Edit Mode: Changing Style Option is buggy and saying weird numbers

Hello there,
I’m currently configuring a saber with presets that have additional options for:
STYLE
PREON
IGNITION
RETRACTION
POSTOFF

  • In some basic styles it gives me more options than there are. At least it counts to 10 for example, but there are only 3.
  • While I was trying to change the preon option, the saber spoke to me in numbers. Not 1 or 2, but 11990 or 12990, …
  • I did not get a preview on the new style, while choosing the new option.

OS7.14

CONFIG_TOP:

#ifdef CONFIG_TOP
#include "proffieboard_v3_config.h"
#define NUM_BLADES 4
#define NUM_BUTTONS 2
#define VOLUME 2500
const unsigned int maxLedsPerStrip = 144;
#define CLASH_THRESHOLD_G 4.0
#define ENABLE_AUDIO
#define ENABLE_MOTION
#define BOOT_VOLUME 50
#define ENABLE_WS2811
#define ENABLE_SSD1306
#define ENABLE_SD
#define COLOR_CHANGE_DIRECT
#define DISABLE_DIAGNOSTIC_COMMANDS
#define DISABLE_BASIC_PARSER_STYLES
#define DYNAMIC_BLADE_DIMMING
#define DYNAMIC_BLADE_LENGTH
#define NO_REPEAT_RANDOM
#define FETT263_MULTI_PHASE
#define FETT263_SWING_ON
#define FETT263_SWING_ON_SPEED 375
#define FETT263_TWIST_OFF
#define FETT263_FORCE_PUSH
#define FETT263_THRUST_ON
#define GESTURE_AUTO_BATTLE_MODE
#define FETT263_SAY_BATTERY_PERCENT
#define MOTION_TIMEOUT 60 * 3 * 1000
#define IDLE_OFF_TIME 60 * 3 * 1000
#define FETT263_MOTION_WAKE_POWER_BUTTON
#define FETT263_EDIT_MODE_MENU
#define ENABLE_ALL_EDIT_OPTIONS
#define FETT263_STAB_ON
#define FETT263_DUAL_MODE_SOUND
#define FETT263_QUOTE_PLAYER_START_ON
#define FETT263_CLASH_STRENGTH_SOUND
#define FETT263_MAX_CLASH 10
#define FETT263_BM_CLASH_DETECT 7
#define FETT263_SAVE_GESTURE_OFF
#define SAVE_STATE
//#define ORIENTATION ORIENTATION_USB_TOWARDS_BLADE 
//#define FEMALE_TALKIE_VOICE
//#define FETT263_SAY_COLOR_LIST
//#define FETT263_SAY_COLOR_LIST_CC
//#define FETT263_STAB_OFF
//#define FETT263_TWIST_ON_PREON
//#define DYNAMIC_CLASH_THRESHOLD

Need to see the full config file, not just CONFIG_TOP.
Also, your post contains no questions, but I guess the three bullet points are supposed to be questions?

Edit Mode doesn’t “know” how many options are in a style, it simply reads the respective ARG value in presets.ini and either increases or decreases by 1. It also rotates from 0 to 32768, so if you go backwards from 0 you get 32678. Those will then circle through your ?_OPTION_ARG for selection.

Not all effects options have a live preview, you would select the effect, then test it in normal operation. Only style, ignition and retraction have previews.

To help with selecting options my library outputs the numbers and selections in the Style Information section to make it easier to choose. Keep your config handy and it makes choosing specific options easier.

Post your full config as well as your current presets.ini and we can have a look.

Thanks for the super fast response! :slight_smile:
Good to know about the preview. That explains my third bullet point.

About the strange numbers - The voice jumped not by 1 but by 1000, like in my example written.
11990 to 12990 and so on.

See here my code.
I tried to change the fourth “blade”. It is an accent LED strip on the chassis. I took out all other presets for a better view on the config.

