// ProffieOS7 Config File #ifdef CONFIG_TOP #include "proffieboard_v2_config.h" #define NUM_BLADES 4 #define NUM_BUTTONS 2 const unsigned int maxLedsPerStrip = 144; #define EXTRA_COLOR_BUFFER_SPACE 30 #define VOLUME 2000 #define CLASH_THRESHOLD_G 3.4 #define ENABLE_AUDIO #define ENABLE_MOTION #define ENABLE_WS2811 #define ENABLE_SD #define ENABLE_SERIAL #define ENABLE_SPINS #define ENABLE_SSD1306 #define SHARED_POWER_PINS #define FILTER_CUTOFF_FREQUENCY 200 #define FILTER_ORDER 8 #define MOTION_TIMEOUT 180 * 1000 #define IDLE_OFF_TIME 180 * 1000 #define DISABLE_BASIC_PARSER_STYLES #define DISABLE_DIAGNOSTIC_COMMANDS #define ENABLE_ALL_EDIT_OPTIONS #define SAVE_STATE #define NO_REPEAT_RANDOM #define COLOR_CHANGE_DIRECT #define FETT263_EDIT_MODE_MENU #define FETT263_SPECIAL_ABILITIES #define FETT263_SAY_COLOR_LIST #define FETT263_SAY_COLOR_LIST_CC #define FETT263_SAY_BATTERY_PERCENT #define FETT263_DISABLE_COPY_PRESET #define FETT263_DISABLE_BM_TOGGLE #define FETT263_DISABLE_QUOTE_PLAYER #define FETT263_LOCKUP_DELAY 200 #define FETT263_BM_CLASH_DETECT 6 #define FETT263_SWING_ON_SPEED 600 #define FETT263_SWING_ON #define FETT263_SWING_ON_NO_BM #define FETT263_TWIST_ON #define FETT263_TWIST_ON_NO_BM #define FETT263_TWIST_OFF #define KEEP_SAVEFILES_WHEN_PROGRAMMING // #define VERBOSE_SD_ERRORS // #define CONFIG_STARTUP_DELAY 500 #endif #ifdef CONFIG_PROP #include "../props/saber_fett263_buttons.h" #endif #ifdef CONFIG_PRESETS Preset presets[] = { { "master;common", "", StylePtr(), StylePtr(), StylePtr(), StylePtr(), "MysticMaster" }, { "ninth;common", "", StylePtr(), StylePtr(), StylePtr(), StylePtr(), "NinthSister" }, { "ahsoka;common", "", StylePtr(), StylePtr(), StylePtr(), StylePtr(), "Ahsoka" }, { "asc;common", "", StylePtr(), StylePtr(), StylePtr(), StylePtr(), "ascension" }, { "rescue;common", "", StylePtr(), StylePtr(), StylePtr(), StylePtr(), "MandoLuke" }, { "ronin;common", "font5/tracks/track.wav", StylePtr(), StylePtr(), StylePtr(), StylePtr(), "ronin" }, { "second;common", "", StylePtr(), StylePtr(), StylePtr(), StylePtr(), "secondsister" }, { "vader;common", "", StylePtr(), StylePtr(), StylePtr(), StylePtr(), "vader" }, { "induct;common", "", StylePtr(), StylePtr(), StylePtr(), StylePtr(), "induction" }, { "party;common", "", StylePtr(), StylePtr(), StylePtr(), StylePtr(), "party" }, { "cgparty;common", "", StylePtr(), StylePtr(), StylePtr(), StylePtr(), "partycrossguard" }, { "rey;common", "", StylePtr(), StylePtr(), StylePtr(), StylePtr(), "Scavenger" }, }; BladeConfig blades[] = { { 0, WS281XBladePtr<125, bladePin, Color8::GRB, PowerPINS >(), WS281XBladePtr<6, blade2Pin, Color8::GRB, PowerPINS >(), WS281XBladePtr<2, blade3Pin, Color8::GRB, PowerPINS >(), WS281XBladePtr<15, blade4Pin, Color8::GRB, PowerPINS >() , CONFIGARRAY(presets) }, }; #endif #ifdef CONFIG_BUTTONS Button PowerButton(BUTTON_POWER, powerButtonPin, "pow"); Button AuxButton(BUTTON_AUX, aux2Pin, "aux"); #endif #ifdef CONFIG_STYLES /*--------------------------------- OTblade---------------------------------*/ using OTblade = Layers,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL>,TrInstant>,RgbArg>,TrFade<1000>>,EFFECT_IGNITION>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>,TransitionEffectL,TrWipe<1000>>,AlphaL,SmoothStep>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>; /* add to preset as StylePtr() */ /*--------------------------------- SmokeBlade---------------------------------*/ using SmokeBlade = /* copyright Fett263 SmokeBlade (Primary Blade) OS7 Style https://fett263library.com/early-access/#SmokeBlade OS7.8 v1.01 Single Style Base Style: Smoke Blade Base Color: BaseColorArg (0) --Effects Included-- Ignition Effect: Standard Ignition [Color: IgnitionColorArg] PowerUp Effect: Power Flash [Color: IgnitionColorArg] Retraction Effect: Standard Retraction [Color: RetractionColorArg] Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg] LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg] Drag Effect: Intensity Sparking Drag [Color: DragColorArg] Melt Effect: Intensity Melt [Color: StabColorArg] Blast Effect: Blast Wave (Random) [Color: BlastColorArg] Clash Effect: Real Clash V1 [Color: ClashColorArg] */ Layers,Int<3000>,Int<7000>>,Scale,Int<75>,Int<125>>,StripesX,Int<1000>,Int<3000>>,Scale,Int<75>,Int<100>>,Pulsing>,Mix,Black,RgbArg>>,1200>,Mix,Mix,Black,RgbArg>>,Black>>,Mix,Black,RgbArg>>,Pulsing,Black,RgbArg>>,StripesX,Int<2000>,Int<3000>>,Sin,Int<75>,Int<100>>,RgbArg>,Mix,Black,RgbArg>>>,2000>,Pulsing,Black,RgbArg>>,Mix,Black,RgbArg>>,3000>>,AlphaL>,Mix,Black,RgbArg>>,0,1,10,2000,2>,Int<10000>>>,TransitionEffectL>,TrInstant>,RgbArg>,TrFade<1000>>,EFFECT_IGNITION>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>,Black>>; /* add to preset as StylePtr() */ /*--------------------------------- RoninBlade---------------------------------*/ using RoninBlade = Layers>,Mix,Black,RgbArg>>>,RgbArg>,50>,TransitionEffectL>,40>,TrFade<1200>>,EFFECT_IGNITION>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>,TransitionEffectL,TrWipe<1000>>,AlphaL,SmoothStep>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>; /* add to preset as StylePtr() */ /*--------------------------------- Kylo---------------------------------*/ using Kylo = Layers,Scale>,Int<-3000>,Int<-5000>>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>>,TransitionEffectL>,40>,TrFade<1200>>,EFFECT_IGNITION>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>,TransitionEffectL,TrWipe<1000>>,AlphaL,SmoothStep>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>; /* add to preset as StylePtr() */ /*--------------------------------- Chamber---------------------------------*/ using Chamber = Layers,RgbArg>,TrWipe<200>>>,TransitionEffectL>,TrInstant>,RgbArg>,TrFade<1000>>,EFFECT_IGNITION>,Mix,Int<26000>>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Int<0>>,EFFECT_CLASH>,AlphaL>>,TransitionEffectL>,SmoothStep,Int<-4000>>>,TrFadeX,Int<100>,Int<300>>>>,EFFECT_LOCKUP_BEGIN>,TransitionEffectL>,Int<0>>,TrSelect,Int<20000>>,Int<1>,Int<0>>,TrWaveX>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>,Int<0>>,TrSparkX,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,Int<30>,Scale,SwingSpeed<600>>,Int<100>,Int<400>>,Int<0>>>>,EFFECT_LOCKUP_END>,LockupTrL>,AudioFlicker>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL,RgbArg>,TrWipe<1000>>>>> ; /* add to preset as StylePtr() */ /*--------------------------------- Crystal---------------------------------*/ using Crystal = Layers,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL>,TrInstant>,RgbArg>,TrFade<1000>>,EFFECT_IGNITION>,Mix,Int<26000>>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Int<0>>,EFFECT_CLASH>,AlphaL>>,TransitionEffectL>,SmoothStep,Int<-4000>>>,TrFadeX,Int<100>,Int<300>>>>,EFFECT_LOCKUP_BEGIN>,TransitionEffectL>,Int<0>>,TrSelect,Int<20000>>,Int<1>,Int<0>>,TrWaveX>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>,Int<0>>,TrSparkX,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,Int<30>,Scale,SwingSpeed<600>>,Int<100>,Int<400>>,Int<0>>>>,EFFECT_LOCKUP_END>,LockupTrL>,AudioFlicker>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL>,2000>>>; /* add to preset as StylePtr() */ /*--------------------------------- Chassis---------------------------------*/ using Chassis = Layers,RgbArg>,TrWipeIn<200>>>,InOutTrL>,Int<8000>>,Black,RgbArg>>>>; /* add to preset as StylePtr() */ /*--------------------------------- PartyBlade---------------------------------*/ using PartyBlade = /* copyright Fett263 CustomBlade (Primary Blade) OS7 Style https://fett263library.com/early-access/#CustomBlade OS7.8 v1.01 Single Style Multi Phase (Special Abilities) Default: Cal Kestis Survivor Cyan 1: Cal Kestis Survivor Green Base Color: BaseColorArg (0) Multi Phase Control: use Special Abilities controls to change Phase. Supports Alt Font. NOTE:This style includes Control Layer. Only one Control Layer should be used per preset. *This style supports Alt Fonts alt000/ to alt009/. Uses altchng.wav on change --Effects Included-- Ignition Effect: Standard Ignition [Color: IgnitionColorArg] PowerUp Effect: Power Flash [Color: IgnitionColorArg] Retraction Effect: Standard Retraction [Color: RetractionColorArg] Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg] LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg] Drag Effect: Intensity Sparking Drag [Color: DragColorArg] Melt Effect: Intensity Melt [Color: StabColorArg] Blast Effect: Blast Wave (Random) [Color: BlastColorArg] Clash Effect: Real Clash V1 [Color: ClashColorArg] Special Ability 1: Next Phase Special Ability 2: Previous Phase */ Layers,EffectPulseF>,Int<3000>,Int<3000>>,Int<8000>,Int<3000>>,Scale,EffectPulseF>,Int<3000>,Int<3000>>,Int<-2600>,Int<-3600>>,RgbArg>,Mix,Black,RgbArg>>,Pulsing>,Mix,Black,RgbArg>>,1400>>,StripesX,EffectPulseF>,Int<3000>,Int<3000>>,Int<10000>,Int<5000>>,Scale,EffectPulseF>,Int<3000>,Int<3000>>,Int<-2000>,Int<-3000>>,RgbArg>,Mix,Black,RgbArg>>,Pulsing>,Mix,Black,RgbArg>>,1400>>,StripesX,EffectPulseF>,Int<3000>,Int<3000>>,Int<4000>,Int<1800>>,Scale,EffectPulseF>,Int<2000>,Int<4000>>,Int<-2800>,Int<-4000>>,Mix,Black,RgbArg>>,Mix,Int<22000>,Int<32768>>,Black,RgbArg>>,Mix,Black,RgbArg>>>,StripesX,EffectPulseF>,Int<3000>,Int<3000>>,Int<9000>,Int<4000>>,Scale,EffectPulseF>,Int<3000>,Int<3000>>,Int<-2400>,Int<-3000>>,RgbArg>,Mix,Black,RgbArg>>,Pulsing>,Mix,Black,RgbArg>>,600>>,StripesX,EffectPulseF>,Int<3000>,Int<3000>>,Int<9000>,Int<4000>>,Scale,EffectPulseF>,Int<3000>,Int<3000>>,Int<-2000>,Int<-3000>>,Rgb<255,0,75>,Mix,Black,Rgb<255,0,75>>,Pulsing,Mix,Black,Rgb<255,0,75>>,800>>,StripesX,EffectPulseF>,Int<3000>,Int<3000>>,Int<4000>,Int<1800>>,Scale,EffectPulseF>,Int<2000>,Int<4000>>,Int<-2800>,Int<-4000>>,Mix,Black,Rgb<255,14,0>>,Mix,Int<20000>,Int<32768>>,Black,Rgb<255,14,0>>,Mix,Black,Rgb<255,14,0>>>,StripesX,EffectPulseF>,Int<3000>,Int<3000>>,Sin,Int<10000>,Int<7000>>,Int<3000>>,Scale,EffectPulseF>,Int<2000>,Int<4000>>,Int<-2300>,Int<-4000>>,Rgb<255,0,255>,Mix,Black,Rgb<255,0,255>>,Pulsing,Mix,Black,Rgb<255,0,255>>,2000>>,StripesX,EffectPulseF>,Int<3000>,Int<3000>>,Int<4000>,Int<1800>>,Scale,EffectPulseF>,Int<2000>,Int<4000>>,Int<-3000>,Int<-4500>>,Mix,Black,Rgb<100,100,150>>,Mix,Int<22000>,Int<32768>>,Black,Rgb<100,100,150>>,Mix,Black,Rgb<100,100,150>>>,StripesX,EffectPulseF>,Int<3000>,Int<3000>>,Int<3600>,Int<1600>>,Scale,EffectPulseF>,Int<2000>,Int<4000>>,Int<-2700>,Int<-4100>>,Mix,Black,Rgb<180,130,0>>,Mix,Int<22000>,Int<32768>>,Black,Rgb<180,130,0>>,Mix,Black,Rgb<180,130,0>>>,StripesX,EffectPulseF>,Int<3000>,Int<2000>>,Int<6000>,Int<2000>>,Scale,EffectPulseF>,Int<3000>,Int<4000>>,Int<-2600>,Int<-3600>>,Rgb<255,0,0>,Mix,Black,Rgb<255,0,0>>,Pulsing,Mix,Black,Rgb<255,0,0>>,1000>>>,TransitionEffectL>,TrInstant>,RgbArg>,TrFade<1000>>,EFFECT_IGNITION>,TransitionEffectL>,Int<10>>,Int<-1>>,EFFECT_USER1>,TransitionEffectL>,Int<10>>,Int<-1>>,EFFECT_USER2>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,SyncAltToVarianceL,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>,Black>> ; /* add to preset as StylePtr() */ /*--------------------------------- PartyChamber---------------------------------*/ using PartyChamber = /* copyright Fett263 CustomBlade (Accent LED / PCB) OS7 Style https://fett263library.com/early-access/#CustomBlade OS7.8 v1.01 Single Style Multi Phase (Special Abilities) Default: Power Wave High 1: Power Wave High Off Behavior: Cylon (Large) [Color: OffColorArg] Base Color: BaseColorArg (0) Multi Phase Control: use Special Abilities controls to change Phase. Supports Alt Font. *This style supports Alt Fonts alt000/ to alt009/. Uses altchng.wav on change --Effects Included-- Ignition Effect: Instant [Color: IgnitionColorArg] PowerUp Effect: Power Flash [Color: IgnitionColorArg] Retraction Effect: Center In + Fade [Color: RetractionColorArg] LightningBlock Effect: Full Blade Lightning [Color: LBColorArg] Special Ability 1: Next Phase Special Ability 2: Previous Phase */ Layers>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,Stripes<12000,-1800,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,Stripes<12000,-1800,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,Stripes<12000,-1800,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,Stripes<12000,-1800,Rgb<255,0,75>,Mix,Black,Rgb<255,0,75>>,Rgb<255,0,75>,Mix,Black,Rgb<255,0,75>>>,Stripes<12000,-1800,Rgb<255,14,0>,Mix,Black,Rgb<255,14,0>>,Rgb<255,14,0>,Mix,Black,Rgb<255,14,0>>>,Stripes<12000,-1800,Rgb<255,0,255>,Mix,Black,Rgb<255,0,255>>,Rgb<255,0,255>,Mix,Black,Rgb<255,0,255>>>,Stripes<12000,-1800,Rgb<100,100,150>,Mix,Black,Rgb<100,100,150>>,Rgb<100,100,150>,Mix,Black,Rgb<100,100,150>>>,Stripes<12000,-1800,Rgb<180,130,0>,Mix,Black,Rgb<180,130,0>>,Rgb<180,130,0>,Mix,Black,Rgb<180,130,0>>>,Stripes<12000,-1800,Rgb<255,0,0>,Mix,Black,Rgb<255,0,0>>,Rgb<255,0,0>,Mix,Black,Rgb<255,0,0>>>>,TransitionEffectL>,TrInstant>,RgbArg>,TrFade<1000>>,EFFECT_IGNITION>,LockupTrL>,AudioFlicker>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL,Mult,Int<98304>>>,Int<16384>>,TrSmoothFadeX,Mult,Int<98304>>>>>,Mix>,Int<8000>>,Black,RgbArg>>>> ; /* add to preset as StylePtr() */ /*--------------------------------- PartyCrystal---------------------------------*/ using PartyCrystal = /* copyright Fett263 CustomBlade (Accent LED / PCB) OS7 Style https://fett263library.com/early-access/#CustomBlade OS7.8 v1.01 Single Style Multi Phase (Special Abilities) Default: Death Star Blast 1: Death Star Blast Off Behavior: Fast Pulse Dim-On [Color: OffColorArg] Base Color: BaseColorArg (0) Multi Phase Control: use Special Abilities controls to change Phase. Supports Alt Font. *This style supports Alt Fonts alt000/ to alt009/. Uses altchng.wav on change --Effects Included-- Ignition Effect: Instant [Color: IgnitionColorArg] PowerUp Effect: Power Flash [Color: IgnitionColorArg] Retraction Effect: Center In + Fade [Color: RetractionColorArg] LightningBlock Effect: Full Blade Lightning [Color: LBColorArg] Special Ability 1: Next Phase Special Ability 2: Previous Phase */ Layers>,Mix,Black,RgbArg>>,Mix,RgbArg>,White>,Mix,Black,RgbArg>>>,Stripes<3500,-3000,RgbArg>,Mix,Black,RgbArg>>,Mix,RgbArg>,White>,Mix,Black,RgbArg>>>,Stripes<3500,-3000,RgbArg>,Mix,Black,RgbArg>>,Mix,RgbArg>,White>,Mix,Black,RgbArg>>>,Stripes<3500,-3000,RgbArg>,Mix,Black,RgbArg>>,Mix,RgbArg>,White>,Mix,Black,RgbArg>>>,Stripes<3500,-3000,Rgb<255,0,75>,Mix,Black,Rgb<255,0,75>>,Mix,Rgb<255,0,75>,White>,Mix,Black,Rgb<255,0,75>>>,Stripes<3500,-3000,Rgb<255,14,0>,Mix,Black,Rgb<255,14,0>>,Mix,Rgb<255,14,0>,White>,Mix,Black,Rgb<255,14,0>>>,Stripes<3500,-3000,Rgb<255,0,255>,Mix,Black,Rgb<255,0,255>>,Mix,Rgb<255,0,255>,White>,Mix,Black,Rgb<255,0,255>