#ifdef CONFIG_TOP #include "proffieboard_v2_config.h" #define NUM_BLADES 1 #define NUM_BUTTONS 1 #define VOLUME 1750 const unsigned int maxLedsPerStrip = 144; #define CLASH_THRESHOLD_G 3.5 #define ENABLE_AUDIO #define ENABLE_MOTION #define ENABLE_WS2811 #define ENABLE_SD #define ENABLE_SERIAL #define COLOR_CHANGE_DIRECT #define DISABLE_DIAGNOSTIC_COMMANDS #define BC_SWING_ON #define BC_THRUST_ON #define BC_TWIST_ON #define BC_TWIST_OFF #define FEMALE_TALKIE_VOICE #define VOLUME_MENU_CYCLE #define IDLE_OFF_TIME 60 * 5 * 1000 #define SPEAK_BLADE_ID #endif #ifdef CONFIG_PROP #include "../props/saber_BC_buttons.h" #include "../sound/sound_library.h" #endif #ifdef CONFIG_PRESETS Preset presets[] = { { "Bank01;common", "tracks/TFA_Battle.wav", StylePtr,StyleFire,Rgb<60,0,0>>,300>,Rgb<80,0,0>,0,6,FireConfig<10,1000,2>,FireConfig<0,0,0>,FireConfig<2,1000,5>,FireConfig<100,0,5>>,StyleFire,300>,Rgb<128,0,0>,0,8,FireConfig<10,1200,1>,FireConfig<0,0,0>,FireConfig<2,1000,5>,FireConfig<100,0,5>>>,StyleFire,0,6>,TrInstant,TrSmoothFade<800>,EFFECT_IGNITION>,Mix,Int<16000>>,StyleFire,Rgb<60,0,0>>,200>,Rgb<80,0,0>,0,6,FireConfig<10,1000,2>,FireConfig<4000,0,0>,FireConfig<2,1000,5>,FireConfig<100,0,5>>,RandomPerLEDFlicker>,TrConcat,Mix,Int<16000>>,StyleFire,Rgb<60,0,0>>,200>,Rgb<80,0,0>,0,6,FireConfig<10,1000,2>,FireConfig<4000,0,0>,FireConfig<2,1000,5>,FireConfig<100,0,5>>,RandomPerLEDFlicker>,TrWipe<600>>,TrInstant,EFFECT_STAB>,BrownNoiseFlicker,TrInstant,TrSmoothFade<200>,EFFECT_LOCKUP_BEGIN>,Mix,Int<10000>>,StyleFire,Rgb<60,0,0>>,200>,Rgb<80,0,0>,0,6,FireConfig<10,1000,2>,FireConfig<4000,0,0>,FireConfig<2,1000,5>,FireConfig<100,0,5>>,White>,TrInstant,TrFade<200>,EFFECT_DRAG_BEGIN>,Mix,Int<10000>>,StyleFire,Rgb<60,0,0>>,200>,Rgb<80,0,0>,0,6,FireConfig<10,1000,2>,FireConfig<4000,0,0>,FireConfig<2,1000,5>,FireConfig<100,0,5>>,White>,TrInstant,TrFade<300>,EFFECT_DRAG_END>,Black,TrConcat,400>,40>,TrColorCycle<600>>,TrInstant,EFFECT_RETRACTION>,Mix,Int<44000>>,Mix,Int<44000>>,TransitionEffect,EFFECT_LOCKUP_END>,Stripes<1000,-1500,Red,BrownNoiseFlicker>>,Stripes<1000,1500,Red,BrownNoiseFlicker>>,TrInstant,TrSmoothFade<800>,EFFECT_LOCKUP_END>,Pulsing,400>,BrownNoiseFlicker,100>>,Gradient,100>,BrownNoiseFlicker,400>>,3500>,RandomPerLEDFlicker,400>,White>,Bump,Int<16000>>,Bump,Int<10000>>>,White>,White>,150,300,Black>>()}, { "Bank02;common", "tracks/FinalSteps.wav", StylePtr>,RotateColorsX>>,TransitionEffectL>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,ResponsiveLockupL,50,1>,TrConcat>,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Scale,Int<10000>,Int<14000>>>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL,Scale,Int<4000>,Int<26000>>,Int<6000>>,ResponsiveDragL>,TrWipeIn<400>,TrFade<400>>,ResponsiveMeltL,Red,Orange>,TrWipeIn<600>,TrSmoothFade<600>>,InOutTrL,TrWipeIn<800>,Black>,TransitionEffectL,Int<1>>>,TrDelay<50>,AlphaL,Int<1>>>,TrDelay<25>,AlphaL,Int<1>>>,TrDelay<25>,AlphaL,Int<1>>>,TrDelay<35>,AlphaL,Int<1>>>,TrDelay<25>,AlphaL,Int<1>>>,TrDelay<25>,AlphaL,Int<1>>>,TrDelay<30>>,EFFECT_PREON>>>()}, { "Bank03;common", "tracks/Mando.wav", StylePtr,RotateColorsX,RotateColorsX>,Stripes<5000,-300,RotateColorsX,RotateColorsX,RotateColorsX,