// Starkiller Raxus

#ifdef CONFIG_TOP
#include "proffieboard_v3_config.h"
#define NUM_BLADES 4
#define NUM_BUTTONS 2
#define VOLUME 2500
const unsigned int maxLedsPerStrip = 264;
#define CLASH_THRESHOLD_G 4.0
#define ENABLE_AUDIO
#define ENABLE_MOTION
#define BOOT_VOLUME 50
#define ENABLE_WS2811
#define ENABLE_SSD1306
#define ENABLE_SD
#define COLOR_CHANGE_DIRECT
#define DISABLE_DIAGNOSTIC_COMMANDS
#define DISABLE_BASIC_PARSER_STYLES
#define DYNAMIC_BLADE_DIMMING
#define DYNAMIC_BLADE_LENGTH
#define NO_REPEAT_RANDOM
#define FETT263_MULTI_PHASE
#define FETT263_SWING_ON
#define FETT263_SWING_ON_SPEED 375
#define FETT263_TWIST_OFF
#define FETT263_FORCE_PUSH
#define FETT263_THRUST_ON
#define GESTURE_AUTO_BATTLE_MODE
#define FETT263_SAY_BATTERY_PERCENT
#define MOTION_TIMEOUT 60 * 3 * 1000
#define IDLE_OFF_TIME 60 * 3 * 1000
#define FETT263_MOTION_WAKE_POWER_BUTTON
#define FETT263_EDIT_MODE_MENU
#define ENABLE_ALL_EDIT_OPTIONS
#define FETT263_STAB_ON
#define FETT263_DUAL_MODE_SOUND
#define FETT263_QUOTE_PLAYER_START_ON
#define FETT263_CLASH_STRENGTH_SOUND
#define FETT263_MAX_CLASH 10
#define FETT263_BM_CLASH_DETECT 7
#define FETT263_SAVE_GESTURE_OFF
#define SAVE_STATE
//#define ORIENTATION ORIENTATION_USB_TOWARDS_BLADE 
//#define FEMALE_TALKIE_VOICE
//#define FETT263_SAY_COLOR_LIST
//#define FETT263_SAY_COLOR_LIST_CC
//#define FETT263_STAB_OFF
//#define FETT263_TWIST_ON_PREON
//#define DYNAMIC_CLASH_THRESHOLD

