I used the second sister blade style to create my first blade. And I added a preon. Now I’m trying to figure out how to activate the preon do I just need to add FFECT_INTERACTIVE_PREON to my config?
You need a preon.wav sound in the font AND a style that contains EFFECT_PREON to trigger a preon effect.
Interactive preons are a different thing altogether. My library generates Interactive Preon code and instructions (it also does the normal Preon effects) on Enhancements screen.
https://www.fett263.com/fett263-proffieOS7-style-library.html#fett263
Thank you so much will update tonight and see if I can get it set up!
Works thank you so much!
You’re welcome, glad to hear.
I’m not sure if I should make a separate post or if I can ask in here. About Curtis’s clash v2 I added it to my blade style and I added the .wav files to my sd card. I named them “tr00” “tr01” “tr02” and “tr03” I’m able to activate the special ability but not able to get the sound effect to play.
**cortosis clash v2
The sounds need to be in the font folder, not just on the SD.
They are in the font folder sorry I should have specified
Could it be because I made a cortosis clash folder inside the font folder and dropped the sounds in there?
Yes, the sounds either go in the root of the font or in a folder named “tr”, if they are anywhere else they are not read.
Awesome got it thank you!!
Also is there a way I can put my blade style back on ur website to make minor tweak to my blade without having to redo it? If I wanted to make the cortosis effect be lower cause right now mine is set to high on the blade?
You can recreate it, the style information at the top of the code lists the selections you made on the original.
Perfect thank you!
I used the multi phase blade to create a new blade. I added special ability but I’m running into two problems. One of them being pretty silly is I’m really bad at activating the special ability I’ve tested it and it works and I’m able to change between my two phases but i just can’t get it activated consistently. And the second one is one on my special ability is the cortosis clash v2 and another one is a rain and lightning toggle but I noticed that these two ability’s use the same file name I think tr002 for both abilities is there a way to get around this or should I not use both of those abilities on the same font?
They “should” use different sound files, post the style information the library generated and I’ll try to see if there’s a bug (although I’m traveling for the holiday so I may not be able to fix until next week).
Okay no worries I’ll post it tonight when I get home!
/* copyright Fett263 CustomBlade (Primary Blade) OS7 Style
https://www.fett263.com/fett263-proffieOS7-style-library.html#CustomBlade
OS7.14 v3.24p
This Style Contains 2 Unique Combinations
Multi Phase (Special Abilities*) Transition: Ripple Up Burst, Time: 1000
Default: Fallen Order Second Sister [BaseColorArg (Gradient Color Up = Gradient: 27500)
]
1: Jecki Lon [AltColorArg (Gradient Color Up = Gradient: 7000)
]
Multi Phase Control: use Special Abilities controls to change Phase. Requires Alt Font.
NOTE:This style includes Control Layer. Only one Control Layer should be used per preset.
*This style REQUIRES Alt Fonts alt000/ to alt001/ to be set up. Uses altchng.wav on change.
See https://pod.hubbe.net/sound/alt_sounds.html for more information.
--Effects Included--
Effect Reaction: Unstable Ripple Fast, AltColorArg, Type: Full Blade, Direction: Normal, Duration: 6000, Consecutive Effects to Max: 3
Effect Reactions: Clash, BlastPreon Effects: 0: Faulty Ignition 1: Force Drain (Decay Version) [Color:BaseColorArg (Gradient Color Up = Gradient: 27500)
]
Ignition Effects: 0: Gravity Ignition [MILLIS: 300, BEND: 16384] 1: SparkTip Ignition [MILLIS: 300, BEND: 16384] [Color:IgnitionColorArg]
PowerUp Effects: 0: Unstable Power Up Forward 1: Unstable Power Up Reverse [Color:BaseColorArg]
Retraction Effects: 0: Standard Retraction [MILLIS: 500, BEND: 16384] 1: SparkTip Center Out [MILLIS: 500, BEND: 16384] [Color:RetractionColorArg]
Lockup Effect:
0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity Unstable Ripple - End: Full Blade Absorb
1: Responsive Localized - Begin: Real Clash - Style: Vortex - End: Full Blade Absorb
[Color: Multi Phase]
Lightning Block Effect:
0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing Unstable Flicker - End: Full Blade Absorb
1: Responsive Lightning Block - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb
[Color: Multi Phase]
Drag Effect:
0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Fire Drag - End: Wipe Out
1: Responsive Drag - Begin: Wipe In - Style: Unstable Flicker - End: Wipe Out
[Color: Multi Phase]
Melt Effect:
0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
[Color: StabColorArg]
Stab Effect: Sparking Stab [Color: StabColorArg]
Blast Effect (Randomly Selected): Responsive Blast Ripple Fade, Blast Ripple Fade [Color: Multi Phase]
Clash Effect: Real Clash V3 [Color: AltColor2Arg]
Swing Effect Options: Default (0): Unstable Swing (Scaled Responsive Edge), 1: Force Rage Unstable [Color: BaseColorArg]
Emitter Effect: Unstable Flare with Random Pulse [Color: Multi Phase (Gradient Color Up = Gradient: 27500)
]
Special Ability 1: Toggle Cortosis Clash V2 mode, if blade Clashes within 3000 ms, blade will be shorted out and sparking and will not be able to reignite when pressing the Power Button for 10000 ms. (Spark Size: 1600).
Saber will automatically re-ignite with a partial 'flame up' followed by a full ignition after shorted out period completes.
Uses tr00.wav or tr/000/000.wav for toggle, tr01.wav or tr/001/000.wav for cortosis (metallic sound on clash), tr02.wav or tr/002/000.wav for shorted out / disabled period (sparking sound)(10000 ms) and tr03.wav or tr/003/000.wav for partial 'flame' ignition
Special Ability 2: Next Phase
Special Ability 3: Toggle Rain and Lightning Mode Uses trloop04.wav or trloop/004/000.wav (rain sounds looped) and tr04.wav or tr/004/000.wav (thunder or lightning strike)
Special Ability 4: Toggle Rain and Lightning Mode (Alternate Bolt) Uses trloop02.wav or trloop/002/000.wav (rain sounds looped) and tr02.wav or tr/002/000.wav (thunder or lightning strike)
*/
also noticed that some of the multiphase options are not working as intended my lightning block was set to two different colors for the two phases but both are white and my lockup was set to two different colors but both are white. ill try to recreate it also because sometimes I noticed it while customizing on the website that I will change the color of an effect but it wont change on the preview.
also I’m not sure if you want me to post the full bladestyle?
Yeah, looks like the script that keeps track of sounds is getting mixed up when combining those together. I’ll have to take a look next week.