#ifdef CONFIG_TOP #include "proffieboard_v2_config.h" #define NUM_BLADES 1 #define NUM_BUTTONS 1 #define VOLUME 1500 const unsigned int maxLedsPerStrip = 144; #define CLASH_THRESHOLD_G 3.0 #define ENABLE_AUDIO #define ENABLE_MOTION #define ENABLE_WS2811 #define ENABLE_SD #define GESTURE_AUTO_BATTLE_MODE #define ENABLE_ALL_EDIT_OPTIONS #define MOTION_TIMEOUT 60 * 15 * 1000 #define IDLE_OFF_TIME 60 * 10 * 1000 #define DISABLE_DIAGNOSTIC_COMMANDS #define SAVE_STATE #define FETT263_EDIT_MODE_MENU #define FETT263_SAVE_CHOREOGRAPHY #define FETT263_DUAL_MODE_SOUND #define FETT263_CLASH_STRENGTH_SOUND #define FETT263_MAX_CLASH 16 #define FETT263_SAY_COLOR_LIST #define FETT263_SAY_COLOR_LIST_CC #define FETT263_SAY_BATTERY_VOLTS #define FETT263_SAY_BATTERY_PERCENT #define FETT263_LOCKUP_DELAY 200 #define FETT263_SWING_ON_NO_BM #define FETT263_SWING_ON #define FETT263_SWING_ON_SPEED 250 #define FETT263_TWIST_OFF #define FETT263_TWIST_ON #define FETT263_TWIST_ON_NO_BM #define FETT263_MULTI_PHASE #define FETT263_QUOTE_PLAYER_START_ON #endif #ifdef CONFIG_PROP #include "../props/saber_fett263_buttons.h" #endif #ifdef CONFIG_PRESETS Preset presets[] = { { "ANH_Graflex;common", "common/tracks/sunset.wav", /* © Fett263 Rotoscope (Primary Blade) OS6 Style Style Options Default(0): Base Color (Original) 1: Base Color + Alt Color (Original) 2: Base Color (Fast) 3: Base Color + Alt Color (Fast) 4: Base Color (Slow) 5: Base Color + Alt Color (Slow) Effects = Ignition Effect Options: Default (0): Standard Ignition, 1: Wipe In, 2: Cycle Up, 3: SparkTip Ignition, 4: Center Out, 5: Center In Power Up Effect Options: Default (0): Disabled, 1: Unstable Power Up, 2: Bright Power Up , 3: AudioFlicker Power Up Retraction Effect Options: Default (0): Standard Retraction, 1: Run Up, 2: Cycle Down, 3: SparkTip Retraction 4: Split Retraction, 5: Center In Cool Down Effect Options: Default (0): Disabled, 1: Unstable Cool Down, 2: Bright Cool Down, 3: AudioFlicker Cool Down Preon Effect Options: Default(0): Disabled, 1: Faulty Ignition V1, 2: Faulty Ignition V2, 3: Overload, 4: Erratic, 5: Pulsing Swing Effect: Default (0): Disabled, 1: Enhanced Bright Swing, 2: Bright Swing, 3: Force Boost Enhanced Bright Swing, 4: Force Boost Bright Swing Lockup Effect: Intensity Lockup Lightning Block Effect: Responsive Lightning Block Drag Effect: Standard Drag Melt Effect: Intensity Melt Blast Effect: Multi-Blast (Sequence) Clash Effect: Real Clash Battery Level: % Blade - Red to Green */ StylePtr,TrInstant,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>>, ColorSelect,TrInstant,AlphaL>,Int<0>>,AlphaL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,AlphaL>,SwingSpeed<600>>,TransitionEffectL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,TrDelay<30000>>,EFFECT_FORCE>,TransitionEffectL>,SwingSpeed<600>>,TrDelay<30000>>,EFFECT_FORCE>>, TransitionEffectL,TrInstant,TrConcat,TrInstant>,Stripes<3000,-3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFadeX>>,TrConcat,TrInstant>,RgbArg>,TrFadeX>>,TrConcat,TrInstant>,AudioFlickerL>>,TrFadeX>>>,EFFECT_IGNITION>, TransitionEffectL,TrInstant,TrConcat>,40>,TrDelayX>>,TrConcat>,TrDelayX>>>,EFFECT_RETRACTION>, LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<16000>>>,TrConcat,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL>,Mix,Black,RgbArg>>>,Bump< Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat>,TrSelect,Int<20000>>,Int<1>,Int<0>>,TrWaveX>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSparkX,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>> ,Stripes<1200,-3600,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Int<30>,Scale,SwingSpeed<600>>,Int<100>,Int<400>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>, ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>, EffectSequence>,BlastF<200,200>>,TrFade<300>>,EFFECT_BLAST>,ResponsiveBlastL>,Int<400>,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveBlastWaveL>,Scale,Int<500>,Int<200>>,Scale,Int<100>,Int<400>>>,ResponsiveBlastFadeL>,Scale,Int<6000>,Int<12000>>,Scale,Int<400>,Int<100>>>,ResponsiveBlastL>,Scale,Int<400>,Int<100>>,Scale,Int<200>,Int<100>>,Scale,Int<400>,Int<200>>>>, Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,ResponsiveBlastWaveL>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>,EFFECT_CLASH>>, LockupTrL>,Int<300>>,SmoothStep,Int<2000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>, LockupTrL,Int<0>>,StaticFire,OrangeRed,DarkOrange>,Mix,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep,Int<6000>>>,TrConcat,AlphaL,Int<8000>>>,TrExtend<2000,TrFade<300>>,AlphaL,Red,Orange>,SmoothStep,Int<8000>>>,TrFade<3000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>, InOutTrL,TrWipeX>,TrWipeInX>,TrColorCycleX>,TrWipeSparkTipX>,IgnitionTime<300>>,TrCenterWipeX,Int<16384>>,TrCenterWipeInX,Int<16384>>>,TrSelect,TrWipeInX>,TrWipeX>,TrColorCycleX>,TrWipeInSparkTipX>,RetractionTime<0>>,TrCenterWipeInX,Int<16384>>,TrCenterWipeX,Int<16384>>>,RotateColorsX>, TransitionEffectL,TrInstant,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat>,Black>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat,WavLen>>,AlphaL>,10>,SmoothStep,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,15>,SmoothStep,IntArg>,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,20>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>,5>,AlphaL>,Int<100>>,SmoothStep,Int<-4000>>>,TrBoingX,WavLen>,3>,Black,TrBoingX,WavLen>,3>,AlphaL>,Int<200>>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>>,AlphaL>,Int<800>>,SmoothStep,Int<-4000>>>,TrDelayX,WavLen>>>>,EFFECT_PREON>, TransitionEffectL,AlphaL,Bump>>,TrFade<1000>>,EFFECT_BATTERY_LEVEL> >>()}, { "ANH_Training;common", "commontracks/Training_Ambience.wav", /* © Fett263 Rotoscope (Primary Blade) OS6 Style Style Options Default(0): Base Color (Original) 1: Base Color + Alt Color (Original) 2: Base Color (Fast) 3: Base Color + Alt Color (Fast) 4: Base Color (Slow) 5: Base Color + Alt Color (Slow) Effects = Ignition Effect Options: Default (0): Standard Ignition, 1: Wipe In, 2: Cycle Up, 3: SparkTip Ignition, 4: Center Out, 5: Center In Power Up Effect Options: Default (0): Disabled, 1: Unstable Power Up, 2: Bright Power Up , 3: AudioFlicker Power Up Retraction Effect Options: Default (0): Standard Retraction, 1: Run Up, 2: Cycle Down, 3: SparkTip Retraction 4: Split Retraction, 5: Center In Cool Down Effect Options: Default (0): Disabled, 1: Unstable Cool Down, 2: Bright Cool Down, 3: AudioFlicker Cool Down Preon Effect Options: Default(0): Disabled, 1: Faulty Ignition V1, 2: Faulty Ignition V2, 3: Overload, 4: Erratic, 5: Pulsing Swing Effect: Default (0): Disabled, 1: Enhanced Bright Swing, 2: Bright Swing, 3: Force Boost Enhanced Bright Swing, 4: Force Boost Bright Swing Lockup Effect: Intensity Lockup Lightning Block Effect: Responsive Lightning Block Drag Effect: Standard Drag Melt Effect: Intensity Melt Blast Effect: Multi-Blast (Sequence) Clash Effect: Real Clash Battery Level: % Blade - Red to Green */ StylePtr,TrInstant,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>>, ColorSelect,TrInstant,AlphaL>,Int<0>>,AlphaL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,AlphaL>,SwingSpeed<600>>,TransitionEffectL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,TrDelay<30000>>,EFFECT_FORCE>,TransitionEffectL>,SwingSpeed<600>>,TrDelay<30000>>,EFFECT_FORCE>>, TransitionEffectL,TrInstant,TrConcat,TrInstant>,Stripes<3000,-3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFadeX>>,TrConcat,TrInstant>,RgbArg>,TrFadeX>>,TrConcat,TrInstant>,AudioFlickerL>>,TrFadeX>>>,EFFECT_IGNITION>, TransitionEffectL,TrInstant,TrConcat>,40>,TrDelayX>>,TrConcat>,TrDelayX>>>,EFFECT_RETRACTION>, LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<16000>>>,TrConcat,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL>,Mix,Black,RgbArg>>>,Bump< Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat>,TrSelect,Int<20000>>,Int<1>,Int<0>>,TrWaveX>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSparkX,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>> ,Stripes<1200,-3600,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Int<30>,Scale,SwingSpeed<600>>,Int<100>,Int<400>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>, ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>, EffectSequence>,BlastF<200,200>>,TrFade<300>>,EFFECT_BLAST>,ResponsiveBlastL>,Int<400>,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveBlastWaveL>,Scale,Int<500>,Int<200>>,Scale,Int<100>,Int<400>>>,ResponsiveBlastFadeL>,Scale,Int<6000>,Int<12000>>,Scale,Int<400>,Int<100>>>,ResponsiveBlastL>,Scale,Int<400>,Int<100>>,Scale,Int<200>,Int<100>>,Scale,Int<400>,Int<200>>>>, Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,ResponsiveBlastWaveL>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>,EFFECT_CLASH>>, LockupTrL>,Int<300>>,SmoothStep,Int<2000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>, LockupTrL,Int<0>>,StaticFire,OrangeRed,DarkOrange>,Mix,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep,Int<6000>>>,TrConcat,AlphaL,Int<8000>>>,TrExtend<2000,TrFade<300>>,AlphaL,Red,Orange>,SmoothStep,Int<8000>>>,TrFade<3000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>, InOutTrL,TrWipeX>,TrWipeInX>,TrColorCycleX>,TrWipeSparkTipX>,IgnitionTime<300>>,TrCenterWipeX,Int<16384>>,TrCenterWipeInX,Int<16384>>>,TrSelect,TrWipeInX>,TrWipeX>,TrColorCycleX>,TrWipeInSparkTipX>,RetractionTime<0>>,TrCenterWipeInX,Int<16384>>,TrCenterWipeX,Int<16384>>>,RotateColorsX>, TransitionEffectL,TrInstant,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat>,Black>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat,WavLen>>,AlphaL>,10>,SmoothStep,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,15>,SmoothStep,IntArg>,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,20>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>,5>,AlphaL>,Int<100>>,SmoothStep,Int<-4000>>>,TrBoingX,WavLen>,3>,Black,TrBoingX,WavLen>,3>,AlphaL>,Int<200>>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>>,AlphaL>,Int<800>>,SmoothStep,Int<-4000>>>,TrDelayX,WavLen>>>>,EFFECT_PREON>, TransitionEffectL,AlphaL,Bump>>,TrFade<1000>>,EFFECT_BATTERY_LEVEL> >>()}, { "ESB_Graflex;common", "common/tracks/The_Duel.wav", /* © Fett263 