>>,Stripes<3500,-3000,Rgb<100,100,150>,Mix,Black,Rgb<100,100,150>>,Mix,Rgb<100,100,150>,White>,Mix,Black,Rgb<100,100,150>>>,Stripes<3500,-3000,Rgb<180,130,0>,Mix,Black,Rgb<180,130,0>>,Mix,Rgb<180,130,0>,White>,Mix,Black,Rgb<180,130,0>>>,Stripes<3500,-3000,Rgb<255,0,0>,Mix,Black,Rgb<255,0,0>>,Mix,Rgb<255,0,0>,White>,Mix,Black,Rgb<255,0,0>>>>,TransitionEffectL>,TrInstant>,RgbArg>,TrFade<1000>>,EFFECT_IGNITION>,LockupTrL>,AudioFlicker>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL,Mult,Int<98304>>>,Int<16384>>,TrSmoothFadeX,Mult,Int<98304>>>>>,Pulsing,Black,RgbArg>>,RgbArg>,2000>>> ; /* add to preset as StylePtr() */ /*--------------------------------- PartyChassis---------------------------------*/ using PartyChassis = /* copyright Fett263 CustomBlade (Accent LED / PCB) OS7 Style https://fett263library.com/early-access/#CustomBlade OS7.8 v1.01 Single Style Multi Phase (Special Abilities) Default: Cal Kestis Survivor Cyan 1: Cal Kestis Survivor Green Off Behavior: Cylon (Large) [Color: OffColorArg] Base Color: BaseColorArg (0) Multi Phase Control: use Special Abilities controls to change Phase. Supports Alt Font. *This style supports Alt Fonts alt000/ to alt009/. Uses altchng.wav on change --Effects Included-- Ignition Effect: Wipe In [Color: IgnitionColorArg] PowerUp Effect: Power Flash [Color: IgnitionColorArg] Retraction Effect: Center In + Fade [Color: RetractionColorArg] Special Ability 1: Next Phase Special Ability 2: Previous Phase */ Layers,EffectPulseF>,Int<3000>,Int<3000>>,Int<8000>,Int<3000>>,Scale,EffectPulseF>,Int<3000>,Int<3000>>,Int<-2600>,Int<-3600>>,RgbArg>,Mix,Black,RgbArg>>,Pulsing>,Mix,Black,RgbArg>>,1400>>,StripesX,EffectPulseF>,Int<3000>,Int<3000>>,Int<10000>,Int<5000>>,Scale,EffectPulseF>,Int<3000>,Int<3000>>,Int<-2000>,Int<-3000>>,RgbArg>,Mix,Black,RgbArg>>,Pulsing>,Mix,Black,RgbArg>>,1400>>,StripesX,EffectPulseF>,Int<3000>,Int<3000>>,Int<4000>,Int<1800>>,Scale,EffectPulseF>,Int<2000>,Int<4000>>,Int<-2800>,Int<-4000>>,Mix,Black,RgbArg>>,Mix,Int<22000>,Int<32768>>,Black,RgbArg>>,Mix,Black,RgbArg>>>,StripesX,EffectPulseF>,Int<3000>,Int<3000>>,Int<9000>,Int<4000>>,Scale,EffectPulseF>,Int<3000>,Int<3000>>,Int<-2400>,Int<-3000>>,RgbArg>,Mix,Black,RgbArg>>,Pulsing>,Mix,Black,RgbArg>>,600>>,StripesX,EffectPulseF>,Int<3000>,Int<3000>>,Int<9000>,Int<4000>>,Scale,EffectPulseF>,Int<3000>,Int<3000>>,Int<-2000>,Int<-3000>>,Rgb<255,0,75>,Mix,Black,Rgb<255,0,75>>,Pulsing,Mix,Black,Rgb<255,0,75>>,800>>,StripesX,EffectPulseF>,Int<3000>,Int<3000>>,Int<4000>,Int<1800>>,Scale,EffectPulseF>,Int<2000>,Int<4000>>,Int<-2800>,Int<-4000>>,Mix,Black,Rgb<255,14,0>>,Mix,Int<20000>,Int<32768>>,Black,Rgb<255,14,0>>,Mix,Black,Rgb<255,14,0>>>,StripesX,EffectPulseF>,Int<3000>,Int<3000>>,Sin,Int<10000>,Int<7000>>,Int<3000>>,Scale,EffectPulseF>,Int<2000>,Int<4000>>,Int<-2300>,Int<-4000>>,Rgb<255,0,255>,Mix,Black,Rgb<255,0,255>>,Pulsing,Mix,Black,Rgb<255,0,255>>,2000>>,StripesX,EffectPulseF>,Int<3000>,Int<3000>>,Int<4000>,Int<1800>>,Scale,EffectPulseF>,Int<2000>,Int<4000>>,Int<-3000>,Int<-4500>>,Mix,Black,Rgb<100,100,150>>,Mix,Int<22000>,Int<32768>>,Black,Rgb<100,100,150>>,Mix,Black,Rgb<100,100,150>>>,StripesX,EffectPulseF>,Int<3000>,Int<3000>>,Int<3600>,Int<1600>>,Scale,EffectPulseF>,Int<2000>,Int<4000>>,Int<-2700>,Int<-4100>>,Mix,Black,Rgb<180,130,0>>,Mix,Int<22000>,Int<32768>>,Black,Rgb<180,130,0>>,Mix,Black,Rgb<180,130,0>>>,StripesX,EffectPulseF>,Int<3000>,Int<2000>>,Int<6000>,Int<2000>>,Scale,EffectPulseF>,Int<3000>,Int<4000>>,Int<-2600>,Int<-3600>>,Rgb<255,0,0>,Mix,Black,Rgb<255,0,0>>,Pulsing,Mix,Black,Rgb<255,0,0>>,1000>>>,TransitionEffectL>,TrInstant>,RgbArg>,TrFade<1000>>,EFFECT_IGNITION>,InOutTrL,Mult,Int<98304>>>>,TrJoin,Mult,Int<98304>>>,Int<16384>>,TrSmoothFadeX,Mult,Int<98304>>>>>,Mix>,Int<8000>>,Black,RotateColorsX>,Gradient>,RotateColorsX,RgbArg>>,RotateColorsX,RgbArg>>>>>>>; /* add to preset as StylePtr() */ /*--------------------------------- PartyCGBlade---------------------------------*/ using PartyCGBlade = Layers,Scale>,Int<-3000>,Int<-5000>>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>>,StripesX,Scale>,Int<-3000>,Int<-5000>>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>>,StripesX,Scale>,Int<-3000>,Int<-5000>>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>>,StripesX,Scale>,Int<-3000>,Int<-5000>>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>>,StripesX,Scale>,Int<-3000>,Int<-5000>>,Rgb<255,0,75>,Mix,Black,Rgb<255,0,75>>,Rgb<255,0,75>,Mix,Black,Rgb<255,0,75>>,Rgb<255,0,75>>,StripesX,Scale>,Int<-3000>,Int<-5000>>,Rgb<255,14,0>,Mix,Black,Rgb<255,14,0>>,Rgb<255,14,0>,Mix,Black,Rgb<255,14,0>>,Rgb<255,14,0>>,StripesX,Scale>,Int<-3000>,Int<-5000>>,Rgb<255,0,255>,Mix,Black,Rgb<255,0,255>>,Rgb<255,0,255>,Mix,Black,Rgb<255,0,255>>,Rgb<255,0,255>>,StripesX,Scale>,Int<-3000>,Int<-5000>>,Rgb<100,100,150>,Mix,Black,Rgb<100,100,150>>,Rgb<100,100,150>,Mix,Black,Rgb<100,100,150>>,Rgb<100,100,150>>,StripesX,Scale>,Int<-3000>,Int<-5000>>,Rgb<180,130,0>,Mix,Black,Rgb<180,130,0>>,Rgb<180,130,0>,Mix,Black,Rgb<180,130,0>>,Rgb<180,130,0>>,StripesX,Scale>,Int<-3000>,Int<-5000>>,Rgb<255,0,0>,Mix,Black,Rgb<255,0,0>>,Rgb<255,0,0>,Mix,Black,Rgb<255,0,0>>,Rgb<255,0,0>>>,AlphaL>,AlphaL>,Int<0>>,TrInstant,TrConcat,Red,TrFade<1000>,Orange,TrFade<1000>>,EFFECT_IGNITION>,SmoothStep,Int<-6000>>>,TransitionEffectL>,TrInstant>,RgbArg>,TrFade<1000>>,EFFECT_IGNITION>,TransitionEffectL>,Int<10>>,Int<-1>>,EFFECT_USER1>,TransitionEffectL>,Int<10>>,Int<-1>>,EFFECT_USER2>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,SyncAltToVarianceL,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>,Black>,TransitionEffectL,Int<-4000>>>,TrFadeX,Int<200>>,WavLen,Int<4000>>,Int<10923>>>,AlphaL,Int<-4000>>>,TrFadeX,Int<200>>,WavLen,Int<4000>>,Int<10923>>>,AlphaL,Int<-2000>>>,TrFadeX,Int<200>>,WavLen,Int<4000>>,Int<10923>>>>,EFFECT_POSTOFF>>; /* add to preset