/* * This configuration file was generated by ProffieConfig, created by Ryryog25. * ProffieConfig is an All-In-One utility for managing your Proffieboard. * https://proffieconfig.kafrenetrading.com/ * * Version: 1.8.8, Generator Version: 1.0.12 */ #ifdef CONFIG_TOP //PROFFIECONFIG ENABLE_WEBUSB //PROFFIECONFIG OS_VERSION 7.15 #include "proffieboard_v3_config.h" const unsigned int maxLedsPerStrip = 144; #define ENABLE_AUDIO #define ENABLE_MOTION #define ENABLE_WS2811 #define ENABLE_SD #define SHARED_POWER_PINS #define NUM_BLADES 1 #define NUM_BUTTONS 1 #define VOLUME 2500 #define BOOT_VOLUME 200 #define CLASH_THRESHOLD_G 4.5 #define PLI_OFF_TIME 60000 #define IDLE_OFF_TIME 60 * 1000 #define MOTION_TIMEOUT 60 * 1000 #define DISABLE_COLOR_CHANGE #define SAVE_VOLUME #define SAVE_PRESET #define SAVE_COLOR_CHANGE #define FILTER_CUTOFF_FREQUENCY 100 #define FILTER_ORDER 8 #define FEMALE_TALKIE_VOICE #define KILL_OLD_PLAYERS #define NO_REPEAT_RANDOM #define EXTRA_COLOR_BUFFER_SPACE 120 #define ENABLE_SPINS #define FETT263_SWING_ON_SPEED 500 #define FETT263_SPECIAL_ABILITIES #define FETT263_DISABLE_MULTI_BLAST #define FETT263_TWIST_OFF #define FETT263_TWIST_ON #define FETT263_SWING_ON_NO_BM #define FETT263_DISABLE_CHANGE_FONT #define FETT263_DISABLE_CHANGE_STYLE #define FETT263_TWIST_ON_NO_BM #define FETT263_SAY_BATTERY_PERCENT #define FETT263_SWING_ON #define FETT263_DISABLE_COPY_PRESET #define FETT263_MOTION_WAKE_POWER_BUTTON #endif #ifdef CONFIG_PROP #include "../props/saber_fett263_buttons.h" #endif #ifdef CONFIG_PRESETS Preset blade_in[] = { { ";common", "", /* * copyright Fett263 Rotoscope (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope * OS7.15 v3.214p * Single Style * Base Style: Hyper Responsive Rotoscope (Original Trilogy) * * Base Color: BaseColorArg (0) * * --Effects Included-- * Ignition Effect: Standard Ignition [Color: IgnitionColorArg] * Retraction Effect: Standard Retraction [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: * 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out * [Color: StabColorArg] * Stab Effect: Sparking Stab [Color: StabColorArg] * Interactive Blast: Single Blast - Default Level (Uses Style Option 2 for Editing): 500 ms * Interactive Blast requires blast.wav files in font. When Blast is triggered blast.wav will play, to deflect blast (blst.wav and visual effect) swing within 500ms of blaster sound ending. * Blast Effect: Blast Wave (Random) [Color: BlastColorArg] * Clash Effect: Real Clash V1 [Color: ClashColorArg] * Battery Level: Blade Location (Green to Red) * Display Volume: Blade Location [Color: BaseColorArg] * Power Save: 25% Increment * copyright Fett263 Rotoscope (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope * OS7.15 v3.214p * Single Style * Base Style: Hyper Responsive Rotoscope (Prequels) * * Base Color: BaseColorArg (0) * * --Effects Included-- * Ignition Effect: Standard Ignition [Color: IgnitionColorArg] * Retraction Effect: Standard Retraction [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: * 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out * [Color: StabColorArg] * Stab Effect: Sparking Stab [Color: StabColorArg] * Interactive Blast: Single Blast - Default Level (Uses Style Option 2 for Editing): 500 ms * Interactive Blast requires blast.wav files in font. When Blast is triggered blast.wav will play, to deflect blast (blst.wav and visual effect) swing within 500ms of blaster sound ending. * Blast Effect: Blast Wave (Random) [Color: BlastColorArg] * Clash Effect: Real Clash V1 [Color: ClashColorArg] * Battery Level: Blade Location (Green to Red) * Display Volume: Blade Location [Color: BaseColorArg] * Power Save: 25% Increment * copyright Fett263 Rotoscope (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope * OS7.15 v3.214p * Single Style * Base Style: Hyper Responsive Rotoscope (Prequels) * * Base Color: BaseColorArg (0) * * --Effects Included-- * Ignition Effect: Standard Ignition [Color: IgnitionColorArg] * Retraction Effect: Standard Retraction [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: * 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out * [Color: StabColorArg] * Stab Effect: Sparking Stab [Color: StabColorArg] * Interactive Blast: Single Blast - Default Level (Uses Style