Cannot convert to BladeBase* to 'Preset*' in initialization, error code on a single line of a complicated config


Error Code:

Arduino: 1.8.19 (Windows 10), Board: "Proffieboard V3, Serial + Mass Storage + WebUSB, SDCARD (SDIO High Speed), 80 MHz, full, Smallest Code"

C:\Program Files (x86)\Arduino\arduino-builder -dump-prefs -logger=machine -hardware C:\Program Files (x86)\Arduino\hardware -hardware C:\Users\tshea\AppData\Local\Arduino15\packages -tools C:\Program Files (x86)\Arduino\tools-builder -tools C:\Program Files (x86)\Arduino\hardware\tools\avr -tools C:\Users\tshea\AppData\Local\Arduino15\packages -built-in-libraries C:\Program Files (x86)\Arduino\libraries -libraries C:\Users\tshea\OneDrive\Documents\Arduino\libraries -fqbn=proffieboard:stm32l4:ProffieboardV3-L452RE:usb=cdc_msc_webusb,dosfs=sdmmc1,speed=80,pclk=1,opt=os -vid-pid=1209_6668 -ide-version=10819 -build-path C:\Users\tshea\AppData\Local\Temp\arduino_build_956945 -warnings=none -build-cache C:\Users\tshea\AppData\Local\Temp\arduino_cache_560895 -prefs=build.warn_data_percentage=75 -prefs=runtime.tools.arm-none-eabi-gcc.path=C:\Users\tshea\AppData\Local\Arduino15\packages\proffieboard\tools\arm-none-eabi-gcc\14-2-rel1-xpack -prefs=runtime.tools.arm-none-eabi-gcc-14-2-rel1-xpack.path=C:\Users\tshea\AppData\Local\Arduino15\packages\proffieboard\tools\arm-none-eabi-gcc\14-2-rel1-xpack -verbose C:\Users\tshea\OneDrive\Desktop\Lucky Sabers\ProffieOS\ProffieOS.ino

C:\Program Files (x86)\Arduino\arduino-builder -compile -logger=machine -hardware C:\Program Files (x86)\Arduino\hardware -hardware C:\Users\tshea\AppData\Local\Arduino15\packages -tools C:\Program Files (x86)\Arduino\tools-builder -tools C:\Program Files (x86)\Arduino\hardware\tools\avr -tools C:\Users\tshea\AppData\Local\Arduino15\packages -built-in-libraries C:\Program Files (x86)\Arduino\libraries -libraries C:\Users\tshea\OneDrive\Documents\Arduino\libraries -fqbn=proffieboard:stm32l4:ProffieboardV3-L452RE:usb=cdc_msc_webusb,dosfs=sdmmc1,speed=80,pclk=1,opt=os -vid-pid=1209_6668 -ide-version=10819 -build-path C:\Users\tshea\AppData\Local\Temp\arduino_build_956945 -warnings=none -build-cache C:\Users\tshea\AppData\Local\Temp\arduino_cache_560895 -prefs=build.warn_data_percentage=75 -prefs=runtime.tools.arm-none-eabi-gcc.path=C:\Users\tshea\AppData\Local\Arduino15\packages\proffieboard\tools\arm-none-eabi-gcc\14-2-rel1-xpack -prefs=runtime.tools.arm-none-eabi-gcc-14-2-rel1-xpack.path=C:\Users\tshea\AppData\Local\Arduino15\packages\proffieboard\tools\arm-none-eabi-gcc\14-2-rel1-xpack -verbose C:\Users\tshea\OneDrive\Desktop\Lucky Sabers\ProffieOS\ProffieOS.ino

Using board 'ProffieboardV3-L452RE' from platform in folder: C:\Users\tshea\AppData\Local\Arduino15\packages\proffieboard\hardware\stm32l4\4.6.0

Using core 'stm32l4' from platform in folder: C:\Users\tshea\AppData\Local\Arduino15\packages\proffieboard\hardware\stm32l4\4.6.0

Detecting libraries used...

