/* This configuration file was generated by ProffieConfig 1.6.6, created by Ryryog25. The tool can be found here: https://github.com/ryryog25/ProffieConfig/wiki/ProffieConfig ProffieConfig is an All-In-One utility for managing your Proffieboard. */ #ifdef CONFIG_TOP #include "proffieboard_v2_config.h" const unsigned int maxLedsPerStrip = 144; #define ENABLE_AUDIO #define ENABLE_WS2811 #define ENABLE_SD #define ENABLE_MOTION #define SHARED_POWER_PINS #define MOTION_TIMEOUT 15 * 60 * 1000 #define IDLE_OFF_TIME 15 * 60 * 1000 #define PLI_OFF_TIME 2 * 60 * 1000 #define DISABLE_BASIC_PARSER_STYLES #define NUM_BUTTONS 1 #define CLASH_THRESHOLD_G 3.000000 #define DISABLE_TALKIE #define VOLUME 1500 #define DISABLE_DIAGNOSTIC_COMMANDS #define SAVE_VOLUME #define ORIENTATION ORIENTATION_FETS_TOWARDS_BLADE #define SAVE_COLOR_CHANGE #define SAVE_PRESET #define NUM_BLADES 1 #define FETT263_MULTI_PHASE #define FETT263_QUICK_SELECT_ON_BOOT #define FETT263_SWING_ON_SPEED 500 #define FETT263_SWING_ON #define FETT263_USE_BC_MELT_STAB #define FETT263_THRUST_ON_NO_BM #define FETT263_CIRCULAR_VOLUME_MENU #define FETT263_SAY_COLOR_LIST #define FETT263_CLASH_STRENGTH_SOUND #define FETT263_MOTION_WAKE_POWER_BUTTON #define FETT263_EDIT_MODE_MENU #define FETT263_DUAL_MODE_SOUND #define FETT263_TWIST_ON #define FETT263_TWIST_ON_NO_BM #define FETT263_SAY_BATTERY_VOLTS #define FETT263_THRUST_ON #define FETT263_BM_CLASH_DETECT 4.000000 #define FETT263_MAX_CLASH 16 #define FETT263_LOCKUP_DELAY 200 #define FETT263_HOLD_BUTTON_OFF #define FETT263_SAY_COLOR_LIST_CC #define FETT263_QUOTE_PLAYER_START_ON #define FETT263_FORCE_PUSH #define FETT263_FORCE_PUSH_LENGTH 5 #define FETT263_CIRCULAR_DIM_MENU #define FETT263_BM_DISABLE_OFF_BUTTON #define FETT263_TWIST_OFF #define ENABLE_ALL_EDIT_OPTIONS #define COLORWHEEL_ZOOM #define COLOR_CHANGE_DIRECT #define FETT263_POWER_LOCK #define FETT263_SAY_BATTLE_PERCENT #endif #ifdef CONFIG_PROP #include "../props/saber_fett263_buttons.h" #endif #ifdef CONFIG_PRESETS Preset blade_in[] = { { "Ani-Mation;common", "tracks/BattleOfHeros.wav", StylePtr,RotateColorsX>>,AlphaL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,LockupTrL,Bump,Scale,Int<10000>,Int<30000>>,Int<10000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat>,TrConcat>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Scale,Int<100>,Int<400>>,Int<400>>,SimpleClashL,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "Ani-Mation"}, { "Obi EP3;common", "tracks/SUNSET.wav", StylePtr,RotateColorsX>>,AlphaL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,LockupTrL,Bump,Scale,Int<10000>,Int<30000>>,Int<10000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat>,TrConcat>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Scale,Int<100>,Int<400>>,Int<400>>,SimpleClashL,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "Obi"}, { "Dmaul;common", "tracks/hellstyle.wav", StylePtr,RotateColorsX>>,AlphaL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,LockupTrL,Bump,Scale,Int<10000>,Int<30000>>,Int<10000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat>,TrConcat>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Scale,Int<100>,Int<400>>,Int<400>>,SimpleClashL,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Rgb<255,200,0>,DarkOrange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "Dmaul"}, { "THE BEGGINER;common", "tracks/The Sacred Jedi Texts.wav", StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,Mix,Int<4000>,Int<10000>>>,RgbArg>,Stripes<12000,-400,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,RgbArg>>,TransitionEffectL,TrFade<300>>,AudioFlickerL>>,TrFade<300>>,EFFECT_FORCE>,TransitionEffectL>,TrInstant>,RgbArg>,TrFade<1000>>,EFFECT_IGNITION>,TransitionEffectL>,TrInstant>,RgbArg>,TrFade<1000>>,EFFECT_RETRACTION>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Scale,Int<14000>,Int<18000>>>>,AudioFlickerL>>,BrownNoiseFlickerL>,Int<200>>>,TrConcat>,TrFade<400>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>,TransitionEffectL,Int<8192>>>,AlphaL,SmoothStep,Int<-2000>>>,TrFadeX,Int<8192>>>,AlphaL,SmoothStep,Int<-3000>>>,TrFadeX,Int<8192>>>,AlphaL,SmoothStep,Int<-4000>>>,TrFadeX,Int<8192>>>>,EFFECT_PREON>,TransitionEffectL>,TrJoin,TrInstant>,AlphaL>,SmoothStep,Int<-2000>>>,TrSmoothFadeX,Int<200>>,WavLen,Int<4000>>>>,EFFECT_POSTOFF>>>(), "THE"}, { "L-Skywalker;common", "tracks/hanszimmer.wav", StylePtr,RotateColorsX>>,AlphaL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,LockupTrL,Bump,Scale,Int<10000>,Int<30000>>,Int<10000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat>,TrConcat>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Scale,Int<100>,Int<400>>,Int<400>>,SimpleClashL,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "L-Skywalker"}, { "Emperor;common", "tracks/uranus.wav", StylePtr,RotateColorsX>>,AlphaL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,LockupTrL,Bump,Scale,Int<10000>,Int<30000>>,Int<10000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat>,TrConcat>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Scale,Int<100>,Int<400>>,Int<400>>,SimpleClashL,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Rgb<255,200,0>,DarkOrange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "Emperor"}, { "Angelic Plazma;common", "tracks/Angelic Plazma.wav", StylePtr,RotateColorsX>>,AlphaL>,LockupTrL,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat>,TrConcat,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<1000>>,Stripes<1500,2000,White,DeepSkyBlue>,Stripes<1500,-2500,White,DeepSkyBlue>>,Int<18000>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,AlphaL>,Int<1000>,Int<4000>>,Int<-4000>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveBlastWaveL,Int<100>,Int<300>,Scale,Int<4000>,Int<26000>>,Int<6000>,EFFECT_CLASH>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "Angelic"}, { "DSR;common", "tracks/Dark Path.wav", StylePtr,RotateColorsX>,RotateColorsX>,RotateColorsX>>,Stripes<3000,3000,RotateColorsX,RotateColorsX>,RotateColorsX>,RotateColorsX>>,3000>,AlphaL,Black>,White,RotateColorsX,White>,SwingSpeed<600>>,LockupTrL,Bump,Scale,Int<10000>,Int<30000>>,Int<10000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat>,TrConcat>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,EffectSequence,Scale,Int<100>,Int<400>>,Int<400>>,LocalizedClashL,ResponsiveBlastWaveL,Int<500>,Int<200>>,Scale,Int<100>,Int<400>>>,BlastL,ResponsiveBlastFadeL,Int<6000>,Int<12000>>,Scale,Int<400>,Int<100>>>,ResponsiveBlastL,Int<400>,Int<100>>,Scale,Int<200>,Int<100>>,Scale,Int<400>,Int<200>>>>,ResponsiveBlastWaveL,Int<100>,Int<300>,Scale,Int<10000>,Int<30000>>,Int<10000>,EFFECT_CLASH>,TransitionEffectL,Black>,BrownNoiseFlicker,200>,RandomPerLEDFlicker,Rgb<30,30,30>>>,TrFade<800>>,EFFECT_IGNITION>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Rgb<255,200,0>,DarkOrange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeInSparkTip,Black>,TransitionEffectL,Int<2000>,Int<1000>>,BrownNoiseFlicker,100>,RandomPerLEDFlicker,Rgb<50,50,50>>,BrownNoiseFlicker,RotateColorsX,RotateColorsX>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelay<6000>>,EFFECT_PREON>>>(), "DSR"}, { "ThePrize;common", "tracks/The Highlander Theme.wav", StylePtr>,Black,20>,RotateColorsX>,BrownNoiseFlicker>,70>,RotateColorsX>>,RotateColorsX>,0,5,FireConfig<2,3000,0>,FireConfig<2,3000,0>,FireConfig<2,3000,0>,FireConfig<2,3000,0>>,TransitionEffectL,RotateColorsX>,TrDelay<1000>,RotateColorsX>,TrFade<800>>,EFFECT_FORCE>,AlphaL>,Black>,White,RotateColorsX>,White>,SwingSpeed<600>>,LockupTrL,Bump,Scale,Int<10000>,Int<30000>>,Int<10000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat>,TrConcat,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<1000>>,Stripes<1500,2000,White,Rgb<100,100,150>>,Stripes<1500,-2500,White,Rgb<100,100,150>>>,Int<18000>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,AlphaL>,Int<1000>,Int<4000>>,Int<-4000>>>,MultiTransitionEffectL,RandomPerLEDFlickerL,TrDelay<1000>,RandomPerLEDFlickerL,TrFade<500>>,