RotateColorsX>,300>,RotateColorsX>,TransitionEffectL>,EFFECT_LOCKUP_END>,TransitionEffectL>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,ResponsiveLockupL,50,1>,TrConcat>,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Scale,Int<10000>,Int<14000>>>,LockupTrL>,Int<3000>,Int<16000>>,Scale>,Int<14000>,Int<8000>>>,Bump>,Int<26000>,Int<8000>>,Scale,Int<10000>>>,Bump>,Int<20000>,Int<30000>>,Scale>,Int<8000>>,Scale,Int<0>>,Int<0>>>>>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,ResponsiveBlastWaveL,Scale,Int<100>,Int<400>>>,ResponsiveBlastWaveL,Int<300>,Int<100>,Int<300>,Scale,Int<4000>,Int<26000>>,Int<6000>,EFFECT_CLASH>,TransitionEffectL>>,TrFade<1200>>,EFFECT_IGNITION>,ResponsiveStabL,ResponsiveDragL>,TrWipeIn<400>,TrFade<400>>,ResponsiveMeltL,Red,Orange>,TrWipeIn<600>,TrSmoothFade<600>>,InOutTrL,Int<500>,Int<200>>>,TrWipeInSparkTip>,AlphaL>,Int<0>,Int<7500>>>>>()}, { "Bank04;common", "tracks/JediSteps.wav", StylePtr,RotateColorsX>>,TransitionEffectL>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,ResponsiveLockupL,50,1>,TrConcat>,TrFade<100>,Scale,Int<4000>,Int<26000>>,Int<6000>,Scale,Int<10000>,Int<14000>>>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL,Scale,Int<4000>,Int<26000>>,Int<6000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>,AlphaL>,Int<0>,Int<7500>>>>>()}, { "Bank05;common", "tracks/CrimsonMenace.wav", StylePtr,RotateColorsX>>,TransitionEffectL,Mix,AudioFlickerL>,Red>,TrDelay<30000>,Mix,AudioFlickerL>,Red>,TrFade<800>>,EFFECT_FORCE>,TransitionEffectL>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,ResponsiveLockupL,50,1>,TrConcat>,TrFade<100>,Scale,Int<4000>,Int<26000>>,Int<6000>,Scale,Int<10000>,Int<14000>>>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL,Scale,Int<4000>,Int<26000>>,Int<6000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Rgb<255,200,0>,DarkOrange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>,AlphaL>,Int<0>,Int<7500>>>>>()}, { "Bank07;common", "tracks/General.wav", StylePtr,RotateColorsX>>,TransitionEffectL,StyleFire,Rgb<0,0,10>,BrownNoiseFlicker,70>,Rgb<0,0,128>>,Rgb<0,0,80>,0,5,FireConfig<2,3000,0>,FireConfig<2,3000,0>,FireConfig<2,3000,0>,FireConfig<2,3000,0>>,TrDelay<1500>,StyleFire,Rgb<0,0,10>,BrownNoiseFlicker,70>,Rgb<0,0,128>>,Rgb<0,0,80>,0,5,FireConfig<2,3000,0>,FireConfig<2,3000,0>,FireConfig<2,3000,0>,FireConfig<2,3000,0>>,TrFade<800>>,EFFECT_FORCE>,TransitionEffectL>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,ResponsiveLockupL,50,1>,TrConcat>,TrFade<100>,Scale,Int<4000>,Int<26000>>,Int<6000>,Scale,Int<10000>,Int<14000>>>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL,Scale,Int<4000>,Int<26000>>,Int<6000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>()}, { "Bank08;common", "tracks/DarkSide.wav", StylePtr,Scale,Int<-500>,Int<0>>,Red,Yellow,OrangeRed,Yellow,Red,Tomato>,0,3,FireConfig<0,2000,5>,FireConfig<0,2000,5>,FireConfig<0,2000,5>>,TransitionEffectL,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<1000>>,Stripes<1500,2000,White,Rainbow>,Stripes<1500,-2500,White,Rainbow>>,Int<16384>>,TrFade<800>>,EFFECT_LOCKUP_END>,ResponsiveLockupL,50,1>,TrConcat,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<16000