// ProffieOS7 Config File #ifdef CONFIG_TOP #include "proffieboard_v3_config.h" #define NUM_BLADES 1 #define NUM_BUTTONS 1 const unsigned int maxLedsPerStrip = 144; #define EXTRA_COLOR_BUFFER_SPACE 60 #define VOLUME 1500 #define CLASH_THRESHOLD_G 3 #define ENABLE_AUDIO #define ENABLE_MOTION #define ENABLE_WS2811 #define ENABLE_SD #define MOTION_TIMEOUT 60 * 5 * 1000 #define IDLE_OFF_TIME 60 * 5 * 1000 #define ORIENTATION ORIENTATION_USB_TOWARDS_BLADE #define DISABLE_BASIC_PARSER_STYLES #define DISABLE_DIAGNOSTIC_COMMANDS #define ENABLE_ALL_EDIT_OPTIONS #define NO_REPEAT_RANDOM #define COLOR_CHANGE_DIRECT #define FETT263_SAY_BATTERY_PERCENT #define FETT263_DISABLE_CHANGE_STYLE #define FETT263_DISABLE_COPY_PRESET #define FETT263_LOCKUP_DELAY 200 #define FETT263_BM_CLASH_DETECT 6 #define FETT263_SWING_ON_SPEED 300 #define FETT263_SWING_ON #define FETT263_SWING_ON_NO_BM #define FETT263_TWIST_ON #define FETT263_TWIST_ON_NO_BM #define FETT263_THRUST_ON #define FETT263_THRUST_ON_NO_BM #define FETT263_STAB_ON #define FETT263_STAB_ON_NO_BM #define FETT263_TWIST_OFF #endif #ifdef CONFIG_PROP #include "../props/saber_fett263_buttons.h" #endif #ifdef CONFIG_PRESETS Preset presets[] = { { "VaderESB;common", "VaderESB/tracks/track.wav", /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope OS7.15 v3.213p Single Style Base Style: Hyper Responsive Rotoscope (Original Trilogy) Off Behavior: Off [Color: OffColorArg] Base Color: BaseColorArg (0) --Effects Included-- Effect Reaction: Static Color, ClashColorArg, Type: Full Blade, Direction: Normal, Duration: 500, Consecutive Effects to Max: 3 Effect Reactions: Clash, BlastIgnition Effect: Standard Ignition [Color: IgnitionColorArg] Retraction Effect: Standard Retraction [Color: RetractionColorArg] Lockup Effect: 0: accentLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: accentLBMulti0Shape - Begin: Full Blade Flash - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: accentDragMulti0Shape - Begin: Power Burst - Style: Fire Drag - End: Absorb [Color: DragColorArg] Melt Effect: 0: accentMeltMulti0Shape - Begin: Power Burst - Style: Original Melt - End: Absorb [Color: StabColorArg] Blast Effect (Randomly Selected): Blast Wave Up (Random), Blast Wave Down (Sound Based), Blast Wave Down (Random), Blast Wave Up (Sound Based), Full Blade Blast Fade [Color: BlastColorArg] Clash Effect: Flash on Clash (Full Blade) [Color: BlastColorArg] Battery Level: Full Blade (Green to Red) */ StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Int<0>>,TrWaveX>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Int<32768>>,TrWaveX>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Int<32768>>,TrWaveX>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Int<0>>,TrConcat,TrInstant>,RgbArg>,TrFade<300>>>,EFFECT_BLAST>,TransitionEffectL,TrInstant>,RgbArg>,TrFade<300>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<13000>,Int<21000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<13000>,Int<21000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<13000>,Int<17000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,LockupTrL>,AudioFlicker>,Blue>,50,1>,LayerFunctions>,Int<3000>,Int<16000>>,Scale>,Int<14000>,Int<8000>>>,Bump>,Int<26000>,Int<8000>>,Scale,Int<10000>>>,Bump>,Int<20000>,Int<30000>>,Scale>,Int<8000>>,Scale,Int<0>>,Int<0>>>>>,TrConcat,RgbArg>,TrFade<200>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_LIGHTNING_BLOCK,Int<1>>,LockupTrL>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,SmoothStep,Int<3000>>>,TrWaveX>,Int<200>,Int<100>,Int<200>,Int<32768>>,TrFade<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL>,RotateColorsX,RgbArg>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWaveX>,Int<200>,Int<100>,Int<200>,Int<32768>>,TrFade<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>,Black>,TransitionEffectL,TrInstant>,Mix,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>(), "VaderESB" }, { "VaderANH;common", "VaderANH/tracks/track.wav", /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope OS7.15 v3.213p Single Style Base Style: Hyper Responsive Rotoscope (Original Trilogy) Base Color: BaseColorArg (0) --Effects Included-- Effect Reaction: Static Color, ClashColorArg, Type: Full Blade, Direction: Normal, Duration: 500, Consecutive Effects to Max: 3 Effect Reactions: Clash, BlastIgnition Effect: Standard Ignition [Color: IgnitionColorArg] Retraction Effect: Standard Retraction [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Full Blade Flash - Style: Unstable Flicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out [Color: StabColorArg] Blast Effect (Randomly Selected): Blast Wave (Random), Blast Wave (Sound Based), Blast Fade (Medium), Responsive Blast Fade (Random), Blast Wave (Large), Blast Wave (Medium) [Color: BlastColorArg] Clash Effect: Flash on Clash (Full Blade) [Color: ClashColorArg] Battery Level: % Blade (Green to Red) */ StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,TrWaveX>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,TrConcat,Int<10000>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,TrConcat,Int<28000>,Int<8000>>,Scale,Int<9000>,Int<13000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,TrWaveX>,Int<200>,Int<100>,Int<400>,Scale,Int<28000>,Int<8000>>>,TrWaveX>,Int<200>,Int<200>,Int<400>,Scale,Int<28000>,Int<8000>>>>,EFFECT_BLAST>,TransitionEffectL,TrInstant>,RgbArg>,TrFade<300>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<19000>,Int<27000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<19000>,Int<27000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<19000>,Int<23000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,LockupTrL>,AlphaL>,Int<8000>>,300>,LayerFunctions>,Int<3000>,Int<16000>>,Scale>,Int<14000>,Int<8000>>>,Bump>,Int<26000>,Int<8000>>,Scale,Int<10000>>>,Bump>,Int<20000>,Int<30000>>,Scale>,Int<8000>>,Scale,Int<0>>,Int<0>>>>>,TrConcat,RgbArg>,TrFade<200>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_LIGHTNING_BLOCK,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,Mix>,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,Mix,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,RotateColorsX,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>,Black>,TransitionEffectL,TrWipe<1000>>,AlphaL,SmoothStep>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(), "VaderANH" }, { "VaderROTJ;common", "VaderROTJ/tracks/track.wav", /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope OS7.15 v3.213p Single Style Base Style: Hyper Responsive Rotoscope (Original Trilogy) Base Color: BaseColorArg (0) --Effects Included-- Effect Reaction: Medium Ripple, ClashColorArg, Type: Full Blade, Direction: Normal, Duration: 500, Consecutive Effects to Max: 3 Effect Reactions: Clash, BlastIgnition Effect: Standard Ignition [Color: IgnitionColorArg] Retraction Effect: Standard Retraction [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Power Waves - End: Dissipate [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Full Blade Flash - Style: Unstable Flicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Original Melt - End: Absorb [Color: StabColorArg] Blast Effect (Randomly Selected): Blast Wave (Random), Blast Wave (Sound Based), Blast Fade (Medium), Responsive Blast Fade (Random), Blast Wave (Large), Blast Wave (Medium) [Color: BlastColorArg] Clash Effect: Responsive Clash [Color: ClashColorArg] Battery Level: % Blade (Green to Red) */ StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,TrWaveX>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,TrConcat,Int<10000>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,TrConcat,Int<28000>,Int<8000>>,Scale,Int<9000>,Int<13000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,TrWaveX>,Int<200>,Int<100>,Int<400>,Scale,Int<28000>,Int<8000>>>,TrWaveX>,Int<200>,Int<200>,Int<400>,Scale,Int<28000>,Int<8000>>>>,EFFECT_BLAST>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,Stripes<4000,-2200,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<25000>,Int<33000>>>>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,Int<0>>,TrWaveX>,Int<300>,Int<100>,Int<400>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Scale,Int<14000>,Int<18000>>>>>,SaberBase::LOCKUP_NORMAL,Int<1>>,LockupTrL>,AlphaL>,Int<8000>>,300>,LayerFunctions>,Int<3000>,Int<16000>>,Scale>,Int<14000>,Int<8000>>>,Bump>,Int<26000>,Int<8000>>,Scale,Int<10000>>>,Bump>,Int<20000>,Int<30000>>,Scale>,Int<8000>>,Scale,Int<0>>,Int<0>>>>>,TrConcat,RgbArg>,TrFade<200>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_LIGHTNING_BLOCK,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL>,RotateColorsX,RgbArg>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrFade<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>,Black>,TransitionEffectL,TrWipe<1000>>,AlphaL,SmoothStep>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(), "VaderROTJ" }, { "Rogue;common", "Rogue/tracks/track.wav", /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope OS6.7 v4.021 Single Style Base Style: Hyper Responsive Rotoscope (Prequels) Base Color: Rgb<255,0,0> (0) --Effects Included-- Ignition Effect: Standard Ignition Retraction Effect: Standard Retraction Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Localized Absorb LightningBlock Effect: Original Lightning Block Drag Effect: Intensity Sparking Drag Melt Effect: Intensity Melt Stab Effect: Normal Stab Blast Effect: Blast Wave (Random) Clash Effect: Random Clash Battery Level: Blade Location (Green to Red) Battery Monitor: Passive Battery Monitor (Boot) */ StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,LockupTrL>,LayerFunctions>,Int<3000>,Int<16000>>,Scale>,Int<14000>,Int<8000>>>,Bump>,Int<26000>,Int<8000>>,Scale,Int<10000>>>,Bump>,Int<20000>,Int<30000>>,Scale>,Int<8000>>,Scale,Int<0>>,Int<0>>>>>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL,TrInstant>,AlphaL,SmoothStep,Int<-4000>>>,TrFade<300>>,EFFECT_BOOT>>>(), "Rogue" }, { "Youngling;common", "Youngling/tracks/track.wav", /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope OS6.7 v4.021 Single Style Base Style: Hyper Responsive Rotoscope (Prequels) Base Color: Rgb<0,0,255> (0) --Effects Included-- Ignition Effect: Standard Ignition Retraction Effect: Standard Retraction Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Localized Absorb LightningBlock Effect: Force Lightning Drag Effect: Fire Drag Melt Effect: Intensity Melt Stab Effect: Normal Stab Clash Effect: Random Clash Battery Level: Blade Location (Green to Red) Battery Monitor: Passive Battery Monitor (Boot) */ StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,LockupTrL,RgbArg>,50,1>,Rgb<75,75,150>>,RandomPerLEDFlicker,Rgb<100,100,150>>>,TrWipe<200>,TrWipe<200>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,LockupTrL>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,SmoothStep,Int<3000>>>,TrWipeIn<200>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL,TrInstant>,AlphaL,SmoothStep,Int<-4000>>>,TrFade<300>>,EFFECT_BOOT>>>(), "Youngling" }, { "ShadowSith;common", "ShadowSith/tracks/track.wav", /* copyright Fett263 Ahsoka (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#Ahsoka OS7.15 v3.215p Single Style Base Style: Ahsoka Tano Base Color: BaseColorArg (0) --Effects Included-- Preon Effect: Pulsing [Color: PreonColorArg] Ignition Effect: Standard Ignition [Color: IgnitionColorArg] Retraction Effect: Standard Retraction [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity Ripple - End: Localized Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Fire Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out [Color: StabColorArg] Stab Effect: Normal Stab [Color: StabColorArg] Blast Effect: Blast Fade (Random) [Color: BlastColorArg] Clash Effect: Random Clash [Color: ClashColorArg] Battery Level: Blade Location (Green to Red) Battery Monitor: Passive Battery Monitor (Boot) */ StylePtr>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,Stripes<2000,-3200,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,Stripes<1600,-2600,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,LockupTrL>,AudioFlicker>,Blue>,50,1>,LayerFunctions>,Int<3000>,Int<16000>>,Scale>,Int<14000>,Int<8000>>>,Bump>,Int<26000>,Int<8000>>,Scale,Int<10000>>>,Bump>,Int<20000>,Int<30000>>,Scale>,Int<8000>>,Scale,Int<0>>,Int<0>>>>>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_LIGHTNING_BLOCK,Int<1>>,LockupTrL>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,Mix>,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,Mix,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,RotateColorsX,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>,Black>,TransitionEffectL,WavLen>>,AlphaL>,Int<800>>,SmoothStep,Int<-4000>>>,TrDelayX,WavLen>>>,EFFECT_PREON>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL,TrInstant>,AlphaL,SmoothStep,Int<-4000>>>,TrFade<300>>,EFFECT_BOOT>>>(), "ShadowSith" }, { "ShadowJedi;common", "ShadowJedi/tracks/track.wav", /* copyright Fett263 Ahsoka (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#Ahsoka OS7.15 v3.215p Single Style Base Style: Ahsoka Tano Base Color: BaseColorArg (0) --Effects Included-- Preon Effect: Pulsing [Color: PreonColorArg] Ignition Effect: Standard Ignition [Color: IgnitionColorArg] Retraction Effect: Standard Retraction [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity Ripple - End: Localized Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Fire Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out [Color: StabColorArg] Stab Effect: Normal Stab [Color: StabColorArg] Blast Effect: Blast Fade (Random) [Color: BlastColorArg] Clash Effect: Random Clash [Color: ClashColorArg] Battery Level: Blade Location (Green to Red) Battery Monitor: Passive Battery Monitor (Boot) */ StylePtr>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,Stripes<2000,-3200,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,Stripes<1600,-2600,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,LockupTrL>,AudioFlicker>,Blue>,50,1>,LayerFunctions>,Int<3000>,Int<16000>>,Scale>,Int<14000>,Int<8000>>>,Bump>,Int<26000>,Int<8000>>,Scale,Int<10000>>>,Bump>,Int<20000>,Int<30000>>,Scale>,Int<8000>>,Scale,Int<0>>,Int<0>>>>>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_LIGHTNING_BLOCK,Int<1>>,LockupTrL>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,Mix>,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,Mix,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,RotateColorsX,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>,Black>,TransitionEffectL,WavLen>>,AlphaL>,Int<800>>,SmoothStep,Int<-4000>>>,TrDelayX,WavLen>>>,EFFECT_PREON>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL,TrInstant>,AlphaL,SmoothStep,Int<-4000>>>,TrFade<300>>,EFFECT_BOOT>>>(), "ShadowJedi" }, { "Anakin;common", "Anakin/tracks/track.wav", /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope OS6.7 v4.021 Single Style Base Style: Hyper Responsive Rotoscope (Prequels) Base Color: Rgb<0,0,255> (0) --Effects Included-- Ignition Effect: Standard Ignition Retraction Effect: Standard Retraction Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Localized Absorb LightningBlock Effect: Force Lightning Drag Effect: Fire Drag Melt Effect: Intensity Melt Stab Effect: Normal Stab Blast Effect: Blast Fade (Random) Clash Effect: Random Clash Battery Level: Blade Location (Green to Red) Battery Monitor: Passive Battery Monitor (Boot) */ StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,LockupTrL,RgbArg>,50,1>,Rgb<75,75,150>>,RandomPerLEDFlicker,Rgb<100,100,150>>>,TrWipe<200>,TrWipe<200>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,LockupTrL>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,SmoothStep,Int<3000>>>,TrWipeIn<200>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL,TrInstant>,AlphaL,SmoothStep,Int<-4000>>>,TrFade<300>>,EFFECT_BOOT>>>(), "Anakin" }, { "AS2;common", "AS2/tracks/track.wav", /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope OS7.15 v3.215p Single Style Base Style: Hyper Responsive Rotoscope (Prequels) Base Color: BaseColorArg (0) --Effects Included-- Ignition Effect: Standard Ignition [Color: IgnitionColorArg] Retraction Effect: Standard Retraction [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Ripple - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Fire Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out [Color: StabColorArg] Blast Effect: Full Blade Blast Fade [Color: BlastColorArg] Clash Effect: Flash on Clash (Full Blade) [Color: ClashColorArg] Battery Level: Blade Location (Green to Red) */ StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL,TrInstant>,RgbArg>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL,TrInstant>,RgbArg>,TrFade<300>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,Stripes<2000,-3200,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,Mix>,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,Mix,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,RotateColorsX,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>(), "AS2" }, { "Tusken;common", "Tusken/tracks/track.wav", /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope OS7.15 v3.215p Single Style Base Style: Hyper Responsive Rotoscope (Prequels) Base Color: BaseColorArg (0) --Effects Included-- Ignition Effect: Standard Ignition [Color: IgnitionColorArg] Retraction Effect: Standard Retraction [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Ripple - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Fire Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out [Color: StabColorArg] Blast Effect: Full Blade Blast Fade [Color: BlastColorArg] Clash Effect: Flash on Clash (Full Blade) [Color: ClashColorArg] Battery Level: Blade Location (Green to Red) */ StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL,TrInstant>,RgbArg>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL,TrInstant>,RgbArg>,TrFade<300>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,Stripes<2000,-3200,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,Mix>,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,Mix,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,RotateColorsX,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>(), "Tusken" }, { "Cave;common", "Cave/tracks/track.wav", /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope OS6.7 v4.021 Single Style Base Style: Hyper Responsive Rotoscope (Original Trilogy) Base Color: Rgb<0,255,0> (0) --Effects Included-- Preon Effect: Seismic Charge (PreOn Color) Ignition Effect: Standard Ignition Retraction Effect: Standard Retraction Lockup Effect: Original Localized Lockup LightningBlock Effect: Original Lightning Block Drag Effect: Intensity Sparking Drag Melt Effect: Intensity Melt Stab Effect: Normal Stab Blast Effect: Blast Fade (Random) Clash Effect: Real Clash V1 Battery Level: Blade Location (Green to Red) */ StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Sum,Int<-8000>>,Sum,Int<8000>>>,Scale,Int<14000>,Int<18000>>>,AudioFlickerL>>,BrownNoiseFlickerL>,Int<200>>>,TrConcat>,TrFade<400>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,LockupTrL>,LayerFunctions>,Int<3000>,Int<16000>>,Scale>,Int<14000>,Int<8000>>>,Bump>,Int<26000>,Int<8000>>,Scale,Int<10000>>>,Bump>,Int<20000>,Int<30000>>,Scale>,Int<8000>>,Scale,Int<0>>,Int<0>>>>>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>,TransitionEffectL>,Int<400>>,Bump,Int<2000>,Int<500>>,Int<0>,Int<16384>>,Int<8000>>>,TrDelayX,Int<18432>>>,Mix,Int<8000>>,Black,RgbArg>>,TrCenterWipeX,Int<4096>>,Int<16384>>,Mix,Int<8000>>,Black,PulsingL>,Int<300>>>,TrDelayX,Int<10240>>>>,EFFECT_PREON>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>(), "Cave" }, { "LS6;common", "LS6/tracks/track.wav", /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope OS6.7 v4.021 Single Style Base Style: Hyper Responsive Rotoscope (Original Trilogy) Base Color: Rgb<0,255,0> (0) --Effects Included-- Ignition Effect: Standard Ignition Retraction Effect: Standard Retraction Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Localized Absorb LightningBlock Effect: Responsive Lightning Block Drag Effect: Intensity Sparking Drag Melt Effect: Intensity Melt Stab Effect: Normal Stab Blast Effect: Blast Wave (Random) Clash Effect: Real Clash V1 Battery Level: Blade Location (Green to Red) */ StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>(), "LS6" }, { "Sorcerer;common", "Sorcerer/tracks/track.wav", /* copyright Fett263 Ahsoka (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#Ahsoka OS7.15 v3.215p Single Style Base Style: Ahsoka Tano Base Color: BaseColorArg (0) --Effects Included-- Ignition Effect: Standard Ignition [Color: IgnitionColorArg] Retraction Effect: Standard Retraction [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Localized Flash - Style: Intensity Vortex - End: Power Burst [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Center Impact - Style: Unstable Flicker - End: Dissipate [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Fire Melt - End: Wipe Out [Color: StabColorArg] Blast Effect (Randomly Selected): Blast Fade (Large), Blast Ripple, Blast Wave (Large) [Color: BlastColorArg] Clash Effect: Responsive Clash with Ripple [Color: ClashColorArg] Battery Level: Blade Location (Green to Red) */ StylePtr>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,TransitionEffectL,Int<14000>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,TrConcat>,Bump,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>,Remap,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg>,Mix,Black,RgbArg>>>>,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>>,TrWaveX>,Int<200>,Int<100>,Int<400>,Scale,Int<28000>,Int<8000>>>>,EFFECT_BLAST>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<6000>>>,TrCenterWipeX,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,AlphaL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,Stripes<1400,-2000,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<38000>>>,TrJoin,TrCenterWipeX,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,Stripes<2000,3200,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<10000>,Int<18000>>>>,AlphaL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,Stripes<1600,2600,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<10000>,Int<14000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<10000>>>,TrFade<300>>,TrConcat,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,RgbArg>,TrJoin,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSmoothFade<150>>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AlphaL>,Int<8000>>,300>,TrConcat,AlphaL>,Bump,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,TransitionPulseL,Stripes<2000,3000,RgbArg>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,TrFade<4000>>,LockupPulseF>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>(), "Sorcerer" }, { "DeathStar;common", "DeathStar/tracks/track.wav", /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope OS6.7 v4.021 Single Style Base Style: Hyper Responsive Rotoscope (Original Trilogy) Base Color: Rgb<97,208,255> (0) --Effects Included-- Ignition Effect: Standard Ignition Retraction Effect: Standard Retraction Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Power Burst LightningBlock Effect: Responsive Lightning Block Drag Effect: Intensity Sparking Drag Melt Effect: Intensity Melt Stab Effect: Normal Stab Blast Effect: Blast Wave (Random) Clash Effect: Real Clash V1 Battery Level: Blade Location (Green to Red) Battery Monitor: Passive Battery Monitor (Boot) */ StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,RgbArg>,TrJoin,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSmoothFade<150>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL,TrInstant>,AlphaL,SmoothStep,Int<-4000>>>,TrFade<300>>,EFFECT_BOOT>>>(), "DeathStar" }, { "OB3;common", "OB3/tracks/track.wav", /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope OS6.7 v4.021 Single Style Base Style: Hyper Responsive Rotoscope (Prequels) Base Color: Rgb<0,30,255> (0) --Effects Included-- Ignition Effect: Standard Ignition Retraction Effect: Standard Retraction Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Power Burst LightningBlock Effect: Responsive Lightning Block Drag Effect: Fire Drag Melt Effect: Intensity Melt Stab Effect: Normal Stab Blast Effect: Responsive Blast Wave (Random) Clash Effect: Random Clash Battery Level: Blade Location (Green to Red) Battery Monitor: Passive Battery Monitor (Boot) */ StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,RgbArg>,TrJoin,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSmoothFade<150>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,SmoothStep,Int<3000>>>,TrWipeIn<200>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL,TrInstant>,AlphaL,SmoothStep,Int<-4000>>>,TrFade<300>>,EFFECT_BOOT>>>(), "OB3" }, { "Rebels;common", "Rebels/tracks/track.wav", /* copyright Fett263 Simple (Primary Blade) OS6 Style https://fett263.com/fett263-proffieOS6-style-library.html#Simple OS6.7 v4.021 Single Style Base Style: AudioFlicker (Single Color (25%)) Base Color: Rgb<0,132,255> (0) --Effects Included-- Ignition Effect: Standard Ignition Retraction Effect: Standard Retraction Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Power Burst LightningBlock Effect: Responsive Lightning Block Drag Effect: Intensity Sparking Drag Melt Effect: Intensity Melt Stab Effect: Normal Stab Blast Effect: Blast Wave (Random) Clash Effect: Random Clash Battery Level: Blade Location (Green to Red) Battery Monitor: Passive Battery Monitor (Boot) */ StylePtr>,Mix,Black,RgbArg>>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,RgbArg>,TrJoin,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSmoothFade<150>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL,TrInstant>,AlphaL,SmoothStep,Int<-4000>>>,TrFade<300>>,EFFECT_BOOT>>>(), "Rebels" }, { "Maul;common", "Maul/tracks/track.wav", /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope OS6.7 v4.021 Single Style Base Style: Hyper Responsive Rotoscope (Prequels) Base Color: Rgb<255,22,0> (0) --Effects Included-- Ignition Effect: Standard Ignition Retraction Effect: Standard Retraction Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Localized Absorb LightningBlock Effect: Responsive Lightning Block Drag Effect: Intensity Fire Drag Melt Effect: Intensity Melt Stab Effect: Normal Stab Blast Effect: Blast Fade (Random) Clash Effect: Random Clash Battery Level: Blade Location (Green to Red) Battery Monitor: Passive Battery Monitor (Boot) */ StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL,TrInstant>,AlphaL,SmoothStep,Int<-4000>>>,TrFade<300>>,EFFECT_BOOT>>>(), "Maul" }, { "PreVizsla;common", "PreVizsla/tracks/track.wav", /* copyright Fett263 DarkSaber (Primary Blade) OS6 Style https://fett263.com/fett263-proffieOS6-style-library.html#DarkSaber