"C:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\tools\\arm-none-eabi-gcc\\14-2-rel1-xpack/bin/arm-none-eabi-g++" -mcpu=cortex-m4 -mthumb -c -g -Os -w -std=gnu++11 -ffunction-sections -fdata-sections -fno-threadsafe-statics -nostdlib -fno-rtti -fno-exceptions -flto -fdevirtualize-at-ltrans -w -x c++ -E -CC -D_SYSTEM_CORE_CLOCK_=80000000L -D_SYSTEM_PCLK_DIVIDER_=1 -DARDUINO=10819 -DARDUINO_PROFFIEBOARD_V3 -DARDUINO_ARCH_STM32L4 -DSTM32L452xx -DPROFFIEBOARD_VERSION=3 -D__FPU_PRESENT=1 -march=armv7e-m -mthumb -mfloat-abi=hard -mfpu=fpv4-sp-d16 -mabi=aapcs -mslow-flash-data -fsingle-precision-constant -felide-constructors -ffast-math -DUSB_VID=0x1209 -DUSB_PID=0x6668 -DUSB_DID=0xffff "-DUSB_MANUFACTURER=\"hubbe.net\"" "-DUSB_PRODUCT=\"Proffieboard\"" -DUSB_TYPE=USB_TYPE_CDC_MSC_WEBUSB -DDOSFS_SDCARD=3 -DDOSFS_SFLASH=0 "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0/system/CMSIS/Include" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0/system/CMSIS/Device/ST/STM32L4xx/Include" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0/system/STM32L4xx/Include" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0\\cores\\stm32l4" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0\\variants\\STM32L452RE-ProffieboardV3" "C:\\Users\\tshea\\AppData\\Local\\Temp\\arduino_build_956945\\sketch\\ProffieOS.ino.cpp" -o nul

Alternatives for Wire.h: [Wire@1.0]

ResolveLibrary(Wire.h)

  -> candidates: [Wire@1.0]

"C:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\tools\\arm-none-eabi-gcc\\14-2-rel1-xpack/bin/arm-none-eabi-g++" -mcpu=cortex-m4 -mthumb -c -g -Os -w -std=gnu++11 -ffunction-sections -fdata-sections -fno-threadsafe-statics -nostdlib -fno-rtti -fno-exceptions -flto -fdevirtualize-at-ltrans -w -x c++ -E -CC -D_SYSTEM_CORE_CLOCK_=80000000L -D_SYSTEM_PCLK_DIVIDER_=1 -DARDUINO=10819 -DARDUINO_PROFFIEBOARD_V3 -DARDUINO_ARCH_STM32L4 -DSTM32L452xx -DPROFFIEBOARD_VERSION=3 -D__FPU_PRESENT=1 -march=armv7e-m -mthumb -mfloat-abi=hard -mfpu=fpv4-sp-d16 -mabi=aapcs -mslow-flash-data -fsingle-precision-constant -felide-constructors -ffast-math -DUSB_VID=0x1209 -DUSB_PID=0x6668 -DUSB_DID=0xffff "-DUSB_MANUFACTURER=\"hubbe.net\"" "-DUSB_PRODUCT=\"Proffieboard\"" -DUSB_TYPE=USB_TYPE_CDC_MSC_WEBUSB -DDOSFS_SDCARD=3 -DDOSFS_SFLASH=0 "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0/system/CMSIS/Include" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0/system/CMSIS/Device/ST/STM32L4xx/Include" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0/system/STM32L4xx/Include" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0\\cores\\stm32l4" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0\\variants\\STM32L452RE-ProffieboardV3" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0\\libraries\\Wire\\src" "C:\\Users\\tshea\\AppData\\Local\\Temp\\arduino_build_956945\\sketch\\ProffieOS.ino.cpp" -o nul