as StylePtr() */ /*--------------------------------- SequelBlade---------------------------------*/ using SequelBlade = /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style https://fett263library.com/early-access/#Rotoscope OS7.8 v1.013 Single Style Base Style: Hyper Responsive Rotoscope (Sequels) Base Color: BaseColorArg (0) --Effects Included-- Ignition Effect: Standard Ignition [Color: IgnitionColorArg] PowerUp Effect: Power Flash [Color: IgnitionColorArg] Retraction Effect: Standard Retraction [Color: RetractionColorArg] Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg] LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg] Drag Effect: Intensity Sparking Drag [Color: DragColorArg] Melt Effect: Intensity Melt [Color: StabColorArg] Blast Effect: Blast Wave (Random) [Color: BlastColorArg] Clash Effect: Real Clash V1 [Color: ClashColorArg] */ Layers,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-4000>,Int<-400>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL>,TrInstant>,RgbArg>,TrFade<1000>>,EFFECT_IGNITION>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>,Black>>; /* add to preset as StylePtr() */ /*--------------------------------- MainHyperResponsiveRotoscopeSequelsBaseColor ------------------------- copyright Fett263 Rotoscope (Primary Blade) OS7 Style https://fett263library.com/early-access/#Rotoscope OS7.8 v1.015 Single Style Base Style: Hyper Responsive Rotoscope (Sequels) --Effects Included-- Preon Effect: Emitter Heat Up [Color: PreonColorArg] Ignition Effect: Standard Ignition [Color: IgnitionColorArg] PowerUp Effect: Power Flash [Color: IgnitionColorArg] Retraction Effect: Standard Retraction [Color: RetractionColorArg] PostOff Effect: Emitter Cool Off (Emitter Size) [Color: PostOffColorArg] Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg] LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg] Drag Effect: Intensity Sparking Drag [Color: DragColorArg] Melt Effect: Intensity Melt [Color: StabColorArg] Blast Effect: Blast Wave (Random) [Color: BlastColorArg] Clash Effect: Real Clash V1 [Color: ClashColorArg] */ using MainHyperResponsiveRotoscopeSequelsBaseColor = Layers,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-4000>,Int<-400>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL>,TrInstant>,RgbArg>,TrFade<1000>>,EFFECT_IGNITION>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>,Black>,TransitionEffectL,TrFade<100>>,AlphaL,Int<24000>>,WavLen,Int<500>>,RgbArg>,White>,20>,SmoothStep,Int<-3000>>>,TrFade<200>>,EFFECT_PREON>,TransitionEffectL,Int<-4000>>>,TrFadeX,Int<200>>,WavLen,Int<4000>>,Int<10923>>>,AlphaL,Int<-4000>>>,TrFadeX,Int<200>>,WavLen,Int<4000>>,Int<10923>>>,AlphaL,Int<-2000>>>,TrFadeX,Int<200>>,WavLen,Int<4000>>,Int<10923>>>>,EFFECT_POSTOFF>>; /* Add to preset as StylePtr() --------------------------------------------------------------------------*/ #endif /* Generated with Fett263 Config Helper v3.0 */