Can't flash Proffieboard

Hi all! Would love some help if possible. I’m getting an error message.

c:/users/user/appdata/local/arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/9-2020-q2-update/bin/…/lib/gcc/arm-none-eabi/9.3.1/…/…/…/…/arm-none-eabi/bin/ld.exe:C:\Users\User\AppData\Local\Arduino15\packages\proffieboard\hardware\stm32l4\3.6\variants\STM32L452RE-ProffieboardV3/linker_scripts/STM32L452RE_FLASH.ld:224: warning: memory region `SRAM2’ not declared
c:/users/user/appdata/local/arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/9-2020-q2-update/bin/…/lib/gcc/arm-none-eabi/9.3.1/…/…/…/…/arm-none-eabi/bin/ld.exe: warning: changing start of section .bss by 24 bytes
c:/users/user/appdata/local/arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/9-2020-q2-update/bin/…/lib/gcc/arm-none-eabi/9.3.1/…/…/…/…/arm-none-eabi/bin/ld.exe: warning: changing start of section .bss by 24 bytes
c:/users/user/appdata/local/arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/9-2020-q2-update/bin/…/lib/gcc/arm-none-eabi/9.3.1/…/…/…/…/arm-none-eabi/bin/ld.exe: warning: changing start of section .bss by 24 bytes
c:/users/user/appdata/local/arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/9-2020-q2-update/bin/…/lib/gcc/arm-none-eabi/9.3.1/…/…/…/…/arm-none-eabi/bin/ld.exe: warning: changing start of section .bss by 24 bytes
c:/users/user/appdata/local/arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/9-2020-q2-update/bin/…/lib/gcc/arm-none-eabi/9.3.1/…/…/…/…/arm-none-eabi/bin/ld.exe: warning: changing start of section .bss by 24 bytes
Sketch uses 228352 bytes (44%) of program storage space. Maximum is 507904 bytes.
The current directory is invalid.
Failed uploading: uploading error: exit status 255

And keep failing on flashing Proffieboard, actually succeed it last night, but now I can’t do it anymore. Could someone take a look at my config?
Thank you!

Could you post the full error messages along with your config to look at?

Post your config as follows:

```
[paste config here]
```

error messages are like this

c:/users/user/appdata/local/arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/9-2020-q2-update/bin/../lib/gcc/arm-none-eabi/9.3.1/../../../../arm-none-eabi/bin/ld.exe:C:\Users\User\AppData\Local\Arduino15\packages\proffieboard\hardware\stm32l4\3.6\variants\STM32L452RE-ProffieboardV3/linker_scripts/STM32L452RE_FLASH.ld:224: warning: memory region `SRAM2' not declared
c:/users/user/appdata/local/arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/9-2020-q2-update/bin/../lib/gcc/arm-none-eabi/9.3.1/../../../../arm-none-eabi/bin/ld.exe: warning: changing start of section .bss by 24 bytes
c:/users/user/appdata/local/arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/9-2020-q2-update/bin/../lib/gcc/arm-none-eabi/9.3.1/../../../../arm-none-eabi/bin/ld.exe: warning: changing start of section .bss by 24 bytes
c:/users/user/appdata/local/arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/9-2020-q2-update/bin/../lib/gcc/arm-none-eabi/9.3.1/../../../../arm-none-eabi/bin/ld.exe: warning: changing start of section .bss by 24 bytes
c:/users/user/appdata/local/arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/9-2020-q2-update/bin/../lib/gcc/arm-none-eabi/9.3.1/../../../../arm-none-eabi/bin/ld.exe: warning: changing start of section .bss by 24 bytes
c:/users/user/appdata/local/arduino15/packages/proffieboard/tools/arm-none-eabi-gcc/9-2020-q2-update/bin/../lib/gcc/arm-none-eabi/9.3.1/../../../../arm-none-eabi/bin/ld.exe: warning: changing start of section .bss by 24 bytes
Sketch uses 228352 bytes (44%) of program storage space. Maximum is 507904 bytes.
The current directory is invalid.
Failed uploading: uploading error: exit status 255

s3config_v3 config:

// ProffieOS7 Config File
#ifdef CONFIG_TOP
#include "proffieboard_v3_config.h"
#define NUM_BLADES 2
#define NUM_BUTTONS 2
const unsigned int maxLedsPerStrip = 144;
#define VOLUME 1300
#define CLASH_THRESHOLD_G 4.5
#define AUDIO_CLASH_SUPPRESSION_LEVEL 5
#define ENABLE_AUDIO
#define ENABLE_MOTION
#define ENABLE_WS2811
#define ENABLE_SD
#define NO_REPEAT_RANDOM
#define KILL_OLD_PLAYERS
#define FILTER_CUTOFF_FREQUENCY 100
#define FILTER_ORDER 8
#define MOTION_TIMEOUT 60 * 15 * 1000
#define IDLE_OFF_TIME 60 * 15 * 1000
#define DISABLE_BASIC_PARSER_STYLES
#define DISABLE_DIAGNOSTIC_COMMANDS
#define BLADE_DETECT_PIN 6
#define SAVE_PRESET
#define COLOR_CHANGE_DIRECT
#define ENABLE_ALL_EDIT_OPTIONS
#define FETT263_EDIT_SETTINGS_MENU
#define FETT263_ENABLE_SPIN_MODE
#define FETT263_DISABLE_CHANGE_STYLE
#define FETT263_DISABLE_COPY_PRESET
#define FETT263_DISABLE_CHANGE_FONT
#define FETT263_LOCKUP_DELAY 200
#define FETT263_BM_CLASH_DETECT 8 
#define FETT263_FORCE_PUSH
#define FETT263_TWIST_ON
#define FETT263_TWIST_ON_NO_BM
#define FETT263_TWIST_OFF
#define FETT263_HOLD_BUTTON_OFF
#define FETT263_DISABLE_MULTI_BLAST
#define FETT263_DISABLE_MULTI_BLAST_TOGGLE
#endif

#ifdef CONFIG_PROP
#include "../props/saber_sabertrio_buttons.h"
//#include "../props/saber_fett263_buttons.h"
#endif

#ifdef CONFIG_PRESETS

Preset blade[] = {

{ "19-EX-TFA;common", "tracks/track_19.wav",

  /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  OS7.14 v2.242p
  Single Style
  Base Style: Hyper Responsive Rotoscope (Sequels)

  Base Color: BaseColorArg (0)

  --Effects Included--
  Ignition Effect: Dual Mode Wipe (Up = Fast) [Color: IgnitionColorArg]
  PowerUp Effect: Power Flash [Color: Rgb<0,40,255>]
  Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  Lockup Effect:
0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb
[Color: LockupColorArg]
Lightning Block Effect:
0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb
[Color: LBColorArg]
Drag Effect:
0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
[Color: DragColorArg]
Melt Effect:
0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
[Color: StabColorArg]
Blast Effect: Responsive Blast Wave (Sound Based) [Color: BlastColorArg]
Clash Effect: Responsive Clash [Color: ClashColorArg]
Battery Level: % Blade (Green to Red)
  */
  StylePtr<Layers<
    Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<14000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-4000>,Int<-400>>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<IgnitionTime<300>>,TrInstant>,Rgb<0,40,255>,TrFade<1000>>,EFFECT_IGNITION>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<WavLen<>,Int<100>,Int<400>>,Int<100>,Scale<WavLen<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL<TransitionEffect<AlphaL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,BrownNoiseFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,300>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<300>,Int<16384>>,IgnitionTime<300>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>,TransitionEffectL<TrConcat<TrJoin<TrDelay<2000>,TrWipe<1000>>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
StylePtr(),
"EX TFA"
  },

};

BladeConfig blades[] = {
  { 0, WS281XBladePtr<133, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(),
       WS281XBladePtr<1, blade2Pin, Color8::GRB, PowerPINS<bladePowerPin1> >(),
      CONFIGARRAY(blade) 
  },
};
#endif

#ifdef CONFIG_BUTTONS
  Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
  Button AuxButton(BUTTON_AUX, auxPin, "aux");
#endif

s3config_v3_CC config:

// ProffieOS7 Config File
#ifdef CONFIG_TOP
#include "proffieboard_v3_config.h"
#define NUM_BLADES 3
#define NUM_BUTTONS 2
const unsigned int maxLedsPerStrip = 144;
#define VOLUME 1300
#define CLASH_THRESHOLD_G 4.5
#define AUDIO_CLASH_SUPPRESSION_LEVEL 5
#define ENABLE_AUDIO
#define ENABLE_MOTION
#define ENABLE_WS2811
#define ENABLE_SD
#define NO_REPEAT_RANDOM
#define KILL_OLD_PLAYERS
#define FILTER_CUTOFF_FREQUENCY 100
#define FILTER_ORDER 8
#define MOTION_TIMEOUT 60 * 15 * 1000
#define IDLE_OFF_TIME 60 * 15 * 1000
#define DISABLE_BASIC_PARSER_STYLES
#define DISABLE_DIAGNOSTIC_COMMANDS
#define BLADE_DETECT_PIN 6
#define SAVE_PRESET
#define COLOR_CHANGE_DIRECT
#define ENABLE_ALL_EDIT_OPTIONS
#define FETT263_EDIT_SETTINGS_MENU
#define FETT263_ENABLE_SPIN_MODE
#define FETT263_DISABLE_CHANGE_STYLE
#define FETT263_DISABLE_COPY_PRESET
#define FETT263_DISABLE_CHANGE_FONT
#define FETT263_LOCKUP_DELAY 200
#define FETT263_BM_CLASH_DETECT 8 
#define FETT263_FORCE_PUSH
#define FETT263_TWIST_ON
#define FETT263_TWIST_ON_NO_BM
#define FETT263_TWIST_OFF
#define FETT263_HOLD_BUTTON_OFF
#define FETT263_DISABLE_MULTI_BLAST
#define FETT263_DISABLE_MULTI_BLAST_TOGGLE
#endif

#ifdef CONFIG_PROP
#include "../props/saber_sabertrio_buttons.h"
//#include "../props/saber_fett263_buttons.h"
#endif

#ifdef CONFIG_PRESETS

Preset blade[] = {
{ "19-EX-TFA;common",  "tracks/track_19.wav",
  /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  OS7.14 v2.242p
  Single Style
  Base Style: Hyper Responsive Rotoscope (Sequels)
  Base Color: BaseColorArg (0)


  --Effects Included--
  Ignition Effect: Dual Mode Wipe (Up = Fast) [Color: IgnitionColorArg]
  PowerUp Effect: Power Flash [Color: Rgb<0,40,255>]
  Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  Lockup Effect:
0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb
[Color: LockupColorArg]
Lightning Block Effect:
0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb
[Color: LBColorArg]
Drag Effect:
0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
[Color: DragColorArg]
Melt Effect:
0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
[Color: StabColorArg]
Blast Effect: Responsive Blast Wave (Sound Based) [Color: BlastColorArg]
Clash Effect: Responsive Clash [Color: ClashColorArg]
Battery Level: % Blade (Green to Red)
  */
  StylePtr<Layers<
    Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<14000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-4000>,Int<-400>>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<IgnitionTime<300>>,TrInstant>,Rgb<0,40,255>,TrFade<1000>>,EFFECT_IGNITION>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<WavLen<>,Int<100>,Int<400>>,Int<100>,Scale<WavLen<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL<TransitionEffect<AlphaL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,BrownNoiseFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,300>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<300>,Int<16384>>,IgnitionTime<300>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>,TransitionEffectL<TrConcat<TrJoin<TrDelay<2000>,TrWipe<1000>>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(),
  /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  OS7.14 v2.242p
  Single Style
  Base Style: Hyper Responsive Rotoscope (Sequels)
  Off Behavior: Fast Pulse Off-On [Color: BaseColorArg]

  Base Color: BaseColorArg (0)

  --Effects Included--
  Ignition Effect: Instant [Color: IgnitionColorArg]
  PowerUp Effect: Power Surge (Unstable V1) [Color: BaseColorArg]
  Retraction Effect: Instant [Color: RetractionColorArg]
  Lockup Effect: NoneLightning Block Effect: NoneDrag Effect:
0: crystalDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
[Color: DragColorArg]
Melt Effect:
0: crystalMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
[Color: StabColorArg]
Blast Effect: Full Blade Blast Fade [Color: BaseColorArg]
Clash Effect: Flash on Clash (Full Blade) [Color: ClashColorArg]
Battery Level: Full Blade (Green to Red)
  */
  StylePtr<Layers<
   Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<14000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-4000>,Int<-400>>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,TransitionEffectL<TrConcat<TrInstant,Stripes<3000,-3500,RotateColorsX<Saw<Int<100>>,Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,RotateColorsX<Int<-4000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RotateColorsX<Int<-8000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RotateColorsX<Saw<Int<100>>,Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,RotateColorsX<Int<-4000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RotateColorsX<Int<-8000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>>>>,Black>,BrownNoiseFlicker<RotateColorsX<Saw<Int<100>>,Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,RotateColorsX<Int<-4000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RotateColorsX<Int<-8000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>>>,Mix<Int<7710>,Black,RotateColorsX<Saw<Int<100>>,Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,RotateColorsX<Int<-4000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RotateColorsX<Int<-8000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>>>>,200>,RandomPerLEDFlicker<Mix<Int<16384>,Black,RotateColorsX<Saw<Int<100>>,Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,RotateColorsX<Int<-4000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RotateColorsX<Int<-8000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>>>>,Mix<Int<7710>,Black,RotateColorsX<Saw<Int<100>>,Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,RotateColorsX<Int<-4000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RotateColorsX<Int<-8000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>>>>>>,TrFade<1200>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RotateColorsX<Saw<Int<100>>,Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,RotateColorsX<Int<-4000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RotateColorsX<Int<-8000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrInstant,TrInstant,Pulsing<Black,RotateColorsX<Saw<Int<10>>,Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,RotateColorsX<Int<-4000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RotateColorsX<Int<-8000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>>>,2000>>,TransitionEffectL<TrConcat<TrJoin<TrDelay<2000>,TrInstant>,Mix<BatteryLevel,Red,Green>,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>(),

