Hello everyone,
My OLED display (KR 128x32 OLED Display Module) isn’t working.
The wiring is the same as in the configuration generator. I checked the wiring and it’s correct.
I think there’s a mistake in the configuration or some files aren’t in the correct location.
Arduino does not give an error code.
OLED Display display remains dark!?
myconfig
// ProffieOS7 Config File
#ifdef CONFIG_TOP
#include "proffieboard_v3_config.h"
#define NUM_BLADES 4
#define NUM_BUTTONS 2
const unsigned int maxLedsPerStrip = 144;
#define EXTRA_COLOR_BUFFER_SPACE 60
#define VOLUME 1000
#define BOOT_VOLUME 300
#define CLASH_THRESHOLD_G 1
#define ENABLE_AUDIO
#define ENABLE_MOTION
#define ENABLE_WS2811
#define ENABLE_SD
#define ENABLE_SSD1306
#define MOTION_TIMEOUT 60 * 15 * 1000
//#define IDLE_OFF_TIME 60 * 15 * 1000
#define DISABLE_BASIC_PARSER_STYLES
#define DISABLE_DIAGNOSTIC_COMMANDS
#define ENABLE_ALL_EDIT_OPTIONS
#define NO_REPEAT_RANDOM
#define COLOR_CHANGE_DIRECT
#define SHARED_POWER_PINS
#define BLADE_DETECT_PIN blade5Pin
#define PLI_OFF_TIME 60000
#define FETT263_LOCKUP_DELAY 200
#define FETT263_BM_CLASH_DETECT 6
#define KILL_OLD_PLAYERS
#define ENABLE_SPINS
#define FILTER_CUTOFF_FREQUENCY 100
#define FILTER_ORDER 8
#define FETT263_MOTION_WAKE_POWER_BUTTON
#define FETT263_SPECIAL_ABILITIES
#define FETT263_SAY_COLOR_LIST
#define FETT263_SAY_COLOR_LIST_CC
#define FETT263_DISABLE_CHANGE_STYLE
#define FETT263_DISABLE_COPY_PRESET
#define FETT263_DISABLE_BM_TOGGLE
#define FETT263_DISABLE_MULTI_BLAST_TOGGLE
#define FETT263_DISABLE_MULTI_BLAST
#define FETT263_DISABLE_QUOTE_PLAYER
#define FETT263_TRACK_PLAYER_NO_PROMPTS
#define FETT263_SWING_ON_SPEED 300
#define FETT263_SWING_ON
#define FETT263_SWING_ON_NO_BM
#define SAVE_PRESET
#define FETT263_CLASH_STRENGTH_SOUND
#define FETT263_MAX_CLASH 16
#define FETT263_QUICK_SELECT_ON_BOOT
#define FETT263_SAY_BATTERY_PERCENT
#define FETT263_FORCE_PUSH_ALWAYS_ON
#define FETT263_FORCE_PUSH_LENGTH 2
#define FETT263_DUAL_MODE_SOUND
#define FETT263_HOLD_BUTTON_LOCKUP
//#define ENABLE_IDLE_SOUND
#endif
#ifdef CONFIG_PROP
#include "../props/saber_fett263_buttons.h"
#endif
#ifdef CONFIG_PRESETS
Preset blade_in[] = {
{ "Stranger;common", "tracks/track2.wav",
StylePtr<Layers<Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<24000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,AlphaL<AlphaL<AudioFlickerL<RgbArg<SWING_COLOR_ARG,Rgb<255,255,255>>>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,SmoothStep<Scale<Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>,Int<28000>,Int<14000>>,Int<16000>>>,TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Int<200>,Int<100>,Int<400>,Scale<BladeAngle<>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,BrownNoiseFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,300>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>,TransitionEffectL<TrConcat<TrJoin<TrDelay<2000>,TrWipe<1000>>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL<TrConcat<TrExtend<2000,TrWipe<100>>,AlphaL<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,SmoothStep<VolumeLevel,Int<-1>>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(),
StylePtr<ColorCycle<White,10,50,Red,20,500,5000>>(),
StylePtr<ColorCycle<DeepPink,6,50,Red,20,500,5000>>(),
StylePtr<Cylon<Red, 20, 20>>(),
"Stranger"},
{ "Legion;common", "tracks/track2.wav",