#endif

#ifdef CONFIG_PROP
#include "../props/saber_fett263_buttons.h"
#endif

#ifdef CONFIG_PRESETS
Preset presets[] = {
// AUTO





// PROFILE 1
{"F1Racer;Common","tracks/MANDO_Ahsoka_lives.wav",
//Blade
StylePtr<Layers<Stripes<30000,-300,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<191,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,BrownNoiseFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,300>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,97,0>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,97,0>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeX<BendTimePowInvX<IgnitionTime<199>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,BendTimePowInvX<IgnitionTime<199>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrConcat<TrFadeX<BendTimePowInvX<IgnitionTime<199>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,Red,TrFadeX<BendTimePowInvX<IgnitionTime<199>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,DarkOrange,TrFadeX<BendTimePowInvX<IgnitionTime<199>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,White,TrFadeX<BendTimePowInvX<IgnitionTime<199>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>>,TrConcat<TrJoin<TrDelayX<Mult<IgnitionTime<199>,Int<16384>>>,TrWipeX<Mult<IgnitionTime<199>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<199>,Int<16384>>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,TrCenterWipeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>,Int<16384>>,TrConcat<TrSparkX<RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>,Int<100>,Mult<RetractionTime<0>,Int<6554>>,Int<0>>,AlphaL<Black,SmoothStep<Int<26216>,Int<0>>>,TrSparkX<RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>,Int<100>,Mult<RetractionTime<0>,Int<6554>>,Int<0>>,AlphaL<Black,SmoothStep<Int<19662>,Int<0>>>,TrSparkX<RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>,Int<100>,Mult<RetractionTime<0>,Int<6554>>,Int<0>>,AlphaL<Black,SmoothStep<Int<13108>,Int<0>>>,TrSparkX<RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>,Int<100>,Mult<RetractionTime<0>,Int<6554>>,Int<0>>,AlphaL<Black,SmoothStep<Int<6554>,Int<0>>>,TrSparkX<RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>,Int<100>,Mult<RetractionTime<0>,Int<6554>>,Int<0>>>,TrConcat<TrJoin<TrDelayX<Mult<RetractionTime<0>,Int<16384>>>,TrWipeInX<Mult<RetractionTime<0>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeInX<Mult<RetractionTime<0>,Int<16384>>>>>,Black>,TransitionEffectL<TrSelect<IntArg<PREON_OPTION_ARG,0>,TrInstant,TrConcat<TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>,10>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>,15>,SmoothStep<Sum<Int<2000>,IntArg<PREON_SIZE_ARG,2000>>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>,20>,SmoothStep<Sum<Int<4000>,IntArg<PREON_SIZE_ARG,2000>>,Int<-4000>>>,TrBoingX<Mult<Int<8192>,WavLen<EFFECT_PREON>>,3>>,TrConcat<TrExtendX<WavLen<EFFECT_PREON>,TrWipe<100>>,AlphaL<StripesX<Int<3000>,Sin<Int<60>,Int<-1600>,Int<-4000>>,RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<10772>,Black,RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>>,Mix<Int<24000>,Black,RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>>>,SmoothStep<NoisySoundLevel,Int<-3000>>>,TrFade<100>>,TrConcat<TrExtendX<WavLen<EFFECT_PREON>,TrFade<100>>,AlphaL<HumpFlickerL<Mix<Trigger<EFFECT_PREON,Mult<WavLen<EFFECT_PREON>,Int<24000>>,WavLen<EFFECT_PREON>,Int<500>>,RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>,White>,20>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-3000>>>,TrFade<200>>>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrJoin<TrDelay<2000>,TrWipe<1000>>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL<TrConcat<TrExtend<2000,TrWipe<100>>,AlphaL<RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>,SmoothStep<VolumeLevel,Int<-1>>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(),
//Crystal
/* copyright Fett263 RainbowBlade (Accent LED / PCB) OS7 Style
https://www.fett263.com/fett263-proffieOS7-style-library.html#RainbowBlade
OS7.14 v2.52p
This Style Contains 2304 Unique Combinations
Style Options:
Default (0): Running Rainbow (Fast)
1: Running Rainbow (Slow)
2: Static Rainbow Fire (Fast)
3: OmniColor Swing

Off Behavior Options: Default (0): Slow Color Rotate, 1: Off, 2: Slow Pulse Off-On [Color: BaseColorArg]

Base Color: BaseColorArg (0)

--Effects Included--
Preon Effect Options: Default (0): Disable, 1: Overload, 2: Faulty Ignition, 3: Emitter Heat Up [Color: BaseColorArg]
Ignition Effect Options: Default (0): Fade Up, 1: Center Out, 2: Metal Forge (Heat Up), 3: Glitch On [Color: IgnitionColorArg]
PowerUp Effect Options: Default (0): Unstable Power Up Forward, 1: Power Flash [Color: BaseColorArg]
Retraction Effect Options: Default (0): Fade Out, 1: Center In, 2: Metal Forge (Cool Down) [Color: RetractionColorArg]
CoolDown Effect Options: Default (0): Power Flash, 1: Power Burst Reverse [Color: BaseColorArg]
PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Emitter Size), 2: Emitter Glow (Emitter Size) [Color: PostOffColorArg]
Lockup Effect: NoneLightning Block Effect: NoneDrag Effect:
0: accentDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
[Color: DragColorArg]
Melt Effect:
0: accentMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
[Color: StabColorArg]
*/
StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Stripes<30000,-300,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,Stripes<50000,-50,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,StyleFire<Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,0,4>,RotateColorsX<IncrementF<SwingSpeed<600>,Int<16384>,Int<32768>,Scale<SwingSpeed<600>,Int<0>,Int<8000>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrConcat<TrJoin<TrDelayX<IgnitionTime<0>>,TrInstant>,Stripes<3000,-3500,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Black>,BrownNoiseFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<0>>,TrInstant>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,TrFade<1000>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,TrFade<800>>>,EFFECT_RETRACTION>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrCenterWipeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>,Int<16384>>,TrConcat<TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,Red,TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,DarkOrange,TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,White,TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>>,TrConcat<TrJoin<TrDelayX<Mult<IgnitionTime<0>,Int<16384>>>,TrWipeX<Mult<IgnitionTime<0>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<0>,Int<16384>>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,TrCenterWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>,Int<16384>>,TrConcat<TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,White,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,DarkOrange,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Red,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,RotateColorsX<Saw<Int<2>>,Red>,Black,Pulsing<Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,8000>>>>>(),
//Sphere
/* copyright Fett263 RainbowBlade (Accent LED / PCB) OS7 Style
https://www.fett263.com/fett263-proffieOS7-style-library.html#RainbowBlade
OS7.14 v2.52p
This Style Contains 2304 Unique Combinations
Style Options:
Default (0): Running Rainbow (Fast)
1: Running Rainbow (Slow)
2: Static Rainbow Fire (Fast)
3: OmniColor Swing

