#ifdef CONFIG_TOP #include "proffieboard_v2_config.h" #define NUM_BLADES 1 #define NUM_BUTTONS 2 #define VOLUME 300 const unsigned int maxLedsPerStrip = 144; #define CLASH_THRESHOLD_G 3.4 #define ENABLE_AUDIO #define ENABLE_MOTION #define ENABLE_WS2811 #define ENABLE_SD #define SAVE_STATE #define SAVE_COLOR_CHANGE #define DISABLE_DIAGNOSTIC_COMMANDS #define FETT263_LOCKUP_DELAY 200 #define IDLE_OFF_TIME 60 * 5 * 1000 #define ENABLE_ALL_EDIT_OPTIONS #define FETT263_EDIT_MODE_MENU #define FETT263_SAY_COLOR_LIST #define FETT263_SAY_COLOR_LIST_CC #define FETT263_SAY_BATTERY #define FETT263_TWIST_ON #define FETT263_TWIST_OFF #define FETT263_MAX_CLASH 16 #define FETT263_BM_CLASH_DETECT 7 #endif #ifdef CONFIG_PROP #include "../props/saber_fett263_buttons.h" #endif #ifdef CONFIG_PRESETS Preset presets[] = { { "1-SABERTRIO;common", "common/tracks/", /* © Fett263 Rotoscope (Primary Blade) OS6 Style Style Options Default(0): Base Color (Original) 1: Base Color + Alt Color (Original) 2: Base Color (Fast) 3: Base Color + Alt Color (Fast) 4: Base Color (Slow) 5: Base Color + Alt Color (Slow) Effects = Ignition Effect Options: Default (0): Standard Ignition, 1: Wipe In, 2: Cycle Up, 3: SparkTip Ignition, 4: Center Out, 5: Center In Power Up Effect Options: Default (0): Disabled, 1: Unstable Power Up, 2: Bright Power Up , 3: AudioFlicker Power Up Retraction Effect Options: Default (0): Standard Retraction, 1: Run Up, 2: Cycle Down, 3: SparkTip Retraction 4: Split Retraction, 5: Center In Cool Down Effect Options: Default (0): Disabled, 1: Unstable Cool Down, 2: Bright Cool Down, 3: AudioFlicker Cool Down Preon Effect Options: Default(0): Disabled, 1: Faulty Ignition V1, 2: Faulty Ignition V2, 3: Overload, 4: Erratic, 5: Pulsing Swing Effect: Default (0): Disabled, 1: Enhanced Bright Swing, 2: Bright Swing, 3: Force Boost Enhanced Bright Swing, 4: Force Boost Bright Swing Lockup Effect: Intensity Lockup Lightning Block Effect: Responsive Lightning Block Drag Effect: Standard Drag Melt Effect: Intensity Melt Blast Effect: Multi-Blast (Sequence) Clash Effect: Real Clash Battery Level: % Blade - Red to Green */ StylePtr,TrInstant,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RandomFlicker>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>>, ColorSelect,TrInstant,AlphaL>,Int<0>>,AlphaL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,AlphaL>,SwingSpeed<600>>,TransitionEffectL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,TrDelay<30000>>,EFFECT_FORCE>,TransitionEffectL>,SwingSpeed<600>>,TrDelay<30000>>,EFFECT_FORCE>>, TransitionEffectL,TrInstant,TrConcat,TrInstant>,Stripes<3000,-3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFadeX>>,TrConcat,TrInstant>,RgbArg>,TrFadeX>>,TrConcat,TrInstant>,AudioFlickerL>>,TrFadeX>>>,EFFECT_IGNITION>, TransitionEffectL,TrInstant,TrConcat>,40>,TrDelayX>>,TrConcat>,TrDelayX>>>,EFFECT_RETRACTION>, LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<16000>>>,TrConcat,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL>,Mix,Black,RgbArg>>>,Bump< Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat>,TrSelect,Int<20000>>,Int<1>,Int<0>>,TrWaveX>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSparkX,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>> ,Stripes<1200,-3600,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Int<30>,Scale,SwingSpeed<600>>,Int<100>,Int<400>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>, ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>, EffectSequence>,BlastF<200,200>>,TrFade<300>>,EFFECT_BLAST>,ResponsiveBlastL>,Int<400>,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveBlastWaveL>,Scale,Int<500>,Int<200>>,Scale,Int<100>,Int<400>>>,ResponsiveBlastFadeL>,Scale,Int<6000>,Int<12000>>,Scale,Int<400>,Int<100>>>,ResponsiveBlastL>,Scale,Int<400>,Int<100>>,Scale,Int<200>,Int<100>>,Scale,Int<400>,Int<200>>>>, Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,ResponsiveBlastWaveL>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>,EFFECT_CLASH>>, LockupTrL>,Int<300>>,SmoothStep,Int<2000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>, LockupTrL,Int<0>>,StaticFire,OrangeRed,DarkOrange>,Mix,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep,Int<6000>>>,TrConcat,AlphaL,Int<8000>>>,TrExtend<2000,TrFade<300>>,AlphaL,Red,Orange>,SmoothStep,Int<8000>>>,TrFade<3000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>, InOutTrL,TrWipeX>,TrWipeInX>,TrColorCycleX>,TrWipeSparkTipX>,IgnitionTime<300>>,TrCenterWipeX,Int<16384>>,TrCenterWipeInX,Int<16384>>>,TrSelect,TrWipeInX>,TrWipeX>,TrColorCycleX>,TrWipeInSparkTipX>,RetractionTime<0>>,TrCenterWipeInX,Int<16384>>,TrCenterWipeX,Int<16384>>>,RotateColorsX>, TransitionEffectL,TrInstant,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat>,Black>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat,WavLen>>,AlphaL>,10>,SmoothStep,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,15>,SmoothStep,IntArg>,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,20>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>,5>,AlphaL>,Int<100>>,SmoothStep,Int<-4000>>>,TrBoingX,WavLen>,3>,Black,TrBoingX,WavLen>,3>,AlphaL>,Int<200>>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>>,AlphaL>,Int<800>>,SmoothStep,Int<-4000>>>,TrDelayX,WavLen>>>>,EFFECT_PREON>, TransitionEffectL,AlphaL,Bump>>,TrFade<1000>>,EFFECT_BATTERY_LEVEL> >>() }, { "8-SNIPPETS;common", "common/tracks/", /* © Fett263 Jedi Fallen Order - Cal Kestis (Primary Blade) OS6 Style Effects = Ignition Effect Options: Default (0): Standard Ignition, 1: Wipe In, 2: Cycle Up, 3: SparkTip Ignition, 4: Center Out, 5: Center In Power Up Effect Options: Default (0): Disabled, 1: Unstable Power Up, 2: Bright Power Up , 3: AudioFlicker Power Up Retraction Effect Options: Default (0): Standard Retraction, 1: Run Up, 2: Cycle Down, 3: SparkTip Retraction 4: Split Retraction, 5: Center In Cool Down Effect Options: Default (0): Disabled, 1: Unstable Cool Down, 2: Bright Cool Down, 3: AudioFlicker Cool Down Preon Effect Options: Default(0): Disabled, 1: Faulty Ignition V1, 2: Faulty Ignition V2, 3: Overload, 4: Erratic, 5: Pulsing Swing Effect: Default (0): Disabled, 1: Enhanced Bright Swing, 2: Bright Swing, 3: Force Boost Enhanced Bright Swing, 4: Force Boost Bright Swing Lockup Effect: Intensity Lockup Lightning Block Effect: Responsive Lightning Block Drag Effect: Standard Drag Melt Effect: Intensity Melt Blast Effect: Multi-Blast (Sequence) Clash Effect: Real Clash Battery Level: % Blade - Red to Green */ StylePtr,Scale>,Int<-1600>,Int<-3200>>,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>,BrownNoiseFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>,300>,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>>,RgbArg>>, ColorSelect,TrInstant,AlphaL>,Int<0>>,AlphaL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,AlphaL>,SwingSpeed<600>>,TransitionEffectL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,TrDelay<30000>>,EFFECT_FORCE>,TransitionEffectL>,SwingSpeed<600>>,TrDelay<30000>>,EFFECT_FORCE>>, TransitionEffectL,TrInstant,TrConcat,TrInstant>,Stripes<3000,-3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFadeX>>,TrConcat,TrInstant>,RgbArg>,TrFadeX>>,TrConcat,TrInstant>,AudioFlickerL>>,TrFadeX>>>,EFFECT_IGNITION>, TransitionEffectL,TrInstant,TrConcat>,40>,TrDelayX>>,TrConcat>,TrDelayX>>>,EFFECT_RETRACTION>, LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<16000>>>,TrConcat,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL>,Mix,Black,RgbArg>>>,Bump< Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat>,TrSelect,Int<20000>>,Int<1>,Int<0>>,TrWaveX>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSparkX,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>> ,Stripes<1200,-3600,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Int<30>,Scale,SwingSpeed<600>>,Int<100>,Int<400>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>, ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>, EffectSequence>,BlastF<200,200>>,TrFade<300>>,EFFECT_BLAST>,ResponsiveBlastL>,Int<400>,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveBlastWaveL>,Scale,Int<500>,Int<200>>,Scale,Int<100>,Int<400>>>,ResponsiveBlastFadeL>,Scale,Int<6000>,Int<12000>>,Scale,Int<400>,Int<100>>>,ResponsiveBlastL>,Scale,Int<400>,Int<100>>,Scale,Int<200>,Int<100>>,Scale,Int<400>,Int<200>>>>, Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,ResponsiveBlastWaveL>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>,EFFECT_CLASH>>, LockupTrL>,Int<300>>,SmoothStep,Int<2000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>, LockupTrL,Int<0>>,StaticFire,OrangeRed,DarkOrange>,Mix,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep,Int<6000>>>,TrConcat,AlphaL,Int<8000>>>,TrExtend<2000,TrFade<300>>,AlphaL,Red,Orange>,SmoothStep,Int<8000>>>,TrFade<3000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>, InOutTrL,TrWipeX>,TrWipeInX>,TrColorCycleX>,TrWipeSparkTipX>,IgnitionTime<300>>,TrCenterWipeX,Int<16384>>,TrCenterWipeInX,Int<16384>>>,TrSelect,TrWipeInX>,TrWipeX>,TrColorCycleX>,TrWipeInSparkTipX>,RetractionTime<0>>,TrCenterWipeInX,Int<16384>>,TrCenterWipeX,Int<16384>>>,RotateColorsX>, TransitionEffectL,TrInstant,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat>,Black>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat,WavLen>>,AlphaL>,10>,SmoothStep,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,15>,SmoothStep,IntArg>,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,20>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>,5>,AlphaL>,Int<100>>,SmoothStep,Int<-4000>>>,TrBoingX,WavLen>,3>,Black,TrBoingX,WavLen>,3>,AlphaL>,Int<200>>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>>,AlphaL>,Int<800>>,SmoothStep,Int<-4000>>>,TrDelayX,WavLen>>>>,EFFECT_PREON>, TransitionEffectL,AlphaL,Bump>>,TrFade<1000>>,EFFECT_BATTERY_LEVEL> >>() }, { "7-KROSSGUARD;common", "common/tracks/", /* © Fett263 