"C:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\tools\\arm-none-eabi-gcc\\14-2-rel1-xpack/bin/arm-none-eabi-g++" -mcpu=cortex-m4 -mthumb -c -g -Os -w -std=gnu++11 -ffunction-sections -fdata-sections -fno-threadsafe-statics -nostdlib -fno-rtti -fno-exceptions -flto -fdevirtualize-at-ltrans -w -x c++ -E -CC -D_SYSTEM_CORE_CLOCK_=80000000L -D_SYSTEM_PCLK_DIVIDER_=1 -DARDUINO=10819 -DARDUINO_PROFFIEBOARD_V3 -DARDUINO_ARCH_STM32L4 -DSTM32L452xx -DPROFFIEBOARD_VERSION=3 -D__FPU_PRESENT=1 -march=armv7e-m -mthumb -mfloat-abi=hard -mfpu=fpv4-sp-d16 -mabi=aapcs -mslow-flash-data -fsingle-precision-constant -felide-constructors -ffast-math -DUSB_VID=0x1209 -DUSB_PID=0x6668 -DUSB_DID=0xffff "-DUSB_MANUFACTURER=\"hubbe.net\"" "-DUSB_PRODUCT=\"Proffieboard\"" -DUSB_TYPE=USB_TYPE_CDC_MSC_WEBUSB -DDOSFS_SDCARD=3 -DDOSFS_SFLASH=0 "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0/system/CMSIS/Include" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0/system/CMSIS/Device/ST/STM32L4xx/Include" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0/system/STM32L4xx/Include" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0\\cores\\stm32l4" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0\\variants\\STM32L452RE-ProffieboardV3" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0\\libraries\\Wire\\src" "C:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0\\libraries\\Wire\\src\\Wire.cpp" -o nul

Generating function prototypes...

"C:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\tools\\arm-none-eabi-gcc\\14-2-rel1-xpack/bin/arm-none-eabi-g++" -mcpu=cortex-m4 -mthumb -c -g -Os -w -std=gnu++11 -ffunction-sections -fdata-sections -fno-threadsafe-statics -nostdlib -fno-rtti -fno-exceptions -flto -fdevirtualize-at-ltrans -w -x c++ -E -CC -D_SYSTEM_CORE_CLOCK_=80000000L -D_SYSTEM_PCLK_DIVIDER_=1 -DARDUINO=10819 -DARDUINO_PROFFIEBOARD_V3 -DARDUINO_ARCH_STM32L4 -DSTM32L452xx -DPROFFIEBOARD_VERSION=3 -D__FPU_PRESENT=1 -march=armv7e-m -mthumb -mfloat-abi=hard -mfpu=fpv4-sp-d16 -mabi=aapcs -mslow-flash-data -fsingle-precision-constant -felide-constructors -ffast-math -DUSB_VID=0x1209 -DUSB_PID=0x6668 -DUSB_DID=0xffff "-DUSB_MANUFACTURER=\"hubbe.net\"" "-DUSB_PRODUCT=\"Proffieboard\"" -DUSB_TYPE=USB_TYPE_CDC_MSC_WEBUSB -DDOSFS_SDCARD=3 -DDOSFS_SFLASH=0 "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0/system/CMSIS/Include" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0/system/CMSIS/Device/ST/STM32L4xx/Include" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0/system/STM32L4xx/Include" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0\\cores\\stm32l4" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0\\variants\\STM32L452RE-ProffieboardV3" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0\\libraries\\Wire\\src" "C:\\Users\\tshea\\AppData\\Local\\Temp\\arduino_build_956945\\sketch\\ProffieOS.ino.cpp" -o "C:\\Users\\tshea\\AppData\\Local\\Temp\\arduino_build_956945\\preproc\\ctags_target_for_gcc_minus_e.cpp"

"C:\\Program Files (x86)\\Arduino\\tools-builder\\ctags\\5.8-arduino11/ctags" -u --language-force=c++ -f - --c++-kinds=svpf --fields=KSTtzns --line-directives "C:\\Users\\tshea\\AppData\\Local\\Temp\\arduino_build_956945\\preproc\\ctags_target_for_gcc_minus_e.cpp"

Compiling sketch...