Off Behavior Options: Default (0): Slow Color Rotate, 1: Off, 2: Slow Pulse Off-On [Color: BaseColorArg]

Base Color: BaseColorArg (0)

--Effects Included--
Preon Effect Options: Default (0): Disable, 1: Overload, 2: Faulty Ignition, 3: Emitter Heat Up [Color: BaseColorArg]
Ignition Effect Options: Default (0): Fade Up, 1: Center Out, 2: Metal Forge (Heat Up), 3: Glitch On [Color: IgnitionColorArg]
PowerUp Effect Options: Default (0): Unstable Power Up Forward, 1: Power Flash [Color: BaseColorArg]
Retraction Effect Options: Default (0): Fade Out, 1: Center In, 2: Metal Forge (Cool Down) [Color: RetractionColorArg]
CoolDown Effect Options: Default (0): Power Flash, 1: Power Burst Reverse [Color: BaseColorArg]
PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Emitter Size), 2: Emitter Glow (Emitter Size) [Color: PostOffColorArg]
Lockup Effect: NoneLightning Block Effect: NoneDrag Effect:
0: accentDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
[Color: DragColorArg]
Melt Effect:
0: accentMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
[Color: StabColorArg]
*/
StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Stripes<30000,-300,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,Stripes<50000,-50,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,StyleFire<Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,0,4>,RotateColorsX<IncrementF<SwingSpeed<600>,Int<16384>,Int<32768>,Scale<SwingSpeed<600>,Int<0>,Int<8000>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrConcat<TrJoin<TrDelayX<IgnitionTime<0>>,TrInstant>,Stripes<3000,-3500,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Black>,BrownNoiseFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<0>>,TrInstant>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,TrFade<1000>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,TrFade<800>>>,EFFECT_RETRACTION>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrCenterWipeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>,Int<16384>>,TrConcat<TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,Red,TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,DarkOrange,TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,White,TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>>,TrConcat<TrJoin<TrDelayX<Mult<IgnitionTime<0>,Int<16384>>>,TrWipeX<Mult<IgnitionTime<0>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<0>,Int<16384>>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,TrCenterWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>,Int<16384>>,TrConcat<TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,White,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,DarkOrange,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Red,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,RotateColorsX<Saw<Int<2>>,Red>,Black,Pulsing<Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,8000>>>>>(),
//Strip
/* copyright Fett263 RainbowBlade (Accent LED / PCB) OS7 Style
https://www.fett263.com/fett263-proffieOS7-style-library.html#RainbowBlade
OS7.14 v2.52p
This Style Contains 2304 Unique Combinations
Style Options:
Default (0): Running Rainbow (Fast)
1: Running Rainbow (Slow)
2: Static Rainbow Fire (Fast)
3: OmniColor Swing

Off Behavior Options: Default (0): Slow Color Rotate, 1: Off, 2: Slow Pulse Off-On [Color: BaseColorArg]

