// ProffieOS7 Config File #ifdef CONFIG_TOP #include "proffieboard_v2_config.h" #define NUM_BLADES 1 #define NUM_BUTTONS 1 const unsigned int maxLedsPerStrip = 144; #define EXTRA_COLOR_BUFFER_SPACE 60 #define VOLUME 1550 #define CLASH_THRESHOLD_G 1 #define AUDIO_CLASH_SUPPRESSION_LEVEL 10 #define PROFFIEOS_ACCELEROMETER_RANGE 16 #define PROFFIEOS_MOTION_FREQUENCY 1600 #define ACCEL_MEASUREMENTS_PER_SECOND 800 #define ENABLE_AUDIO #define ENABLE_MOTION #define ENABLE_WS2811 #define ENABLE_SD #define FILTER_CUTOFF_FREQUENCY 100 #define FILTER_ORDER 8 #define MOTION_TIMEOUT 60 * 15 * 1000 #define IDLE_OFF_TIME 60 * 15 * 1000 #define DISABLE_BASIC_PARSER_STYLES #define DISABLE_DIAGNOSTIC_COMMANDS #define ENABLE_ALL_EDIT_OPTIONS #define SAVE_PRESET #define COLOR_CHANGE_DIRECT #define KEEP_SAVEFILES_WHEN_PROGRAMMING #define FETT263_EDIT_MODE_MENU #define FETT263_DUAL_MODE_SOUND #define FETT263_CLASH_STRENGTH_SOUND #define FETT263_MAX_CLASH 16 #define FETT263_SPIN_MODE #define FETT263_QUICK_SELECT_ON_BOOT #define FETT263_SAY_COLOR_LIST #define FETT263_SAY_BATTERY_PERCENT #define FETT263_QUOTE_PLAYER_START_ON #define FETT263_SAVE_GESTURE_OFF #define FETT263_LOCKUP_DELAY 200 #define FETT263_BM_CLASH_DETECT 6 #define FETT263_BM_DISABLE_OFF_BUTTON #define FETT263_SWING_ON_SPEED 250 #define FETT263_SWING_ON #define FETT263_TWIST_ON_PREON #define FETT263_THRUST_ON #define FETT263_THRUST_ON_NO_BM #define FETT263_STAB_ON_PREON #define FETT263_STAB_ON_NO_BM #define FETT263_TWIST_OFF #define FETT263_FORCE_PUSH_ALWAYS_ON #define FETT263_FORCE_PUSH_LENGTH 3 #define FETT263_MOTION_WAKE_POWER_BUTTON #define FETT263_DISABLE_COPY_PRESET #define FETT263_SPECIAL_ABILITIES #endif #ifdef CONFIG_PROP #include "../props/saber_fett263_buttons.h" #endif #ifdef CONFIG_PRESETS Preset presets[] = { { "Ahsoka Tano;Ahsoka Tano/common", "common/tracks/ahsoka.wav", /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope OS7.14 v2.52p This Style Contains 25920 Unique Combinations Style Options: Default (0): Hyper Responsive Rotoscope (Original Trilogy) 1: Hyper Responsive Rotoscope (Prequels) 2: Hyper Responsive Rotoscope (Sequels) Base Color: BaseColorArg (0) --Effects Included-- Preon Effect Options: Default (0): Disable, 1: Faulty Ignition, 2: Faulty Ignition (Volatile Version), 3: Rey TROS Spark, 4: Sparking, 5: Overload [Color: PreonColorArg] Ignition Effect Options: Default (0): Standard Ignition, 1: SparkTip Ignition, 2: Dual Mode Wipe (Down = Fast) [Color: IgnitionColorArg] PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Rey TROS Spark, 3: Unstable Power Up Forward, 4: Power Surge (Unstable V1) [Color: IgnitionColorArg] Retraction Effect Options: Default (0): Standard Retraction, 1: SparkTip Retraction, 2: Dual Mode Wipe In (Up = Fast), 3: Glitch Off [Color: RetractionColorArg] CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Power Burst Reverse, 3: Unstable Cool Down Reverse [Color: RetractionColorArg] PostOff Effect Options: Default (0): Disable, 1: Battery Glow (Preon Size), 2: Emitter Glow (Preon Size) [Color: PostOffColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out [Color: StabColorArg] Blast Effect (Randomly Selected): Blast Wave (Random), Responsive Blast Wave (Random), Responsive Blast Fade (Random), Responsive Blast Ripple Fade [Color: BlastColorArg] Clash Effect: Real Clash V1 [Color: ClashColorArg] Swing Effect Options: Default (0): Disable, 1: Interactive Power Build-up (Force Toggle) [Color: SwingColorArg] Battery Level: % Blade (Green to Red) Display Volume: % Blade [Color: BaseColorArg] Battery Monitor: Passive Battery Monitor (Retraction) Swing Option 1- Interactive Power Build-up (Force Toggle) Interactive Control: Force to enable/disable, hold steady to charge up Power and swing to throw. */ StylePtr,TrInstant,Mix,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,Mix,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,Mix,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-4000>,Int<-400>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>>,ColorSelect,TrInstant,AlphaL>,ColorSelect,Int<32000>,Int<2>>,TrSmoothFade<500>,AlphaL,Int<0>>,AlphaL,Scale,Int<1>>,Int<0>>,Int<32000>>,ThresholdPulseF,Int<100>,Int<33000>>>,Int<0>>,Int<24000>>,EffectPulseF>,Int<32000>>,Int<10000>,Int<100>>,Int<-50>,Int<-8000>>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>,RgbArg>>,SmoothStep,Int<1>>,Int<30000>>,ThresholdPulseF,Int<100>,Int<38000>>>,Int<0>>,Int<16000>>,EffectPulseF>,Int<32000>>,Int<4000>,Int<100>>,IncrementWithReset,Int<100>,Int<33000>>,Int<0>>,Int<16000>>,ThresholdPulseF,Int<100>,Int<38000>>>,Int<0>>,Int<16000>>,EffectPulseF>,Int<32000>>,Int<38000>,Int<38000>>>,Int<-2000>>>>>,TransitionEffectL,TrInstant,TrConcat>,TrInstant>,RgbArg>,TrFade<1000>>,TrConcat,TrInstant>,AlphaL,Int<-500>>>,TrFade<300>,AlphaL,Int<-500>>>,TrFade<500>>,TrConcat>,TrInstant>,Stripes<3000,-3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFade<800>>,TrConcat>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL,TrInstant,TrConcat>,TrInstant>,RgbArg>,TrFade<1000>>,TrConcat>,TrInstant>,Stripes<5000,2500,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>,TrFade<800>>,TrConcat>,TrInstant>,Stripes<3000,3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,TrWaveX>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,TrConcat,Int<28000>,Int<8000>>,Scale,Int<9000>,Int<13000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,TrConcat>,Bump,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>,AlphaL,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Int<3000>,Int<29000>>,Int<32000>>>,TrJoin,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,Mix>,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,Mix,