Kylo Ren Film-Based Unstable (Primary Blade) OS6 Style Effects = Ignition Effect Options: Default (0): Standard Ignition, 1: Wipe In, 2: Cycle Up, 3: SparkTip Ignition, 4: Center Out, 5: Center In Power Up Effect Options: Default (0): Disabled, 1: Unstable Power Up, 2: Bright Power Up , 3: AudioFlicker Power Up Retraction Effect Options: Default (0): Standard Retraction, 1: Run Up, 2: Cycle Down, 3: SparkTip Retraction 4: Split Retraction, 5: Center In Cool Down Effect Options: Default (0): Disabled, 1: Unstable Cool Down, 2: Bright Cool Down, 3: AudioFlicker Cool Down Preon Effect Options: Default(0): Disabled, 1: Faulty Ignition V1, 2: Faulty Ignition V2, 3: Overload, 4: Erratic, 5: Pulsing Swing Effect: Default (0): Disabled, 1: Enhanced Bright Swing, 2: Bright Swing, 3: Force Boost Enhanced Bright Swing, 4: Force Boost Bright Swing Lockup Effect: Intensity Lockup Lightning Block Effect: Responsive Lightning Block Drag Effect: Standard Drag Melt Effect: Intensity Melt Blast Effect: Multi-Blast (Sequence) Clash Effect: Real Clash Battery Level: % Blade - Red to Green */ StylePtr>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>,300>,Mix,Black,RgbArg>>,0,6,10,1000,2>, ColorSelect,TrInstant,AlphaL>,Int<0>>,AlphaL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,AlphaL>,SwingSpeed<600>>,TransitionEffectL>,Scale,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,TrDelay<30000>>,EFFECT_FORCE>,TransitionEffectL>,SwingSpeed<600>>,TrDelay<30000>>,EFFECT_FORCE>>, TransitionEffectL,TrInstant,TrConcat,TrInstant>,Stripes<3000,-3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFadeX>>,TrConcat,TrInstant>,RgbArg>,TrFadeX>>,TrConcat,TrInstant>,AudioFlickerL>>,TrFadeX>>>,EFFECT_IGNITION>, TransitionEffectL,TrInstant,TrConcat>,40>,TrDelayX>>,TrConcat>,TrDelayX>>>,EFFECT_RETRACTION>, LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,StripesX,Scale,Int<-5000>>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<16000>>>,TrConcat,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL>,Mix,Black,RgbArg>>>,Bump< Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat>,TrSelect,Int<20000>>,Int<1>,Int<0>>,TrWaveX>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,TrSparkX,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>> ,Stripes<1200,-3600,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Int<30>,Scale,SwingSpeed<600>>,Int<100>,Int<400>>, Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>, ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>, EffectSequence>,BlastF<200,200>>,TrFade<300>>,EFFECT_BLAST>,ResponsiveBlastL>,Int<400>,Scale,Int<100>,Int<400>>,Int<400>>,ResponsiveBlastWaveL>,Scale,Int<500>,Int<200>>,Scale,Int<100>,Int<400>>>,ResponsiveBlastFadeL>,Scale,Int<6000>,Int<12000>>,Scale,Int<400>,Int<100>>>,ResponsiveBlastL>,Scale,Int<400>,Int<100>>,Scale,Int<200>,Int<100>>,Scale,Int<400>,Int<200>>>>, Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,ResponsiveBlastWaveL>,Scale,Int<50>,Int<400>>,Int<100>,Scale,Int<500>,Int<300>>,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>,EFFECT_CLASH>>, LockupTrL>,Int<300>>,SmoothStep,Int<2000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>, LockupTrL,Int<0>>,StaticFire,