"C:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\tools\\arm-none-eabi-gcc\\14-2-rel1-xpack/bin/arm-none-eabi-g++" -mcpu=cortex-m4 -mthumb -c -g -Os -w -std=gnu++11 -ffunction-sections -fdata-sections -fno-threadsafe-statics -nostdlib -fno-rtti -fno-exceptions -MMD -flto -fdevirtualize-at-ltrans -D_SYSTEM_CORE_CLOCK_=80000000L -D_SYSTEM_PCLK_DIVIDER_=1 -DARDUINO=10819 -DARDUINO_PROFFIEBOARD_V3 -DARDUINO_ARCH_STM32L4 -DSTM32L452xx -DPROFFIEBOARD_VERSION=3 -D__FPU_PRESENT=1 -march=armv7e-m -mthumb -mfloat-abi=hard -mfpu=fpv4-sp-d16 -mabi=aapcs -mslow-flash-data -fsingle-precision-constant -felide-constructors -ffast-math -DUSB_VID=0x1209 -DUSB_PID=0x6668 -DUSB_DID=0xffff "-DUSB_MANUFACTURER=\"hubbe.net\"" "-DUSB_PRODUCT=\"Proffieboard\"" -DUSB_TYPE=USB_TYPE_CDC_MSC_WEBUSB -DDOSFS_SDCARD=3 -DDOSFS_SFLASH=0 "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0/system/CMSIS/Include" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0/system/CMSIS/Device/ST/STM32L4xx/Include" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0/system/STM32L4xx/Include" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0\\cores\\stm32l4" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0\\variants\\STM32L452RE-ProffieboardV3" "-IC:\\Users\\tshea\\AppData\\Local\\Arduino15\\packages\\proffieboard\\hardware\\stm32l4\\4.6.0\\libraries\\Wire\\src" "C:\\Users\\tshea\\AppData\\Local\\Temp\\arduino_build_956945\\sketch\\ProffieOS.ino.cpp" -o "C:\\Users\\tshea\\AppData\\Local\\Temp\\arduino_build_956945\\sketch\\ProffieOS.ino.cpp.o"

In file included from C:\Users\tshea\OneDrive\Desktop\Lucky Sabers\ProffieOS\ProffieOS.ino:621:

C:\Users\tshea\OneDrive\Desktop\Lucky Sabers\ProffieOS\config\DerelictV3-FinalWill.h:315:18: error: cannot convert 'BladeBase*' to 'Preset*' in initialization

  315 |         SubBlade (8, 24, NULL),

      |         ~~~~~~~~~^~~~~~~~~~~~~

      |                  |

      |                  BladeBase*

Using library Wire at version 1.0 in folder: C:\Users\tshea\AppData\Local\Arduino15\packages\proffieboard\hardware\stm32l4\4.6.0\libraries\Wire 

exit status 1

Error compiling for board Proffieboard V3.

Config:


#ifdef CONFIG_TOP
#include "proffieboard_v3_config.h"
#define NUM_BLADES 7
#define NUM_BUTTONS 2
#define VOLUME 2500
const unsigned int maxLedsPerStrip = 177;
#define CLASH_THRESHOLD_G 3.5
#define ENABLE_AUDIO
#define ENABLE_MOTION
#define ENABLE_WS2811
#define ENABLE_SD
#define ENABLE_SERIAL
#define ENABLE_SSD1306
#define DISABLE_DIAGNOSTIC_COMMANDS
#define DISABLE_BASIC_PARSER_STYLES
#define SAVE_STATE
#define COLOR_CHANGE_DIRECT
#define IDLE_OFF_TIME 60 * 2 * 1000
#define FETT263_BATTLE_MODE_ALWAYS_ON
#define FETT263_MOTION_WAKE_POWER_BUTTON
#define FETT263_FORCE_PUSH_ALWAYS_ON
#define FETT263_FORCE_PUSH_LENGTH 3
#define FETT263_TWIST_ON
#define FETT263_TWIST_OFF
#define FETT263_SWING_ON
#define FETT263_SWING_ON_SPEED 600
#define NO_REPEAT_RANDOM
#define MOTION_TIMEOUT 60 * 3 * 1000 
#define FETT263_EFFECT_BATTERY_LEVEL
#define FETT263_SAY_BATTERY_PERCENT
#define FETT263_SAY_COLOR_LIST
#define FETT263_SAY_COLOR_LIST_CC
#define FETT263_HOLD_BUTTON_LOCKUP
#define FETT263_HOLD_BUTTON_OFF
#define FETT263_EDIT_MODE_MENU
#define ENABLE_ALL_EDIT_OPTIONS