Option 2 for Editing): 500 ms * Interactive Blast requires blast.wav files in font. When Blast is triggered blast.wav will play, to deflect blast (blst.wav and visual effect) swing within 500ms of blaster sound ending. * Blast Effect: Blast Wave (Random) [Color: BlastColorArg] * Clash Effect: Real Clash V1 [Color: ClashColorArg] * Battery Level: Blade Location (Green to Red) * Display Volume: Blade Location [Color: BaseColorArg] * Power Save: 25% Increment * Saved from ProffieOS Style Editor: * https://fredrik.hubbe.net/lightsaber/style_editor.html * copyright Fett263 Rotoscope (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope * OS7.15 v3.215p * Single Style * Base Style: Hyper Responsive Rotoscope (Prequels) * * Base Color: BaseColorArg (0) * * --Effects Included-- * * Effect Reaction: Unstable Wave Slow, BaseColorArg, Type: Emitter, Direction: Normal, Duration: 200, Consecutive Effects to Max: 6 * Effect Reactions: ClashIgnition Effect: Standard Ignition [Color: IgnitionColorArg] * PowerUp Effect: Power Flash [Color: IgnitionColorArg] * Retraction Effect: Standard Retraction [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: * 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out * [Color: StabColorArg] * Stab Effect: AudioFlicker Stab [Color: StabColorArg] * Interactive Blast: Single Blast - Default Level (Uses Style Option 2 for Editing): 500 ms * Interactive Blast requires blast.wav files in font. When Blast is triggered blast.wav will play, to deflect blast (blst.wav and visual effect) swing within 500ms of blaster sound ending. * Blast Effect: Blast Wave (Random) [Color: BlastColorArg] * Clash Effect: Real Clash V1 [Color: ClashColorArg] * Battery Level: Blade Location (Green to Red) * Display Volume: Blade Location [Color: BaseColorArg] * Power Save: 25% Increment */ StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL,TrFade<150>>,EFFECT_IGNITION>,TransitionEffectL>,TrWipeIn<400>>,AlphaL>,SmoothStep,Int<16000>>>,TrFade<200>>,EFFECT_STAB>,TransitionEffectL,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker,Mix,Black,RgbArg>>,BrownNoiseFlicker,Mix,Black,RgbArg>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL,Mix,Black,RgbArg>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg,AlphaL,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,AudioFlicker,Blue>,50,1>,TrConcat,AlphaL,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat,TrFade<400>>>,LockupTrL>,BrownNoiseFlickerL,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG>,LockupTrL,RgbArg,RotateColorsX,RgbArg>>,Mix>,Black,Mix,RgbArg,RotateColorsX,RgbArg>>>,Mix,Black,Mix,RgbArg,RotateColorsX,RgbArg>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg,RotateColorsX,RgbArg>>,RotateColorsX,Mix,RgbArg,RotateColorsX,RgbArg>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>>,EffectSequence>,AlphaL>,AlphaL>,AlphaL>>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL>,AlphaL>,Bump>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(), "Anakin Skywalker" }, { ";common", "", /* * ProffieConfig Default Blue AudioFlicker * copyright Fett263 Rotoscope (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope * OS7.15 v3.212p * Single Style * Base Style: Hyper Responsive Rotoscope (Prequels) * * Base Color: BaseColorArg (0) * * --Effects Included-- * Ignition Effect: Standard Ignition [Color: IgnitionColorArg] * Retraction Effect: Cycle Down [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: * 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out * [Color: StabColorArg] * Stab Effect: Normal Stab [Color: StabColorArg] * Blast Effect: Blast Wave (Sound Based) [Color: BlastColorArg] * Clash Effect: Real Clash V1 [Color: ClashColorArg] * Battery Level: Blade Location (Green to Red) * Power Save: 25% Increment * copyright Fett263 Rotoscope (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope * OS7.15 v3.212p * Single Style * Base Style: Hyper Responsive Rotoscope (Prequels) * * Base Color: BaseColorArg (0) * * --Effects Included-- * Ignition Effect: Standard Ignition [Color: IgnitionColorArg] * Retraction Effect: Standard Retraction [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: * 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out * [Color: StabColorArg] * Stab Effect: Normal Stab [Color: StabColorArg] * Blast Effect: Blast Wave (Sound Based) [Color: BlastColorArg] * Clash Effect: Real Clash V1 [Color: ClashColorArg] * Battery Level: Blade Location (Green to Red) * Power Save: 25% Increment * copyright Fett263 Rotoscope (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope * OS7.15 v3.215p * Single Style * Base Style: Hyper Responsive Rotoscope (Prequels) * * Base Color: BaseColorArg (0) * * --Effects Included-- * * Effect Reaction: Unstable Wave Slow, BaseColorArg, Type: Emitter, Direction: Normal, Duration: 200, Consecutive Effects to Max: 6 * Effect Reactions: ClashIgnition Effect: Standard Ignition [Color: IgnitionColorArg] * PowerUp Effect: Power Flash [Color: IgnitionColorArg] * Retraction Effect: Standard Retraction [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: * 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out * [Color: StabColorArg] * Stab Effect: AudioFlicker Stab [Color: StabColorArg] * Blast Effect: Blast Wave (Random) [Color: BlastColorArg] * Clash Effect: Real Clash V1 [Color: ClashColorArg] * Battery Level: Blade Location (Green to Red) * Display Volume: Blade Location [Color: BaseColorArg] * Power Save: 25% Increment * Saved from ProffieOS Style Editor: * https://fredrik.hubbe.net/lightsaber/style_editor.html */ StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg,RgbArg,Mix,Black,RgbArg>,RgbArg,Mix,Black,RgbArg>>,RgbArg>,RgbArg>,TransitionEffectL,TrFade<150>>,EFFECT_IGNITION>,TransitionEffectL>,TrWipeIn<400>>,AlphaL>,SmoothStep,Int<16000>>>,TrFade<200>>,EFFECT_STAB>,TransitionEffectL,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker,Mix,Black,RgbArg>>,BrownNoiseFlicker,Mix,Black,RgbArg>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL,Mix,Black,RgbArg>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg,AlphaL,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,AudioFlicker,Blue>,50,1>,TrConcat,AlphaL,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat,TrFade<400>>>,LockupTrL>,BrownNoiseFlickerL,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG>,LockupTrL,RgbArg,RotateColorsX,RgbArg>>,Mix>,Black,Mix,RgbArg,RotateColorsX,RgbArg>>>,Mix,Black,Mix,RgbArg,RotateColorsX,RgbArg>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg,RotateColorsX,RgbArg>>,RotateColorsX,Mix,RgbArg,RotateColorsX,RgbArg>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>>,EffectSequence>,AlphaL>,AlphaL>,AlphaL>>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL>,AlphaL,Bump>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(), "Mace Windu" }, { ";common", "", /* * ProffieConfig Default Blue AudioFlicker * copyright Fett263 Rotoscope (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope * OS7.15 v3.214p * Single Style * Base Style: Hyper Responsive Rotoscope (Prequels) * * Base Color: BaseColorArg (0) * * --Effects Included-- * Ignition Effect: Standard Ignition [Color: IgnitionColorArg] * Retraction Effect: Standard Retraction [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: * 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out * [Color: StabColorArg] * Stab Effect: Sparking Stab [Color: StabColorArg] * Blast Effect: Blast Wave (Random) [Color: BlastColorArg] * Clash Effect: Real Clash V1 [Color: ClashColorArg] * Battery Level: Blade Location (Green to Red) * Display Volume: Blade Location [Color: BaseColorArg] * Power Save: 25% Increment * Saved from ProffieOS Style Editor: * https://fredrik.hubbe.net/lightsaber/style_editor.html * copyright Fett263 Rotoscope (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope * OS7.15 v3.215p * Single Style * Base Style: Hyper Responsive Rotoscope (Prequels) * * Base Color: BaseColorArg (0) * * --Effects Included-- * * Effect Reaction: Unstable Wave Slow, BaseColorArg, Type: Emitter, Direction: Normal, Duration: 200, Consecutive Effects to Max: 6 * Effect Reactions: ClashIgnition Effect: Standard Ignition [Color: IgnitionColorArg] * PowerUp Effect: Power Flash [Color: IgnitionColorArg] * Retraction Effect: Standard Retraction [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: * 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out * [Color: StabColorArg] * Stab Effect: AudioFlicker Stab [Color: StabColorArg] * Blast Effect: Blast Wave (Random) [Color: BlastColorArg] * Clash Effect: Real Clash V1 [Color: ClashColorArg] * Battery Level: Blade Location (Green to Red) * Display Volume: Blade Location [Color: BaseColorArg] * Power Save: 25% Increment */ StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg,RgbArg,Mix,Black,RgbArg>,RgbArg,Mix,Black,RgbArg>>,RgbArg>,RgbArg>,TransitionEffectL,TrFade<150>>,EFFECT_IGNITION>,TransitionEffectL>,TrWipeIn<400>>,AlphaL>,SmoothStep,Int<16000>>>,TrFade<200>>,EFFECT_STAB>,TransitionEffectL,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker,Mix,Black,RgbArg>>,BrownNoiseFlicker,Mix,Black,RgbArg>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL,Mix,Black,RgbArg>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg,AlphaL,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,AudioFlicker,Blue>,50,1>,TrConcat,AlphaL,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat,TrFade<400>>>,LockupTrL>,BrownNoiseFlickerL,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG>,LockupTrL,RgbArg,RotateColorsX,RgbArg>>,Mix>,Black,Mix,RgbArg,RotateColorsX,RgbArg>>>,Mix,Black,Mix,RgbArg,RotateColorsX,RgbArg>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg,RotateColorsX,RgbArg>>,RotateColorsX,Mix,RgbArg,RotateColorsX,RgbArg>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>>,EffectSequence>,AlphaL>,AlphaL>,AlphaL>>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL>,AlphaL,Bump>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(), "Yoda" }, { ";common", "", /* * ProffieConfig Default Blue AudioFlicker * copyright Fett263 Rotoscope (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope * OS7.15 v3.212p * Single Style * Base Style: Hyper Responsive Rotoscope (Prequels) * * Base Color: BaseColorArg (0) * * --Effects Included-- * Ignition Effect: Standard Ignition [Color: IgnitionColorArg] * Retraction Effect: Standard Retraction [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: * 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out * [Color: StabColorArg] * Stab Effect: Normal Stab [Color: StabColorArg] * Blast Effect: Blast Wave (Sound Based) [Color: BlastColorArg] * Clash Effect: Real Clash V1 [Color: ClashColorArg] * Battery Level: Blade Location (Green to Red) * Power Save: 25% Increment * copyright Fett263 Rotoscope (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope * OS7.15 v3.214p * Single Style * Base Style: Hyper Responsive Rotoscope (Prequels) * * Base Color: BaseColorArg (0) * * --Effects Included-- * Ignition Effect: Standard Ignition [Color: IgnitionColorArg] * Retraction Effect: Standard Retraction [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: * 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out * [Color: StabColorArg] * Stab Effect: Sparking Stab [Color: StabColorArg] * Blast Effect: Blast Wave (Random) [Color: BlastColorArg] * Clash Effect: Real Clash V1 [Color: ClashColorArg] * Battery Level: Blade Location (Green to Red) * Display Volume: Blade Location [Color: BaseColorArg] * Power Save: 25% Increment * Saved from ProffieOS Style Editor: * https://fredrik.hubbe.net/lightsaber/style_editor.html * copyright Fett263 Rotoscope (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope * OS7.15 v3.215p * Single Style * Base Style: Hyper Responsive Rotoscope (Prequels) * * Base Color: BaseColorArg (0) * * --Effects Included-- * * Effect Reaction: Unstable Wave Slow, BaseColorArg, Type: Emitter, Direction: Normal, Duration: 200, Consecutive Effects to Max: 6 * Effect Reactions: ClashIgnition Effect: Standard Ignition [Color: IgnitionColorArg] * PowerUp Effect: Power Flash [Color: IgnitionColorArg] * Retraction Effect: Standard Retraction [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: * 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out * [Color: StabColorArg] * Stab Effect: AudioFlicker Stab [Color: StabColorArg] * Blast Effect: Blast Wave (Random) [Color: BlastColorArg] * Clash Effect: Real Clash V1 [Color: ClashColorArg] * Battery Level: Blade Location (Green to Red) * Display Volume: Blade Location [Color: BaseColorArg] * Power Save: 25% Increment * * copyrightFett263Rotoscope(PrimaryBlade)OS7Stylehttps://www.fett263.com/fett263-proffieOS7-style-library.html#RotoscopeOS7.15v3.215pSingleStyleBaseStyle:HyperResponsiveRotoscope(OriginalTrilogy)BaseColor:BaseColorArg(0)--EffectsIncluded--EffectReaction:UnstableWaveSlow,BaseColorArg,Type:Emitter,Direction:Normal,Duration:200,ConsecutiveEffectstoMax:6EffectReactions:Clash,BlastIgnitionEffect:StandardIgnition[Color:IgnitionColorArg]PowerUpEffect:PowerFlash[Color:IgnitionColorArg]RetractionEffect:StandardRetraction[Color:RetractionColorArg]LockupEffect:0:mainLockMulti0Shape-Begin:RealClash-Style:IntensityAudioFlicker-End:FullBladeAbsorb[Color:LockupColorArg]LightningBlockEffect:0:mainLBMulti0Shape-Begin:ResponsiveImpact-Style:StrobingAudioFlicker-End:FullBladeAbsorb[Color:LBColorArg]DragEffect:0:mainDragMulti0Shape-Begin:WipeIn-Style:IntensitySparkingDrag-End:WipeOut[Color:DragColorArg]MeltEffect:0:mainMeltMulti0Shape-Begin:WipeIn-Style:IntensityMelt-End:WipeOut[Color:StabColorArg]StabEffect:AudioFlickerStab[Color:StabColorArg]BlastEffect:BlastWave(Random)[Color:BlastColorArg]ClashEffect:RealClashV1[Color:ClashColorArg]BatteryLevel:BladeLocation(GreentoRed)DisplayVolume:BladeLocation[Color:BaseColorArg]PowerSave:25%Increment */ StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg,RgbArg,Mix,Black,RgbArg>,RgbArg,Mix,Black,RgbArg>>,RgbArg>,RgbArg>,TransitionEffectL,TrFade<150>>,EFFECT_IGNITION>,TransitionEffectL>,TrWipeIn<400>>,AlphaL>,SmoothStep,Int<16000>>>,TrFade<200>>,EFFECT_STAB>,TransitionEffectL,TrWaveX,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker,Mix,Black,RgbArg>>,BrownNoiseFlicker,Mix,Black,RgbArg>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL,Mix,Black,RgbArg>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg,AlphaL,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,AudioFlicker,Blue>,50,1>,TrConcat,AlphaL,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat,TrFade<400>>>,LockupTrL>,BrownNoiseFlickerL,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG>,LockupTrL,RgbArg,RotateColorsX,RgbArg>>,Mix>,Black,Mix,RgbArg,RotateColorsX,RgbArg>>>,Mix,Black,Mix,RgbArg,RotateColorsX,RgbArg>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg,RotateColorsX,RgbArg>>,RotateColorsX,Mix,RgbArg,RotateColorsX,RgbArg>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>>,EffectSequence>,AlphaL>,AlphaL>,AlphaL>>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL>,AlphaL,Bump>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(), "Luke Skywalker" }, { ";common", "", /* * ProffieConfig Default Blue AudioFlicker * copyright Fett263 Rotoscope (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope * OS7.15 v3.212p * Single Style * Base Style: Hyper Responsive Rotoscope (Prequels) * * Base Color: BaseColorArg (0) * * --Effects Included-- * Ignition Effect: Standard Ignition [Color: IgnitionColorArg] * Retraction Effect: Cycle Down [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: * 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out * [Color: StabColorArg] * Stab Effect: Normal Stab [Color: StabColorArg] * Blast Effect: Blast Wave (Sound Based) [Color: BlastColorArg] * Clash Effect: Real Clash V1 [Color: ClashColorArg] * Battery Level: Blade Location (Green to Red) * Power Save: 25% Increment * copyright Fett263 Rotoscope (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope * OS7.15 v3.212p * Single Style * Base Style: Audio Rotoscope - Single Color (Original Trilogy) * * Base Color: BaseColorArg (0) * * --Effects Included-- * Ignition Effect: Standard Ignition [Color: IgnitionColorArg] * Retraction Effect: Standard Retraction [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: * 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out * [Color: StabColorArg] * Stab Effect: Normal Stab [Color: StabColorArg] * Blast Effect: Blast Wave (Sound Based) [Color: BlastColorArg] * Clash Effect: Real Clash V1 [Color: ClashColorArg] * Battery Level: Blade Location (Green to Red) * Power Save: 25% Increment * copyright Fett263 Rotoscope (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope * OS7.15 v3.212p * Single Style * Base Style: Hyper Responsive Rotoscope (Original Trilogy) * * Base Color: BaseColorArg (0) * * --Effects Included-- * Ignition Effect: Standard Ignition [Color: IgnitionColorArg] * Retraction Effect: Standard Retraction [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: * 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out * [Color: StabColorArg] * Stab Effect: Normal Stab [Color: StabColorArg] * Blast Effect: Blast Wave (Sound Based) [Color: BlastColorArg] * Clash Effect: Real Clash V1 [Color: ClashColorArg] * Battery Level: Blade Location (Green to Red) * Power Save: 25% Increment * copyright Fett263 Rotoscope (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope * OS7.15 v3.212p * Single Style * Base Style: Hyper Responsive Rotoscope (Original Trilogy) * * Base Color: BaseColorArg (0) * * --Effects Included-- * Ignition Effect: Standard Ignition [Color: IgnitionColorArg] * Retraction Effect: Standard Retraction [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: * 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out * [Color: StabColorArg] * Stab Effect: Normal Stab [Color: StabColorArg] * Blast Effect: Blast Wave (Sound Based) [Color: BlastColorArg] * Clash Effect: Real Clash V1 [Color: ClashColorArg] * Battery Level: Blade Location (Green to Red) * Power Save: 25% Increment * copyright Fett263 Rotoscope (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope * OS7.15 v3.214p * Single Style * Base Style: Hyper Responsive Rotoscope (Original Trilogy) * * Base Color: BaseColorArg (0) * * --Effects Included-- * Ignition Effect: Standard Ignition [Color: IgnitionColorArg] * Retraction Effect: Standard Retraction [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: * 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out * [Color: StabColorArg] * Stab Effect: Sparking Stab [Color: StabColorArg] * Blast Effect: Blast Wave (Random) [Color: BlastColorArg] * Clash Effect: Real Clash V1 [Color: ClashColorArg] * Battery Level: Blade Location (Green to Red) * Display Volume: Blade Location [Color: BaseColorArg] * Power Save: 25% Increment * copyright Fett263 Rotoscope (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope * OS7.15 v3.215p * Single Style * Base Style: Hyper Responsive Rotoscope (Original Trilogy) * * Base Color: BaseColorArg (0) * * --Effects Included-- * * Effect Reaction: Unstable Wave Slow, BaseColorArg, Type: Emitter, Direction: Normal, Duration: 200, Consecutive Effects to Max: 6 * Effect Reactions: ClashIgnition Effect: Standard Ignition [Color: IgnitionColorArg] * PowerUp Effect: Power Flash [Color: IgnitionColorArg] * Retraction Effect: Standard Retraction [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: * 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out * [Color: StabColorArg] * Stab Effect: AudioFlicker Stab [Color: StabColorArg] * Blast Effect: Blast Wave (Random) [Color: BlastColorArg] * Clash Effect: Real Clash V1 [Color: ClashColorArg] * Battery Level: Blade Location (Green to Red) * Display Volume: Blade Location [Color: BaseColorArg] * Power Save: 25% Increment */ StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg,RgbArg,Mix,Black,RgbArg>,RgbArg,Mix,Black,RgbArg>>,RgbArg>,RgbArg>,TransitionEffectL,TrFade<150>>,EFFECT_IGNITION>,TransitionEffectL>,TrWipeIn<400>>,AlphaL>,SmoothStep,Int<16000>>>,TrFade<200>>,EFFECT_STAB>,TransitionEffectL,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker,Mix,Black,RgbArg>>,BrownNoiseFlicker,Mix,Black,RgbArg>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL,Mix,Black,RgbArg>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg,AlphaL,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,AudioFlicker,Blue>,50,1>,TrConcat,AlphaL,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat,TrFade<400>>>,LockupTrL>,BrownNoiseFlickerL,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG>,LockupTrL,RgbArg,RotateColorsX,RgbArg>>,Mix>,Black,Mix,RgbArg,RotateColorsX,RgbArg>>>,Mix,Black,Mix,RgbArg,RotateColorsX,RgbArg>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg,RotateColorsX,RgbArg>>,RotateColorsX,Mix,RgbArg,RotateColorsX,RgbArg>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>>,EffectSequence>,AlphaL>,AlphaL>,AlphaL>>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL>,AlphaL,Bump>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(), "Darth Vader" }, }; BladeConfig blades[] = { { 2915, WS281XBladePtr<75, bladePin, Color8::GRB, PowerPINS>(), CONFIGARRAY(blade_in), "default" }, }; #endif #ifdef CONFIG_BUTTONS Button Button1{BUTTON_POWER, powerButtonPin, "pow"}; #endif