OrangeRed,DarkOrange>,Mix,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep,Int<6000>>>,TrConcat,AlphaL,Int<8000>>>,TrExtend<2000,TrFade<300>>,AlphaL,Red,Orange>,SmoothStep,Int<8000>>>,TrFade<3000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>, InOutTrL,TrWipeX>,TrWipeInX>,TrColorCycleX>,TrWipeSparkTipX>,IgnitionTime<300>>,TrCenterWipeX,Int<16384>>,TrCenterWipeInX,Int<16384>>>,TrSelect,TrWipeInX>,TrWipeX>,TrColorCycleX>,TrWipeInSparkTipX>,RetractionTime<0>>,TrCenterWipeInX,Int<16384>>,TrCenterWipeX,Int<16384>>>,RotateColorsX>, TransitionEffectL,TrInstant,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat>,Black>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat,WavLen>>,AlphaL>,10>,SmoothStep,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,15>,SmoothStep,IntArg>,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,20>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>,5>,AlphaL>,Int<100>>,SmoothStep,Int<-4000>>>,TrBoingX,WavLen>,3>,Black,TrBoingX,WavLen>,3>,AlphaL>,Int<200>>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>>,AlphaL>,Int<800>>,SmoothStep,Int<-4000>>>,TrDelayX,WavLen>>>>,EFFECT_PREON>, TransitionEffectL,AlphaL,Bump>>,TrFade<1000>>,EFFECT_BATTERY_LEVEL> >>() }, { "23-THE_RETURN;common", "common/tracks/", StylePtr,RotateColorsX>>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,LemonChiffon,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,LemonChiffon,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,LemonChiffon,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>>>() }, { "24-GREAT_MOTHER;common", "common/tracks/", StylePtr,RotateColorsX>>,TransitionEffectL,Mix,AudioFlickerL>,Red>,TrDelay<30000>,Mix,AudioFlickerL>,Red>,TrFade<800>>,EFFECT_FORCE>,AlphaL>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,AlphaL>,Bump,Int<8000>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,TransitionEffectL>>,TrFade<1200>>,EFFECT_IGNITION>,TransitionEffectL>>,TrFade<1200>>,EFFECT_RETRACTION>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<300>>,TrWipeIn<500>,Black>,TransitionEffectL,Int<10000>>>,TrFade<3000>,AlphaL,Int<8000>>>,TrFade<3000>,AlphaL,Int<6000>>>,TrFade<2000>>,EFFECT_RETRACTION>,TransitionEffectL,AlphaL,Int<100>>,Bump,Int<4000>>>,TrBoing<3000,3>,Black,TrBoing<1400,3>,AlphaL,Int<200>>,Bump,Int<6000>>>,TrBoing<550,3>>,EFFECT_PREON>>>() }, { "27-TFU2;common", "common/tracks/", StylePtr,Int<3000>,Int<7000>>,Scale,Int<75>,Int<125>>,StripesX,Int<1000>,Int<3000>>,Scale,Int<75>,Int<100>>,Pulsing>,RotateColorsX>,1200>,Mix,RotateColorsX>,Black>>,RotateColorsX>,Pulsing>,StripesX,Int<2000>,Int<3000>>,Sin,Int<75>,Int<100>>,RotateColorsX>,RotateColorsX>>,2000>,Pulsing>,RotateColorsX>,3000>>,AlphaL>,RotateColorsX>,0,1,FireConfig<10,2000,2>,FireConfig<10,2000,2>,FireConfig<10,2000,2>,FireConfig<0,0,25>>,Int<10000>>,TransitionEffectL,Mix,AudioFlickerL>,Red>,TrDelay<30000>,Mix,AudioFlickerL>,Red>,TrFade<800>>,EFFECT_FORCE>,AlphaL,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,Moccasin,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Moccasin,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,Moccasin,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,Red,TrFade<2000>,DarkOrange,TrFade<2000>,White,TrFade<2000>>,TrConcat,DarkOrange,TrFade<2000>,