/* This configuration file was generated by ProffieConfig 1.7.13, created by Ryryog25. The tool can be found here: https://proffieconfig.kafrenetrading.com/ ProffieConfig is an All-In-One utility for managing your Proffieboard. */ #ifdef CONFIG_TOP //PROFFIECONFIG ENABLE_MASS_STORAGE //PROFFIECONFIG ENABLE_WEBUSB #include "proffieboard_v2_config.h" const unsigned int maxLedsPerStrip = 144; #define ENABLE_AUDIO #define ENABLE_WS2811 #define ENABLE_SD #define ENABLE_MOTION #define SHARED_POWER_PINS #define MOTION_TIMEOUT 1 * 60 * 1000 #define PLI_OFF_TIME 1 * 60 * 1000 #define DISABLE_DIAGNOSTIC_COMMANDS #define ORIENTATION ORIENTATION_FETS_TOWARDS_BLADE #define SAVE_VOLUME #define SAVE_PRESET #define VOLUME 1300 #define IDLE_OFF_TIME 1 * 60 * 1000 #define DISABLE_BASIC_PARSER_STYLES #define CLASH_THRESHOLD_G 2.500000 #define NUM_BLADES 1 #define NUM_BUTTONS 1 #define FETT263_LOCKUP_DELAY 200 #define FETT263_MULTI_PHASE #define FETT263_USE_BC_MELT_STAB #define FETT263_SAY_BATTERY_PERCENT #define FETT263_DISABLE_CHANGE_STYLE #define FETT263_DISABLE_CHANGE_FONT #define FETT263_DISABLE_COPY_PRESET #define FETT263_BM_CLASH_DETECT 4.000000 #define COLOR_CHANGE_DIRECT #endif #ifdef CONFIG_PROP #include "../props/saber_fett263_buttons.h" #endif #ifdef CONFIG_PRESETS Preset blade_in[] = { { "Obi1;common", "tracks/Obi1.wav", StylePtr,RotateColorsX>>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "obi1" }, { "Qui;common", "tracks/Qui.wav", StylePtr,RotateColorsX>>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "qui" }, { "Menace;common", "tracks/Menace.wav", StylePtr,RotateColorsX>>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Rgb<255,200,0>,DarkOrange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "menace" }, { "Ani2;common", "tracks/Ani2.wav", StylePtr,RotateColorsX>>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "ani2" }, { "Obi2;common", "tracks/Obi2.wav", StylePtr,RotateColorsX>>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "obi2" }, { "Counts_Claw;common", "tracks/Counts_Claw.wav", StylePtr,RotateColorsX>>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Rgb<255,200,0>,DarkOrange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "counts_claw" }, { "BMF;common", "tracks/BMF.wav", StylePtr>,RotateColorsX>>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "bmf" }, { "Little_Green_Friend;common", "tracks/Little_Green_Friend.wav", StylePtr,RotateColorsX>>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "little_green_friend" }, { "Ani3;common", "tracks/Ani3.wav", StylePtr,RotateColorsX>>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "ani3" }, { "Obi3;common", "tracks/Obi3.wav", StylePtr,RotateColorsX>>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "obi3" }, { "Emperor;common", "tracks/Emperor.wav", StylePtr,RotateColorsX>>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Rgb<255,200,0>,DarkOrange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "emperor" }, { "Four_Armed_General;common", "tracks/Four_Armed_General.wav", StylePtr,RotateColorsX>>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "four_armed_general" }, { "Electric_Staff;common", "tracks/Electric_Staff.wav", StylePtr>,Strobe,RandomPerLEDFlicker>,Black>,50,1>,100,1>,RotateColorsX>,0,5,FireConfig<2,1000,5>,FireConfig<2,1000,5>,FireConfig<2,1000,5>,FireConfig<2,1000,5>>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "electric_staff