OS6.7 v4.021 Single Style Base Style: Clone Wars Darksaber Base Color: Rgb<100,100,150> (0) --Effects Included-- Ignition Effect: Standard Ignition Retraction Effect: Standard Retraction Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Localized Absorb LightningBlock Effect: Responsive Lightning Block Drag Effect: Intensity Sparking Drag Melt Effect: Intensity Melt Stab Effect: Normal Stab Blast Effect: Blast Fade (Random) Clash Effect: Real Clash V1 Battery Level: Blade Location (Green to Red) */ StylePtr,RgbArg>,Mix,RgbArg>,White>>,Stripes<5000,-300,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>,300>,Mix,RgbArg>,White>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>(), "PreVizsla" }, { "DarkMando;common", "DarkMando/tracks/track.wav", /* copyright Fett263 DarkSaber (Primary Blade) OS6 Style https://fett263.com/fett263-proffieOS6-style-library.html#DarkSaber OS6.7 v4.021 Single Style Base Style: Live Action Darksaber (Hyper-Responsive) Base Color: Rgb<100,100,150> (0) --Effects Included-- Ignition Effect: Standard Ignition Retraction Effect: Standard Retraction Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Power Burst LightningBlock Effect: Responsive Lightning Block Drag Effect: Intensity Sparking Drag Melt Effect: Intensity Melt Stab Effect: Normal Stab Blast Effect: Blast Fade (Random) Clash Effect: Random Clash Battery Level: Blade Location (Green to Red) */ StylePtr,Scale,Int<2000>,Int<4000>>,Int<8000>>,HumpFlicker>,Stripes<35000,-200,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>,100>,RgbArg>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,RgbArg>,TrJoin,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSmoothFade<150>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>(), "DarkMando" }, { "Beskar;common", "Beskar/tracks/track.wav", /* copyright Fett263 DarkSaber (Primary Blade) OS6 Style https://fett263.com/fett263-proffieOS6-style-library.html#DarkSaber OS6.7 v4.021 Single Style Base Style: Live Action Darksaber (Hyper-Responsive) Base Color: Rgb<100,100,150> (0) --Effects Included-- Ignition Effect: Standard Ignition Retraction Effect: Standard Retraction Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Power Burst LightningBlock Effect: Responsive Lightning Block Drag Effect: Intensity Sparking Drag Melt Effect: Intensity Melt Stab Effect: Normal Stab Blast Effect: Blast Fade (Random) Clash Effect: Random Clash Battery Level: Blade Location (Green to Red) */ StylePtr,Scale,Int<2000>,Int<4000>>,Int<8000>>,HumpFlicker>,Stripes<35000,-200,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>,100>,RgbArg>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,RgbArg>,TrJoin,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSmoothFade<150>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>(), "Beskar" }, { "Unstable;common", "Unstable/tracks/track.wav", /* copyright Fett263 KyloRen (Primary Blade) OS6 Style https://fett263.com/fett263-proffieOS6-style-library.html#KyloRen OS6.7 v4.021 Single Style Base Style: Kylo Ren Unstable (Film Based) Base Color: Rgb<255,0,0> (0) --Effects Included-- Ignition Effect: Standard Ignition Retraction Effect: Standard Retraction CoolDown Effect: Unstable Cool Down Reverse Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Ripple LightningBlock Effect: Force Lightning Drag Effect: Intensity Sparking Drag Melt Effect: Intensity Melt Stab Effect: Normal Stab Blast Effect: Blast Fade (Random) Clash Effect: Random Clash Emitter Effect: Unstable Flare with Random Pulse Battery Level: Blade Location (Green to Red) */ StylePtr>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>,300>,Mix,Black,RgbArg>>,0,6,10,1000,2>,TransitionLoopL>,Int<300>,Int<3000>>>,AlphaL>,Int<0>>,TrSparkX>,Scale,Int<600>>,Int<250>,Int<0>>>>,AlphaL>>,SmoothStep,Sum,Int<6000>>>,Int<-6000>>>,TransitionEffectL>,TrInstant>,Stripes<3000,3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFade<800>>,EFFECT_RETRACTION>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrSparkX,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,Stripes<1200,-3600,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Int<30>,Scale,SwingSpeed<600>>,Int<50>,Int<200>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,SaberBase::LOCKUP_NORMAL>,LockupTrL,RgbArg>,50,1>,Rgb<75,75,150>>,RandomPerLEDFlicker,Rgb<100,100,150>>>,TrWipe<200>,TrWipe<200>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>(), "Unstable" }, { "Second;common", "Second/tracks/track.wav", /* copyright Fett263 FallenOrder (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#FallenOrder OS7.15 v3.215p Single Style Base Style: Fallen Order Second Sister Base Color: BaseColorArg (0) --Effects Included-- Ignition Effect: Standard Ignition [Color: IgnitionColorArg] Retraction Effect: Standard Retraction [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Localized Flash - Style: Power Waves - End: Power Burst [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Full Blade Flash - Style: Strobing Flash - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Original Melt - End: Wipe Out [Color: StabColorArg] Blast Effect: Blast Fade (Random) [Color: BlastColorArg] Clash Effect: Real Clash V1 [Color: ClashColorArg] Battery Level: Blade Location (Green to Red) */ StylePtr,Scale>,Int<-3000>,Int<-5000>>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,Stripes<4000,-2200,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<10000>,Int<18000>>>>,TrConcat>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<10000>>>,TrFade<300>>,TrConcat,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,RgbArg>,TrJoin,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSmoothFade<150>>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AlphaL>,Int<8000>>,50,1>,TrConcat,RgbArg>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>,Int<300>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL>,RotateColorsX,RgbArg>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>(), "Second" }, { "SithDagen;common", "SithDagen/tracks/track.wav", /* copyright Fett263 JediSurvivor (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#JediSurvivor OS7.15 v3.215p Single Style Base Style: Cal Kestis Survivor Red Base Color: BaseColorArg (0) --Effects Included-- Ignition Effect: Standard Ignition [Color: IgnitionColorArg] Retraction Effect: Standard Retraction [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Localized Flash - Style: Power Waves - End: Power Burst [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Full Blade Flash - Style: Strobing Flash - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Original Melt - End: Wipe Out [Color: StabColorArg] Blast Effect (Randomly Selected): Blast Fade (Large), Blast Ripple, Blast Wave (Large) [Color: BlastColorArg] Clash Effect: Responsive Clash [Color: ClashColorArg] Battery Level: Blade Location (Green to Red) */ StylePtr,EffectPulseF>,Int<3000>,Int<2000>>,Int<6000>,Int<2000>>,Scale,EffectPulseF>,Int<3000>,Int<4000>>,Int<-2600>,Int<-3600>>,RgbArg>,Mix,Black,RgbArg>>,Pulsing>,Mix,Black,RgbArg>>,1000>>,TransitionEffectL,Int<14000>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,TrConcat>,Bump,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>,Remap,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg>,Mix,Black,RgbArg>>>>,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>>,TrWaveX>,Int<200>,Int<100>,Int<400>,Scale,Int<28000>,Int<8000>>>>,EFFECT_BLAST>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,Stripes<4000,-2200,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<10000>,Int<18000>>>>,TrConcat>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<10000>>>,TrFade<300>>,TrConcat,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,RgbArg>,TrJoin,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSmoothFade<150>>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AlphaL>,Int<8000>>,50,1>,TrConcat,RgbArg>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>,Int<300>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL>,RotateColorsX,RgbArg>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>(), "SithDagen" }, { "JediDagen;common", "JediDagen/tracks/track.wav", /* copyright Fett263 JediSurvivor (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#JediSurvivor OS7.15 v3.215p Single Style Base Style: Cal Kestis Survivor Yellow Base Color: BaseColorArg (0) --Effects Included-- Ignition Effect: Standard Ignition [Color: IgnitionColorArg] Retraction Effect: Standard Retraction [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Localized Flash - Style: Power Waves - End: Power Burst [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Full Blade Flash - Style: Strobing Flash - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Original Melt - End: Wipe Out [Color: StabColorArg] Blast Effect (Randomly Selected): Blast Fade (Large), Blast Ripple, Blast Wave (Large) [Color: BlastColorArg] Clash Effect: Responsive Clash [Color: ClashColorArg] Battery Level: Blade Location (Green to Red) */ StylePtr,EffectPulseF>,Int<3000>,Int<3000>>,Int<3600>,Int<1600>>,Scale,EffectPulseF>,Int<2000>,Int<4000>>,Int<-2700>,Int<-4100>>,Mix,Black,RgbArg>>,Mix,Int<22000>,Int<32768>>,Black,RgbArg>>,Mix,Black,RgbArg>>>,TransitionEffectL,Int<14000>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,TrConcat>,Bump,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>,Remap,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg>,Mix,Black,RgbArg>>>>,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>>,TrWaveX>,Int<200>,Int<100>,Int<400>,Scale,Int<28000>,Int<8000>>>>,EFFECT_BLAST>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,Stripes<4000,-2200,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<10000>,Int<18000>>>>,TrConcat>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<10000>>>,TrFade<300>>,TrConcat,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,RgbArg>,TrJoin,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSmoothFade<150>>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AlphaL>,Int<8000>>,50,1>,TrConcat,RgbArg>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>,Int<300>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL>,RotateColorsX,RgbArg>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>(), "JediDagen" }, { "battle1;common", "battle1/tracks/track.wav", /* copyright Fett263 SmokeBlade (Primary Blade) OS6 Style https://fett263.com/fett263-proffieOS6-style-library.html#SmokeBlade OS6.7 v4.021 Single Style Base Style: Smoke Blade Base Color: Rgb<0,0,255> (0) --Effects Included-- Ignition Effect: SparkTip Ignition Retraction Effect: SparkTip Retraction Lockup Effect: Responsive Lockup, Begin Effect: Real Clash, End