Rotoscope (Primary Blade) OS6 Style Style Options Default(0): Base Color (Original) 1: Base Color + Alt Color (Original) 2: Base Color (Fast) 3: Base Color + Alt Color (Fast) 4: Base Color (Slow) 5: Base Color + Alt Color (Slow) Effects = Ignition Effect Options: Default (0): Standard Ignition, 1: Wipe In, 2: Cycle Up, 3: SparkTip Ignition, 4: Center Out, 5: Center In Power Up Effect Options: Default (0): Disabled, 1: Unstable Power Up, 2: Bright Power Up , 3: AudioFlicker Power Up Retraction Effect Options: Default (0): Standard Retraction, 1: Run Up, 2: Cycle Down, 3: SparkTip Retraction 4: Split Retraction, 5: Center In Cool Down Effect Options: Default (0): Disabled, 1: Unstable Cool Down, 2: Bright Cool Down, 3: AudioFlicker Cool Down Preon Effect Options: Default(0): Disabled, 1: Faulty Ignition V1, 2: Faulty Ignition V2, 3: Overload, 4: Erratic, 5: Pulsing Swing Effect: Default (0): Disabled, 1: Enhanced Bright Swing, 2: Bright Swing, 3: Force Boost Enhanced Bright Swing, 4: Force Boost Bright Swing Lockup Effect: Intensity Lockup Lightning Block Effect: Responsive Lightning Block Drag Effect: Standard Drag Melt Effect: Intensity Melt Blast Effect: Multi-Blast (Sequence) Clash Effect: Real Clash Battery Level: % Blade - Red to Green */ StylePtr,TrInstant,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>>, ColorSelect,TrInstant,AlphaL>,Int<0>>,AlphaL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,AlphaL>,SwingSpeed<600>>,TransitionEffectL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,TrDelay<30000>>,EFFECT_FORCE>,TransitionEffectL>,SwingSpeed<600>>,TrDelay<30000>>,EFFECT_FORCE>>, TransitionEffectL,TrInstant,TrConcat,TrInstant>,Stripes<3000,-3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFadeX>>,TrConcat,TrInstant>,RgbArg>,TrFadeX>>,TrConcat,TrInstant>,AudioFlickerL>>,TrFadeX>>>,EFFECT_IGNITION>, TransitionEffectL,TrInstant,TrConcat>,40>,TrDelayX>>,TrConcat>,TrDelayX>>>,EFFECT_RETRACTION>, LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<16000>>>,TrConcat,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL>,Mix,Black,RgbArg>>>,Bump< Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat>,TrSelect,Int<20000>>,Int<1>,Int<0>>,TrWaveX>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSparkX,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>> ,Stripes<1200,-3600,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Int<30>,Scale,SwingSpeed<600>>,Int<100>,Int<400>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>, ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>, EffectSequence>,BlastF<200,200>>,TrFade<300>>,EFFECT_BLAST>,ResponsiveBlastL>,Int<400>,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveBlastWaveL>,Scale,Int<500>,Int<200>>,Scale,Int<100>,Int<400>>>,ResponsiveBlastFadeL>,Scale,Int<6000>,Int<12000>>,Scale,Int<400>,Int<100>>>,ResponsiveBlastL>,Scale,Int<400>,Int<100>>,Scale,Int<200>,Int<100>>,Scale,Int<400>,Int<200>>>>, Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,ResponsiveBlastWaveL>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>,EFFECT_CLASH>>, LockupTrL>,Int<300>>,SmoothStep,Int<2000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>, LockupTrL,Int<0>>,StaticFire,OrangeRed,DarkOrange>,Mix,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep,Int<6000>>>,TrConcat,AlphaL,Int<8000>>>,TrExtend<2000,TrFade<300>>,AlphaL,Red,Orange>,SmoothStep,Int<8000>>>,TrFade<3000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>, InOutTrL,TrWipeX>,TrWipeInX>,TrColorCycleX>,TrWipeSparkTipX>,IgnitionTime<300>>,TrCenterWipeX,Int<16384>>,TrCenterWipeInX,Int<16384>>>,TrSelect,TrWipeInX>,TrWipeX>,TrColorCycleX>,TrWipeInSparkTipX>,RetractionTime<0>>,TrCenterWipeInX,Int<16384>>,TrCenterWipeX,Int<16384>>>,RotateColorsX>, TransitionEffectL,TrInstant,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat>,Black>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat,WavLen>>,AlphaL>,10>,SmoothStep,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,15>,SmoothStep,IntArg>,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,20>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>,5>,AlphaL>,Int<100>>,SmoothStep,Int<-4000>>>,TrBoingX,WavLen>,3>,Black,TrBoingX,WavLen>,3>,AlphaL>,Int<200>>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>>,AlphaL>,Int<800>>,SmoothStep,Int<-4000>>>,TrDelayX,WavLen>>>>,EFFECT_PREON>, TransitionEffectL,AlphaL,Bump>>,TrFade<1000>>,EFFECT_BATTERY_LEVEL> >>()}, { "ROTJ_Vader;common", "commontracks/theduel.wav", /* © Fett263 