  /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  OS7.14 v2.242p
  Single Style
  Base Style: Hyper Responsive Rotoscope (Sequels)
  Off Behavior: Fast Pulse Off-On [Color: BaseColorArg]
  Base Color: BaseColorArg (0)

  --Effects Included--
  Ignition Effect: Instant [Color: IgnitionColorArg]
  PowerUp Effect: Power Surge (Unstable V1) [Color: BaseColorArg]
  Retraction Effect: Instant [Color: RetractionColorArg]
  Lockup Effect: NoneLightning Block Effect: NoneDrag Effect:
0: accentDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
[Color: DragColorArg]
Melt Effect:
0: accentMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
[Color: StabColorArg]
Blast Effect: Full Blade Blast Fade [Color: BlastColorArg]
Clash Effect: Flash on Clash (Full Blade) [Color: ClashColorArg]
Battery Level: Full Blade (Green to Red)
  */
  StylePtr<Layers<
    Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<14000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-4000>,Int<-400>>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,TransitionEffectL<TrConcat<TrInstant,Stripes<3000,-3500,RotateColorsX<Saw<Int<100>>,Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,RotateColorsX<Int<-4000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RotateColorsX<Int<-8000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RotateColorsX<Saw<Int<100>>,Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,RotateColorsX<Int<-4000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RotateColorsX<Int<-8000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>>>>,Black>,BrownNoiseFlicker<RotateColorsX<Saw<Int<100>>,Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,RotateColorsX<Int<-4000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RotateColorsX<Int<-8000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>>>,Mix<Int<7710>,Black,RotateColorsX<Saw<Int<100>>,Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,RotateColorsX<Int<-4000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RotateColorsX<Int<-8000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>>>>,200>,RandomPerLEDFlicker<Mix<Int<16384>,Black,RotateColorsX<Saw<Int<100>>,Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,RotateColorsX<Int<-4000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RotateColorsX<Int<-8000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>>>>,Mix<Int<7710>,Black,RotateColorsX<Saw<Int<100>>,Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,RotateColorsX<Int<-4000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RotateColorsX<Int<-8000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>>>>>>,TrFade<1200>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrInstant,TrInstant,Pulsing<Black,RotateColorsX<Saw<Int<10>>,Gradient<RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>,RotateColorsX<Int<-4000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>,RotateColorsX<Int<-8000>,RgbArg<BASE_COLOR_ARG,Rgb<0,10,255>>>>>,2000>>,TransitionEffectL<TrConcat<TrJoin<TrDelay<2000>,TrInstant>,Mix<BatteryLevel,Red,Green>,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>(),

    "Ex TFA"
  },
};

BladeConfig blades[] = {
  { 0, 
    SubBlade(1, 132, WS281XBladePtr<133, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >()),
    SubBlade(0,0, NULL),
    WS281XBladePtr<1, blade2Pin, Color8::GRB, PowerPINS<bladePowerPin1> >(),
    CONFIGARRAY(blade) 
  },
};
#endif

#ifdef CONFIG_BUTTONS
  Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
  Button AuxButton(BUTTON_AUX, auxPin, "aux");
#endif

The config does have issues (which I’ve not yet delved into proper).

However the error The current directory is invalid. means your problem is completely separate from anything config-related.

Did you extract/unzip the ProffieOS folder? Is the ProffieOS folder actually on your computer’s drive?

oh…maybe I unzipped it, I shouldn’t have done that right?
image

image
these files came with my saber and I copied the entire thing

This is an unusual error.
It could be some anti-virus software interferring.
Another possibility might be that the arduino installation path has some characters in it that it doesn’t like. This could for instance happen if your login name has international characters in it, or even spaces. Although in the error message, it looks like your login name is “user” which is also a bit weird I suppose.

hmmm
I’ll try to change my user name.
I don’t have any anti-virus software active btw so that’s not the issue I assume.

What version of arduino do you have?