Base Color: BaseColorArg (0)

--Effects Included--
Preon Effect Options: Default (0): Disable, 1: Overload, 2: Faulty Ignition, 3: Emitter Heat Up [Color: BaseColorArg]
Ignition Effect Options: Default (0): Fade Up, 1: Center Out, 2: Metal Forge (Heat Up), 3: Glitch On [Color: IgnitionColorArg]
PowerUp Effect Options: Default (0): Unstable Power Up Forward, 1: Power Flash [Color: BaseColorArg]
Retraction Effect Options: Default (0): Fade Out, 1: Center In, 2: Metal Forge (Cool Down) [Color: RetractionColorArg]
CoolDown Effect Options: Default (0): Power Flash, 1: Power Burst Reverse [Color: BaseColorArg]
PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Emitter Size), 2: Emitter Glow (Emitter Size) [Color: PostOffColorArg]
Lockup Effect: NoneLightning Block Effect: NoneDrag Effect:
0: accentDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
[Color: DragColorArg]
Melt Effect:
0: accentMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
[Color: StabColorArg]
*/
StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Stripes<30000,-300,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,Stripes<50000,-50,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,StyleFire<Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,0,4>,RotateColorsX<IncrementF<SwingSpeed<600>,Int<16384>,Int<32768>,Scale<SwingSpeed<600>,Int<0>,Int<8000>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrConcat<TrJoin<TrDelayX<IgnitionTime<0>>,TrInstant>,Stripes<3000,-3500,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Black>,BrownNoiseFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<0>>,TrInstant>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,TrFade<1000>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,TrFade<800>>>,EFFECT_RETRACTION>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrCenterWipeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>,Int<16384>>,TrConcat<TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,Red,TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,DarkOrange,TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,White,TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>>,TrConcat<TrJoin<TrDelayX<Mult<IgnitionTime<0>,Int<16384>>>,TrWipeX<Mult<IgnitionTime<0>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<0>,Int<16384>>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,TrCenterWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>,Int<16384>>,TrConcat<TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,White,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,DarkOrange,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Red,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,RotateColorsX<Saw<Int<2>>,Red>,Black,Pulsing<Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,8000>>>>>(),
""},


