#ifdef CONFIG_TOP #include "proffieboard_v3_config.h" #define NUM_BLADES 1 #define NUM_BUTTONS 2 #define VOLUME 2400 const unsigned int maxLedsPerStrip = 144; #define CLASH_THRESHOLD_G 1.5 #define ENABLE_AUDIO #define ENABLE_MOTION #define ENABLE_WS2811 #define ENABLE_SD #define ENABLE_SERIAL #define MOTION_TIMEOUT 60 * 30 * 1000 #define IDLE_OFF_TIME 60 * 30 * 1000 #define DISABLE_BASIC_PARSER_STYLES #define DISABLE_DIAGNOSTIC_COMMANDS #define ENABLE_ALL_EDIT_OPTIONS #define SAVE_PRESET #define NO_REPEAT_RANDOM #define COLOR_CHANGE_DIRECT #define KEEP_SAVEFILES_WHEN_PROGRAMMING #define FETT263_EDIT_MODE_MENU //#define FETT263_SAY_COLOR_LIST //#define FETT263_SAY_COLOR_LIST_CC #define FETT263_SAY_BATTERY_PERCENT #define FETT263_MOTION_WAKE_POWER_BUTTON #define FETT263_DISABLE_COPY_PRESET #define FETT263_BATTLE_MODE #define FETT263_LOCKUP_DELAY 200 #define FETT263_BM_CLASH_DETECT 6 #define FETT263_THRUST_ON #define FETT263_TWIST_ON #define FETT263_TWIST_OFF #define FETT263_SPECIAL_ABILITIES //#define FETT263_MULTI_PHASE #endif #ifdef CONFIG_PROP #include "../props/saber_fett263_buttons.h" #endif #ifdef CONFIG_PRESETS Preset presets[] = { {"SteelWind;common", "tracks/Excalibur.wav", //MAIN BLADE /* copyright Fett263 SmokeBlade (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#SmokeBlade OS7.14 v2.52p Single Style Base Style: Smoke Blade Base Color: BaseColorArg (0) --Effects Included-- Preon Effect: Force Drain (Decay Version) [Color: PreonColorArg] Ignition Effect: Standard Ignition [Color: IgnitionColorArg] PowerUp Effect: Unstable Power Up Forward [Color: IgnitionColorArg] Retraction Effect: Standard Retraction [Color: RetractionColorArg] CoolDown Effect: Unstable Cool Down Reverse [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out [Color: StabColorArg] Stab Effect: Normal Stab [Color: StabColorArg] Blast Effect: Responsive Blast Ripple Fade [Color: BlastColorArg] Clash Effect: Real Clash V1 [Color: ClashColorArg] */ StylePtr,Int<3000>,Int<7000>>,Scale,Int<75>,Int<125>>,StripesX,Int<1000>,Int<3000>>,Scale,Int<75>,Int<100>>,Pulsing>,Mix,Black,RgbArg>>,1200>,Mix,Mix,Black,RgbArg>>,Black>>,Mix,Black,RgbArg>>,Pulsing,Black,RgbArg>>,StripesX,Int<2000>,Int<3000>>,Sin,Int<75>,Int<100>>,RgbArg>,Mix,Black,RgbArg>>>,2000>,Pulsing,Black,RgbArg>>,Mix,Black,RgbArg>>,3000>>,AlphaL>,Mix,Black,RgbArg>>,0,1,10,2000,2>,Int<10000>>>,TransitionEffectL>,TrInstant>,Stripes<3000,-3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFade<800>>,EFFECT_IGNITION>,TransitionEffectL>,TrInstant>,Stripes<3000,3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFade<800>>,EFFECT_RETRACTION>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL>,Bump,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>,AlphaL,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Int<3000>,Int<29000>>,Int<32000>>>,TrJoin,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,Mix>,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,Mix,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,RotateColorsX,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>,Black>,TransitionEffectL,Int<21845>>,TrInstant>,AlphaL,Int<8176>>,Mult,Int<8176>>,Mult,Int<8176>>>,BrownNoiseFlickerL>,Int<300>>,RgbArg>>,HumpFlickerFX,Int<8176>>,Mult,Int<8176>>,Mult,Int<8176>>>,Int<30>,Int<70>>>>,SmoothStep,Scale,Int<8176>>,Mult,Int<8176>>,Mult,Int<8176>>,Mult,Int<8176>>>,Sum,Int<6000>>,Int<40000>>>,Int<-3000>>>,TrExtend<4000,TrBoingX,Int<5324>>,9>>,AlphaL,Int<8176>>,Mult,Int<8176>>,Mult,Int<8176>>>,BrownNoiseFlicker,RgbArg>>,100>,RandomPerLEDFlicker,RgbArg>>,Mix,Black,RotateColorsX,RgbArg>>>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,Mix,RgbArg>,White>,50>>,SmoothStep,Int<42500>>,Int<-4000>>>,TrFadeX,Int<8176>>>>,EFFECT_PREON>>>(), "preset01" }, { "Glass;common", "tracks/Glass.wav", //MAIN