingh.wav files: 1-1 using 2 digits SOME FILES ARE MISSING! 2 != 3 in Ghostbusters/alt*
Found swingl.wav files: 1-1 using 2 digits SOME FILES ARE MISSING! 2 != 3 in Ghostbusters/alt*
Found lock.wav files: 1-1 using 2 digits SOME FILES ARE MISSING! 2 != 3 in Ghostbusters/alt*
Found out.wav files: 1-1 using 2 digits SOME FILES ARE MISSING! 2 != 3 in Ghostbusters/alt*
Found in.wav files: 1-1 using 2 digits SOME FILES ARE MISSING! 2 != 3 in Ghostbusters/alt*
Found clsh.wav files: 1-1 using 2 digits SOME FILES ARE MISSING! 2 != 3 in Ghostbusters/alt*
Found blst.wav files: 1-1 using 2 digits SOME FILES ARE MISSING! 2 != 3 in Ghostbusters/alt*
Found bgnlock.wav files: 1-1 using 2 digits + one unnumbered file SOME FILES ARE MISSING! 4 != 3 in Ghostbusters/alt*
Found force.wav files: 1-1 using 2 digits SOME FILES ARE MISSING! 2 != 3 in Ghostbusters/alt*
Found hum.wav files: 1-1 using 2 digits SOME FILES ARE MISSING! 2 != 3 in Ghostbusters/alt*
Found font.wav files: one unnumbered file SOME FILES ARE MISSING! 2 != 3 in Ghostbusters/alt*
Found boot.wav files: one unnumbered file SOME FILES ARE MISSING! 2 != 3 in Ghostbusters/alt*

./GhostBusters:
bgnlock.wav
blst01.wav
boot.wav
clsh01.wav
config.ini
font.wav
force1.wav
hum01.wav
in01.wav
lock01.wav
menter.wav
mexit.wav
mselect.wav
out01.wav
smoothsw.ini
swingh01.wav
swingl01.wav

./GhostBusters/ALT000:
bgnlock01.wav
blst01.wav
boot.wav
clsh01.wav
config.ini
font.wav
force01.wav
hum01.wav
in01.wav
lock01.wav
menter.wav
mexit.wav
mselect.wav
out01.wav
smoothsw.ini
swingh01.wav
swingl01.wav

./GhostBusters/ALT001:
bgnlock.wav
blst01.wav
boot.wav
clsh01.wav
config.ini
font.wav
force01.wav
hum01.wav
in01.wav
lock01.wav
menter.wav
mexit.wav
mselect.wav
out01.wav
smoothsw.ini
swingh01.wav
swingl01.wav

That means those sounds have a different number of files in the altNNN folders. There needs to be same files in each altNNN folder.

No the list are the same. I posted it all the same files names and amounts.

No the lists are not the same, your have, for example, bgnlock.wav & bgnlock01.wav

You need to pick one name and use it in both folder.

You also have force1.wav & force01.wav

I later updated it. I’ll check it once I’m home. Thanks

Also, I don’t think you should have a bgnlock.wav in the main folder & in the alt folder. You need to put it in the main folder or the alt folder but not in both.

Won’t that break the same file numbers? Or is it just the AltNNN need the same files?

Just the AltNNN needs the same files. “Shared” identical files go in the main folder.

2 Likes

I’m still getting the error, I have removed the bgnlock01 from the alt* directories but I’m getting this error



WARNING: A font seems to be missing some files!!
Playing e_in_fnt.wav,  (not found)
** ERROR - Error in font directory.
** See 

Found swingh.wav files: 1-1 using 2 digits SOME FILES ARE MISSING! 2 != 3 in GhostBusters/alt*
Found swingl.wav files: 1-1 using 2 digits SOME FILES ARE MISSING! 2 != 3 in GhostBusters/alt*
Found lock.wav files: 1-1 using 2 digits SOME FILES ARE MISSING! 2 != 3 in GhostBusters/alt*
Found out.wav files: 1-1 using 2 digits SOME FILES ARE MISSING! 2 != 3 in GhostBusters/alt*
Found in.wav files: 1-1 using 2 digits SOME FILES ARE MISSING! 2 != 3 in GhostBusters/alt*
Found clsh.wav files: 1-1 using 2 digits SOME FILES ARE MISSING! 2 != 3 in GhostBusters/alt*
Found blst.wav files: 1-1 using 2 digits SOME FILES ARE MISSING! 2 != 3 in GhostBusters/alt*
Found force.wav files: 1-1 using 2 digits SOME FILES ARE MISSING! 2 != 3 in GhostBusters/alt*
Found hum.wav files: 1-1 using 2 digits SOME FILES ARE MISSING! 2 != 3 in GhostBusters/alt*
Found font.wav files: 1-1 using 2 digits SOME FILES ARE MISSING! 2 != 3 in GhostBusters/alt*
Found boot.wav files: 1-1 using 2 digits SOME FILES ARE MISSING! 2 != 3 in GhostBusters/alt*

SO I decided that although Alt sound wasnt the way I would do this. I’m separating the 3 sound fonts and adding them using webusb. Thanks for your assistance

If you want to combine 3 sound fonts, then you need 3 altNNN folders with nothing in your main folder.