Rotoscope (Primary Blade) OS6 Style Style Options Default(0): Base Color (Original) 1: Base Color + Alt Color (Original) 2: Base Color (Fast) 3: Base Color + Alt Color (Fast) 4: Base Color (Slow) 5: Base Color + Alt Color (Slow) Effects = Ignition Effect Options: Default (0): Standard Ignition, 1: Wipe In, 2: Cycle Up, 3: SparkTip Ignition, 4: Center Out, 5: Center In Power Up Effect Options: Default (0): Disabled, 1: Unstable Power Up, 2: Bright Power Up , 3: AudioFlicker Power Up Retraction Effect Options: Default (0): Standard Retraction, 1: Run Up, 2: Cycle Down, 3: SparkTip Retraction 4: Split Retraction, 5: Center In Cool Down Effect Options: Default (0): Disabled, 1: Unstable Cool Down, 2: Bright Cool Down, 3: AudioFlicker Cool Down Preon Effect Options: Default(0): Disabled, 1: Faulty Ignition V1, 2: Faulty Ignition V2, 3: Overload, 4: Erratic, 5: Pulsing Swing Effect: Default (0): Disabled, 1: Enhanced Bright Swing, 2: Bright Swing, 3: Force Boost Enhanced Bright Swing, 4: Force Boost Bright Swing Lockup Effect: Intensity Lockup Lightning Block Effect: Responsive Lightning Block Drag Effect: Standard Drag Melt Effect: Intensity Melt Blast Effect: Multi-Blast (Sequence) Clash Effect: Real Clash Battery Level: % Blade - Red to Green */ StylePtr,TrInstant,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>>, ColorSelect,TrInstant,AlphaL>,Int<0>>,AlphaL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,AlphaL>,SwingSpeed<600>>,TransitionEffectL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,TrDelay<30000>>,EFFECT_FORCE>,TransitionEffectL>,SwingSpeed<600>>,TrDelay<30000>>,EFFECT_FORCE>>, TransitionEffectL,TrInstant,TrConcat,TrInstant>,Stripes<3000,-3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFadeX>>,TrConcat,TrInstant>,RgbArg>,TrFadeX>>,TrConcat,TrInstant>,AudioFlickerL>>,TrFadeX>>>,EFFECT_IGNITION>, TransitionEffectL,TrInstant,TrConcat>,40>,TrDelayX>>,TrConcat>,TrDelayX>>>,EFFECT_RETRACTION>, LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<16000>>>,TrConcat,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL>,Mix,Black,RgbArg>>>,Bump< Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat>,TrSelect,Int<20000>>,Int<1>,Int<0>>,TrWaveX>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSparkX,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>> ,Stripes<1200,-3600,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Int<30>,Scale,SwingSpeed<600>>,Int<100>,Int<400>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>, ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>, EffectSequence>,BlastF<200,200>>,TrFade<300>>,EFFECT_BLAST>,ResponsiveBlastL>,Int<400>,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveBlastWaveL>,Scale,Int<500>,Int<200>>,Scale,Int<100>,Int<400>>>,ResponsiveBlastFadeL>,Scale,Int<6000>,Int<12000>>,Scale,Int<400>,Int<100>>>,ResponsiveBlastL>,Scale,Int<400>,Int<100>>,Scale,Int<200>,Int<100>>,Scale,Int<400>,Int<200>>>>, Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,ResponsiveBlastWaveL>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>,EFFECT_CLASH>>, LockupTrL>,Int<300>>,SmoothStep,Int<2000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>, LockupTrL,Int<0>>,StaticFire,OrangeRed,DarkOrange>,Mix,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep,Int<6000>>>,TrConcat,AlphaL,Int<8000>>>,TrExtend<2000,TrFade<300>>,AlphaL,Red,Orange>,SmoothStep,Int<8000>>>,TrFade<3000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>, InOutTrL,TrWipeX>,TrWipeInX>,TrColorCycleX>,TrWipeSparkTipX>,IgnitionTime<300>>,TrCenterWipeX,Int<16384>>,TrCenterWipeInX,Int<16384>>>,TrSelect,TrWipeInX>,TrWipeX>,TrColorCycleX>,TrWipeInSparkTipX>,RetractionTime<0>>,TrCenterWipeInX,Int<16384>>,TrCenterWipeX,Int<16384>>>,RotateColorsX>, TransitionEffectL,TrInstant,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat>,Black>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat,WavLen>>,AlphaL>,10>,SmoothStep,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,15>,SmoothStep,IntArg>,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,20>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>,5>,AlphaL>,Int<100>>,SmoothStep,Int<-4000>>>,TrBoingX,WavLen>,3>,Black,TrBoingX,WavLen>,3>,AlphaL>,Int<200>>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>>,AlphaL>,Int<800>>,SmoothStep,Int<-4000>>>,TrDelayX,WavLen>>>>,EFFECT_PREON>, TransitionEffectL,AlphaL,Bump>>,TrFade<1000>>,EFFECT_BATTERY_LEVEL> >>()}, { "ANH_Vader;common", "common/tracks/imperialattack.wav", /* © Fett263 