1 Button Multi Phase special abilities query

I am looking to build a multiphase style with 9 styles (1 default 8 phases).
Ideally each of the 8 special abilities selects a specific phase (1= move to Phase 1, etc )and there are only 8 ability slots listed in the style library.
Is it possible to add a 9th command to act as a reset to the default blade?
It’s going to be a simple style based build so I should be able to repurpose an existing command or 2 to ‘move to phase 0’ whilst on or off.
Any advice welcomed…

Why not just use “Next Phase” and “Previous Phase” Special Abilities?

Technically, if you can code you can modify the prop to do whatever you want but if it was me I’d just do something like:

  • Special Ability 1 = Next Phase
  • Special Ability 2 = Previous Phase
  • Special Ability 3 = Select Phase 0 (default)
  • Special Ability 4 = Select Random Phase - or - Select Phase 5 (to jump to middle) - or Select whatever Phase you want to use most often.

Then mirror for 5 ~ 8 so you can do same controls while OFF easily, if scrolling through and don’t want the blade to show the interim changes 5 through 8 are better. If you want to show the changes then use 1 ~ 4.

To me this will be much easier, no need to modify anything and you don’t need to memorize 9 controls to get to what you want.

If you’re set on modifying the prop, you’re free to do so but you’ll need to troubleshoot and test to make sure you don’t impact other controls.

Blade on transition is key for this one but it’s based around a White blade base and 4 specific colour alts with a second ‘intense/overdrive’ style for each so i would still need to assign more abilities to Mode On buttons .
I have been able to build in Special Ability 9 and get it to compile (duplicated the entire proffieOS folder to keep the originals safe and at hand) but i need to build the Alt folders before i can flash and test it.
Coding a button set up is the next issue; to keep it ‘simple’ i was hoping to use the same setup you built for 1 button but with an additional ‘click’ so;
Click, press down and turn right whilst on with the same parallel/up/down coding we spoke about before.
If I can get that to work I’ve only got to borrow a button from a function i won’t be using for Special ability 9/reset.

I do not believe there’s a way to do that currently in the controls.