Red,TrFade<2000>>,Black>,TransitionEffectL,Int<10000>>>,TrFade<3000>,AlphaL,Int<8000>>>,TrFade<3000>,AlphaL,Int<6000>>>,TrFade<2000>>,EFFECT_RETRACTION>>>() }, { "21-PROTO;common", "common/tracks/", StylePtr,TrConcat,Layers>,RotateColorsX>,RotateColorsX>>,AlphaL,RotateColorsX>>,Int<16384>>>,TrDelayX>,Int<100>,Int<2000>>>>>,TransitionLoopL,RandomBlinkL,White>,TrWipe<200>,AlphaL>,TrDelayX>,Int<300>,Int<3000>>>>>>,TransitionEffectL,StyleFire,Rgb<0,3,10>,BrownNoiseFlicker,70>,Rgb<0,42,128>>,Rgb<0,25,80>,0,5,FireConfig<2,3000,0>,FireConfig<2,3000,0>,FireConfig<2,3000,0>,FireConfig<2,3000,0>>,TrDelay<30000>,StyleFire,Rgb<0,3,10>,BrownNoiseFlicker,70>,Rgb<0,42,128>>,Rgb<0,25,80>,0,5,FireConfig<2,3000,0>,FireConfig<2,3000,0>,FireConfig<2,3000,0>,FireConfig<2,3000,0>>,TrFade<800>>,EFFECT_FORCE>,AlphaL,Int<13600>>,Scale,Int<-19300>,Int<32768>>,Int<0>>>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,Moccasin,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,AlphaL>,SmoothStep>,Int<1000>,Int<4000>>,Int<-4000>>>,SparkleL,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Moccasin,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,Moccasin,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,RandomBlink<30000,White,Black>,TrWipeIn<200>,Mix>,Int<1000>,Int<6000>>,Int<-3000>>,Black,White>,TrDelay<400>,Mix,Int<-3000>>,Black,White>,TrWipe<300>>,TrWipeIn<500>,Black>,TransitionEffectL,Int<30>>,SmoothStep>,Int<1000>,Int<4000>>,Int<-4000>>>,TrDelay<2000>>,EFFECT_RETRACTION>,TransitionEffectL,AlphaL,SmoothStep,Int<-4000>>>,TrDelay<7700>>,EFFECT_PREON>,TransitionEffectL,BrownNoiseFlickerL>,TrWipeIn<200>>,EFFECT_PREON>>>() }, { "28-THE_PRODIGAL_BUTCHER;common", "common/tracks/", StylePtr>,RotateColorsX>,RotateColorsX>,RotateColorsX>>,Stripes<3000,3000,RotateColorsX>,RotateColorsX>,RotateColorsX>,RotateColorsX>>,3000>,TransitionEffectL,Mix,AudioFlickerL>,Red>,TrDelay<30000>,Mix,AudioFlickerL>,Red>,TrFade<800>>,EFFECT_FORCE>,AlphaL>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,Moccasin,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,AlphaL>,SmoothStep>,Int<1000>,Int<4000>>,Int<-4000>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Moccasin,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,Moccasin,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeInSparkTip,Black>,TransitionEffectL>,Int<30>>,SmoothStep>,Int<1000>,Int<4000>>,Int<-4000>>>,TrDelay<2000>>,EFFECT_RETRACTION>,TransitionEffectL>,Int<30>>,SmoothStep>,Int<1000>,Int<4000>>,Int<-4000>>>,TrDelay<8000>>,EFFECT_PREON>>>() }, { "30-ELECTRIC_STAFF;common", "common/tracks/", StylePtr>,Strobe,RandomPerLEDFlicker>,Black>,50,1>,100,1>,RotateColorsX>,0,5,FireConfig<2,1000,5>,FireConfig<2,1000,5>,FireConfig<2,1000,5>,FireConfig<2,1000,5>>,TransitionEffectL,Mix,AudioFlickerL>,Red>,TrDelay<30000>,Mix,AudioFlickerL>,Red>,TrFade<800>>,EFFECT_FORCE>,AlphaL>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,TransitionEffectL>>,TrFade<1200>>,EFFECT_IGNITION>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>,TransitionEffectL>,Int<30>>,SmoothStep>,Int<1000>,Int<4000>>,Int<-4000>>>,TrDelay<2000>>,EFFECT_RETRACTION>>>() }, { "37-EXALTED;common", "common/tracks/", StylePtr>,RotateColorsX,RotateColorsX>,RotateColorsX>,RotateColorsX,RotateColorsX>>,SmoothStep,Int