EFFECT_STAB>,AlphaL,Int<26000>>,MultiTransitionEffectL,BrownNoiseFlickerL>,TrWipeIn<200>>,EFFECT_STAB>,MultiTransitionEffectL,BrownNoiseFlickerL>,TrWipe<200>>,EFFECT_STAB>>,Int<32768>>, ResponsiveBlastWaveL,Scale,Int<100>,Int<400>>>, ResponsiveBlastWaveL,Int<100>,Int<300>,Scale,Int<10000>,Int<30000>>,Int<10000>,EFFECT_CLASH>, AlphaL>,Int<22000>,Int<40000>>,Int<22000>>>, LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>, LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>, InOutTrL,TrWipeIn<500>>,TransitionEffectL>,Int<30>>,SmoothStep>,Int<1000>,Int<4000>>,Int<-4000>>>,TrDelay<2000>>,EFFECT_RETRACTION>,TransitionEffectL,Int<2000>,Int<1000>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>,RotateColorsX,RotateColorsX>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelay<6000>>,EFFECT_PREON>>>(), "ThePrize"}, { "Sebulba;common", "tracks/sebulba.wav", StylePtr>,RotateColorsX>,RotateColorsX>,RotateColorsX>,RotateColorsX>>, AlphaL,Pulsing,Black,800>>,SwingSpeed<600>>,LockupTrL,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>, Scale,Int<14000>,Int<18000>>>>, AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat>,TrConcat>,SaberBase::LOCKUP_NORMAL>, ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>, AlphaL>,Int<1000>,Int<4000>>,Int<-4000>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Scale,Int<100>,Int<400>>,Int<400>>, ResponsiveClashL,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,TransitionEffectL>,40>,TrFade<1200>>, EFFECT_RETRACTION>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep, Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeInSparkTip,Black>,TransitionEffectL,Int<10000>>>,TrFade<3000>, AlphaL,Int<8000>>>,TrFade<3000>,AlphaL,Int<6000>>>,TrFade<2000>>,EFFECT_RETRACTION>,TransitionEffectL,Int<2000>,Int<1000>>, BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>, RotateColorsX,RotateColorsX>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelay<6000>>,EFFECT_PREON>>>(), "Sebulba"}, { "STARGATE;common", "tracks/Stargate.wav", StylePtr>,TrConcat,Layers< Stripes<10000,100,RotateColorsX>,RotateColorsX>,RotateColorsX>>, AlphaL>,RotateColorsX>>,Int<16384>>>,TrDelayX>,Int<100>,Int<2000>>>>>, TransitionLoopL,RandomBlinkL,White>,TrWipe<200>,AlphaL>,TrDelayX>,Int<300>,Int<3000>>>>>>, AlphaL,Int<1>>,SwingSpeed<600>>, LockupTrL,Bump,Scale,Int<10000>,Int<30000>>,Int<10000>>,Scale,Int<14000>,Int<18000>>>>, AlphaL,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<20000>>>>,TrConcat>,TrConcat,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<1000>>,Stripes<1500,2000,White,Rgb<100,100,150>>,Stripes<1500,-2500,White,Rgb<100,100,150>>>,Int<18000>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>, ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>, ResponsiveStabL, ResponsiveBlastL,Scale,Int<100>,Int<400>>>, ResponsiveBlastWaveL,Int<100>,Int<300>,Scale,Int<10000>,Int<30000>>,Int<10000>,EFFECT_CLASH>, TransitionEffectL,Black>,BrownNoiseFlicker,200>,RandomPerLEDFlicker,Rgb<30,30,30>>>,TrFade<800>>,EFFECT_IGNITION>, LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>, LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>, InOutTrL,TrWipeIn<3000>>, TransitionEffectL,AlphaL>,Bump,Int<10000>>>,TrFade<5000>,AlphaL,Bump,Int<15000>>>,TrFade<3000>,StrobeL,Int<1>>,TrBoing<1000,1>>,EFFECT_PREON>>>(), "Stargate"}, { "(Heavy);common", "tracks/stop-screaming.wav", StylePtr,TrInstant,StaticFire>,Mix,Black,RgbArg>>,0,2,0,2000,5>,StaticFire>,RgbArg>,0,2,0,2000,5>,StaticFire,Rgb<60,0,0>,0,2,0,2000,5>,StaticFire>,Mix,Black,RgbArg>>,0,3,2,3000,10>,StaticFire>,RgbArg>,0,3,2,3000,10>,StaticFire,Rgb<60,0,0>,0,3,2,3000,10>>, ColorSelect,TrInstant,AlphaL>,Int<0>>,AlphaL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,AlphaL>,SwingSpeed<600>>,TransitionEffectL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,TrDelay<30000>>,EFFECT_FORCE>,TransitionEffectL>,SwingSpeed<600>>,TrDelay<30000>>,EFFECT_FORCE>>, TransitionEffectL,TrInstant,TrConcat,TrInstant>,Stripes<3000,-3