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,RotateColorsX,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,TrWipeX,Mult,Int<98304>>>>,TrWipeSparkTipX>,BendTimePowInvX,Mult,Int<98304>>>>,TrWipeX,Int<16000>>,IgnitionTime<300>,Mult,Int<16384>>>>>,TrSelect,TrWipeInX,Mult,Int<98304>>>>,TrWipeInSparkTipX>,BendTimePowInvX,Mult,Int<98304>>>>,TrWipeInX,Int<16000>>,Mult,Int<16384>>,RetractionTime<0>>>,TrConcat,Int<16384>>>,TrWipeInX,Int<16384>>>>,Mix>,Black,RgbArg>>,TrWipeInX,Int<16384>>>>>,Black>,TransitionEffectL,TrInstant,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Mix,Black,RotateColorsX,RgbArg>>>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,RotateColorsX,RgbArg>>,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat>,TrInstant>,AlphaL,Int<-2000>>>,TrWipe<100>,AlphaL,Int<-2000>>>,TrDelayX,Int<200>>>>,TrConcat>,Int<30>>,SmoothStep>,IntArg,Sum,Int<4000>>>,Int<-2000>>>,TrDelayX>>,TrConcat,WavLen>>,AlphaL>,10>,SmoothStep,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,15>,SmoothStep,IntArg>,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,20>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>>,EFFECT_PREON>,TransitionEffectL,TrInstant,TrConcat>,TrJoin>,TrFade<500>>,AlphaL,SmoothStep,Int<-4000>>>,TrFade<500>>,TrConcat>,TrJoin,TrInstant>,AlphaL>,SmoothStep,Int<-2000>>>,TrSmoothFadeX,Int<200>>,WavLen,Int<4000>>>>>,EFFECT_POSTOFF>,TransitionEffectL,TrWipe<1000>>,AlphaL,SmoothStep>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL,TrInstant>,AlphaL,SmoothStep,Int<-4000>>>,TrFade<300>>,EFFECT_RETRACTION>,TransitionEffectL>,AlphaL>,SmoothStep>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(), "Ahsoka" }, { "Bal Venos;Bal Venos/common", "common/tracks/violin.wav", /* copyright Fett263 EnergyBlade (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#EnergyBlade OS7.14 v2.52p This Style Contains 25920 Unique Combinations Style Options: Default (0): Surging Pulse 1: Random Pulse 2: Rotating Pulse Base Color: BaseColorArg (0) --Effects Included-- Preon Effect Options: Default (0): Disable, 1: Faulty Ignition, 2: Faulty Ignition (Volatile Version), 3: Rey TROS Spark, 4: Sparking, 5: Overload [Color: PreonColorArg] Ignition Effect Options: Default (0): Standard Ignition, 1: SparkTip Ignition, 2: Dual Mode Wipe (Down = Fast) [Color: IgnitionColorArg] PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Rey TROS Spark, 3: Unstable Power Up Forward, 4: Power Surge (Unstable V1) [Color: IgnitionColorArg] Retraction Effect Options: Default (0): Standard Retraction, 1: SparkTip Retraction, 2: Dual Mode Wipe In (Up = Fast), 3: Glitch Off [Color: RetractionColorArg] CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Power Burst Reverse, 3: Unstable Cool Down Reverse [Color: RetractionColorArg] PostOff Effect Options: Default (0): Disable, 1: Battery Glow (Preon Size), 2: Emitter Glow (Preon Size) [Color: PostOffColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out [Color: StabColorArg] Blast Effect (Randomly Selected): Blast Wave (Random), Responsive Blast Wave (Random), Responsive Blast Fade (Random), Responsive Blast Ripple Fade [Color: BlastColorArg] Clash Effect: Real Clash V1 [Color: ClashColorArg] Swing Effect Options: Default (0): Disable, 1: Interactive Power Build-up (Force Toggle) [Color: SwingColorArg] Battery Level: % Blade (Green to Red) Display Volume: % Blade [Color: BaseColorArg] Battery Monitor: Passive Battery Monitor (Retraction) Swing Option 1- Interactive Power Build-up (Force Toggle) Interactive Control: Force to enable/disable, hold steady to charge up Power and swing to throw. */ StylePtr,TrInstant,Stripes<6000,-3000,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,StripesX,Scale>,Int<-1600>,Int<-3200>>,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>,BrownNoiseFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>,300>,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>>,RgbArg>>,StripesX,Scale>,Int<3200>,Int<-3000>>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>>,ColorSelect,TrInstant,AlphaL>,ColorSelect,Int<32000>,Int<2>>,TrSmoothFade<500>,AlphaL,Int<0>>,AlphaL,Scale,Int<1>>,Int<0>>,Int<32000>>,ThresholdPulseF,Int<100>,Int<33000>>>,Int<0>>,Int<24000>>,EffectPulseF>,Int<32000>>,Int<10000>,Int<100>>,Int<-50>,Int<-8000>>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>,RgbArg>>,SmoothStep,Int<1>>,Int<30000>>,ThresholdPulseF,Int<100>,Int<38000>>>,Int<0>>,Int<16000>>,EffectPulseF>,Int<32000>>,Int<4000>,Int<100>>,IncrementWithReset,Int<100>,Int<33000>>,Int<0>>,Int<16000>>,ThresholdPulseF,Int<100>,Int<38000>>>,Int<0>>,Int<16000>>,EffectPulseF>,Int<32000>>,Int<38000>,Int<38000>>>,Int<-2000>>>>>,TransitionEffectL,TrInstant,TrConcat>,TrInstant>,RgbArg>,TrFade<1000>>,TrConcat,TrInstant>,AlphaL,Int<-500>>>,TrFade<300>,AlphaL,Int<-500>>>,TrFade<500>>,TrConcat>,TrInstant>,Stripes<3000,-3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFade<800>>,TrConcat>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL,TrInstant,TrConcat>,TrInstant>,RgbArg>,TrFade<1000>>,TrConcat>,TrInstant>,Stripes<5000,2500,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>,TrFade<800>>,TrConcat>,TrInstant>,Stripes<3000,3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,TrWaveX>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,TrConcat,Int<28000>,Int<8000>>,Scale,Int<9000>,Int<13000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,TrConcat>,Bump,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>,AlphaL,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Int<3000>,Int<29000>>,Int<32000>>>,TrJoin,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,Mix>,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,Mix,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,RotateColorsX,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,TrWipeX,Mult,Int<98304>>>>,TrWipeSparkTipX>,BendTimePowInvX,Mult,Int<98304>>>>,TrWipeX,Int<16000>>,IgnitionTime<300>,Mult,Int<16384>>>>>,TrSelect,TrWipeInX,Mult,Int<98304>>>>,TrWipeInSparkTipX>,BendTimePowInvX,Mult,Int<98304>>>>,TrWipeInX,Int<16000>>,Mult,Int<16384>>,RetractionTime<0>>>,TrConcat,Int<16384>>>,TrWipeInX,Int<16384>>>>,Mix>,Black,RgbArg>>,TrWipeInX,Int<16384>>>>>,Black>,TransitionEffectL,TrInstant,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Mix,Black,RotateColorsX,RgbArg>>>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,RotateColorsX,RgbArg>>,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat>,TrInstant>,AlphaL,Int<-2000>>>,TrWipe<100>,AlphaL,Int<-2000>>>,TrDelayX,Int<200>>>>,TrConcat>,Int<30>>,SmoothStep>,IntArg,Sum,Int<4000>>>,Int<-2000>>>,TrDelayX>>,TrConcat,WavLen>>,AlphaL>,10>,SmoothStep,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,15>,SmoothStep,IntArg>,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,20>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>>,EFFECT_PREON>,TransitionEffectL,TrInstant,TrConcat>,TrJoin>,TrFade<500>>,AlphaL,SmoothStep,Int<-4000>>>,TrFade<500>>,TrConcat>,TrJoin,TrInstant>,AlphaL>,SmoothStep,Int<-2000>>>,TrSmoothFadeX,Int<200>>,WavLen,Int<4000>>>>>,EFFECT_POSTOFF>,TransitionEffectL,TrWipe<1000>>,AlphaL,SmoothStep>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL,TrInstant>,AlphaL,SmoothStep,Int<-4000>>>,TrFade<300>>,EFFECT_RETRACTION>,TransitionEffectL>,AlphaL>,SmoothStep>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(), "Bal Venos" }, { "Bank01;Bank01/common", "common/tracks/Kylo_Theme2.wav", /* copyright Fett263 KyloRen (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#KyloRen OS7.14 v2.52p This Style Contains 17280 Unique Combinations Style Options: Default (0): Kylo Ren Unstable (Film Based) 1: Kylo Ren Unstable (Supreme Leader) Base Color: BaseColorArg (0) --Effects Included-- Preon Effect Options: Default (0): Disable, 1: Faulty Ignition, 2: Faulty Ignition (Volatile Version), 3: Rey TROS Spark, 4: Sparking, 5: Overload [Color: PreonColorArg] Ignition Effect Options: Default (0): Standard Ignition, 1: SparkTip Ignition, 2: Dual Mode Wipe (Down = Fast) [Color: IgnitionColorArg] PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Rey TROS Spark, 3: Unstable Power Up Forward, 4: Power Surge (Unstable V1) [Color: IgnitionColorArg] Retraction Effect Options: Default (0): Standard Retraction, 1: SparkTip Retraction, 2: Dual Mode Wipe In (Up = Fast), 3: Glitch Off [Color: RetractionColorArg] CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Power Burst Reverse, 3: Unstable Cool Down Reverse [Color: RetractionColorArg] PostOff Effect Options: Default (0): Disable, 1: Battery Glow (Preon Size), 2: Emitter Glow (Preon Size) [Color: PostOffColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out [Color: StabColorArg] Blast Effect (Randomly Selected): Blast Wave (Random), Responsive Blast Wave (Random), Responsive Blast Fade (Random), Responsive Blast Ripple Fade [Color: BlastColorArg] Clash Effect: Real Clash V1 [Color: ClashColorArg] Swing Effect Options: Default (0): Disable, 1: Interactive Power Build-up (Force Toggle) [Color: SwingColorArg] Battery Level: % Blade (Green to Red) Display Volume: % Blade [Color: BaseColorArg] Battery Monitor: Passive Battery Monitor (Retraction) Swing Option 1- Interactive Power Build-up (Force Toggle) Interactive Control: Force to enable/disable, hold steady to charge up Power and swing to throw. */ StylePtr,TrInstant,StaticFire>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>,300>,Mix,Black,RgbArg>>,0,6,10,1000,2>,StripesX,Scale>,Int<-3000>,Int<-5000>>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>>>,ColorSelect,TrInstant,AlphaL>,ColorSelect,Int<32000>,Int<2>>,TrSmoothFade<500>,AlphaL,Int<0>>,AlphaL,Scale,Int<1>>,Int<0>>,Int<32000>>,ThresholdPulseF,Int<100>,Int<33000>>>,Int<0>>,Int<24000>>,EffectPulseF>,Int<32000>>,Int<10000>,Int<100>>,Int<-50>,Int<-8000>>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>,RgbArg>>,SmoothStep,Int<1>>,Int<30000>>,ThresholdPulseF,Int<100>,Int<38000>>>,Int<0>>,Int<16000>>,EffectPulseF>,Int<32000>>,Int<4000>,Int<100>>,IncrementWithReset,Int<100>,Int<33000>>,Int<0>>,Int<16000>>,ThresholdPulseF,Int<100>,Int<38000>>>,Int<0>>,Int<16000>>,EffectPulseF>,Int<32000>>,Int<38000>,Int<38000>>>,Int<-2000>>>>>,TransitionEffectL,TrInstant,TrConcat>,TrInstant>,RgbArg>,TrFade<1000>>,TrConcat,TrInstant>,AlphaL,Int<-500>>>,TrFade<300>,AlphaL,Int<-500>>>,TrFade<500>>,TrConcat>,TrInstant>,Stripes<3000,-3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFade<800>>,TrConcat>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL,TrInstant,TrConcat>,TrInstant>,RgbArg>,TrFade<1000>>,TrConcat>,TrInstant>,Stripes<5000,2500,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>,TrFade<800>>,TrConcat>,TrInstant>,Stripes<3000,3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,TrWaveX>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,TrConcat,Int<28000>,Int<8000>>,Scale,Int<9000>,Int<13000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,TrConcat>,Bump,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>,AlphaL,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Int<3000>,Int<29000>>,Int<32000>>>,TrJoin,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,Mix>,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,Mix,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,RotateColorsX,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,TrWipeX,Mult,Int<98304>>>>,TrWipeSparkTipX>,BendTimePowInvX,Mult,Int<98304>>>>,TrWipeX,Int<16000>>,IgnitionTime<300>,Mult,Int<16384>>>>>,TrSelect,TrWipeInX,Mult,Int<98304>>>>,TrWipeInSparkTipX>,BendTimePowInvX,Mult,Int<98304>>>>,TrWipeInX,Int<16000>>,Mult,Int<16384>>,RetractionTime<0>>>,TrConcat,Int<16384>>>,TrWipeInX,Int<16384>>>>,Mix>,Black,RgbArg>>,TrWipeInX,Int<16384>>>>>,Black>,TransitionEffectL,TrInstant,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Mix,Black,RotateColorsX,RgbArg>>>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,RotateColorsX,RgbArg>>,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat>,TrInstant>,AlphaL,Int<-2000>>>,TrWipe<100>,AlphaL,Int<-2000>>>,TrDelayX,Int<200>>>>,TrConcat>,Int<30>>,SmoothStep>,IntArg,Sum,Int<4000>>>,Int<-2000>>>,TrDelayX>>,TrConcat,WavLen>>,AlphaL>,10>,SmoothStep,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,15>,SmoothStep,IntArg>,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,20>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>>,EFFECT_PREON>,TransitionEffectL,TrInstant,TrConcat>,TrJoin>,TrFade<500>>,AlphaL,SmoothStep,Int<-4000>>>,TrFade<500>>,TrConcat>,TrJoin,TrInstant>,AlphaL>,SmoothStep,Int<-2000>>>,TrSmoothFadeX,Int<200>>,WavLen,Int<4000>>>>>,EFFECT_POSTOFF>,TransitionEffectL,TrWipe<1000>>,AlphaL,SmoothStep>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL,TrInstant>,AlphaL,SmoothStep,Int<-4000>>>,TrFade<300>>,EFFECT_RETRACTION>,TransitionEffectL>,AlphaL>,SmoothStep>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(), "Kylo Ren" }, { "Bank03;Bank03/common", "common\tracks\The_Mandalorian.wav", /* copyright Fett263 DarkSaber (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#DarkSaber OS7.14 v2.52p This Style Contains 1152 Unique Combinations Style Options: Default (0): Clone Wars Darksaber 1: Live Action Darksaber (Hyper-Responsive) Base Color: BaseColorArg (0) --Effects Included-- Preon Effect Options: Default (0): Disable, 1: Erratic, 2: Power Absorb, 3: Pilot Light [Color: PreonColorArg] Ignition Effect Options: Default (0): Standard Ignition, 1: SparkTip Ignition, 2: Gravity Ignition [Color: IgnitionColorArg] Retraction Effect Options: Default (0): Standard Retraction, 1: SparkTip Retraction, 2: Blink Off, 3: Glitch Off [Color: RetractionColorArg] CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Power Burst Reverse, 3: Unstable Cool Down Reverse [Color: RetractionColorArg] PostOff Effect Options: Default (0): Disable, 1: Battery Glow (Preon Size), 2: Emitter Glow (Preon Size) [Color: PostOffColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out [Color: StabColorArg] Blast Effect (Randomly Selected): Blast Wave (Random), Responsive Blast Wave (Random), Responsive Blast Fade (Random), Responsive Blast Ripple Fade [Color: BlastColorArg] Clash Effect: Real Clash V1 [Color: ClashColorArg] Battery Level: % Blade (Green to Red) Display Volume: % Blade [Color: BaseColorArg] Battery Monitor: Passive Battery Monitor (Retraction) */ StylePtr,TrInstant,AudioFlicker,RgbArg>,Mix,RgbArg>,White>>,Stripes<5000,-300,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>,300>,Mix,RgbArg>,White>>,Mix,Scale,Int<2000>,Int<4000>>,Int<8000>>,HumpFlicker>,Stripes<35000,-200,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>,100>,RgbArg>>>,TransitionEffectL,TrInstant,TrConcat>,TrInstant>,RgbArg>,TrFade<1000>>,TrConcat>,TrInstant>,Stripes<5000,2500,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>,TrFade<800>>,TrConcat>,TrInstant>,Stripes<3000,3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,TrWaveX>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,TrConcat,Int<28000>,Int<8000>>,Scale,Int<9000>,Int<13000>>>,RgbArg>,Mix,Black,RgbArg>>>,TrFade<300>>,TrConcat>,Bump,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>,AlphaL,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg>,Mix,Black,RgbArg>>>>,Bump,Int<3000>,Int<29000>>,Int<32000>>>,TrJoin,TrCenterWipeX,Scale,Int<3000>,Int<29000>>>>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,Mix>,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,Mix,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,RotateColorsX,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,TrWipeX,Mult,Int<98304>>>>,TrWipeSparkTipX>,BendTimePowInvX,Mult,Int<98304>>>>,TrSelect,Int<18384>>,Scale,Int<16384>>,Int<0>,Int<2>>,Int<1>>,TrWipeInX,Mult,Int<98304>>>>,TrWipeX,Mult,Int<98304>>>>,TrWipe<100>>>,TrSelect,TrWipeInX,Mult,Int<98304>>>>,TrWipeInSparkTipX>,BendTimePowInvX,Mult,Int<98304>>>>,TrJoin,Mult,Int<98304>>>,3>,TrWipeInX,Mult,Int<98304>>>>>,TrConcat,Int<16384>>>,TrWipeInX,Int<16384>>>>,Mix>,Black,RgbArg>>,TrWipeInX,Int<16384>>>>>,Black>,TransitionEffectL,TrInstant,TrConcat,WavLen>,5>,AlphaL>,Int<100>>,SmoothStep,Int<-4000>>>,TrBoingX,WavLen>,3>,Black,TrBoingX,WavLen>,3>,AlphaL>,Int<200>>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat>>,SmoothStep,Int<-4000>>>,TrLoopN<8,TrSparkX>,Int<200>,Divide,Int<8>>,Int<32768>>>>,TrConcat,TrInstant>,AlphaL,White,RgbArg>>,Int<300>>,SmoothStep,Int<-2000>>>,TrLoopN<9,TrBoingX,Int<2458>>,3>>>>,EFFECT_PREON>,TransitionEffectL,TrInstant,TrConcat>,TrJoin>,TrFade<500>>,AlphaL,SmoothStep,Int<-4000>>>,TrFade<500>>,TrConcat>,TrJoin,TrInstant>,AlphaL>,SmoothStep,Int<-2000>>>,TrSmoothFadeX,Int<200>>,WavLen,Int<4000>>>>>,EFFECT_POSTOFF>,TransitionEffectL,TrWipe<1000>>,AlphaL,SmoothStep>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL,TrInstant>,AlphaL,SmoothStep,Int<-4000>>>,TrFade<300>>,EFFECT_RETRACTION>,TransitionEffectL>,AlphaL>,SmoothStep>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(), "DarkSaber" }, {"Rogue Protector;Ahsoka Tano/common", "common\tracks\ahsoka.wav", /* copyright Fett263 Ahsoka (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#Ahsoka OS7.14 v2.52p This Style Contains 9 Unique Combinations Base Style: Ahsoka Tano Base Color: BaseColorArg (0) --Effects