>>>,TrFade<400>>,TrFade<100>,Scale,Int<10000>,Int<30000>>,Int<10000>,Scale,Int<10000>,Int<14000>>>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,ResponsiveBlastWaveL,Scale,Int<100>,Int<400>>>,ResponsiveClashL,Scale,Int<10000>,Int<30000>>,Int<10000>>,TransitionEffectL,RandomPerLEDFlicker>,Black>,BrownNoiseFlicker,RotateColorsX>,200>,RandomPerLEDFlicker>,RotateColorsX>>>,TrFade<1200>>,EFFECT_IGNITION>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,Int<16000>>,Int<200>,Int<800>>>,TrWipeInSparkTip>,TransitionEffectL,Black,TrFade<1000>,AlphaL,Bump,Int<6000>>>,TrFade<3000>>,EFFECT_BOOT>,TransitionEffectL,Bump,Int<6000>>>,TrFade<3000>>,EFFECT_NEWFONT>,AlphaL>,Int<0>,Int<7500>>>>>()}, { "Bode", "tracks/RamblerReach.wav", StylePtr>,RandomFlicker>,Mix,Black,RgbArg>>>,RandomFlicker>,Stripes<9000,-900,RgbArg>,Mix,Black,RgbArg>>>>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Scale,Int<14000>,Int<18000>>>>,AudioFlickerL>>,BrownNoiseFlickerL>,Int<200>>>,TrConcat>,TrFade<400>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Int<0>>,StaticFire,RgbArg>,RotateColorsX,RgbArg>>>,Mix,RotateColorsX,RgbArg>>,RotateColorsX,Mix,Black,RgbArg>>>>,0,3,5,3000,10>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrJoin,TrFade<300>>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>>>()}, { "F1Racer", "tracks/TheBoldOne.wav", StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrFade<300>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>>>()}, { "Ronin", "tracks/theduel2.wav", StylePtr>,Mix,Black,RgbArg>>>,RgbArg>,50>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrFade<300>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,IgnitionTime<1000>>,TrWipeInSparkTipX>,RetractionTime<1400>>,Black>>>()}, { "Bank12;common", "tracks/LvsV.wav", StylePtr,Int<32768>,Int<0>>,StyleFire,RotateColorsX,RotateColorsX>,RotateColorsX>,0,4,FireConfig<0,1500,5>,FireConfig<0,1500,5>,FireConfig<0,1500,5>,FireConfig<0,0,0>>,StyleFire,RotateColorsX,RotateColorsX,RotateColorsX>,Black,0,2,FireConfig<0,1600,30>,FireConfig<0,1600,30>,FireConfig<0,1600,30>,FireConfig<0,0,0>>>,LockupTrL,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat>,TrConcat>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Rgb<255,200,0>,DarkOrange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,AlphaL,Scale,Int<10000>,Int<38000>>,Int<38000>>,Int<20000>>>,InOutTrL,TrWipeIn<500>,Black>>>()}, { "Bank13;common", "tracks/TheBoldOne.wav", StylePtr,RotateColorsX>,TransitionEffectL,StyleFire,Rgb<0,0,10>,BrownNoiseFlicker,DeepSkyBlue>,Rgb<0,0,80>,0,5,FireConfig<2,3000,0>,FireConfig<2,3000,0>,FireConfig<2,3000,0>,FireConfig<2,3000,0>>,TrDelay<1500>,StyleFire,Rgb<0,0,10>,BrownNoiseFlicker,70>,Rgb<0,0,128>>,Rgb<0,0,80>,0,5,FireConfig<2,3000,0>,FireConfig<2,3000,0>,FireConfig<2,3000,0>,FireConfig<2,3000,0>>,TrFade<800>>,EFFECT_FORCE>,TransitionEffectL>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,ResponsiveLockupL,50,1>,TrConcat>,TrFade<100>,Scale,Int<4000>,Int<26000>>,Int<6000>,Scale,Int<10000>,Int<14000>>>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,ResponsiveBlastL,Scale,Int<100>,Int<400>>>,ResponsiveClashL>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>>>>()}, { "Katarn", "tracks/Guy_with_a_lightsaber.wav", StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrFade<300>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>>>()}, { "JoleeBindo", "tracks/KOTOR.wav", StylePtr>,Pulsing,Black,RgbArg>>,RgbArg>,800>,RgbArg>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrFade<300>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>>>()}, { "TFU1DARK", "tracks/SKT2.wav", 