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFadeX>>,TrConcat,TrInstant>,RgbArg>,TrFadeX>>,TrConcat,TrInstant>,AudioFlickerL>>,TrFadeX>>>,EFFECT_IGNITION>, TransitionEffectL,TrInstant,TrConcat>,40>,TrDelayX>>,TrConcat>,TrDelayX>>>,EFFECT_RETRACTION>, LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<16000>>>,TrConcat,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL>,Mix,Black,RgbArg>>>,Bump< Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat>,TrSelect,Int<20000>>,Int<1>,Int<0>>,TrWaveX>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSparkX,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>> ,Stripes<1200,-3600,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Int<30>,Scale,SwingSpeed<600>>,Int<100>,Int<400>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>, ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>, EffectSequence>,BlastF<200,200>>,TrFade<300>>,EFFECT_BLAST>,ResponsiveBlastL>,Int<400>,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveBlastWaveL>,Scale,Int<500>,Int<200>>,Scale,Int<100>,Int<400>>>,ResponsiveBlastFadeL>,Scale,Int<6000>,Int<12000>>,Scale,Int<400>,Int<100>>>,ResponsiveBlastL>,Scale,Int<400>,Int<100>>,Scale,Int<200>,Int<100>>,Scale,Int<400>,Int<200>>>>, Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,ResponsiveBlastWaveL>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>,EFFECT_CLASH>>, LockupTrL>,Int<300>>,SmoothStep,Int<2000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>, LockupTrL,Int<0>>,StaticFire,OrangeRed,DarkOrange>,Mix,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep,Int<6000>>>,TrConcat,AlphaL,Int<8000>>>,TrExtend<2000,TrFade<300>>,AlphaL,Red,Orange>,SmoothStep,Int<8000>>>,TrFade<3000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>, InOutTrL,TrWipeX>,TrWipeInX>,TrColorCycleX>,TrWipeSparkTipX>,IgnitionTime<300>>,TrCenterWipeX,Int<16384>>,TrCenterWipeInX,Int<16384>>>,TrSelect,TrWipeInX>,TrWipeX>,TrColorCycleX>,TrWipeInSparkTipX>,RetractionTime<0>>,TrCenterWipeInX,Int<16384>>,TrCenterWipeX,Int<16384>>>,RotateColorsX>, TransitionEffectL,TrInstant,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat>,Black>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat,WavLen>>,AlphaL>,10>,SmoothStep,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,15>,SmoothStep,IntArg>,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,20>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>,5>,AlphaL>,Int<100>>,SmoothStep,Int<-4000>>>,TrBoingX,WavLen>,3>,Black,TrBoingX,WavLen>,3>,AlphaL>,Int<200>>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>>,AlphaL>,Int<800>>,SmoothStep,Int<-4000>>>,TrDelayX,WavLen>>>>,EFFECT_PREON>, TransitionEffectL,AlphaL,Bump>>,TrFade<1000>>,EFFECT_BATTERY_LEVEL> >>(), "(Heavy)"}, { "ElectricEssence;common", "tracks/Thor.wav", StylePtr,TrInstant,TransitionLoop>,TrConcat,Layers,Black,RgbArg>>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>,AlphaL>,Mix,Black,RgbArg>>>,Int<16384>>>,TrDelayX>,Int<100>,Int<2000>>>>>,Layers>,TrConcat,Layers,Black,RgbArg>>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>,AlphaL>,Mix,Black,RgbArg>>>,Int<16384>>>,TrDelayX>,Int<100>,Int<2000>>>>>,TransitionLoopL,RandomBlinkL,White>,TrJoin>,Int<300>,Int<3000>>>,TrWipe<200>>>>>>,AlphaL>,SmoothStep,Int<-6000>>>,AlphaL,Scale,Int<1>>,Int<32000>>,ThresholdPulseF,Int<0>>,Int<150>,Int<32000>>,Int<8000>>,Int<32000>>>,Int<30000>,Int<3000>>,Int<-1200>,Int<-4000>>,RgbArg>,Mix,Black,RgbArg>>,Mix,RgbArg>,White>>,Int<50>>,SmoothStep,Int<0>>,Int<150>,Int<32000>>,Int<18000>>,Int<0>,ThresholdPulseF,Int<0>>,Int<150>,Int<32000>>,Int<20>,Int<200>>,Int<1>>,Int<32000>>>,ThresholdPulseF,Int<0>>,Int<150>,Int<32000>>,Int<8000>>,Int<32000>>,Int<42000>,Int<1500>>,Int<-8000>>>,TransitionEffectL>,40>,TrFade<1200>>,EFFECT_IGNITION>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL>,Bump,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>,Remap,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg>,Mix,Black,RgbArg>>>>,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