OS 6.7 Delayed Clashes and Effects with Fett263 Prop File

Keep in mind that currently there are 7 wav players available in total. Hum and 2 smoothswings are constantly occupying 3 of those slots.
If you trigger more than 4 more sounds that need to overlap, you’re going to have to wait for the oldest one to finish playing it’s sound before a new sounds will be able to play. Long effect sounds exacerbate the issue.
This is the “dud” you get.
I have something in the works to kill off the oldest sound to make room for new.
See this thread and this video.