BLADE /* copyright Fett263 PrismBlade (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#PrismBlade OS7.14 v2.52p Single Style Base Style: Prism Blade (Interactive) Base Color: BaseColorArg (0) Prism Blade (Interactive) Interactive Control: Clash to create new prism/mirror point, use the force or retract to repair. --Effects Included-- Ignition Effect: Dual Mode Wipe (Down = Fast) [Color: IgnitionColorArg] Retraction Effect: Wipe In + Fade [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out [Color: StabColorArg] Stab Effect: Normal Stab [Color: StabColorArg] Blast Effect: Responsive Blast Ripple Fade [Color: BlastColorArg] Clash Effect: Random Clash with Ripple [Color: ClashColorArg] */ StylePtr,EffectPulseF>,Sum,EffectPulseF>,Int<3>,Int<1>>,TrConcat>,TrSmoothFade<200>>,Stripes<8000,-2000,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,Remap,Stripes<4000,-2000,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Remap,Remap>,Stripes<2000,-2000,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>>,Remap,Remap>,Remap>,Stripes<1000,-2000,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>>>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL>,Bump,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>,AlphaL,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Int<3000>,Int<29000>>,Int<32000>>>,TrJoin,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>>>,EFFECT_BLAST>,TransitionEffectL>,Bump,Int<6000>,Int<26000>>,Int<6000>>>,TrCenterWipeX,Scale,Int<6000>,Int<26000>>>,AlphaL,Int<6000>,Int<26000>>>,Stripes<1400,-2000,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Int<6000>,Int<26000>>,Int<38000>>>,TrJoin,TrCenterWipeX,Scale,Int<6000>,Int<26000>>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,Mix>,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,Mix,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,RotateColorsX,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,Int<16000>>,IgnitionTime<300>,Mult,Int<16384>>>>,TrJoin,Mult,Int<98304>>>>,TrSmoothFadeX,Mult,Int<98304>>>>>,Black>>>(), "preset02" }, { "Fire;common", "tracks/Firestarter.wav", //MAIN BLADE /* copyright Fett263 FireBlade (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#FireBlade OS7.14 v2.52p Single Style Base Style: Fire Blade Medium (Intense) Base Color: BaseColorArg (0) --Effects Included-- Preon Effect: Force Drain (Decay Version) [Color: PreonColorArg] Ignition Effect: Dual Mode Wipe (Up = Fast) [Color: IgnitionColorArg] Retraction Effect: Metal Forge (Cool Down) [Color: RetractionColorArg] PostOff Effect: Emitter Cool Off (Emitter Size) [Color: PostOffColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Fire Melt - End: Wipe Out [Color: StabColorArg] Stab Effect: Sparking Stab [Color: StabColorArg] Blast Effect: Responsive Blast Wave (Random) [Color: BlastColorArg] Clash Effect: Random Clash with Wave [Color: ClashColorArg] Emitter Effect: Unstable Flare with Random Pulse [Color: EmitterColorArg] */ StylePtr>,Mix,Black,RgbArg>>,0,2,0,4000,3>,TransitionLoopL>,Int<300>,Int<3000>>>,AlphaL>,Int<0>>,TrSparkX>,Scale,Int<600>>,Int<250>,Int<0>>>>,AlphaL>>,SmoothStep,Sum,Int<6000>>>,Int<-6000>>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,TransitionPulseL,Stripes<2000,3000,RgbArg>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,TrFade<4000>>,LockupPulseF>>,SmoothStep,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,Int<16000>>,Mult,Int<16384>>,IgnitionTime<300>>>,TrConcat,Mult,Int<98304>>>>,White,TrFadeX,Mult,Int<98304>>>>,DarkOrange,TrFadeX,Mult,Int<98304>>>>,Red,TrFadeX,Mult,Int<98304>>>>>,Black>,TransitionEffectL,Int<21845>>,TrInstant>,AlphaL,Int<8176>>,Mult,Int<8176>>,Mult,Int<8176>>>,BrownNoiseFlickerL>,Int<300>>,RgbArg>>,HumpFlickerFX,Int<8176>>,Mult,Int<8176>>,Mult,Int<8176>>>,Int<30>,Int<70>>>>,SmoothStep,Scale,Int<8176>>,Mult,Int<8176>>,Mult,Int<8176>>,Mult,Int<8176>>>,Sum,Int<6000>>,Int<40000>>>,Int<-3000>>>,TrExtend<4000,TrBoingX,Int<5324>>,9>>,AlphaL,Int<8176>>,Mult,Int<8176>>,Mult,Int<8176>>>,BrownNoiseFlicker,RgbArg>>,100>,RandomPerLEDFlicker,RgbArg>>,Mix,Black,RotateColorsX,RgbArg>>>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,Mix,RgbArg>,White>,50>>,SmoothStep,Int<42500>>,Int<-4000>>>,TrFadeX,Int<8176>>>>,EFFECT_PREON>,TransitionEffectL,Int<-4000>>>,TrFadeX,Int<200>>,WavLen,Int<4000>>,Int<10923>>>,AlphaL,Int<-4000>>>,TrFadeX,Int<200>>,WavLen,Int<4000>>,Int<10923>>>,AlphaL,Int<-2000>>>,TrFadeX,Int<200>>,WavLen,Int<4000>>,Int<10923>>>>,EFFECT_POSTOFF>>>(), "preset03" }, { "NecroSword;common", "tracks/NecroSword.wav", //MAIN BLADE /* copyright Fett263 WaterBlade (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#WaterBlade OS7.14 v2.52p Single Style Base Style: Interactive Water Blade Base Color: BaseColorArg (0) Interactive Water Blade Interactive Control: Water flows based on blade angle, hard swing upward can temporarily change direction of flow. --Effects Included-- Preon Effect: Force Drain (Decay Version) [Color: PreonColorArg] Ignition Effect: SparkTip Ignition [Color: IgnitionColorArg] Retraction Effect: Fade Out [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Fire Melt - End: Wipe Out [Color: StabColorArg] Stab Effect: Sparking Stab [Color: StabColorArg] Clash Effect: Responsive Clash [Color: ClashColorArg] Emitter Effect: Unstable Flare [Color: EmitterColorArg] Rain Effect: Rain Spark [Color: EmitterColorArg] */ StylePtr,Int<16384>>,Scale,Int<20000>,Int<10000>>,Scale,Int<10000>,Int<20000>>>,Scale,Int<-1000>,Scale,Scale,Int<200>,Int<4000>>,Int<100>,Int<600>>,Scale,Int<3000>,Int<6000>>>,Int<16384>>,Int<1000>,Int<-1000>>>,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>,AlphaL>>,SmoothStep,Sum,Int<6000>>>,Int<-6000>>>,SparkleL>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,TransitionPulseL,Stripes<2000,3000,RgbArg>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,TrFade<4000>>,LockupPulseF>>,SmoothStep,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL>,BendTimePowInvX,Mult,Int<98304>>>>,TrFadeX,Mult,Int<98304>>>>,Black>,TransitionEffectL,Int<21845>>,TrInstant>,AlphaL,Int<8176>>,Mult,Int<8176>>,Mult,Int<8176>>>,BrownNoiseFlickerL>,Int<300>>,RgbArg>>,HumpFlickerFX,Int<8176>>,Mult,Int<8176>>,Mult,Int<8176>>>,Int<30>,Int<70>>>>,SmoothStep,Scale,Int<8176>>,Mult,Int<8176>>,Mult,Int<8176>>,Mult,Int<8176>>>,Sum,Int<6000>>,Int<40000>>>,Int<-3000>>>,TrExtend<4000,TrBoingX,Int<5324>>,9>>,AlphaL,Int<8176>>,Mult,Int<8176>>,Mult,Int<8176>>>,BrownNoiseFlicker,RgbArg>>,100>,RandomPerLEDFlicker,RgbArg>>,Mix,Black,RotateColorsX,RgbArg>>>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,Mix,RgbArg>,White>,50>>,SmoothStep,Int<42500>>,Int<-4000>>>,TrFadeX,Int<8176>>>>,EFFECT_PREON>>>(), "preset04" }, { "Necro;common", "tracks/Necro.wav", //MAIN