Rotoscope (Primary Blade) OS6 Style Style Options Default(0): Base Color (Original) 1: Base Color + Alt Color (Original) 2: Base Color (Fast) 3: Base Color + Alt Color (Fast) 4: Base Color (Slow) 5: Base Color + Alt Color (Slow) Effects = Ignition Effect Options: Default (0): Standard Ignition, 1: Wipe In, 2: Cycle Up, 3: SparkTip Ignition, 4: Center Out, 5: Center In Power Up Effect Options: Default (0): Disabled, 1: Unstable Power Up, 2: Bright Power Up , 3: AudioFlicker Power Up Retraction Effect Options: Default (0): Standard Retraction, 1: Run Up, 2: Cycle Down, 3: SparkTip Retraction 4: Split Retraction, 5: Center In Cool Down Effect Options: Default (0): Disabled, 1: Unstable Cool Down, 2: Bright Cool Down, 3: AudioFlicker Cool Down Preon Effect Options: Default(0): Disabled, 1: Faulty Ignition V1, 2: Faulty Ignition V2, 3: Overload, 4: Erratic, 5: Pulsing Swing Effect: Default (0): Disabled, 1: Enhanced Bright Swing, 2: Bright Swing, 3: Force Boost Enhanced Bright Swing, 4: Force Boost Bright Swing Lockup Effect: Intensity Lockup Lightning Block Effect: Responsive Lightning Block Drag Effect: Standard Drag Melt Effect: Intensity Melt Blast Effect: Multi-Blast (Sequence) Clash Effect: Real Clash Battery Level: % Blade - Red to Green */ StylePtr,TrInstant,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>>, ColorSelect,TrInstant,AlphaL>,Int<0>>,AlphaL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,AlphaL>,SwingSpeed<600>>,TransitionEffectL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,TrDelay<30000>>,EFFECT_FORCE>,TransitionEffectL>,SwingSpeed<600>>,TrDelay<30000>>,EFFECT_FORCE>>, TransitionEffectL,TrInstant,TrConcat,TrInstant>,Stripes<3000,-3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFadeX>>,TrConcat,TrInstant>,RgbArg>,TrFadeX>>,TrConcat,TrInstant>,AudioFlickerL>>,TrFadeX>>>,EFFECT_IGNITION>, TransitionEffectL,TrInstant,TrConcat>,40>,TrDelayX>>,TrConcat>,TrDelayX>>>,EFFECT_RETRACTION>, LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<16000>>>,TrConcat,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL>,Mix,Black,RgbArg>>>,Bump< Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat>,TrSelect,Int<20000>>,Int<1>,Int<0>>,TrWaveX>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSparkX,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>> ,Stripes<1200,-3600,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Int<30>,Scale,SwingSpeed<600>>,Int<100>,Int<400>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>, ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>, EffectSequence>,BlastF<200,200>>,TrFade<300>>,EFFECT_BLAST>,ResponsiveBlastL>,Int<400>,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveBlastWaveL>,Scale,Int<500>,Int<200>>,Scale,Int<100>,Int<400>>>,ResponsiveBlastFadeL>,Scale,Int<6000>,Int<12000>>,Scale,Int<400>,Int<100>>>,ResponsiveBlastL>,Scale,Int<400>,Int<100>>,Scale,Int<200>,Int<100>>,Scale,Int<400>,Int<200>>>>, Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,ResponsiveBlastWaveL>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>,EFFECT_CLASH>>, LockupTrL>,Int<300>>,SmoothStep,Int<2000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>, LockupTrL,Int<0>>,StaticFire,OrangeRed,DarkOrange>,Mix,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep,Int<6000>>>,TrConcat,AlphaL,Int<8000>>>,TrExtend<2000,TrFade<300>>,AlphaL,Red,Orange>,SmoothStep,Int<8000>>>,TrFade<3000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>, InOutTrL,TrWipeX>,TrWipeInX>,TrColorCycleX>,TrWipeSparkTipX>,IgnitionTime<300>>,TrCenterWipeX,Int<16384>>,TrCenterWipeInX,Int<16384>>>,TrSelect,TrWipeInX>,TrWipeX>,TrColorCycleX>,TrWipeInSparkTipX>,RetractionTime<0>>,TrCenterWipeInX,Int<16384>>,TrCenterWipeX,Int<16384>>>,RotateColorsX>, TransitionEffectL,TrInstant,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat>,Black>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat,WavLen>>,AlphaL>,10>,SmoothStep,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,15>,SmoothStep,IntArg>,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,20>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>,5>,AlphaL>,Int<100>>,SmoothStep,Int<-4000>>>,TrBoingX,WavLen>,3>,Black,TrBoingX,WavLen>,3>,AlphaL>,Int<200>>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>>,AlphaL>,Int<800>>,SmoothStep,Int<-4000>>>,TrDelayX,WavLen>>>>,EFFECT_PREON>, TransitionEffectL,AlphaL,Bump>>,TrFade<1000>>,EFFECT_BATTERY_LEVEL> >>()}, { "ESB_Vader;common", "common/tracks/bespinscene.wav", /* © Fett263 Rotoscope (Primary Blade) OS6 Style Style Options Default(0): Base Color (Original) 1: Base Color + Alt Color (Original) 2: Base Color (Fast) 3: Base Color + Alt Color (Fast) 4: Base Color (Slow) 5: Base Color + Alt