// PROFILE 37
{"Scarptec;Common","tracks/MANDO_Ahsoka_lives.wav",
//Blade
StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<24576>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<191,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,BrownNoiseFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,300>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,97,0>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,97,0>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeX<BendTimePowInvX<IgnitionTime<199>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,BendTimePowInvX<IgnitionTime<199>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrConcat<TrFadeX<BendTimePowInvX<IgnitionTime<199>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,Red,TrFadeX<BendTimePowInvX<IgnitionTime<199>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,DarkOrange,TrFadeX<BendTimePowInvX<IgnitionTime<199>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,White,TrFadeX<BendTimePowInvX<IgnitionTime<199>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>>,TrConcat<TrJoin<TrDelayX<Mult<IgnitionTime<199>,Int<16384>>>,TrWipeX<Mult<IgnitionTime<199>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<199>,Int<16384>>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,TrCenterWipeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>,Int<16384>>,TrConcat<TrSparkX<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Int<100>,Mult<RetractionTime<0>,Int<6554>>,Int<0>>,AlphaL<Black,SmoothStep<Int<26216>,Int<0>>>,TrSparkX<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Int<100>,Mult<RetractionTime<0>,Int<6554>>,Int<0>>,AlphaL<Black,SmoothStep<Int<19662>,Int<0>>>,TrSparkX<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Int<100>,Mult<RetractionTime<0>,Int<6554>>,Int<0>>,AlphaL<Black,SmoothStep<Int<13108>,Int<0>>>,TrSparkX<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Int<100>,Mult<RetractionTime<0>,Int<6554>>,Int<0>>,AlphaL<Black,SmoothStep<Int<6554>,Int<0>>>,TrSparkX<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Int<100>,Mult<RetractionTime<0>,Int<6554>>,Int<0>>>,TrConcat<TrJoin<TrDelayX<Mult<RetractionTime<0>,Int<16384>>>,TrWipeInX<Mult<RetractionTime<0>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeInX<Mult<RetractionTime<0>,Int<16384>>>>>,Black>,TransitionEffectL<TrSelect<IntArg<PREON_OPTION_ARG,0>,TrConcat<TrExtendX<Mult<WavLen<EFFECT_PREON>,Int<21845>>,TrInstant>,AlphaL<AlphaL<Mix<Trigger<EFFECT_PREON,Mult<WavLen<EFFECT_PREON>,Int<8176>>,Mult<WavLen<EFFECT_PREON>,Int<8176>>,Mult<WavLen<EFFECT_PREON>,Int<8176>>>,BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>,Int<300>>,RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>>,HumpFlickerFX<Scale<Trigger<EFFECT_PREON,Mult<WavLen<EFFECT_PREON>,Int<8176>>,Mult<WavLen<EFFECT_PREON>,Int<8176>>,Mult<WavLen<EFFECT_PREON>,Int<8176>>>,Int<30>,Int<70>>>>,SmoothStep<Scale<NoisySoundLevel,IntArg<PREON_SIZE_ARG,2000>,Scale<Trigger<EFFECT_PREON,Mult<WavLen<EFFECT_PREON>,Int<8176>>,Mult<WavLen<EFFECT_PREON>,Int<8176>>,Mult<WavLen<EFFECT_PREON>,Int<8176>>,Mult<WavLen<EFFECT_PREON>,Int<8176>>>,Sum<IntArg<PREON_SIZE_ARG,2000>,Int<6000>>,Int<40000>>>,Int<-3000>>>,TrExtend<4000,TrBoingX<Mult<WavLen<EFFECT_PREON>,Int<5324>>,9>>,AlphaL<Mix<Trigger<EFFECT_PREON,Mult<WavLen<EFFECT_PREON>,Int<8176>>,Mult<WavLen<EFFECT_PREON>,Int<8176>>,Mult<WavLen<EFFECT_PREON>,Int<8176>>>,BrownNoiseFlicker<Black,RotateColorsX<Int<1000>,RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>>,100>,RandomPerLEDFlicker<RotateColorsX<Int<2000>,RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>>,Mix<Int<16384>,Black,RotateColorsX<Int<2000>,RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>>>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>,RotateColorsX<Int<2750>,RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>>>,Mix<Int<8172>,RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>,White>,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-5000>,Int<42500>>,Int<-4000>>>,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8176>>>>,TrConcat<TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>,10>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>,15>,SmoothStep<Sum<Int<2000>,IntArg<PREON_SIZE_ARG,2000>>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>,20>,SmoothStep<Sum<Int<4000>,IntArg<PREON_SIZE_ARG,2000>>,Int<-4000>>>,TrBoingX<Mult<Int<8192>,WavLen<EFFECT_PREON>>,3>>,TrConcat<TrExtendX<WavLen<EFFECT_PREON>,TrWipe<100>>,AlphaL<StripesX<Int<3000>,Sin<Int<60>,Int<-1600>,Int<-4000>>,RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<10772>,Black,RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>>,Mix<Int<24000>,Black,RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>>>,SmoothStep<NoisySoundLevel,Int<-3000>>>,TrFade<100>>,TrConcat<TrExtendX<WavLen<EFFECT_PREON>,TrFade<100>>,AlphaL<HumpFlickerL<Mix<Trigger<EFFECT_PREON,Mult<WavLen<EFFECT_PREON>,Int<24000>>,WavLen<EFFECT_PREON>,Int<500>>,RgbArg<PREON_COLOR_ARG,Rgb<0,255,0>>,White>,20>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-3000>>>,TrFade<200>>>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrJoin<TrDelay<2000>,TrWipe<1000>>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL<TrConcat<TrExtend<2000,TrWipe<100>>,AlphaL<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,SmoothStep<VolumeLevel,Int<-1>>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(),
//Crystal
/* copyright Fett263 (Accent LED / PCB) OS7 Style
https://www.fett263.com/fett263-proffieOS7-style-library.html#Simple
OS7.14 v2.52p
Single Style
On Behavior: RandomFlicker (Single Color) [Color: BaseColorArg]
Off Behavior: Fast Pulse Dim-On [Color: Match ON Color]