>>,EFFECT_BLAST>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Scale,Int<14000>,Int<18000>>>>,AudioFlickerL>>,BrownNoiseFlickerL>,Int<200>>>,TrConcat>,TrFade<400>>,TrSparkX,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,Stripes<1200,-3600,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Int<30>,Scale,SwingSpeed<600>>,Int<50>,Int<200>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrFade<300>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL,Int<6553>>>,RandomBlink<30000,RgbArg>,Black>,TrJoin,Int<19660>>>,TrWipeInX,Int<6553>>>>,Mix>,IntArg,Sum,IntArg>>,Int<-3000>>,Black,RgbArg>>,TrWipeX,Int<19660>>>>,TrWipeInSparkTipX>,RetractionTime<0>>,Black>,TransitionEffectL>,Int<200>,Int<500>,Int<32768>>>,TrDelayX,Int<6144>>>,TransitionLoopL>,Int<300>,Int<300>,Int<32768>>>,TrDelayX,Int<8192>>>,TransitionLoopL>,Int<400>,Int<100>,Int<32768>>>,TrDelayX,Int<12288>>>,AlphaL>,SmoothStep,Int<-4000>>>,TrBoingX,Int<6144>>,5>>,EFFECT_PREON>,TransitionEffectL,Int<-4000>>>,TrFadeX,Int<200>>,WavLen,Int<4000>>,Int<10923>>>,AlphaL,Int<-4000>>>,TrFadeX,Int<200>>,WavLen,Int<4000>>,Int<10923>>>,AlphaL,Int<-2000>>>,TrFadeX,Int<200>>,WavLen,Int<4000>>,Int<10923>>>>,EFFECT_POSTOFF>>>(), "ElectricEssence"}, { "Jurassic;common", "tracks/Jurassic Park.wav", StylePtr,RotateColorsX>, AlphaL,Black>,White,RotateColorsX,White>,SwingSpeed<600>>, LockupTrL,Bump,Scale,Int<10000>,Int<30000>>,Int<10000>>,Scale,Int<14000>,Int<18000>>>>, AlphaL,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat>,TrConcat,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<1000>>,Stripes<1500,2000,White,Red>,Stripes<1500,-2500,White,Red>>,Int<18000>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>, ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>, AlphaL>,Int<1000>,Int<4000>>,Int<-4000>>>, ResponsiveStabL, ResponsiveBlastL,Scale,Int<100>,Int<400>>>, ResponsiveBlastWaveL,Int<100>,Int<300>,Scale,Int<10000>,Int<30000>>,Int<10000>,EFFECT_CLASH>, TransitionEffectL,Black>,BrownNoiseFlicker,200>,RandomPerLEDFlicker,Rgb<30,30,30>>>,TrFade<800>>,EFFECT_IGNITION>, LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>, LockupTrL,Rgb<255,200,0>,DarkOrange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>, InOutTrL,TrWipeInSparkTip>, TransitionEffectL,Int<2000>,Int<1000>>,BrownNoiseFlicker,100>,RandomPerLEDFlicker,Rgb<50,50,50>>,BrownNoiseFlicker,RotateColorsX,RotateColorsX>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelay<2000>>,EFFECT_PREON>>>(), "Jurassic"}, { "JUMPBIKE;common", "tracks/Endor.wav", StylePtr,RotateColorsX>>, TransitionEffectL,AudioFlickerL>>,TrDelay<30000>,AudioFlickerL>>,TrFade<800>>,EFFECT_FORCE>, AlphaL,RotateColorsX>,Pulsing>,Black,800>>,SwingSpeed<600>>, LockupTrL,Bump,Scale,Int<10000>,Int<30000>>,Int<10000>>,Scale,Int<14000>,Int<18000>>>>, AlphaL,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat>,TrConcat,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<1000>>,Stripes<1500,2000,White,Green>,Stripes<1500,-2500,White,Green>>,Int<18000>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>, ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>, AlphaL>,Int<1000>,Int<4000>>,Int<-4000>>>, ResponsiveStabL, ResponsiveBlastL>,Int<400>,Scale,Int<100>,Int<400>>>, ResponsiveClashL,Scale,Int<10000>,Int<30000>>,Int<10000>,Int<20000>>, TransitionEffectL,TrFade<800>>,EFFECT_IGNITION>, TransitionEffectL,TrFade<1500>>,EFFECT_RETRACTION>, LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>, LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>, InOutTrL,TrWipeInSparkTip>, TransitionEffectL,AlphaL,Bump,Int<4000>>>,TrFade<2950>,AlphaL,Bump,Int<5000>>>,TrFade<3000>,AlphaL,Bump,Int<6000>>>,TrBoing<1000,3>>,EFFECT_PREON>>>(), "JUMPBIKE"}, { "UnHinged;common", "tracks/mars.wav", /* © Fett263 Kylo Ren Film-Based Unstable (Primary Blade) OS6 Style Effects = Ignition Effect Options: Default (0): Standard Ignition, 1: Wipe In, 2: Cycle Up, 3: SparkTip Ignition, 4: Center Out, 5: Center In Power Up Effect Options: Default (0): Disabled, 1: Unstable Power Up, 2: Bright Power Up , 3: AudioFlicker Power Up Retraction Effect Options: Default (0): Standard Retraction, 1: Run Up, 2: Cycle Down, 3: SparkTip Retraction 4: Split Retraction, 5: Center In Cool Down Effect Options: Default (0): Disabled, 1: Unstable Cool Down, 2: Bright Cool Down, 3: AudioFlicker Cool Down Preon Effect Options: Default(0): Disabled, 1: Faulty Ignition V1, 2: Faulty Ignition V2, 3: Overload, 4: Erratic, 5: Pulsing Swing Effect: Default (0): Disabled, 1: Enhanced Bright Swing, 2: Bright Swing, 3: Force Boost Enhanced Bright Swing, 4: Force Boost Bright Swing Lockup Effect: Intensity Lockup Lightning Block Effect: Responsive Lightning Block Drag Effect: Standard Drag Melt Effect: Intensity Melt Blast Effect: Multi-Blast (Sequence) Clash Effect: Real Clash Battery Level: % Blade - Red to Green */StylePtr>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>,300>,Mix,Black,RgbArg>>,0,6,10,1000,2>, ColorSelect,TrInstant,AlphaL>,Int<0>>,AlphaL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,AlphaL>,SwingSpeed<600>>,TransitionEffectL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,TrDelay<30000>>,EFFECT_FORCE>,TransitionEffectL>,SwingSpeed<600>>,TrDelay<30000>>,EFFECT_FORCE>>, TransitionEffectL,TrInstant,TrConcat,TrInstant>,Stripes<3000,-3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFadeX>>,TrConcat,TrInstant>,RgbArg>,TrFadeX>>,TrConcat,TrInstant>,AudioFlickerL>>,TrFadeX>>>,EFFECT_IGNITION>, TransitionEffectL,TrInstant,TrConcat>,40>,TrDelayX>>,TrConcat>,TrDelayX>>>,EFFECT_RETRACTION>, LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<16000>>>,TrConcat,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL>,Mix,Black,RgbArg>>>,Bump< Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat>,TrSelect,Int<20000>>,Int<1>,Int<0>>,TrWaveX>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSparkX,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>> ,Stripes<1200,-3600,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Int<30>,Scale,SwingSpeed<600>>,Int<100>,Int<400>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>, ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>, EffectSequence>,BlastF<200,200>>,TrFade<300>>,EFFECT_BLAST>,ResponsiveBlastL>,Int<400>,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveBlastWaveL>,Scale,Int<500>,Int<200>>,Scale,Int<100>,Int<400>>>,ResponsiveBlastFadeL>,Scale,Int<6000>,Int<12000>>,Scale,Int<400>,Int<100>>>,ResponsiveBlastL>,Scale,Int<400>,Int<100>>,Scale,Int<200>,Int<100>>,Scale,Int<400>,Int<200>>>>, Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,ResponsiveBlastWaveL>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>,EFFECT_CLASH>>, LockupTrL>,Int<300>>,SmoothStep,Int<2000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>, LockupTrL,Int<0>>,StaticFire,OrangeRed,DarkOrange>,Mix,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep,Int<6000>>>,TrConcat,AlphaL,Int<8000>>>,TrExtend<2000,TrFade<300>>,AlphaL,Red,Orange>,SmoothStep,Int<8000>>>,TrFade<3000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>, InOutTrL,TrWipeX>,TrWipeInX>,TrColorCycleX>,TrWipeSparkTipX>,IgnitionTime<300>>,TrCenterWipeX,Int<16384>>,TrCenterWipeInX,Int<16384>>>,TrSelect,TrWipeInX>,TrWipeX>,TrColorCycleX>,TrWipeInSparkTipX>,RetractionTime<0>>,TrCenterWipeInX,Int<16384>>,TrCenterWipeX,Int<16384>>>,RotateColorsX>, TransitionEffectL,TrInstant,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat>,Black>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat,WavLen>>,AlphaL>,10>,SmoothStep,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,15>,SmoothStep,IntArg>,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,20>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>,5>,AlphaL>,Int<100>>,SmoothStep,Int<-4000>>>,TrBoingX,WavLen>,3>,Black,TrBoingX,WavLen>,3>,AlphaL>,Int<200>>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>>,AlphaL>,Int<800>>,SmoothStep,Int<-4000>>>,TrDelayX,WavLen>>>>,EFFECT_PREON>, TransitionEffectL,AlphaL,Bump>>,TrFade<1000>>,EFFECT_BATTERY_LEVEL>>>(), "UnHinged"}, { "ULTRON;common", "tracks/The