Color (Slow) Effects = Ignition Effect Options: Default (0): Standard Ignition, 1: Wipe In, 2: Cycle Up, 3: SparkTip Ignition, 4: Center Out, 5: Center In Power Up Effect Options: Default (0): Disabled, 1: Unstable Power Up, 2: Bright Power Up , 3: AudioFlicker Power Up Retraction Effect Options: Default (0): Standard Retraction, 1: Run Up, 2: Cycle Down, 3: SparkTip Retraction 4: Split Retraction, 5: Center In Cool Down Effect Options: Default (0): Disabled, 1: Unstable Cool Down, 2: Bright Cool Down, 3: AudioFlicker Cool Down Preon Effect Options: Default(0): Disabled, 1: Faulty Ignition V1, 2: Faulty Ignition V2, 3: Overload, 4: Erratic, 5: Pulsing Swing Effect: Default (0): Disabled, 1: Enhanced Bright Swing, 2: Bright Swing, 3: Force Boost Enhanced Bright Swing, 4: Force Boost Bright Swing Lockup Effect: Intensity Lockup Lightning Block Effect: Responsive Lightning Block Drag Effect: Standard Drag Melt Effect: Intensity Melt Blast Effect: Multi-Blast (Sequence) Clash Effect: Real Clash Battery Level: % Blade - Red to Green */ StylePtr,TrInstant,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>>, ColorSelect,TrInstant,AlphaL>,Int<0>>,AlphaL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,AlphaL>,SwingSpeed<600>>,TransitionEffectL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,TrDelay<30000>>,EFFECT_FORCE>,TransitionEffectL>,SwingSpeed<600>>,TrDelay<30000>>,EFFECT_FORCE>>, TransitionEffectL,TrInstant,TrConcat,TrInstant>,Stripes<3000,-3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFadeX>>,TrConcat,TrInstant>,RgbArg>,TrFadeX>>,TrConcat,TrInstant>,AudioFlickerL>>,TrFadeX>>>,EFFECT_IGNITION>, TransitionEffectL,TrInstant,TrConcat>,40>,TrDelayX>>,TrConcat>,TrDelayX>>>,EFFECT_RETRACTION>, LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<16000>>>,TrConcat,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL>,Mix,Black,RgbArg>>>,Bump< Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat>,TrSelect,Int<20000>>,Int<1>,Int<0>>,TrWaveX>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSparkX,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>> ,Stripes<1200,-3600,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Int<30>,Scale,SwingSpeed<600>>,Int<100>,Int<400>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>, ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>, EffectSequence>,BlastF<200,200>>,TrFade<300>>,EFFECT_BLAST>,ResponsiveBlastL>,Int<400>,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveBlastWaveL>,Scale,Int<500>,Int<200>>,Scale,Int<100>,Int<400>>>,ResponsiveBlastFadeL>,Scale,Int<6000>,Int<12000>>,Scale,Int<400>,Int<100>>>,ResponsiveBlastL>,Scale,Int<400>,Int<100>>,Scale,Int<200>,Int<100>>,Scale,Int<400>,Int<200>>>>, Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,ResponsiveBlastWaveL>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>,EFFECT_CLASH>>, LockupTrL>,Int<300>>,SmoothStep,Int<2000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>, LockupTrL,Int<0>>,StaticFire,OrangeRed,DarkOrange>,Mix,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep,Int<6000>>>,TrConcat,AlphaL,Int<8000>>>,TrExtend<2000,TrFade<300>>,AlphaL,Red,Orange>,SmoothStep,Int<8000>>>,TrFade<3000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>, InOutTrL,TrWipeX>,TrWipeInX>,TrColorCycleX>,TrWipeSparkTipX>,IgnitionTime<300>>,TrCenterWipeX,Int<16384>>,TrCenterWipeInX,Int<16384>>>,TrSelect,TrWipeInX>,TrWipeX>,TrColorCycleX>,TrWipeInSparkTipX>,RetractionTime<0>>,TrCenterWipeInX,Int<16384>>,TrCenterWipeX,Int<16384>>>,RotateColorsX>, TransitionEffectL,TrInstant,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat>,Black>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat,WavLen>>,AlphaL>,10>,SmoothStep,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,15>,SmoothStep,IntArg>,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,20>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>,5>,AlphaL>,Int<100>>,SmoothStep,Int<-4000>>>,TrBoingX,WavLen>,3>,Black,TrBoingX,WavLen>,3>,AlphaL>,Int<200>>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>>,AlphaL>,Int<800>>,SmoothStep,Int<-4000>>>,TrDelayX,WavLen>>>>,EFFECT_PREON>, TransitionEffectL,AlphaL,Bump>>,TrFade<1000>>,EFFECT_BATTERY_LEVEL> >>()}, { "R1_Vader;common", "common/tracks/hallwayscene.wav", StylePtr,RotateColorsX>>,LockupTrL,Bump,Scale,Int<10000>,Int<30000>>,Int<10000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat>,TrConcat>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastFadeL,Scale,Int<10000>,Int<18000>>>,ResponsiveClashL,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<10000>,Int<30000>>,Int<10000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Rgb<255,200,0>,DarkOrange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,Int<16000>>,Int<200>,Int<500>>>,TrWipeInX,Int<16000>>,Int<300>,Int<800>>>,Black>,TransitionEffectL,Black,TrFade<1000>,AlphaL,Bump,Int<6000>>>,TrFade<3000>>,EFFECT_BOOT>,TransitionEffectL,Black,TrFade<1000>,AlphaL,Bump,Int<6000>>>,TrFade<3000>>,EFFECT_NEWFONT>,TransitionEffectL,Bump,Int<6000>>>,TrFade<3000>>,EFFECT_RETRACTION>>>()}, { "Anakin_Conflict;common", "common/tracks/Anakin