BLADE /* copyright Fett263 UnstableBlades (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#UnstableBlades OS7.14 v2.52p Single Style Base Style: Unstable Rage Base Color: BaseColorArg (0) --Effects Included-- Preon Effect: Force Drain (Decay Version) [Color: PreonColorArg] Ignition Effect: Wipe + Fade [Color: IgnitionColorArg] PowerUp Effect: Unstable Power Up Forward [Color: IgnitionColorArg] Retraction Effect: Fade Out [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Fire Melt - End: Wipe Out [Color: StabColorArg] Stab Effect: Normal Stab [Color: StabColorArg] Blast Effect: Responsive Blast Ripple Fade [Color: BlastColorArg] Clash Effect: Responsive Clash with Ripple [Color: ClashColorArg] Emitter Effect: Unstable Flare with Random Pulse [Color: EmitterColorArg] */ StylePtr>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TransitionLoopL>,Int<300>,Int<3000>>>,AlphaL>,Int<0>>,TrSparkX>,Scale,Int<600>>,Int<250>,Int<0>>>>,AlphaL>>,SmoothStep,Sum,Int<6000>>>,Int<-6000>>>,TransitionEffectL>,TrInstant>,Stripes<3000,-3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFade<800>>,EFFECT_IGNITION>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL>,Bump,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>,AlphaL,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Int<3000>,Int<29000>>,Int<32000>>>,TrJoin,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>>>,EFFECT_BLAST>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<6000>>>,TrCenterWipeX,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,AlphaL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,Stripes<1400,-2000,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<38000>>>,TrJoin,TrCenterWipeX,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,TransitionPulseL,Stripes<2000,3000,RgbArg>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,TrFade<4000>>,LockupPulseF>>,SmoothStep,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,Mult,Int<98304>>>>,TrSmoothFadeX,Mult,Int<98304>>>>>,TrFadeX,Mult,Int<98304>>>>,Black>,TransitionEffectL,Int<21845>>,TrInstant>,AlphaL,Int<8176>>,Mult,Int<8176>>,Mult,Int<8176>>>,BrownNoiseFlickerL>,Int<300>>,RgbArg>>,HumpFlickerFX,Int<8176>>,Mult,Int<8176>>,Mult,Int<8176>>>,Int<30>,Int<70>>>>,SmoothStep,Scale,Int<8176>>,Mult,Int<8176>>,Mult,Int<8176>>,Mult,Int<8176>>>,Sum,Int<6000>>,Int<40000>>>,Int<-3000>>>,TrExtend<4000,TrBoingX,Int<5324>>,9>>,AlphaL,Int<8176>>,Mult,Int<8176>>,Mult,Int<8176>>>,BrownNoiseFlicker,RgbArg>>,100>,RandomPerLEDFlicker,RgbArg>>,Mix,Black,RotateColorsX,RgbArg>>>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,Mix,RgbArg>,White>,50>>,SmoothStep,Int<42500>>,Int<-4000>>>,TrFadeX,Int<8176>>>>,EFFECT_PREON>>>(), "preset05" }, { "Cthulhu;common", "tracks/IaCthulhu.wav", //MAIN BLADE /* copyright Fett263 ThunderStorm (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#ThunderStorm OS7.14 v2.52p Single Style Base Style: Thunderstorm Base Color: BaseColorArg (0) --Effects Included-- Preon Effect: Infinity Stone Collection [Color: PreonColorArg] Ignition Effect: Lightning Strike [Color: IgnitionColorArg] Retraction Effect: Glitch Off [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Fire