Included-- Ignition Effect Options: Default (0): Standard Ignition, 1: SparkTip Ignition, 2: Dual Mode Wipe (Up = Fast) [Color: IgnitionColorArg] Retraction Effect Options: Default (0): Standard Retraction, 1: SparkTip Retraction, 2: Dual Mode Wipe In (Down = Fast) [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out [Color: StabColorArg] Blast Effect: Blast Wave (Random) [Color: BlastColorArg] Clash Effect: Real Clash V1 [Color: ClashColorArg] Battery Level: % Blade (Green to Red) Display Volume: % Blade [Color: BaseColorArg] */ StylePtr>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,Mix>,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,Mix,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,RotateColorsX,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,TrWipeX,Mult,Int<98304>>>>,TrWipeSparkTipX>,BendTimePowInvX,Mult,Int<98304>>>>,TrWipeX,Int<16000>>,Mult,Int<16384>>,IgnitionTime<300>>>>,TrSelect,TrWipeInX,Mult,Int<98304>>>>,TrWipeInSparkTipX>,BendTimePowInvX,Mult,Int<98304>>>>,TrWipeInX,Int<16000>>,RetractionTime<0>,Mult,Int<16384>>>>>,Black>,TransitionEffectL,TrWipe<1000>>,AlphaL,SmoothStep>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL>,AlphaL>,SmoothStep>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(), }, { "Bank14;Bank14/common", "common/tracks/JFO2.wav", /* copyright Fett263 FallenOrder (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#FallenOrder OS7.14 v2.52p This Style Contains 18 Unique Combinations Base Style: Fallen Order Cal Kestis Base Color: Kyber Select - BaseColorArg - AltColorArg - AltColor2Arg - AltColor3Arg - Rgb<0,255,255> - Rgb<255,0,255> - Rgb<115,15,240> - Rgb<100,100,150> (0) Kyber Select Interactive Control: Before Igniting Rotate Hilt to change Kyber Crystal selection (Twist Angle, changing Preset will reset). --Effects Included-- Ignition Effect Options: Default (0): Standard Ignition, 1: SparkTip Ignition, 2: Dual Mode Wipe (Up = Fast) [Color: IgnitionColorArg] PowerUp Effect Options: Default (0): Disable, 1: Power Burst Forward [Color: IgnitionColorArg] Retraction Effect Options: Default (0): Standard Retraction, 1: Dual Mode Wipe In (Down = Fast), 2: SparkTip Retraction [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out [Color: StabColorArg] Blast Effect: Blast Wave (Random) [Color: BlastColorArg] Clash Effect: Real Clash V1 [Color: ClashColorArg] Battery Level: % Blade (Green to Red) Display Volume: % Blade [Color: BaseColorArg] */ StylePtr,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Scale,Int<0>,Int<9>>,Scale,Int<0>,Int<8>>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>,Pulsing,Black,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Scale,Int<0>,Int<9>>,Scale,Int<0>,Int<8>>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>>,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Scale,Int<0>,Int<9>>,Scale,Int<0>,Int<8>>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>,800>,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Scale,Int<0>,Int<9>>,Scale,Int<0>,Int<8>>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>>,TransitionEffectL,TrInstant,TrConcat>,TrInstant>,Stripes<5000,-2500,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>,TrFade<800>>>,EFFECT_IGNITION>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,Mix>,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,Mix,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,RotateColorsX,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,TrWipeX,Mult,Int<98304>>>>,TrWipeSparkTipX>,BendTimePowInvX,Mult,Int<98304>>>>,TrWipeX,Int<16000>>,Mult,Int<16384>>,IgnitionTime<300>>>>,TrSelect,TrWipeInX,Mult,Int<98304>>>>,TrWipeInX,Int<16000>>,RetractionTime<0>,Mult,Int<16384>>>>,TrWipeInSparkTipX>,BendTimePowInvX,Mult,Int<98304>>>>>,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Int<1>>,TrInstant,Mix,Int<-2000>>,Black,ColorSelect,Int<0>,Int<8>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>>,Black>>,TransitionEffectL,TrWipe<1000>>,AlphaL,SmoothStep>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL>,AlphaL>,SmoothStep>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(), "Cal Kestis" }, { "Cantina;Cantina/common", "common/tracks/CantinaMegaMix.wav", /* copyright Fett263 RainbowBlade (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#RainbowBlade OS7.14 v2.52p This Style Contains 90 Unique Combinations Base Style: Running Rainbow Fire (Fast) Base Color: Kyber Select - BaseColorArg - AltColorArg - AltColor2Arg - AltColor3Arg - Rgb<0,255,255> - Rgb<255,0,255> - Rgb<115,15,240> - Rgb<100,100,150> (0) Kyber Select Interactive Control: Before Igniting Rotate Hilt to change Kyber Crystal selection (Twist Angle, changing Preset will reset). --Effects Included-- Preon Effect Options: Default (0): Disable, 1: Overload, 2: Faulty Ignition, 3: Pulsing, 4: Erratic [Color: PreonColorArg] Ignition Effect Options: Default (0): Standard Ignition, 1: SparkTip Ignition, 2: Dual Mode Wipe (Up = Fast) [Color: IgnitionColorArg] PowerUp Effect Options: Default (0): Disable, 1: Power Burst Forward [Color: IgnitionColorArg] Retraction Effect Options: Default (0): Standard Retraction, 1: Dual Mode Wipe In (Down = Fast), 2: SparkTip Retraction [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out [Color: StabColorArg] Blast Effect: Blast Wave (Random) [Color: BlastColorArg] Clash Effect: Real Clash V1 [Color: ClashColorArg] Battery Level: % Blade (Green to Red) Display Volume: % Blade [Color: BaseColorArg] */ StylePtr,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Scale,Int<0>,Int<9>>,Scale,Int<0>,Int<8>>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>,RotateColorsX,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Scale,Int<0>,Int<9>>,Scale,Int<0>,Int<8>>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>>,RotateColorsX,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Scale,Int<0>,Int<9>>,Scale,Int<0>,Int<8>>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>>,RotateColorsX,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Scale,Int<0>,Int<9>>,Scale,Int<0>,Int<8>>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>>,RotateColorsX,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Scale,Int<0>,Int<9>>,Scale,Int<0>,Int<8>>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>>,RotateColorsX,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Scale,Int<0>,Int<9>>,Scale,Int<0>,Int<8>>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>>>,Mix,Black,Stripes<30000,-100,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Scale,Int<0>,Int<9>>,Scale,Int<0>,Int<8>>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>,RotateColorsX,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Scale,Int<0>,Int<9>>,Scale,Int<0>,Int<8>>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>>,RotateColorsX,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Scale,Int<0>,Int<9>>,Scale,Int<0>,Int<8>>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>>,RotateColorsX,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Scale,Int<0>,Int<9>>,Scale,Int<0>,Int<8>>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>>,RotateColorsX,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Scale,Int<0>,Int<9>>,Scale,Int<0>,Int<8>>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>>,RotateColorsX,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Scale,Int<0>,Int<9>>,Scale,Int<0>,Int<8>>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>>>>,0,4>,TransitionEffectL,TrInstant,TrConcat>,TrInstant>,Stripes<5000,-2500,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>,TrFade<800>>>,EFFECT_IGNITION>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,Mix>,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,Mix,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,RotateColorsX,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,TrWipeX,Mult,Int<98304>>>>,TrWipeSparkTipX>,BendTimePowInvX,Mult,Int<98304>>>>,TrWipeX,Int<16000>>,Mult,Int<16384>>,IgnitionTime<300>>>>,TrSelect,TrWipeInX,Mult,Int<98304>>>>,TrWipeInX,Int<16000>>,RetractionTime<0>,Mult,Int<16384>>>>,TrWipeInSparkTipX>,BendTimePowInvX,Mult,Int<98304>>>>>,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Int<1>>,TrInstant,Mix,Int<-2000>>,Black,ColorSelect,Int<0>,Int<8>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>>,Black>>,TransitionEffectL,TrInstant,TrConcat,WavLen>>,AlphaL>,10>,SmoothStep,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,15>,SmoothStep,IntArg>,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,20>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat,WavLen>>,AlphaL>,Int<800>>,SmoothStep,Int<-4000>>>,TrDelayX,WavLen>>>,TrConcat,WavLen>,5>,AlphaL>,Int<100>>,SmoothStep,Int<-4000>>>,TrBoingX,WavLen>,3>,Black,TrBoingX,WavLen>,3>,AlphaL>,Int<200>>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>>,EFFECT_PREON>,TransitionEffectL,TrWipe<1000>>,AlphaL,SmoothStep>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL>,AlphaL>,SmoothStep>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(), "Cantina" }, { "Infinity Gauntlet;common", "common/tracks/endgame.wav", /* copyright Fett263 InfinityStones (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#InfinityStones OS7.14 v2.52p This Style Contains 90 Unique Combinations Base Style: Infinity Gauntlet Interactive Blast Base Color: Kyber Select - BaseColorArg - AltColorArg - AltColor2Arg - AltColor3Arg - Rgb<0,255,255> - Rgb<255,0,255> - Rgb<115,15,240> - Rgb<100,100,150> (0) Infinity Gauntlet Interactive Blast Interactive Control: Twist to select different Infinity Stone, blast to use power/ability. Swing to increase base style speed. Kyber Select Interactive Control: Before Igniting Rotate Hilt to change Kyber Crystal selection (Twist Angle, changing Preset will reset). --Effects Included-- Preon Effect Options: Default (0): Disable, 1: Overload, 2: Faulty Ignition, 3: Pulsing, 4: Erratic [Color: PreonColorArg] Ignition Effect Options: Default (0): Standard Ignition, 1: SparkTip Ignition, 2: Dual Mode Wipe (Up = Fast) [Color: IgnitionColorArg] PowerUp Effect Options: Default (0): Disable, 1: Power Burst Forward [Color: IgnitionColorArg] Retraction Effect Options: Default (0): Standard Retraction, 1: Dual Mode Wipe In (Down = Fast), 2: SparkTip Retraction [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out [Color: StabColorArg] Clash Effect: Real Clash V1 [Color: ClashColorArg] Battery Level: % Blade (Green to Red) Display Volume: % Blade [Color: BaseColorArg] */ StylePtr,Scale,Scale,Int<100>,Int<500>>,Scale,Int<8000>,Int<4000>>>,Int<-1200>,Int<-3000>>,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Scale,Int<0>,Int<9>>,Scale,Int<0>,Int<8>>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>,Mix,Black,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Scale,Int<0>,Int<9>>,Scale,Int<0>,Int<8>>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>>,Mix,Black,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Scale,Int<0>,Int<9>>,Scale,Int<0>,Int<8>>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>>>,TransitionEffectL,Int<0>,Int<6>>,TrConcat,TrWipe<200>>,Stripes<6000,-3000,Rgb<118,0,194>,Mix,Black,Rgb<118,0,194>>,Mix,Black,Rgb<118,0,194>>>,TrWipe<200>>,TrConcat,TrCenterWipeIn<200>>,Mix,Int<2000>>,Remap,Stripes<4000,1200,Mix,Black,Blue>,Blue>>,AudioFlicker,Black>,TrCenterWipeIn<200>>,TrSparkX,Black,Red>>>,Int<50>,Int<400>,Int<0>>,TrConcat,TrSparkX,Black,DarkOrange>,DarkOrange,600>,Int<100>,Int<200>,Int<0>>