vs Obi.wav", /* © Fett263 Rotoscope (Primary Blade) OS6 Style Style Options Default(0): Base Color (Original) 1: Base Color + Alt Color (Original) 2: Base Color (Fast) 3: Base Color + Alt Color (Fast) 4: Base Color (Slow) 5: Base Color + Alt Color (Slow) Effects = Ignition Effect Options: Default (0): Standard Ignition, 1: Wipe In, 2: Cycle Up, 3: SparkTip Ignition, 4: Center Out, 5: Center In Power Up Effect Options: Default (0): Disabled, 1: Unstable Power Up, 2: Bright Power Up , 3: AudioFlicker Power Up Retraction Effect Options: Default (0): Standard Retraction, 1: Run Up, 2: Cycle Down, 3: SparkTip Retraction 4: Split Retraction, 5: Center In Cool Down Effect Options: Default (0): Disabled, 1: Unstable Cool Down, 2: Bright Cool Down, 3: AudioFlicker Cool Down Preon Effect Options: Default(0): Disabled, 1: Faulty Ignition V1, 2: Faulty Ignition V2, 3: Overload, 4: Erratic, 5: Pulsing Swing Effect: Default (0): Disabled, 1: Enhanced Bright Swing, 2: Bright Swing, 3: Force Boost Enhanced Bright Swing, 4: Force Boost Bright Swing Lockup Effect: Intensity Lockup Lightning Block Effect: Responsive Lightning Block Drag Effect: Standard Drag Melt Effect: Intensity Melt Blast Effect: Multi-Blast (Sequence) Clash Effect: Real Clash Battery Level: % Blade - Red to Green */ StylePtr,TrInstant,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>>, ColorSelect,TrInstant,AlphaL>,Int<0>>,AlphaL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,AlphaL>,SwingSpeed<600>>,TransitionEffectL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,TrDelay<30000>>,EFFECT_FORCE>,TransitionEffectL>,SwingSpeed<600>>,TrDelay<30000>>,EFFECT_FORCE>>, TransitionEffectL,TrInstant,TrConcat,TrInstant>,Stripes<3000,-3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFadeX>>,TrConcat,TrInstant>,RgbArg>,TrFadeX>>,TrConcat,TrInstant>,AudioFlickerL>>,TrFadeX>>>,EFFECT_IGNITION>, TransitionEffectL,TrInstant,TrConcat>,40>,TrDelayX>>,TrConcat>,TrDelayX>>>,EFFECT_RETRACTION>, LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<16000>>>,TrConcat,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL>,Mix,Black,RgbArg>>>,Bump< Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat>,TrSelect,Int<20000>>,Int<1>,Int<0>>,TrWaveX>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSparkX,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>> ,Stripes<1200,-3600,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Int<30>,Scale,SwingSpeed<600>>,Int<100>,Int<400>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>, ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>, EffectSequence>,BlastF<200,200>>,TrFade<300>>,EFFECT_BLAST>,ResponsiveBlastL>,Int<400>,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveBlastWaveL>,Scale,Int<500>,Int<200>>,Scale,Int<100>,Int<400>>>,ResponsiveBlastFadeL>,Scale,Int<6000>,Int<12000>>,Scale,Int<400>,Int<100>>>,ResponsiveBlastL>,Scale,Int<400>,Int<100>>,Scale,Int<200>,Int<100>>,Scale,Int<400>,Int<200>>>>, Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,ResponsiveBlastWaveL>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>,EFFECT_CLASH>>, LockupTrL>,Int<300>>,SmoothStep,Int<2000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>, LockupTrL,Int<0>>,StaticFire,OrangeRed,DarkOrange>,Mix,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep,Int<6000>>>,TrConcat,AlphaL,Int<8000>>>,TrExtend<2000,TrFade<300>>,AlphaL,Red,Orange>,SmoothStep,Int<8000>>>,TrFade<3000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>, InOutTrL,TrWipeX>,TrWipeInX>,TrColorCycleX>,TrWipeSparkTipX>,IgnitionTime<300>>,TrCenterWipeX,Int<16384>>,TrCenterWipeInX,Int<16384>>>,TrSelect,TrWipeInX>,TrWipeX>,TrColorCycleX>,TrWipeInSparkTipX>,RetractionTime<0>>,TrCenterWipeInX,Int<16384>>,TrCenterWipeX,Int<16384>>>,RotateColorsX>, TransitionEffectL,TrInstant,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat>,Black>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat,WavLen>>,AlphaL>,10>,SmoothStep,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,15>,SmoothStep,IntArg>,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,20>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>,5>,AlphaL>,Int<100>>,SmoothStep,Int<-4000>>>,TrBoingX,WavLen>,3>,Black,TrBoingX,WavLen>,3>,AlphaL>,Int<200>>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>>,AlphaL>,Int<800>>,SmoothStep,Int<-4000>>>,TrDelayX,WavLen>>>>,EFFECT_PREON>, TransitionEffectL,AlphaL,Bump>>,TrFade<1000>>,EFFECT_BATTERY_LEVEL> >>()}, { "Anakin;common", "common/tracks/battle