Melt - End: Wipe Out [Color: StabColorArg] Stab Effect: Normal Stab [Color: StabColorArg] Blast Effect: Responsive Blast Ripple Fade [Color: BlastColorArg] Clash Effect: Responsive Clash with Ripple [Color: ClashColorArg] Emitter Effect: Unstable Flare [Color: EmitterColorArg] Rain Effect: Rain Spark [Color: AltColorArg] */ StylePtr>,TrConcat,Layers,Black,RgbArg>>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>,AlphaL>,Mix,Black,RgbArg>>>,Int<16384>>>,TrDelayX>,Int<100>,Int<2000>>>>>,AlphaL>>,SmoothStep,Sum,Int<6000>>>,Int<-6000>>>,SparkleL>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL>,Bump,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>,AlphaL,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Int<3000>,Int<29000>>,Int<32000>>>,TrJoin,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>>>,EFFECT_BLAST>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<6000>>>,TrCenterWipeX,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,AlphaL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,Stripes<1400,-2000,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<38000>>>,TrJoin,TrCenterWipeX,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,TransitionPulseL,Stripes<2000,3000,RgbArg>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,TrFade<4000>>,LockupPulseF>>,SmoothStep,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,Int<6553>>>,RandomBlink<30000,RgbArg>,Black>,TrJoin,Int<19660>>>,TrWipeInX,Int<6553>>>>,Mix>,IntArg,Sum,IntArg>>,Int<-3000>>,Black,RgbArg>>,TrWipeX,Int<19660>>>>,TrConcat,Int<16384>>>,TrWipeInX,Int<16384>>>>,Mix>,Black,RgbArg>>,TrWipeInX,Int<16384>>>>,Black>,TransitionEffectL,Int<5460>>>,TrWaveX,Mult,Int<3700>>,Int<200>,Mult,Int<1821>>,Int<32768>>>,Mix,Int<-1000>>,Black,Pulsing,Mix,Black,Rgb<118,0,194>>,200>>,TrJoin,Int<5460>>>,TrWaveX,Int<3700>>,Int<200>,Mult,Int<1821>>,Int<32768>>>,Mix,Int<-1000>>,Black,Pulsing>,Mix,Black,ColorSequence<300,Blue,Rgb<118,0,194>>>,200>>,TrJoin,Int<5460>>>,TrWaveX,Int<3700>>,Int<200>,Mult,Int<1821>>,Int<32768>>>,Mix,Int<-1000>>,Black,Pulsing>,Mix,Black,ColorSequence<250,Red,Blue,Rgb<118,0,194>>>,200>>,TrJoin,Int<5460>>>,TrWaveX,Int<3700>>,Int<200>,Mult,Int<1821>>,Int<32768>>>,Mix,Int<-1000>>,Black,Pulsing>,Mix,Black,ColorSequence<200,DarkOrange,Red,Blue,Rgb<118,0,194>>>,200>>,TrJoin,Int<5460>>>,TrWaveX,Int<3700>>,Int<200>,Mult,Int<1821>>,Int<32768>>>,Mix,Int<-1000>>,Black,Pulsing>,Mix,Black,ColorSequence<150,Green,DarkOrange,Red,Blue,Rgb<118,0,194>>>,200>>,TrJoin,Int<5470>>>,TrWaveX,Mult,Int<3700>>,Int<200>,Mult,Int<1821>>,Int<32768>>>,Mix,Int<-1000>>,Black,Pulsing,Green,DarkOrange,Red,Blue,Rgb<118,0,194>>,Mix,Black,ColorSequence<100,Rgb<180,130,0>,Green,DarkOrange,Red,Blue,Rgb<118,0,194>>>,200>>,TrInstant>,EFFECT_PREON>>>(), "preset06" }, { "GhostProton;Common", "tracks/GhostBusters.wav", //MAIN BLADE /* copyright Fett263 Ghostbusters (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#Ghostbusters OS7.14 v2.52p Single Style Base Style: Ghostbusters Particle Beam (Original) Base Color: BaseColorArg (0) --Effects Included-- Preon Effect: Emitter Heat Up [Color: PreonColorArg] Ignition Effect: SparkTip Ignition [Color: IgnitionColorArg] Retraction Effect: Run Up [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Fire Melt - End: Wipe Out [Color: StabColorArg] Stab Effect: Normal Stab [Color: StabColorArg] Blast Effect: Responsive Blast Ripple Fade [Color: BlastColorArg] Clash Effect: Real Clash V1 [Color: ClashColorArg] Emitter Effect: Unstable Flare [Color: EmitterColorArg] Rain Effect: Rain Spark [Color: AltColorArg] */ StylePtr,Int<-2000>>,Stripes<16000,-3900,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>,Stripes<2500,-3500,RgbArg>,RgbArg>,Blue,Mix,Black,RgbArg>>,DodgerBlue>>,White>,Blue,0,6,1,2000,3>,AlphaL>>,SmoothStep,Sum,Int<6000>>>,Int<-6000>>>,SparkleL>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL>,Bump,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>,AlphaL,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Int<3000>,Int<29000>>,Int<32000>>>,TrJoin,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,TransitionPulseL,Stripes<2000,3000,RgbArg>,Mix>,Black,RgbArg>>,Mix,Black,RgbArg>>>,TrFade<4000>>,LockupPulseF>>,SmoothStep,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL>,BendTimePowInvX,Mult,Int<98304>>>>,TrWipeX,Mult,Int<98304>>>>,Black>,TransitionEffectL,TrFade<100>>,AlphaL,Int<24000>>,WavLen,Int<500>>,RgbArg>,White>,20>,SmoothStep,Int<-3000>>>,TrFade<200>>,EFFECT_PREON>>>(), "preset07" }, { "Reaver;common", "tracks/OzarMidrashim.wav", //MAIN BLADE /* copyright Fett263 PowerWave (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#PowerWave OS7.14 v2.52p Single Style Base Style: Conical Power Wave Base Color: BaseColorArg (0) --Effects Included-- Preon Effect: Faulty Fire Ignition [Color: PreonColorArg] Ignition Effect: Glitch On [Color: IgnitionColorArg] PowerUp Effect: Power Surge (Unstable V2) [Color: IgnitionColorArg] Retraction Effect: Fade Out [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: NoneMelt Effect: NoneStab Effect: Normal Stab [Color: StabColorArg] Blast Effect: Blast Wave (Random) [Color: BlastColorArg] Clash Effect: Responsive Clash with Wave [Color: ClashColorArg] Emitter Effect: Unstable Flare [Color: EmitterColorArg] */ StylePtr,Int<16384>>,Stripes<8000,-1600,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>>,AlphaL>>,SmoothStep,Sum,Int<6000>>>,Int<-6000>>>,TransitionEffectL>,40>,TrFade<1200>>,EFFECT_IGNITION>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,InOutTrL,Int<16384>>>,TrWipeX,Int<16384>>>>,Mix>,Black,RgbArg>>,TrWipeX,Int<16384>>>>,TrFadeX,Mult,Int<98304>>>>,Black>,TransitionEffectL,TrWipe<100>>,AlphaL,Sin,Int<-1600>,Int<-4000>>,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>,SmoothStep>>,TrFade<100>>,EFFECT_PREON>>>(), "preset08" }, {"Anubis;common", "tracks/Anubis.wav", //MAIN BLADE /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope OS7.14 v2.52p Single Style Base Style: Hyper Responsive Rotoscope (Sequels) Base Color: BaseColorArg (0) --Effects Included-- Ignition Effect: Fade Up [Color: IgnitionColorArg] Retraction Effect: Fade Out [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Original Melt - End: Wipe Out [Color: StabColorArg] Stab Effect: AudioFlicker Stab [Color: StabColorArg] Blast Effect: Responsive Blast Wave (Random) [Color: BlastColorArg] Clash Effect: Responsive Clash with Wave [Color: ClashColorArg] */ StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-4000>,Int<-400>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>,Int<300>>,SmoothStep,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL>,RotateColorsX,RgbArg>>,100>,SmoothStep,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,Mult,Int<98304>>>>,TrFadeX,Mult,Int<98304>>>>,Black>>>(), "preset09" }, {"StrangeTime;common", "tracks/MasteroftheMystic.wav", //MAIN