Base Color: BaseColorArg (0)

--Effects Included--
Ignition Effect: Fade Up [Color: IgnitionColorArg]
Retraction Effect: Fade Out [Color: RetractionColorArg]
Lockup Effect: NoneLightning Block Effect: NoneDrag Effect:
0: accentDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
[Color: DragColorArg]
Melt Effect:
0: accentMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
[Color: StabColorArg]
*/
StylePtr<Layers<RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,97,0>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,97,0>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,2000>>>>(),
//Sphere
/* copyright Fett263 (Accent LED / PCB) OS7 Style
https://www.fett263.com/fett263-proffieOS7-style-library.html#Simple
OS7.14 v2.52p
Single Style
On Behavior: RandomFlicker (Single Color) [Color: BaseColorArg]
Off Behavior: Fast Pulse Dim-On [Color: Match ON Color]

Base Color: BaseColorArg (0)

--Effects Included--
Ignition Effect: Fade Up [Color: IgnitionColorArg]
Retraction Effect: Fade Out [Color: RetractionColorArg]
Lockup Effect: NoneLightning Block Effect: NoneDrag Effect:
0: accentDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
[Color: DragColorArg]
Melt Effect:
0: accentMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
[Color: StabColorArg]
*/
StylePtr<Layers<RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,97,0>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,97,0>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,2000>>>>(),
//Strip
/* copyright Fett263 (Accent LED / PCB) OS7 Style
https://www.fett263.com/fett263-proffieOS7-style-library.html#Simple
OS7.14 v2.52p
Single Style
On Behavior: RandomFlicker (Single Color) [Color: BaseColorArg]
Off Behavior: K.I.T.T. Scanner [Color: Match ON Color]

Base Color: BaseColorArg (0)

--Effects Included--
Ignition Effect: Fade Up [Color: IgnitionColorArg]
Retraction Effect: Fade Out [Color: RetractionColorArg]
Lockup Effect: NoneLightning Block Effect: NoneDrag Effect:
0: accentDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
[Color: DragColorArg]
Melt Effect:
0: accentMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
[Color: StabColorArg]
*/
StylePtr<Layers<RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,97,0>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,97,0>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>>>(),
""},



};
BladeConfig blades[] = {
	
	
{0,
//Blade
WS281XBladePtr<116,bladePin,Color8::GRB,PowerPINS<bladePowerPin2, bladePowerPin3>>(),

//Crystal
WS281XBladePtr<1,blade2Pin,Color8::GRB,PowerPINS<bladePowerPin5>>(),

//Sphere
WS281XBladePtr<1,blade4Pin,Color8::GRB,PowerPINS<bladePowerPin4>>(),

//Strip
WS281XBladePtr<20,blade3Pin,Color8::GRB,PowerPINS<bladePowerPin6>>(),



CONFIGARRAY(presets)},
};
#endif

#ifdef CONFIG_BUTTONS
Button PowerButton(BUTTON_POWER, auxPin, "pow");
Button AuxButton(BUTTON_AUX, powerButtonPin, "aux");

#endif

How about presets.ini from your SD?

Which argument were you editing when this occurred?

The IGNITION OPTION2 and RETRACTION OPTION2 are Bend Time Arguments they increase by 1000.

I tried to edit the retraction.

BTW, why is it called IGNITION OPTION2 and not just IGNITION OPTION?

There are 2 options for ignition and retraction, the first is the effect, the second is the Time Bend, if the menu is increasing by 1000 you’re editing the Time Bend (OPTION2).

If you don’t hear a prompt for normal IGNITION_OPTION_ARG or RETRACTION_OPTION_ARG then your style doesn’t contain effect options for them.

2 Likes