StylePtr<Layers<Mix<SwingSpeed<100>,AudioFlicker<RotateColorsX<Variation,Red>,RotateColorsX<Variation,Rgb<128,0,0>>>,StyleFire<BrownNoiseFlicker<RotateColorsX<Variation,Red>,RandomPerLEDFlicker<RotateColorsX<Variation,Rgb<25,0,0>>,RotateColorsX<Variation,Rgb<60,0,0>>>,300>,RotateColorsX<Variation,Rgb<80,0,0>>,0,6,FireConfig<10,1000,2>,FireConfig<10,1000,2>,FireConfig<10,1000,2>,FireConfig<10,1000,2>>>,TransitionEffectL<TrConcat<TrInstant,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,LockupTrL<AlphaL<Strobe<White,BrownNoiseFlicker<White,Blue,300>,50,1>,Bump<Sin<Int<10>,Int<10000>,Int<20000>>,Int<12000>>>,TrConcat<TrInstant,White,TrFade<200>>,TrFade<400>,SaberBase::LOCKUP_NORMAL>,LockupTrL<AlphaL<White,LayerFunctions<Bump<Scale<SlowNoise<Int<2000>>,Int<3000>,Int<16000>>,Scale<BrownNoiseF<Int<10>>,Int<14000>,Int<8000>>>,Bump<Scale<SlowNoise<Int<2300>>,Int<26000>,Int<8000>>,Scale<NoisySoundLevel,Int<5000>,Int<10000>>>,Bump<Scale<SlowNoise<Int<2300>>,Int<20000>,Int<30000>>,Scale<IsLessThan<SlowNoise<Int<1500>>,Int<8000>>,Scale<NoisySoundLevel,Int<5000>,Int<0>>,Int<0>>>>>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,BlastL<White>,ResponsiveBlastWaveL<White,Int<300>,Int<100>,Int<300>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,EFFECT_CLASH>,TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<White>,TrFade<1000>>,EFFECT_RETRACTION>,AlphaL<Black,SmoothStep<Scale<SlowNoise<Int<1800>>,Int<22000>,Int<40000>>,Int<24000>>>,ResponsiveStabL<Orange,TrWipeIn<600>,TrWipe<600>>,ResponsiveDragL<BrownNoiseFlickerL<White,Int<300>>,TrWipeIn<400>,TrFade<400>>,ResponsiveMeltL<Mix<TwistAngle<>,OrangeRed,Orange>,TrWipeIn<600>,TrSmoothFade<600>>,InOutTrL<TrWipeSparkTip<White,150>,TrWipeInSparkTip<White,1500>,Black>,TransitionEffectL<TrConcat<TrFade<1500>,AlphaL<Pulsing<RotateColorsX<Variation,Red>,RotateColorsX<Variation,Red>,500>,Bump<Int<0>,Int<5000>>>,TrBoing<3000,5>,AlphaL<Pulsing<RotateColorsX<Variation,Red>,RotateColorsX<Variation,Red>,500>,Bump<Int<0>,Int<6000>>>,TrBoing<3500,10>>,EFFECT_PREON>>>(),
StylePtr<ColorCycle<DeepPink,6,50,Red,20,500,5000>>(),
StylePtr<ColorCycle<DeepPink,6,50,Red,20,500,5000>>(),
StylePtr<Cylon<Red, 20, 20>>(),
"Stranger"}};
Preset no_blade[] = {
{ "Stranger;common", "tracks/track2.wav",
StylePtr<Layers<Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<24000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,AlphaL<AlphaL<AudioFlickerL<RgbArg<SWING_COLOR_ARG,Rgb<255,255,255>>>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,SmoothStep<Scale<Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>,Int<28000>,Int<14000>>,Int<16000>>>,TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Int<200>,Int<100>,Int<400>,Scale<BladeAngle<>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,BrownNoiseFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,300>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>,TransitionEffectL<TrConcat<TrJoin<TrDelay<2000>,TrWipe<1000>>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL<TrConcat<TrExtend<2000,TrWipe<100>>,AlphaL<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,SmoothStep<VolumeLevel,Int<-1>>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(),
StylePtr<ColorCycle<White,10,50,Red,20,500,5000>>(),
StylePtr<ColorCycle<DeepPink,6,50,Red,20,500,5000>>(),
StylePtr<Cylon<Red, 20, 20>>(),
"Stranger"}};
BladeConfig blades[] = {
{ 0, WS281XBladePtr<144, bladePin, Color8::GRB, PowerPINS<bladePowerPin2,bladePowerPin3>>(),
WS281XBladePtr<16, blade2Pin, Color8::GRB, PowerPINS<bladePowerPin2,bladePowerPin3>>(),
WS281XBladePtr<4, blade3Pin, Color8::GRB, PowerPINS<bladePowerPin4,bladePowerPin5>>(),
WS281XBladePtr<1, blade4Pin, Color8::GRB, PowerPINS<bladePowerPin1>>(),
CONFIGARRAY(blade_in), "blade_in_Save"},
{ NO_BLADE,
WS281XBladePtr<144, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(),
WS281XBladePtr<16, blade2Pin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(),
WS281XBladePtr<4, blade3Pin, Color8::GRB, PowerPINS<bladePowerPin4, bladePowerPin5> >(),
WS281XBladePtr<1, blade4Pin, Color8::GRB, PowerPINS<bladePowerPin1> >(),
CONFIGARRAY(no_blade), "no_blade_save" },
};
#endif
#ifdef CONFIG_BUTTONS
Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
Button AuxButton(BUTTON_AUX, auxPin, "aux");
#endif