// Max 20 characters
#define BLE_PASSWORD "your password"
// Max 32 characters.
#define BLE_NAME "Your Saber Name"
// Max 9 characters
#define BLE_SHORTNAME "Saber"

//Blade Summary
//1 = Main Blade
//2 = Inner Pixel Ring - Pixel PCB
//3 = Outer Pixel Ring - Pixel PCB
//4 = Underneath Marble (Crystal Chamber)
//5 = Behind Marble (Crystal Chamber)
//6 = Top Back Accent 
//7 = Bottom Back Accent (Derelict Inscription)

#endif

#ifdef CONFIG_PROP

#include "../props/saber_fett263_buttons.h"

#endif

#ifdef CONFIG_PRESETS
Preset presets[] = {

{ "Decay", "tracks/darkdeeds.wav",

StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Red,Rgb16<38402,0,0>>,Gradient<AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>,HumpFlicker<Blue,Cyan,50>,AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>>,Gradient<AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>,HumpFlicker<Blue,Cyan,50>>>,Pink>,Pink>,Pink,400>,600,400>>(),

StylePtr<Layers<RandomPerLEDFlicker<RgbArg<ALT_COLOR2_ARG,Rgb<247,2,2>>,Mix<Int<10560>,Black,RgbArg<ALT_COLOR2_ARG,Rgb<247,2,2>>>>,TransitionEffectL<TrConcat<TrInstant,HumpFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,40>,TrFade<1200>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL<TransitionEffect<AlphaL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,BrownNoiseFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,300>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_LIGHTNING_BLOCK,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,InOutTrL<TrConcat<TrFadeX<BendTimePowInvX<IgnitionTime<100>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,Red,TrFadeX<BendTimePowInvX<IgnitionTime<100>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,DarkOrange,TrFadeX<BendTimePowInvX<IgnitionTime<100>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,White,TrFadeX<BendTimePowInvX<IgnitionTime<100>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>>,TrConcat<TrFadeX<BendTimePowInvX<RetractionTime<100>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,White,TrFadeX<BendTimePowInvX<RetractionTime<100>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,DarkOrange,TrFadeX<BendTimePowInvX<RetractionTime<100>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Red,TrFadeX<BendTimePowInvX<RetractionTime<100>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<ALT_COLOR2_ARG,Rgb<247,2,2>>,TrWipe<1000>>>>,EffectSequence<EFFECT_POWERSAVE,AlphaL<Black,Int<16384>>,AlphaL<Black,Int<0>>>>>(),