<16000>,Int<10000>>,Int<1600>>>,AlphaL>,RotateColorsX,RotateColorsX>,RotateColorsX>,RotateColorsX,RotateColorsX>>,SmoothStep,Int<22768>,Int<16768>>,Int<-1600>>>,AlphaL,Int<22768>,Int<10000>>,Scale,Int<28000>,Int<56000>>>>>,TransitionEffectL,Mix,AudioFlickerL>,Red>,TrDelay<30000>,Mix,AudioFlickerL>,Red>,TrFade<800>>,EFFECT_FORCE>,AlphaL,Rgb<20,30,0>,50>,HumpFlicker,HumpFlicker,Rgb<40,60,0>,50>>,SwingSpeed<600>>,LockupTrL>,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,Moccasin,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Moccasin,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,Moccasin,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>,TransitionEffectL,Layers,RotateColorsX>,30>,LayerFunctions,Int<-400>>,SmoothStep,Int<400>>>>,AlphaL,Int<-2000>>,SmoothStep,Int<2000>>>>>,TrFade<2000>,Layers,RotateColorsX>,30>,LayerFunctions,Int<-400>>,SmoothStep,Int<400>>>>,AlphaL,Int<-2000>>,SmoothStep,Int<2000>>>>>,TrFade<2400>>,EFFECT_RETRACTION>,TransitionEffectL,Black,TrFade<1000>,AlphaL,Bump,Int<6000>>>,TrFade<3000>>,EFFECT_BOOT>,TransitionEffectL,Black,TrFade<1000>,AlphaL,Bump,Int<6000>>>,TrFade<3000>>,EFFECT_NEWFONT>,TransitionEffectL,Bump,Int<6000>>>,TrFade<3000>>,EFFECT_RETRACTION>,TransitionEffectL,SmoothStep,Int<-4000>>>,TrDelay<2000>,AlphaL,SmoothStep,Int<4000>>>,TrFade<1000>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL,TrWipeIn<800>>,Layers,RotateColorsX>,30>,LayerFunctions,Int<-400>>,SmoothStep,Int<400>>>>,AlphaL,Int<-2000>>,SmoothStep,Int<2000>>>>>,TrFade<800>,Layers,RotateColorsX>,30>,LayerFunctions,Int<-400>>,SmoothStep,Int<400>>>>,AlphaL,Int<-2000>>,SmoothStep,Int<2000>>>>>,TrDelay<6600>>,EFFECT_PREON>>>() }, { "43-SEETHE;common", "common/tracks/", StylePtr,Int<32768>,Int<0>>,StyleFire,RotateColorsX>,0,4,FireConfig<0,1500,5>,FireConfig<0,1500,5>,FireConfig<0,1500,5>,FireConfig<0,0,0>>,StyleFire,Black,0,2,FireConfig<0,1600,30>,FireConfig<0,1600,30>,FireConfig<0,1600,30>,FireConfig<0,0,0>>>,TransitionEffectL,Mix,AudioFlickerL>,Red>,TrDelay<30000>,Mix,AudioFlickerL>,Red>,TrFade<800>>,EFFECT_FORCE>,AlphaL,RotateColorsX>,Pulsing>,Black,800>>,SwingSpeed<600>>,LockupTrL>,Bump,Scale,Int<10000>,Int<30000>>,Int<10000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat,Moccasin,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,Moccasin,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,Moccasin,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<10000>,Int<30000>>,Int<10000>,Int<20000>>,TransitionEffectL,Bump,Int<8000>>>,TrFade<600>>,EFFECT_IGNITION>,AlphaL>,Int<22000>,Int<40000>>,Int<24000>>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,AlphaL,Scale,Int<10000>,Int<38000>>,Int<38000>>,Int<20000>>>,InOutTrL,TrWipeInSparkTip,Black>,TransitionEffectL,Int<30>>,SmoothStep>,Int<1000>,Int<4000>>,Int<-4000>>>,TrDelay<2000>>,EFFECT_RETRACTION>,TransitionEffectL,200>,Int<5000>,Int<600>,Int<5000>,Int<32768>>,Black,TrDelay<100>>,EFFECT_PREON>>>() }, { "33-CODA;common", "common/tracks/", StylePtr>,RotateColorsX>,RotateColorsX>>,TransitionEffectL,AudioFlickerL>>,TrDelay<30000>,AudioFlickerL>>,TrFade<800>>,EFFECT_FORCE>,AlphaL>,LockupTrL,Bump,Scale,Int<4000>,Int<26000>>,Int<6000>>,Scale,Int<14000>,Int<18000>>>>,AlphaL,Scale,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL,50,1>,TrConcat,Int<18000>>>,TrFade<200>>,TrConcat>,30>,TrSmoothFade<600>>>,ResponsiveStabL,TrWipe<600>>,ResponsiveBlastL,EFFECT_BLAST>,Int<400>,Scale,Int<100>,Int<400>>>,ResponsiveClashL,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL>,SmoothStep,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL,TrWipeIn<500>,Black>,TransitionEffectL>,Int<30>>,SmoothStep>,Int<1000>,Int<4000>>,Int<-4000>>>,TrDelay<2000>>,EFFECT_RETRACTION>,TransitionEffectL>,Int<30>>,SmoothStep>,Int<1000>,Int<4000>>,Int<-4000>>>,TrDelay<8000>>,EFFECT_PREON>>>() }, { "37-EXALTED;common", "common/tracks/", /* © Fett263 WaterBlade (Primary Blade) OS6 Style https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#WaterBlade OS6.5 v1.01 Single Style Base Style: Interactive Water Blade --Effects Included-- Preon Effect: Power Absorb (PreOn Color) Ignition Effect: Gravity Ignition PowerUp Effect: Power Flash Retraction Effect: Gravity Retraction Lockup Effect: Responsive Lockup (Ripple) LightningBlock Effect: Responsive Lightning Block Drag Effect: Intensity Sparking Drag Melt Effect: Responsive Melt Stab Effect: Normal Stab Blast Effect: Blast Wave (Random) Clash Effect: Responsive Clash with Wave Swing Effect: Force Rage Lightning */ StylePtr,Int<16384>>,Scale,Int<20000>,Int<10000>>,Scale,Int<10000>,Int<20000>>>,Scale,Int<-1000>,Scale,Scale,Int<200>,Int<4000>>,Int<100>,Int<600>>,Scale,Int<3000>,Int<6000>>>,Int<16384>>,Int<1000>,Int<-1000>>>,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>,TransitionEffectL>,Int<200>,Int<700>>,TrWipe<200>,RandomPerLEDFlickerL>>,TrWipe<200>>>,TrFade<300>>,EFFECT_FORCE>,TransitionEffectL,TrInstant>,RgbArg>,TrFade<1000>>,EFFECT_IGNITION>,TransitionEffectL,TrWipeIn<200>>,AlphaL>,SmoothStep,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,MultiTransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Scale,Int<14000>,Int<18000>>>>,AudioFlickerL>>,BrownNoiseFlickerL>,Int<200>>>,TrConcat>,TrFade<400>>,TrSparkX,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,Stripes<1200,-3600,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,Int<30>,Scale,SwingSpeed<600>>,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat>,Bump,Int<18000>>>,TrFade<200>>,TrConcat>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL>>,SmoothStep,Int<3000>>>,TrConcat>,AlphaL>,Int<300>>,SmoothStep,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL,Red,Orange>,SmoothStep,Int<4000>>>,TrConcat,AlphaL,Int<4000>>>,TrFade<300>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL,Int<18384>>,Scale,Int<16384>>,Int<0>,Int<2>>,Int<1>>,TrWipeInX,Int<1000>,Int<100>>>,TrWipeX,Int<100>,Int<1000>>>,TrWipe<100>>,TrSelect,Int<18384>>,Int<0>,Int<1>>,TrWipeInX,Int<2000>,Int<100>>>,TrWipeX,Int<100>,Int<2000>>>>,Black>,TransitionEffectL>,Int<200>,Int<500>,Int<32768>>>,TrDelayX,Int<6144>>>,TransitionLoopL>,Int<300>,Int<300>,Int<32768>>>,TrDelayX,Int<8192>>>,TransitionLoopL>,Int<400>,Int<100>,Int<32768>>>,TrDelayX,Int<12288>>>,AlphaL>,SmoothStep,Int<-4000>>>,TrBoingX,Int<6144>>,5>>,EFFECT_PREON>>>(), }; BladeConfig blades[] = { { 0, WS281XBladePtr<136, bladePin, Color8::GRB, PowerPINS >(), CONFIGARRAY(presets) }, }; #endif #ifdef CONFIG_BUTTONS Button PowerButton(BUTTON_POWER, powerButtonPin, "pow"); Button AuxButton(BUTTON_AUX, auxPin, "aux"); #endif