>,AlphaL>,TrJoin,TrJoinR,TrFade<300>>>,Stripes<10000,300,Mix,Black,DarkOrange>,DarkOrange,Mix,Black,DarkOrange>>,TrJoinR,TrFade<600>>>,TrConcat,TrWipe<400>>,Stripes<12000,-600,Green,Mix,Black,Green>,Mix,Black,Green>>,TrFade<400>,Green,TrJoin,TrFade<400>>,Stripes<12000,1000,Green,Mix,Black,Green>,Mix,Black,Green>>,TrWipeIn<400>>,TrConcat,TrWipe<200>>,Stripes<8000,-600,BrownNoiseFlicker,Mix,Black,Rgb<180,130,0>>,100>,BrownNoiseFlicker,Mix,Black,Rgb<180,130,0>>,20>>,TrJoin,TrWipe<200>>,AlphaL,Mix,Black,Rgb<180,130,0>>,600>,LayerFunctions,Int<-1000>>,SmoothStep,Int<1000>>>>,TrFade<200>>>,EFFECT_BLAST>,AlphaL,Int<0>,Int<6>>,TrInstant,Pulsing,Rgb<59,0,97>,2000>,Pulsing,2000>,Pulsing,2000>,Pulsing,2000>,Pulsing,2000>,Pulsing,Rgb<90,65,0>,2000>>,SmoothStep,Int<-1000>>>>,TransitionEffectL,TrInstant,TrConcat>,TrInstant>,Stripes<5000,-2500,RgbArg>,Mix,Black,RgbArg>>,Mix,Black,RgbArg>>>,TrFade<800>>>,EFFECT_IGNITION>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,Mix>,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,Mix,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,RotateColorsX,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,TrWipeX,Mult,Int<98304>>>>,TrWipeSparkTipX>,BendTimePowInvX,Mult,Int<98304>>>>,TrWipeX,Int<16000>>,Mult,Int<16384>>,IgnitionTime<300>>>>,TrSelect,TrWipeInX,Mult,Int<98304>>>>,TrWipeInX,Int<16000>>,RetractionTime<0>,Mult,Int<16384>>>>,TrWipeInSparkTipX>,BendTimePowInvX,Mult,Int<98304>>>>>,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Int<1>>,TrInstant,Mix,Int<-2000>>,Black,ColorSelect,Int<0>,Int<8>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>>,Black>>,TransitionEffectL,TrInstant,TrConcat,WavLen>>,AlphaL>,10>,SmoothStep,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,15>,SmoothStep,IntArg>,Int<-4000>>>,TrFadeX,WavLen>>,AlphaL>,20>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>,TrConcat,WavLen>,Mult,WavLen>,Mult,WavLen>>,BrownNoiseFlicker>,100>,RandomPerLEDFlicker>,Rgb<50,50,50>>,BrownNoiseFlicker>,RotateColorsX,RgbArg>>>,White,50>>,SmoothStep,Int<36000>>,Int<-4000>>>,TrDelayX>>,TrConcat,WavLen>>,AlphaL>,Int<800>>,SmoothStep,Int<-4000>>>,TrDelayX,WavLen>>>,TrConcat,WavLen>,5>,AlphaL>,Int<100>>,SmoothStep,Int<-4000>>>,TrBoingX,WavLen>,3>,Black,TrBoingX,WavLen>,3>,AlphaL>,Int<200>>,SmoothStep,IntArg>,Int<-4000>>>,TrBoingX,WavLen>,3>>>,EFFECT_PREON>,TransitionEffectL,TrWipe<1000>>,AlphaL,SmoothStep>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL>,AlphaL>,SmoothStep>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(), "Infinity Gauntlet" }, { "Ixam_Letsi;Ixam_Letsi/common", "common\tracks\violin.wav", /* copyright Fett263 CustomBlade (Primary Blade) OS7 Style https://www.fett263.com/fett263-proffieOS7-style-library.html#CustomBlade OS7.14 v2.52p Single Style Dual Phase (Oscillate) Default: Hyper Responsive Rotoscope (Original Trilogy) [BaseColorArg] 1: Unstable Rage [AltColorArg] Kyber Select Interactive Control: Before Igniting Rotate Hilt to change Kyber Crystal selection (Twist Angle, changing Preset will reset). --Effects Included-- Preon Effect: Disable [Color: PreonColorArg] Ignition Effect: Standard Ignition [Color: IgnitionColorArg] PowerUp Effect: Disable [Color: IgnitionColorArg] Retraction Effect: Standard Retraction [Color: RetractionColorArg] Lockup Effect: 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb [Color: LockupColorArg] Lightning Block Effect: 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb [Color: LBColorArg] Drag Effect: 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out [Color: DragColorArg] Melt Effect: 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out [Color: StabColorArg] Clash Effect: Real Clash V1 [Color: ClashColorArg] Battery Level: % Blade (Green to Red) Display Volume: % Blade [Color: BaseColorArg] */ StylePtr>,Mix,Scale,Int<50>,Int<500>>,Scale,Int<20000>,Int<10000>>>,RandomFlicker,Scale,Scale,Int<50>,Int<300>>,Scale,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg>,RgbArg>,Mix,Black,RgbArg>>,RgbArg>,Mix,Black,RgbArg>>>,RgbArg>>,RgbArg>>,Stripes<3000,-3500,RgbArg>,RandomPerLEDFlicker,Black,RgbArg>>,Black>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,200>,RandomPerLEDFlicker,Black,RgbArg>>,Mix,Black,RgbArg>>>>>,TransitionEffectL,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,Mix>,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,Mix,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,RotateColorsX,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>,ColorSelect,EffectPulseF>,Int<30000>>,EffectPulseF,Int<1>,Int<1>>,Int<1>>,EffectPulseF,Int<1>>,TrInstant,Mix,Int<-2000>>,Black,ColorSelect,Int<0>,Int<8>>,TrInstant,RgbArg>,RgbArg>,RgbArg>,RgbArg>,Rgb<0,255,255>,Rgb<255,0,255>,Rgb<115,15,240>,Rgb<100,100,150>>>,Black>>,TransitionEffectL,TransitionEffectL,TrWipe<1000>>,AlphaL,SmoothStep>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,TransitionEffectL>,AlphaL>,SmoothStep>>,TrFade<300>>,EFFECT_VOLUME_LEVEL>>>(), "Ixam Let'si" }, {"Ghostbusters;common", "common\tracks\ReyParkerjr.wav", /* copyright Fett263 Ghostbusters (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Ghostbusters * OS7.14 v2.52p * Single Style * Base Style: Ghostbusters Particle Beam (Original) * * Base Color: Kyber Select - BaseColorArg - AltColorArg - AltColor2Arg (0) * Kyber Select Interactive Control: While Blade is On, use selected Special Ability to change color (Phase). Requires Alt Font. * * NOTE:This style includes Control Layer. Only one Control Layer should be used per preset. * *This style REQUIRES Alt Fonts alt000/ to alt002/ to be set up. Uses altchng.wav on change. * See https://pod.hubbe.net/sound/alt_sounds.html for more information. * --Effects Included-- * Ignition Effect: Standard