Avengers.wav", StylePtr,Scale>,Int<-1000>,Int<-5000>>,BrownNoiseFlicker,Black,100>,Strobe,RotateColorsX>,RotateColorsX>>,RotateColorsX>,0,5,FireConfig<3,3000,0>,FireConfig<3,3000,0>,FireConfig<3,3000,0>,FireConfig<3,3000,0>>, AlphaL,SwingSpeed<600>>, LockupTrL,Bump,Scale,Int<10000>,Int<30000>>,Int<10000>>,Scale,Int<14000>,Int<18000>>>>, AlphaL,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat>,TrConcat,TrWipeIn<100>>,White,TrJoinR,TrWipeIn<100>>>,SaberBase::LOCKUP_NORMAL>, ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>, ResponsiveStabL, ResponsiveBlastL,Scale,Int<100>,Int<400>>>, ResponsiveBlastWaveL,Int<100>,Int<300>,Scale,Int<10000>,Int<30000>>,Int<10000>,EFFECT_CLASH>, LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>, LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>, InOutTrL,TrWipeIn<500>>, TransitionEffectL,AlphaL,Bump,Int<4000>>>,TrFade<100>,AlphaL,Bump,Int<5000>>>,TrFade<100>,AlphaL,Bump,Int<6000>>>,TrBoing<1000,3>>,EFFECT_PREON>>>(), "ULTRON"}, { "RgueCmdr;common", "tracks/Vader.wav", StylePtr>,RotateColorsX,RotateColorsX>,RotateColorsX>,RotateColorsX>,LockupTrL,Bump,Scale,Int<10000>,Int<30000>>,Int<10000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat>,TrConcat>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Rgb<255,200,0>,DarkOrange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "RgueCmdr"}, { "SmthFuzz;common", "tracks/mercury.wav", StylePtr,Pulsing>,RotateColorsX,800>,RotateColorsX>,TransitionEffectL,RandomFlicker,RotateColorsX>>,TrDelay<30000>,RotateColorsX,TrFade<800>>,EFFECT_FORCE>,LockupTrL,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat>,TrConcat>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "SmthFuzz"}, { "SmthGrey;common", "tracks/mercury.wav", StylePtr>,Black,20>,RotateColorsX>,BrownNoiseFlicker>,70>,RotateColorsX>>,RotateColorsX>,0,5,FireConfig<2,3000,0>,FireConfig<2,3000,0>,FireConfig<2,3000,0>,FireConfig<2,3000,0>>,LockupTrL,Bump,Scale,Int<10000>,Int<30000>>,Int<10000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<20000>>>,TrFade<400>>,TrConcat>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "SmthGrey"}, { "SmthJedi;common", "tracks/SWANH.wav", StylePtr,RotateColorsX>>,AlphaL,Int<1>>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,LockupTrL,Bump,Scale,Int<10000>,Int<30000>>,Int<10000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat>,TrConcat>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Scale,Int<100>,Int<400>>,Int<400>>,SimpleClashL,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "SmthJedi"}, { "TthCrstl;common", "tracks/mars.wav", StylePtr,RotateColorsX>>,AlphaL>,Int<20>,Int<1>>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,LockupTrL,Bump,Scale,Int<10000>,Int<30000>>,Int<10000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat>,TrConcat>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Scale,Int<100>,Int<400>>,Int<400>>,SimpleClashL,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "TthCrstl"}, { "TeenysSF;common", "tracks/mercury.wav", StylePtr, WHITE), 300, 800> >(), "TeenysSF"}, { "BOBAS1E5MANDO;common", "tracks/mando.wav", StylePtr, WHITE), 300, 800> >(), "BOBAS1E5MANDO"}, { "FALLENORDERCALBUNDLE;common", "tracks/CalKestus.wav", /* © Fett263 Jedi Fallen Order - Cal Kestis (Primary Blade) OS6 Style Effects = Ignition Effect Options: Default (0): Standard Ignition, 1: Wipe In, 2: Cycle Up, 3: SparkTip Ignition, 4: Center Out, 5: Center In Power Up Effect Options: Default (0): Disabled, 1: Unstable Power Up, 2: Bright Power Up , 3: AudioFlicker Power Up Retraction Effect Options: Default (0): Standard Retraction, 1: Run Up, 2: Cycle Down, 3: SparkTip Retraction 4: Split Retraction, 5: Center In Cool Down Effect Options: Default (0): Disabled, 1: Unstable Cool Down, 2: Bright Cool Down, 3: AudioFlicker Cool Down Preon Effect Options: Default(0): Disabled, 1: Faulty Ignition V1, 2: Faulty Ignition