of the Heroes.wav", /* © Fett263 Rotoscope (Primary Blade) OS6 Style Style Options Default(0): Base Color (Original) 1: Base Color + Alt Color (Original) 2: Base Color (Fast) 3: Base Color + Alt Color (Fast) 4: Base Color (Slow) 5: Base Color + Alt Color (Slow) Effects = Ignition Effect Options: Default (0): Standard Ignition, 1: Wipe In, 2: Cycle Up, 3: SparkTip Ignition, 4: Center Out, 5: Center In Power Up Effect Options: Default (0): Disabled, 1: Unstable Power Up, 2: Bright Power Up , 3: AudioFlicker Power Up Retraction Effect Options: Default (0): Standard Retraction, 1: Run Up, 2: Cycle Down, 3: SparkTip Retraction 4: Split Retraction, 5: Center In Cool Down Effect Options: Default (0): Disabled, 1: Unstable Cool Down, 2: Bright Cool Down, 3: AudioFlicker Cool Down Preon Effect Options: Default(0): Disabled, 1: Faulty Ignition V1, 2: Faulty Ignition V2, 3: Overload, 4: Erratic, 5: Pulsing Swing Effect: Default (0): Disabled, 1: Enhanced Bright Swing, 2: Bright Swing, 3: Force Boost Enhanced Bright Swing, 4: Force Boost Bright Swing Lockup Effect: Intensity Lockup Lightning Block Effect: Responsive Lightning Block Drag Effect: Standard Drag Melt Effect: Intensity Melt Blast Effect: Multi-Blast (Sequence) Clash Effect: Real Clash Battery Level: % Blade - Red to Green */ StylePtr,TrInstant,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>>, ColorSelect,TrInstant,AlphaL>,Int<0>>,AlphaL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,AlphaL>,SwingSpeed<600>>,TransitionEffectL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,TrDelay<30000>>,EFFECT_FORCE>,TransitionEffectL>,SwingSpeed<600>>,TrDelay<30000>>,EFFECT_FORCE>>, TransitionEffectL,TrInstant,TrConcat,TrInstant>,Stripes<3000,-3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFadeX>>,TrConcat,TrInstant>,RgbArg>,TrFadeX>>,TrConcat,TrInstant>,AudioFlickerL>>,TrFadeX>>>,EFFECT_IGNITION>, TransitionEffectL,TrInstant,TrConcat>,40>,TrDelayX>>,TrConcat>,TrDelayX>>>,EFFECT_RETRACTION>, LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<16000>>>,TrConcat,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL>,Mix,Black,RgbArg>>>,Bump< Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat>,TrSelect,Int<20000>>,Int<1>,Int<0>>,TrWaveX>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSparkX,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>> ,Stripes<1200,-3600,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Int<30>,Scale,SwingSpeed<600>>,Int<100>,Int<400>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>, ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>, EffectSequence>,BlastF<200,200>>,TrFade<300>>,EFFECT_BLAST>,ResponsiveBlastL>,Int<400>,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveBlastWaveL>,Scale,Int<500>,Int<200>>,Scale,Int<100>,Int<400>>>,ResponsiveBlastFadeL>,Scale,Int<6000>,Int<12000>>,Scale,Int<400>,Int<100>>>,ResponsiveBlastL>,Scale,Int<400>,Int<100>>,Scale,Int<200>,Int<100>>,Scale,Int<400>,Int<200>>>>, Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,ResponsiveBlastWaveL>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>,EFFECT_CLASH>>, LockupTrL>,Int<300>>,SmoothStep,Int<2000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>, LockupTrL,Int<0>>,StaticFire,OrangeRed,DarkOrange>,Mix,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep,Int<6000>>>,TrConcat,AlphaL,Int<8000>>>,TrExtend<2000,TrFade<300>>,AlphaL,Red,Orange>,SmoothStep,Int<8000>>>,TrFade<3000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>, InOutTrL,TrWipeX>,TrWipeInX>,TrColorCycleX>,TrWipeSparkTipX>,IgnitionTime<300>>,TrCenterWipeX,Int<16384>>,TrCenterWipeInX,Int<16384>>>,TrSelect,TrWipeInX>,TrWipeX>,TrColorCycleX>,TrWipeInSparkTipX>,RetractionTime<0>>,TrCenterWipeInX,Int<16384>>,TrCenterWipeX,Int<16384>>>,RotateColorsX>, TransitionEffectL,TrInstant,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat>,Black>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat,WavLen>>,AlphaL>,10>,SmoothStep,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,15>,SmoothStep,IntArg>,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,20>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>,5>,AlphaL>,Int<100>>,SmoothStep,Int<-4000>>>,TrBoingX,WavLen>,3>,Black,TrBoingX,WavLen>,3>,AlphaL>,Int<200>>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>>,AlphaL>,Int<800>>,SmoothStep,Int<-4000>>>,TrDelayX,WavLen>>>>,EFFECT_PREON>, TransitionEffectL,AlphaL,Bump>>,TrFade<1000>>,EFFECT_BATTERY_LEVEL> >>()}, { "SmthJedi", "tracks/mars.wav", &style_charging, "Battery\nLevel"}, }; BladeConfig blades[] = { { 0, WS281XBladePtr<132, bladePin, Color8::GRB, PowerPINS >(), CONFIGARRAY(presets) }, }; #endif #ifdef CONFIG_BUTTONS Button PowerButton(BUTTON_POWER, powerButtonPin, "pow"); #endif