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{ "SonOfCorellia", "tracks/SpeederSequence.wav", 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{ "Kanan", "tracks/mercury.wav", 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{ "Bank26;common", "tracks/venus.wav", 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{ "Bank28;common", "tracks/JFO2.wav", 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{ "Bank29;common", "tracks/MSV.wav", 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{ "MaraJade", "tracks/JediSteps.wav", 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{ "Bank31;common", "tracks/TFA_Duel.wav", StylePtr,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,TransitionEffectL>,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL,Scale,Int<9000>,Int<12000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>,BrownNoiseFlickerL>,Int<200>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrJoin,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat,TrWipeIn<200>>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,SmoothStep,Int<4000>>>,TrConcat,AlphaL>,SmoothStep,Int<4000>>>,TrFade<300>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL>,TrWipeInX>,Black>>>()}, { "Rainbow;common", "tracks/cantina.wav", StylePtr,Scale,Int<-500>,Int<0>>,Red,Orange,Yellow,Green,Blue,Magenta>,StripesX,Scale,Int<-500>,Int<0>>,Tomato,OrangeRed,Orange,Yellow,SteelBlue,DeepPink>,0,3,FireConfig<0,2000,5>,FireConfig<0,2000,5>,FireConfig<0,2000,5>>,TransitionEffectL,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<1000>>,Stripes<1500,2000,White,Rainbow>,Stripes<1500,-2500,White,Rainbow>>,Int<16384>>,TrFade<800>>,EFFECT_LOCKUP_END>,ResponsiveLockupL,50,1>,TrConcat,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<16000>>>,TrFade<400>>,TrFade<100>,Scale,Int<10000>,Int<30000>>,Int<10000>,Scale,Int<10000>,Int<14000>>>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastWaveL,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL,Scale,Int<10000>,Int<30000>>,Int<10000>>,TransitionEffectL,RandomPerLEDFlicker>,Black>,BrownNoiseFlicker,RotateColorsX>,200>,RandomPerLEDFlicker>,RotateColorsX>>>,TrFade<1200>>,EFFECT_IGNITION>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,Int<16000>>,Int<200>,Int<800>>>,TrWipeInSparkTip,Black>,TransitionEffectL,Black,TrFade<1000>,AlphaL,Bump,Int<6000>>>,TrFade<3000>>,EFFECT_BOOT>,TransitionEffectL,Bump,Int<6000>>>,TrFade<3000>>,EFFECT_NEWFONT>,AlphaL>,Int<0>,Int<7500>>>>>()}, { "Batt00;common", "tracks/cantina.wav", &style_charging, "Battery\nLevel"} }; BladeConfig blades[] = { { 0, WS281XBladePtr<132, bladePin, Color8::GRB, PowerPINS >(), CONFIGARRAY(presets) }, }; #endif #ifdef CONFIG_BUTTONS Button PowerButton(BUTTON_POWER, powerButtonPin, "pow"); #endif