" }, { "F1Racer;common", "tracks/F1Racer.wav", StylePtr,RotateColorsX,Int<500>>,Rgb<50,0,150>>>,TransitionLoopL,Int<250>,Int<100>,Int<200>,Int<0>>>,TransitionLoopL,Int<1>>,Int<350>,Int<100>,Int<300>,Int<0>>>>,LockupTrL,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat>,TrConcat>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,ResponsiveBlastL,Scale,Int<100>,Int<400>>>,ResponsiveClashL,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,TransitionEffectL,TrFade<1000>>,EFFECT_RETRACTION>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrColorCycle<1000>>>>(), "f1racer" }, { "Evil_Fool;common", "tracks/Evil_Fool.wav", /* * Force Choke / lightning * Clash 1 - BladeAngle responsive. Yellowish impact * Stab - OrangeRed stripes * Blast * Impact Flash - BC always * Waves * Impact point afterimage * Impact point * Lockup 1 - BC custom range mid-blade to hilt * Bottom Layer Bump - random width * Top Layer Bump - fixed width * Begin Lockup Transition * End Lockup Transition * Non-Responsive Drag - BC custom drag fadeout * Lightning Block - Non-responsive. BC custom color (purple hint w/ random strobe flashes because....lightning) * Begin Lightning Transition * End Lightning Transition * Melt - BC custom melt effects, uses twistangle<> * Force Choke / lightning * Clash 1 - BladeAngle responsive. Yellowish impact * Stab - OrangeRed stripes * Blast * Impact Flash - BC always * Waves * Impact point afterimage * Impact point * Lockup 1 - BC custom range mid-blade to hilt * Bottom Layer Bump - random width * Top Layer Bump - fixed width */ StylePtr>,Int<90000>>,Rgb<0,0,155>,AudioFlicker,Blue>>,Bump,Int<80000>>>, AlphaL>,Int<90000>>,Rgb<40,10,80>,RandomFlicker,Blue>>,Bump,Int<70000>>>, AlphaL,Bump,Int<26000>>>,Int<20000>>, TransitionEffectL,Rgb<80,0,0>,TrFade<1500>,StyleFire>,TrFade<400>>,EFFECT_FORCE>, TransitionEffectL,AlphaL,Black,50>,White,TrInstant,TrFade<300>,EFFECT_CLASH>,Bump,Int<25000>,Int<8000>>,Int<18000>>>,TrFade<600>>,EFFECT_CLASH>, TransitionEffectL,AlphaL>,TrWipeIn<300>,AlphaL,Rgb<60,30,0>,Rgb<150,14,0>,OrangeRed>,SmoothStep,Int<20000>>>,TrJoin,TrWipe<700>>>,EFFECT_STAB>, TransitionEffectL>,EFFECT_BLAST>, BlastL, AlphaL,Red,TrFade<600>>,EFFECT_BLAST>,BlastF<700,250,100000>>, BlastL, TransitionEffectL,TrFade<200>,BrownNoiseFlickerL>,Int<5000>>,TrJoinR,TrWipeIn<200>,TrFade<300>>>,EFFECT_LOCKUP_END>, LockupTrL>,White,Scale>,Int<0>,Int<2>>,Scale>,Int<10>,Int<50>>>, AlphaL,60,500>, Bump,Scale,Int<3000>,Int<44000>>,Int<3000>>,Scale>,Int<8000>,Int<18000>>>>, AlphaL,BrownNoiseFlicker,100,500>, Bump,Scale,Int<3000>,Int<44000>>,Int<3000>>,Int<9000>>>>, TrConcat,Black,15,30>,60,500>,Bump,Scale,Int<3000>,Int<44000>>,Int<3000>>,Scale>,Int<25000>,Int<32000>>>>,TrFade<500>>, TrSmoothFade<900>,SaberBase::LOCKUP_NORMAL>, TransitionEffectL, Bump,Scale,Int<3000>,Int<44000>>,Int<3000>>,Int<15000>>>,TrFade<600>>,EFFECT_LOCKUP_BEGIN>, TransitionEffectL,HumpFlickerL>,Black,20,30>,30>,TrSmoothFade<225>>,EFFECT_LOCKUP_BEGIN>, LockupTrL,Yellow,200>,White>,SmoothStep,Int<2000>>>,TrConcat,AlphaL>,TrFade<150>>,TrColorCycle<1500,-2000,100>,SaberBase::LOCKUP_DRAG>, LockupTrL>,Int<0>,Int<6>>,Scale>,Int<10>,Int<50>>>,Int<22000>>,AlphaL,50,10>,BrownNoiseFlicker,Black,500>>,LayerFunctions< Bump>,Int<3000>,Int<16000>>,Scale>,Int<14000>,Int<8000>>>, Bump>,Int<26000>,Int<8000>>,Scale,Int<10000>>>, Bump>,Int<20000>,Int<30000>>,Scale>,Int<8000>>,Scale,Int<0>>,Int<0>>>>>>, TrConcat,BrownNoiseFlicker,Black,500>,TrFade<100>>, TrConcat,BrownNoiseFlicker,Black,500>,TrFade<150>,BrownNoiseFlickerL>,Int<50>>,TrJoinR,TrWipeIn<200>,TrFade<400>> >,SaberBase::LOCKUP_LIGHTNING_BLOCK>, LockupTrL< AlphaL,Yellow,RandomPerLEDFlicker,BrownNoiseFlicker,Rgb16<35103,8175,298>,150>,StyleFire,Red,0,4,FireConfig<0,2000,5>,FireConfig<3000,0,0>,FireConfig<0,4000,0>>>, SmoothStep,Int<24000>,Int<29000>>,Int<2000>>>, TrConcat,AlphaL>,TrWipeIn<600>>,TrColorCycle<1500,-2000,100>,SaberBase::LOCKUP_MELT>, TransitionEffectL,50>,Bump>>,TrSmoothFade<800>>,EFFECT_IGNITION>, TransitionEffectL,AlphaL,50>,Bump>>,TrInstant>,EFFECT_RETRACTION>, InOutTrL,TrWaveX,Int<400>,Int<400>,Int<0>>>,TrJoin,TrWaveX,Int<400>,Int<1000>,Int<32768>>>> >>(), "evil_fool" }, { "Tragedy;common", "tracks/Tragedy.wav", StylePtr,RotateColorsX>>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,TransitionEffectL,Black>,BrownNoiseFlicker,200>,RandomPerLEDFlicker,Rgb<30,30,30>>>,TrFade<800>>,EFFECT_IGNITION>,TransitionEffectL,TrFade<1000>>,EFFECT_RETRACTION>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Rgb<255,200,0>,DarkOrange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "tragedy" }, { "Kaboom;common", "tracks/Kaboom.wav", StylePtr,Int<4000>>,Stripes<10000,200,Rgb<0,20,90>,Rgb<0,50,240>>,Stripes<10000,-200,Rgb<0,20,90>,Rgb<0,50,240>>>,TransitionEffectL>,EFFECT_IGNITION>>,LockupTrL,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat>,TrConcat>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,ResponsiveBlastL,Scale,Int<100>,Int<400>>>,ResponsiveClashL,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<300>>,TrJoin,TrWipeIn<5000>>>,TransitionEffectL,Rgb<0,50,240>,400>,Bump,Int<1500>,Int<1500>>,Int<0>,Int<16384>>,Int<8000>>>,TrDelay<3000>,Mix,Int<8000>>,Black,Rgb<0,50,240>>,TrJoin,TrWipeIn<1500>>,Mix,Int<8000>>,Black,Rgb<0,50,240>>,TrDelay<160>>,EFFECT_PREON>>>(), "kaboom" }, { "Deceived;common", "tracks/Deceived.wav", StylePtr,RotateColorsX>>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Rgb<255,200,0>,DarkOrange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<1060>,Black>>>(), "deceived" }, { "TwinIon;common", "tracks/TwinIon.wav", StylePtr,RotateColorsX>>,LockupTrL,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat>,TrConcat>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>(), "twinion" }, { "Sun-Skoll;common", "", /* * copyright Fett263 Ahsoka (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Ahsoka * OS7.14 v3.01p * Single Style * Style Option * Base Color: BaseColorArg (0) * --Effects Included-- * Ignition Effect: SparkTip Ignition [Color: IgnitionColorArg] * Retraction Effect: SparkTip Retraction [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: */ StylePtr>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL,Int<28000>,Int<8000>>,Scale,Int<9000>,Int<13000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,Mix>,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,Mix,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,RotateColorsX,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL>,BendTimePowInvX,Mult,Int<98304>>>>,TrWipeInSparkTipX,RgbArg>>,BendTimePowX,Mult,Int<98304>>>>,Black>>>(), "sun-skoll" } }; BladeConfig blades[] = { { 0, WS281XBladePtr<129, bladePin, Color8::GRB, PowerPINS>(), CONFIGARRAY(blade_in), "blade_in" } }; #endif #ifdef CONFIG_BUTTONS Button PowerButton(BUTTON_POWER, powerButtonPin, "pow"); #endif