BLADE /* copyright Fett263 ShimmerBlade (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#ShimmerBlade OS7.14 v2.52p Single Style Base Style: Interactive Shimmer Blade Base Color: BaseColorArg (0) Interactive Shimmer Blade Interactive Control: Move blade / swing to create shimmer effect, the harder the swing the faster and longer the shimmer lasts. --Effects Included-- Preon Effect: Infinity Stone Collection [Color: PreonColorArg] Ignition Effect: SparkTip Ignition [Color: IgnitionColorArg] Retraction Effect: Standard Retraction [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Original Melt - End: Wipe Out [Color: StabColorArg] Blast Effect: Responsive Blast Ripple Fade [Color: BlastColorArg] Clash Effect: Responsive Clash with Ripple [Color: ClashColorArg] Swing Effect: Force Rage Lightning [Color: SwingColorArg] */ StylePtr,Int<300>,Scale,Int<8000>,Int<24000>>>,Mix,Black,RgbArg>>,RandomFlicker,Black,RgbArg>>,StripesX,Scale,Scale,Int<1000>,Int<4000>>,Scale,Int<4000>,Int<8000>>>,Int<-100>,Int<-3000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>>,TransitionEffectL>,Int<200>,Int<700>>>,TrWipe<200>>,RandomPerLEDFlickerL>>,TrWipe<200>>>,TrFade<300>>,EFFECT_FORCE>,TransitionEffectL>,Bump,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>,AlphaL,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Int<3000>,Int<29000>>,Int<32000>>>,TrJoin,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>>>,EFFECT_BLAST>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<6000>>>,TrCenterWipeX,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,AlphaL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,Stripes<1400,-2000,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<38000>>>,TrJoin,TrCenterWipeX,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>,Int<300>>,SmoothStep,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL>,RotateColorsX,RgbArg>>,100>,SmoothStep,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL>,BendTimePowInvX,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>,Black>,TransitionEffectL,Int<5460>>>,TrWaveX,Mult,Int<3700>>,Int<200>,Mult,Int<1821>>,Int<32768>>>,Mix,Int<-1000>>,Black,Pulsing,Mix,Black,Rgb<118,0,194>>,200>>,TrJoin,Int<5460>>>,TrWaveX,Int<3700>>,Int<200>,Mult,Int<1821>>,Int<32768>>>,Mix,Int<-1000>>,Black,Pulsing>,Mix,Black,ColorSequence<300,Blue,Rgb<118,0,194>>>,200>>,TrJoin,Int<5460>>>,TrWaveX,Int<3700>>,Int<200>,Mult,Int<1821>>,Int<32768>>>,Mix,Int<-1000>>,Black,Pulsing>,Mix,Black,ColorSequence<250,Red,Blue,Rgb<118,0,194>>>,200>>,TrJoin,Int<5460>>>,TrWaveX,Int<3700>>,Int<200>,Mult,Int<1821>>,Int<32768>>>,Mix,Int<-1000>>,Black,Pulsing>,Mix,Black,ColorSequence<200,DarkOrange,Red,Blue,Rgb<118,0,194>>>,200>>,TrJoin,Int<5460>>>,TrWaveX,Int<3700>>,Int<200>,Mult,Int<1821>>,Int<32768>>>,Mix,Int<-1000>>,Black,Pulsing>,Mix,Black,ColorSequence<150,Green,DarkOrange,Red,Blue,Rgb<118,0,194>>>,200>>,TrJoin,Int<5470>>>,TrWaveX,Mult,Int<3700>>,Int<200>,Mult,Int<1821>>,Int<32768>>>,Mix,Int<-1000>>,Black,Pulsing,Green,DarkOrange,Red,Blue,Rgb<118,0,194>>,Mix,Black,ColorSequence<100,Rgb<180,130,0>,Green,DarkOrange,Red,Blue,Rgb<118,0,194>>>,200>>,TrInstant>,EFFECT_PREON>>>(), "preset10" } }; BladeConfig blades[] = { { 0, WS281XBladePtr<144, bladePin, Color8::GRB, PowerPINS >(), CONFIGARRAY(presets) }, }; #endif #ifdef CONFIG_BUTTONS Button PowerButton(BUTTON_POWER, powerButtonPin, "pow"); Button AuxButton(BUTTON_AUX, auxPin, "aux"); #endif