StylePtr<Layers<RandomPerLEDFlicker<RgbArg<ALT_COLOR2_ARG,Rgb<247,2,2>>,RgbArg<ALT_COLOR_ARG,Rgb<98,98,71>>>,TransitionEffectL<TrConcat<TrInstant,HumpFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,40>,TrFade<1200>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL<TransitionEffect<AlphaL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,BrownNoiseFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,300>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_LIGHTNING_BLOCK,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,InOutTrL<TrConcat<TrFadeX<BendTimePowInvX<IgnitionTime<100>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,Red,TrFadeX<BendTimePowInvX<IgnitionTime<100>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,DarkOrange,TrFadeX<BendTimePowInvX<IgnitionTime<100>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,White,TrFadeX<BendTimePowInvX<IgnitionTime<100>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>>,TrConcat<TrFadeX<BendTimePowInvX<RetractionTime<100>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,White,TrFadeX<BendTimePowInvX<RetractionTime<100>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,DarkOrange,TrFadeX<BendTimePowInvX<RetractionTime<100>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Red,TrFadeX<BendTimePowInvX<RetractionTime<100>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>>,TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,TrCenterWipe<500>>>>,EffectSequence<EFFECT_POWERSAVE,AlphaL<Black,Int<16384>>,AlphaL<Black,Int<0>>>>>(),

StylePtr<Layers<RandomPerLEDFlicker<RgbArg<ALT_COLOR2_ARG,Rgb<247,2,2>>,RgbArg<ALT_COLOR_ARG,Rgb<98,98,71>>>,TransitionEffectL<TrConcat<TrInstant,HumpFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,40>,TrFade<1200>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL<TransitionEffect<AlphaL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,BrownNoiseFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,300>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_LIGHTNING_BLOCK,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,InOutTrL<TrConcat<TrFadeX<BendTimePowInvX<IgnitionTime<100>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,Red,TrFadeX<BendTimePowInvX<IgnitionTime<100>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,DarkOrange,TrFadeX<BendTimePowInvX<IgnitionTime<100>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,White,TrFadeX<BendTimePowInvX<IgnitionTime<100>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>>,TrConcat<TrFadeX<BendTimePowInvX<RetractionTime<100>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,White,TrFadeX<BendTimePowInvX<RetractionTime<100>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,DarkOrange,TrFadeX<BendTimePowInvX<RetractionTime<100>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Red,TrFadeX<BendTimePowInvX<RetractionTime<100>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>>,TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,TrCenterWipe<500>>>>,EffectSequence<EFFECT_POWERSAVE,AlphaL<Black,Int<16384>>,AlphaL<Black,Int<0>>>>>(),

StylePtr<Layers<RandomPerLEDFlicker<RgbArg<ALT_COLOR2_ARG,Rgb<247,2,2>>,Mix<Int<10560>,Black,RgbArg<ALT_COLOR2_ARG,Rgb<247,2,2>>>>,TransitionEffectL<TrConcat<TrInstant,HumpFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,40>,TrFade<1200>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL<TransitionEffect<AlphaL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,BrownNoiseFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,300>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_LIGHTNING_BLOCK,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,InOutTrL<TrConcat<TrFadeX<BendTimePowInvX<IgnitionTime<100>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,Red,TrFadeX<BendTimePowInvX<IgnitionTime<100>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,DarkOrange,TrFadeX<BendTimePowInvX<IgnitionTime<100>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,White,TrFadeX<BendTimePowInvX<IgnitionTime<100>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>>,TrConcat<TrFadeX<BendTimePowInvX<RetractionTime<100>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,White,TrFadeX<BendTimePowInvX<RetractionTime<100>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,DarkOrange,TrFadeX<BendTimePowInvX<RetractionTime<100>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Red,TrFadeX<BendTimePowInvX<RetractionTime<100>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<ALT_COLOR2_ARG,Rgb<247,2,2>>,TrWipe<1000>>>>,EffectSequence<EFFECT_POWERSAVE,AlphaL<Black,Int<16384>>,AlphaL<Black,Int<0>>>>>(),

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"Decay"
}, 

{ "Executioner", "tracks/executioner.wav",

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}, 

{ "Spectral", "Spectral/tracks/musicalitybeats.wav",

StylePtr<Layers<
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"Spectral"
}, 

{ "ProximaCentauri", "tracks/kny-mix.wav",

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"peace"
}, 

{ "KRossguardv3", "KRossguardv3/Extras/Supreme_Leader_Kylo.wav",

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"unlight"
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{ "SenateMajority", "SenateMajority/tracks/Palpatheme.wav",