Effect: Ripple LightningBlock Effect: Force Lightning Drag Effect: Sparking Drag Melt Effect: Responsive Melt Stab Effect: Sparking Stab Clash Effect: Responsive Clash with Wave Swing Effect: Fire Swing (Scaled Full Blade) Emitter Effect: Unstable Flare with Random Pulse Battery Level: Blade Location (Green to Red) */ StylePtr,Int<3000>,Int<7000>>,Scale,Int<75>,Int<125>>,StripesX,Int<1000>,Int<3000>>,Scale,Int<75>,Int<100>>,Pulsing>,Mix,Black,RgbArg>>,1200>,Mix,Mix,Black,RgbArg>>,Black>>,Mix,Black,RgbArg>>,Pulsing,Black,RgbArg>>,StripesX,Int<2000>,Int<3000>>,Sin,Int<75>,Int<100>>,RgbArg>,Mix,Black,RgbArg>>>,2000>,Pulsing,Black,RgbArg>>,Mix,Black,RgbArg>>,3000>>,AlphaL>,Mix,Black,RgbArg>>,0,1,10,2000,2>,Int<10000>>>,TransitionLoopL>,Int<300>,Int<3000>>>,AlphaL>,Int<0>>,TrSparkX>,Scale,Int<600>>,Int<250>,Int<0>>>>,AlphaL>>,SmoothStep,Sum,Int<6000>>>,Int<-6000>>>,AlphaL>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Scale,Int<14000>,Int<18000>>>>,AudioFlickerL>>,BrownNoiseFlickerL>,Int<200>>>,TrConcat>,TrFade<400>>,TrSparkX,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,Stripes<1200,-3600,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Int<30>,Scale,SwingSpeed<600>>,Int<50>,Int<200>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,SaberBase::LOCKUP_NORMAL>,LockupTrL,RgbArg>,50,1>,Rgb<75,75,150>>,RandomPerLEDFlicker,Rgb<100,100,150>>>,TrWipe<200>,TrWipe<200>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,LockupTrL>,Int<300>>,SmoothStep,Int<3000>>>,TrWipeIn<200>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrFade<300>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,IgnitionTime<600>>,TrWipeInSparkTipX>,RetractionTime<0>>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>(), "battle1" }, { "battle2;common", "battle2/tracks/track.wav", /* copyright Fett263 PowerWave (Primary Blade) OS6 Style https://fett263.com/fett263-proffieOS6-style-library.html#PowerWave OS6.7 v4.021 Single Style Base Style: Power Wave Medium Base Color: Rgb<255,0,0> (Rolling Rainbow Up) --Effects Included-- Ignition Effect: Standard Ignition Retraction Effect: Standard Retraction Lockup Effect: Responsive Lockup, Begin Effect: Real Clash, End Effect: Full Blade Absorb LightningBlock Effect: Responsive Lightning Block Drag Effect: Intensity Sparking Drag Melt Effect: Intensity Melt Stab Effect: Sparking Stab Clash Effect: Random Clash with Ripple Emitter Effect: Flickering Flare Rain Effect: Rain Spark Battery Level: Blade Location (Green to Red) */ StylePtr>,Gradient>,RotateColorsX,RgbArg>>,RotateColorsX,RgbArg>>>>,Mix,Black,RotateColorsX>,Gradient>,RotateColorsX,RgbArg>>,RotateColorsX,RgbArg>>>>>,RotateColorsX>,Gradient>,RotateColorsX,RgbArg>>,RotateColorsX,RgbArg>>>>,Mix,Black,RotateColorsX>,Gradient>,RotateColorsX,RgbArg>>,RotateColorsX,RgbArg>>>>>>,AlphaL>>,SmoothStep,Int<-6000>>>,SparkleL,TransitionEffectL>,TrWipeIn<200>>,AlphaL>>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL>,Bump,Int<6000>,Int<26000>>,Int<6000>>>,TrCenterWipeX,Scale,Int<6000>,Int<26000>>>,AlphaL,Int<6000>,Int<26000>>>,Stripes<1400,-2000,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Int<6000>,Int<26000>>,Int<38000>>>,TrJoin,TrCenterWipeX,Scale,Int<6000>,Int<26000>>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Scale,Int<14000>,Int<18000>>>>,AudioFlickerL>>,BrownNoiseFlickerL>,Int<200>>>,TrConcat>,TrFade<400>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>(), "battle2" }, { "battle3;common", "battle3/tracks/track.wav", /* copyright Fett263 Simple (Primary Blade) OS6 Style https://fett263.com/fett263-proffieOS6-style-library.html#Simple OS6.7 v4.021 Single Style Base Style: Static Base Color: Rgb<255,219,250> (0) --Effects Included-- Ignition Effect: Standard Ignition Retraction Effect: Standard Retraction Lockup Effect: Intensity Lockup V1, Begin Effect: Full Blade Flash, End Effect: Dissipate LightningBlock Effect: Responsive Lightning Block Drag Effect: Intensity Sparking Drag Melt Effect: Intensity Melt Stab Effect: Normal Stab Blast Effect (Randomly Selected): Responsive Blast Ripple, Blast Wave (Random), Full Blade Blast Fade, Responsive Blast Wave (Sound Based) Clash Effect: Random Clash Emitter Effect: Unstable Flare Battery Level: Blade Location (Green to Red) */ StylePtr>,AlphaL>>,SmoothStep,Sum,Int<6000>>>,Int<-6000>>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL>,Bump,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>,Remap,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg>,Mix,Black,RgbArg>>>>,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>>,TrWaveX>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,TrConcat,TrInstant>,RgbArg>,TrFade<300>>,TrWaveX>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>>,EFFECT_BLAST>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat>,TrFade<300>>,TrConcat>,Int<0>>,TrWaveX>,Int<300>,Int<100>,Int<400>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Scale,Int<14000>,Int<18000>>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>,TransitionEffectL,TrInstant>,AlphaL,Bump>>,TrFade<300>>,EFFECT_BATTERY_LEVEL>>>(), "battle3" }, }; BladeConfig blades[] = { { 0, WS281XBladePtr<144, bladePin, Color8::GRB, PowerPINS >(), CONFIGARRAY(presets) }, }; #endif #ifdef CONFIG_BUTTONS Button PowerButton(BUTTON_POWER, powerButtonPin, "pow"); #endif /* Generated with Fett263 Config Helper v3.10d */