Ignition [Color: IgnitionColorArg] * Retraction Effect: Standard Retraction [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: * 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out * [Color: StabColorArg] * Blast Effect: Blast Wave (Random) [Color: BlastColorArg] * Clash Effect: Real Clash V1 [Color: ClashColorArg] * Battery Level: % Blade (Green to Red) * Special Ability 1: Next Phase * Special Ability 2: Previous Phase * */ StylePtr,Int<-2000>>,Stripes<16000,-3900,ColorSelect>,RgbArg>,RgbArg>>,Mix,Black,ColorSelect>,RgbArg>,RgbArg>>>,Mix,Black,ColorSelect>,RgbArg>,RgbArg>>>,Stripes<2500,-3500,ColorSelect>,RgbArg>,RgbArg>>,ColorSelect>,RgbArg>,RgbArg>>,Blue,Mix,Black,ColorSelect>,RgbArg>,RgbArg>>>,DodgerBlue>>,White>,Blue,0,6,1,2000,3>,TransitionEffectL>,Int<3>>,Int<-1>>,EFFECT_USER1>,TransitionEffectL>,Int<3>>,Int<-1>>,EFFECT_USER2>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,Mix>,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,Mix,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,RotateColorsX,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,SyncAltToVarianceL,InOutTrL,Mult,Int<98304>>>>,TrWipeInX,Mult,Int<98304>>>>,Black>,TransitionEffectL,TrWipe<1000>>,AlphaL,SmoothStep>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>>>(), "Ghostbusters" }, {"TheMaw;common", "common\tracks\venus.wav", /* copyright Fett263 Hyperspace (Primary Blade) OS7 Style * https://www.fett263.com/fett263-proffieOS7-style-library.html#Hyperspace * OS7.14 v2.52p * Single Style * Base Style: Hyperspace * * Base Color: BaseColorArg (0) * * --Effects Included-- * Ignition Effect: Multi-Point Out [Color: IgnitionColorArg] * Retraction Effect: Multi-Point In [Color: RetractionColorArg] * Lockup Effect: * 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb * [Color: LockupColorArg] * Lightning Block Effect: * 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb * [Color: LBColorArg] * Drag Effect: * 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out * [Color: DragColorArg] * Melt Effect: * 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out * [Color: StabColorArg] * Blast Effect: Blast Wave (Random) [Color: BlastColorArg] * Clash Effect: Real Clash V1 [Color: ClashColorArg] * Swing Effect: Interactive Ice Blade (Force Effect) [Color: Rgb<180,180,255>] * Swing Option 0- Interactive Ice Blade (Force Effect) Interactive Control: Force to freeze blade, clashes will break ice. */ StylePtr,Stripes<2000,-3000,AudioFlicker>>,Mix,Black,RgbArg>>,AudioFlicker>,White>,Rgb<50,50,75>>>,ColorSelect,ThresholdPulseF,EffectPulseF>,EffectPulseF,Int<32768>,Scale,Int<3000>,Int<14000>>>,Int<32600>>,Int<1>>,TrSmoothFadeX>,AlphaL>,Int<0>>,RgbArg>>,ColorSelect,ThresholdPulseF,EffectPulseF>,EffectPulseF,Int<32768>,Scale,Int<3000>,Int<14000>>>,Int<32600>>,Int<1>>,TrSelect,Sum,EffectPulseF>,Int<1>>,TrSmoothFadeX>,TrWipeSparkTipX,White,200>,WavLen>>,AlphaL>,Int<0>>,AlphaL,Mix,Black,Rgb<180,180,255>>>,SmoothStep,IncrementWithReset,EffectPulseF>,EffectPulseF,Int<33000>,Scale,Int<3000>,Int<14000>>,Int<-3000>,Int<-14000>>>>,Int<-1>>>>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix,Int<26000>>,TransitionEffectL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<12000>,Int<60000>>>>,TrFadeX,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL>,Scale,Int<100>,Int<400>>,Int<100>,Scale,Int<100>,Int<400>>,Scale,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>,AudioFlicker>,Mix,Black,RgbArg>>>,BrownNoiseFlicker>,Mix,Black,RgbArg>>,300>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<22000>>>>,AlphaL>,Mix,Black,RgbArg>>>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat,TrInstant>,Mix,Int<26000>>,RgbArg>,AlphaL>,Bump,Scale,Sum,Int<-12000>>,Sum,Int<10000>>>,Sum,Int<-10000>>>,Scale,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL>,AudioFlicker>,Blue>,50,1>,TrConcat,AlphaL>,Bump,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat>,TrFade<400>>,Int<1>>,LockupTrL>>,BrownNoiseFlickerL>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL,RgbArg>,RotateColorsX,RgbArg>>>,Mix>,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,Mix,Black,Mix,RgbArg>,RotateColorsX,RgbArg>>>>>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrConcat>,AlphaL,RgbArg>,RotateColorsX,RgbArg>>>,RotateColorsX,Mix,RgbArg>,RotateColorsX,RgbArg>>>>,100>,SmoothStep,IntArg,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL,Scale,IgnitionTime<300>,Int<0>>,Int<12288>,Int<0>>>,LinearSectionF,Scale,IgnitionTime<300>,Int<0>>,Int<12288>,Int<0>>>,LinearSectionF,Scale,IgnitionTime<300>,Int<0>>,Int<12288>,Int<0>>>>>,TrDelayX>>,TrConcat,Scale,RetractionTime<0>,Int<0>>,Int<0>,Int<12288>>>,LinearSectionF,Scale,RetractionTime<0>,Int<0>>,Int<0>,Int<12288>>>,LinearSectionF,Scale,RetractionTime<0>,Int<0>>,Int<0>,Int<12288>>>>>,TrDelayX>>,Black>>>(), "The Maw" }, {"Kitt;common", "common\tracks\instrumental.wav", StylePtr>,Int<5000>>>, LockupL,Int<35>,Int<20>>,LinearSectionF>,Int<5000>>>,AlphaL,Int<35>,Int<20>>,LinearSectionF>,Int<5000>>>,Int<32768>,Int<32768>,Int<32768>>, LockupTrL,Red,Yellow>,50,25>,Int<35>,Int<20>>,LinearSectionF>,Int<5000>>>,TrInstant,TrFade<300>,SaberBase::LOCKUP_MELT>, TransitionEffectL>,Int<5000>>>,TrFade<500>>,EFFECT_CLASH>, TransitionEffectL,Int<35>,Int<20>>,LinearSectionF>,Int<5000>>>,TrFade<500>>,EFFECT_STAB>, TransitionEffectL,LinearSectionF>,Scale,Int<500>,Int<800>>,Int<2000>,Int<12000>>>>,TrDelay<1300>>,EFFECT_BLAST>, InOutTrL,TrFade<300>>>>(), "K.I.T.T" }, }; BladeConfig blades[] = { { 0, WS281XBladePtr<132, bladePin, Color8::GRB, PowerPINS >(), CONFIGARRAY(presets) }, }; #endif #ifdef CONFIG_BUTTONS Button PowerButton(BUTTON_POWER, powerButtonPin, "pow"); #endif /* Generated with Fett263 Config Helper v3.10d */