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StylePtr<Layers<Mix<LinearSectionF<Saw<Int<200>>,Int<3000>>,Black,RgbArg<ALT_COLOR2_ARG,Rgb<243,171,18>>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrInstant,TrInstant,Mix<LinearSectionF<Saw<Int<50>>,Int<3000>>,Black,RgbArg<PREON_COLOR_ARG,Rgb<243,154,53>>>>>>(),

StylePtr<Layers<TransitionLoop<Black,TrConcat<TrWipeIn<200>,RgbArg<ALT_COLOR2_ARG,Rgb<243,18,29>>,TrWipeIn<200>>>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,Remap<CenterDistF<EffectPosition<EFFECT_CLASH>>,Stripes<2000,-2000,Mix<Int<4096>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,White>,Mix<Int<2096>,Black,Mix<Int<4096>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,White>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL<TransitionEffect<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_LIGHTNING_BLOCK,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrConcat<TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,Red,TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,DarkOrange,TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,White,TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>>,TrConcat<TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,White,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,DarkOrange,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Red,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RgbArg<ALT_COLOR2_ARG,Rgb<243,18,29>>,TrWipeIn<1000>>>>>>(),

StylePtr<Layers<TransitionLoop<Black,TrConcat<TrWipeIn<200>,RgbArg<ALT_COLOR2_ARG,Rgb<243,18,29>>,TrWipeIn<200>>>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,Remap<CenterDistF<EffectPosition<EFFECT_CLASH>>,Stripes<2000,-2000,Mix<Int<4096>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,White>,Mix<Int<2096>,Black,Mix<Int<4096>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,White>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL<TransitionEffect<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_LIGHTNING_BLOCK,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<238,255,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrConcat<TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,Red,TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,DarkOrange,TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,White,TrFadeX<BendTimePowInvX<IgnitionTime<0>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>>,TrConcat<TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,White,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,DarkOrange,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Red,TrFadeX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RgbArg<ALT_COLOR2_ARG,Rgb<243,18,29>>,TrWipeIn<1000>>>>>>(),

"violence"
}, 

{ "Power", "tracks/Power.wav",
    &style_charging,
    &style_charging,
    &style_charging,
    &style_charging,
    &style_charging,
    &style_charging,
    &style_charging,
"power"
},
   
};

BladeConfig blades[] = {
{ 0,     
//Main Blade - 120 Pixels
	SubBlade (16, 137, WS281XBladePtr<138, blade2Pin, Color8::GRB, PowerPINS<bladePowerPin4, bladePowerPin5> >()),
//Pixel PCB - Inner Ring - 8 Pixels
	SubBlade (0, 7, NULL),
//Pixel PCB - Inner Ring - 8 Pixels
	SubBlade (8, 15, NULL), 
//Chamber Marble - 1 Pixel Under/5 Pixels behind
	SubBlade (0, 0, WS281XBladePtr<6, blade3Pin, Color8::GRB, PowerPINS<bladePowerPin6> >()),
    	SubBlade (1, 5, NULL),
//Chamber Cover - 5 Pixels
	WS281XBladePtr<5, blade4Pin, Color8::GRB, PowerPINS<bladePowerPin1> >(),
//Back Accent - Top Accent (8 pixels)
	SubBlade (0, 7, WS281XBladePtr<25, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >()),
//Back Accent - Bottom Accent  17 Pixels 
    	SubBlade (8, 24, NULL),
    CONFIGARRAY(presets) },
};
#endif

#ifdef CONFIG_BUTTONS
Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
Button AuxButton(BUTTON_AUX, auxPin, "aux");
#endif

The line numbers have changed because i had to delete some fonts to post it.

You have 8 blades defined in BladeConfig.
But NUM_BLADES 7
and 7 styles per preset.

Thank you. Yes i did realize that after posting this. Was coming back on to say i got it.