Faston igniton except with preon

Hi there
im using ProffieOS6.5 and when ever i ignite my saber it says faston and ignites instantly
with no ignition timing, it happens to all my bladestyles except the ones that have preons?
Thanks for any advice

#ifdef CONFIG_TOP
#include "proffieboard_v2_config.h"
#define NUM_BLADES 1
#define NUM_BUTTONS 2
#define VOLUME 2000
#define COLOR_CHANGE_DIRECT
#define DISABLE_DIAGNOSTIC_COMMANDS
const unsigned int maxLedsPerStrip = 144;
#define CLASH_THRESHOLD_G 2.2
#define ENABLE_AUDIO
#define ENABLE_MOTION
#define ENABLE_WS2811
#define ENABLE_SD
#define ENABLE_SPINS
#define FETT263_THRUST_ON // enables Thrust On Ignition
#define FETT263_SWING_ON // enables Swing On Ignition
#define FETT263_TWIST_ON // enables Twist On Ignition
#define FETT263_TWIST_OFF // enables Twist Off Retraction
//#define FETT263_FORCE_PUSH_LENGTH 5 // enables Force Push gesture/sound during Battle Mode
#define MOTION_TIMEOUT 60 * 15 * 1000 // keeps motion chip active for 15 minutes while blade is Off
#define FETT263_MULTI_PHASE // enables Multi-Phase preset changing while blade is ON
#define FETT263_BM_DISABLE_OFF_BUTTON // disables pwr button in Battle Mode
#define IDLE_OFF_TIME 60 * 5 * 1000
#endif

#ifdef CONFIG_PROP
#include "../props/saber_fett263_buttons.h"
#endif

#ifdef CONFIG_PRESETS
Preset presets[] = {
   
{ "Kenobi2", "tracks/Aniobi.wav",

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>,

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{ "Kenobi", "tracks/Kenobi.wav",
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{ "Princess", "tracks/leiathm.wav",
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      { "TthCrstl", "tracks/Crystal.wav",
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   { "Anakin2", "tracks/TMarch.wav",
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   { "Revan", "tracks/DarthR.wav",
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    AlphaL<AudioFlickerL<White>,Bump<Sin<Int<10>,Int<10000>,Int<20000>>>>,
    AlphaL<White,Bump<Sin<Int<10>,Int<10000>,Int<20000>>>>>,TrConcat<TrInstant,AlphaL<White,Bump<Sin<Int<10>,Int<10000>,Int<20000>>,Int<20000>>>,TrFade<400>>,TrConcat<TrInstant,AlphaL<White,Int<0>>,TrWaveX<White,Int<300>,Int<100>,Int<400>,Sin<Int<10>,Int<10000>,Int<20000>>>>,SaberBase::LOCKUP_NORMAL>,
  ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
  AlphaL<RotateColorsX<Variation,Rgb<160,60,255>>,SmoothStep<Scale<SlowNoise<Int<2000>>,Int<1000>,Int<4000>>,Int<-4000>>>,
  ResponsiveStabL<Red>,
  ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
  ResponsiveBlastL<White,Int<400>,Int<100>,Int<400>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,EFFECT_CLASH>,
  LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
  LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
  InOutTrL<TrWipeSparkTip<White,500>,TrWipeIn<800>>,
  TransitionEffectL<TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Int<3000>,Int<2000>,Int<1000>>,BrownNoiseFlicker<Black,RotateColorsX<Variation,Rgb<95,0,210>>,100>,RandomPerLEDFlicker<RotateColorsX<Variation,Rgb<95,0,210>>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RotateColorsX<Variation,Rgb<95,0,210>>,RotateColorsX<Int<4000>,RotateColorsX<Variation,Rgb<95,0,210>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelay<6000>>,EFFECT_PREON>>>()},
};

BladeConfig blades[] = {

 { 0, WS281XBladePtr<144, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(), CONFIGARRAY(Preset)}
 };

#endif

#ifdef CONFIG_BUTTONS
Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
Button AuxButton(BUTTON_AUX, auxPin, "aux");
#endif

I don’t use gesture controls, but I believe it’s related to them and Fetts prop file. I remember seeing something about it when browsing his site. I’ll see if I can dig it up.

Yeah, I think your answer is in here. Hope this helps.

  • Enter/Exit Battle Mode = Hold AUX (Hold AUX + Swing**)
    ** if FETT263_HOLD_BUTTON_LOCKUP defined
    • Gesture Ignitions will also automatically enter Battle Mode unless defines for NO_BM where used in original config.
      You can exit Battle Mode anytime by using Hold AUX (Hold AUX + Swing**)

= Twist On ==
Gesture Ignition via Twist (back and forth)

You can use one of the following defines to enable twist on:

FETT263_TWIST_ON

To enable Twist On Ignition control (automatically enters Battle Mode, uses Fast On)

FETT263_TWIST_ON_PREON

Disables Fast On ignition for Twist On so Preon is used (cannot be used with FETT263_TWIST_ON)

FETT263_TWIST_ON_NO_BM

To enable Twist On Ignition control but not activate Battle Mode
(Combine with FETT263_TWIST_ON or FETT263_TWIST_ON_PREON,
cannot be used with FETT263_BATTLE_MODE_ALWAYS_ON or FETT263_BATTLE_MODE_START_ON)

== Stab On ==
Gesture Ignition via Stab (linear movement + clash at tip of blade)

You can use one of the following defines to enable stab on:

FETT263_STAB_ON

To enable Stab On Ignition control (automatically enters Battle Mode, uses Fast On)

FETT263_STAB_ON_PREON

Disables Fast On ignition for Stab On so Preon is used (cannot be used with FETT263_STAB_ON

FETT263_STAB_ON_NO_BM

To enable Stab On Ignition control but not activate Battle Mode
(Combine with FETT263_STAB_ON or FETT263_STAB_ON_PREON,
cannot be used with FETT263_BATTLE_MODE_ALWAYS_ON or FETT263_BATTLE_MODE_START_ON)

== Thrust On ==
Gesture Ignition via Thrust (linear movement)

You can use one of the following defines to enable thrust on:

FETT263_THRUST_ON

To enable Thrust On Ignition control (automatically enters Battle Mode, uses Fast On)

FETT263_THRUST_ON_PREON

Disables Fast On ignition for Thrust On so Preon is used (cannot be used with FETT263_THRUST_ON)

FETT263_THRUST_ON_NO_BM

To enable Thrust On Ignition control but not activate Battle Mode
(Combine with FETT263_THRUST_ON or FETT263_THRUST_ON_PREON,
cannot be used with FETT263_BATTLE_MODE_ALWAYS_ON or FETT263_BATTLE_MODE_START_ON)

Thanks for help Brian, is my saber always on faston ignition because battle mode is swiched on?

That has nothing to do with your current defines or Battle Mode. It just means your current font doesn’t have preon.wav in it. When there’s no preon sound the prop uses FastOn ignition to skip preon visual effects since preon effects are only meant to appear if a preon sound exists.

You’re using older styles so the speed of the ignition is set within them, you have to go in and adjust the timing in the style itself inside the InOutTrL<> layer.

If you want to be able to edit the speed of ignition with Edit Mode or WebUSB or use the “Auto” timing feature, I recommend updating to OS6 styles from my library.

Thank you Fett263 i admire all the work you do

You’re welcome.