V2, 3: Overload, 4: Erratic, 5: Pulsing Swing Effect: Default (0): Disabled, 1: Enhanced Bright Swing, 2: Bright Swing, 3: Force Boost Enhanced Bright Swing, 4: Force Boost Bright Swing Lockup Effect: Intensity Lockup Lightning Block Effect: Responsive Lightning Block Drag Effect: Standard Drag Melt Effect: Intensity Melt Blast Effect: Multi-Blast (Sequence) Clash Effect: Real Clash Battery Level: % Blade - Red to Green */StylePtr,Scale>,Int<-1600>,Int<-3200>>,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>,BrownNoiseFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>,300>,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>>,RgbArg>>, ColorSelect,TrInstant,AlphaL>,Int<0>>,AlphaL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,AlphaL>,SwingSpeed<600>>,TransitionEffectL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,TrDelay<30000>>,EFFECT_FORCE>,TransitionEffectL>,SwingSpeed<600>>,TrDelay<30000>>,EFFECT_FORCE>>, TransitionEffectL,TrInstant,TrConcat,TrInstant>,Stripes<3000,-3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFadeX>>,TrConcat,TrInstant>,RgbArg>,TrFadeX>>,TrConcat,TrInstant>,AudioFlickerL>>,TrFadeX>>>,EFFECT_IGNITION>, TransitionEffectL,TrInstant,TrConcat>,40>,TrDelayX>>,TrConcat>,TrDelayX>>>,EFFECT_RETRACTION>, LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<16000>>>,TrConcat,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL>,Mix,Black,RgbArg>>>,Bump< Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat>,TrSelect,Int<20000>>,Int<1>,Int<0>>,TrWaveX>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSparkX,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>> ,Stripes<1200,-3600,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Int<30>,Scale,SwingSpeed<600>>,Int<100>,Int<400>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>, ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>, EffectSequence>,BlastF<200,200>>,TrFade<300>>,EFFECT_BLAST>,ResponsiveBlastL>,Int<400>,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveBlastWaveL>,Scale,Int<500>,Int<200>>,Scale,Int<100>,Int<400>>>,ResponsiveBlastFadeL>,Scale,Int<6000>,Int<12000>>,Scale,Int<400>,Int<100>>>,ResponsiveBlastL>,Scale,Int<400>,Int<100>>,Scale,Int<200>,Int<100>>,Scale,Int<400>,Int<200>>>>, Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,ResponsiveBlastWaveL>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>,EFFECT_CLASH>>, LockupTrL>,Int<300>>,SmoothStep,Int<2000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>, LockupTrL,Int<0>>,StaticFire,OrangeRed,DarkOrange>,Mix,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep,Int<6000>>>,TrConcat,AlphaL,Int<8000>>>,TrExtend<2000,TrFade<300>>,AlphaL,Red,Orange>,SmoothStep,Int<8000>>>,TrFade<3000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>, InOutTrL,TrWipeX>,TrWipeInX>,TrColorCycleX>,TrWipeSparkTipX>,IgnitionTime<300>>,TrCenterWipeX,Int<16384>>,TrCenterWipeInX,Int<16384>>>,TrSelect,TrWipeInX>,TrWipeX>,TrColorCycleX>,TrWipeInSparkTipX>,RetractionTime<0>>,TrCenterWipeInX,Int<16384>>,TrCenterWipeX,Int<16384>>>,RotateColorsX>, TransitionEffectL,TrInstant,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat>,Black>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat,WavLen>>,AlphaL>,10>,SmoothStep,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,15>,SmoothStep,IntArg>,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,20>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>,5>,AlphaL>,Int<100>>,SmoothStep,Int<-4000>>>,TrBoingX,WavLen>,3>,Black,TrBoingX,WavLen>,3>,AlphaL>,Int<200>>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>>,AlphaL>,Int<800>>,SmoothStep,Int<-4000>>>,TrDelayX,WavLen>>>>,EFFECT_PREON>, TransitionEffectL,AlphaL,Bump>>,TrFade<1000>>,EFFECT_BATTERY_LEVEL>>>(), "FALLENORDERCALBUNDLE"} }; BladeConfig blades[] = { { 0, WS281XBladePtr<133, bladePin, Color8::GRB, PowerPINS>(), CONFIGARRAY(blade_in), "blade_in" } }; #endif #ifdef CONFIG_BUTTONS Button PowerButton(BUTTON_POWER, powerButtonPin, "pow"); #endif