# ProffieOS7 Style Library Phase 3 (Early Access) Q & A

**URL:** <https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006>\
**Category:** Fett263 Corner\
**Created:** [March 17, 2024, 5:52pm UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006 "2024-03-17T17:52:33Z")\
**Posts on this page:** 20\
**Page:** 4

<div class="post-metadata">

**Author:** ![Mark\_Gustavson1](https://crucible.hubbe.net/user_avatar/crucible.hubbe.net/mark_gustavson1/32/5077_2.png) [@Mark\_Gustavson1](https://crucible.hubbe.net/u/Mark_Gustavson1)\
**Post date:** [August 26, 2024, 11:07am UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006/61 "2024-08-26T11:07:42Z")

</div>

E:\Acolyte\alt000\boot\boot1.wav  
E:\Acolyte\alt000\hum\hum1.wav

Those are taken right from the file system and were downloaded and extracted from the font developer. I may even have run them through the NoSloppy naming convention system as well.

---

<div class="post-metadata">

**Author:** ![Fett263](https://crucible.hubbe.net/user_avatar/crucible.hubbe.net/fett263/32/214_2.png) [@Fett263](https://crucible.hubbe.net/u/Fett263)\
**Post date:** [August 26, 2024, 11:12am UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006/62 "2024-08-26T11:12:41Z")

</div>

> [@Mark\_Gustavson1](#):
>
> E:\Acolyte\alt000\hum\hum1.wav

This looks right, you reformatted the SD and reloaded everything on it and Ejected before using?

Maybe create a new font folder with a different name and copy the files into it, then update your config with new name and be sure to Eject the SD from your computer. It’s got to be an issue with the SD if the files work in other presets, perhaps that folder was corrupted.

---

<div class="post-metadata">

**Author:** ![profezzorn](https://crucible.hubbe.net/user_avatar/crucible.hubbe.net/profezzorn/32/8_2.png) [@profezzorn](https://crucible.hubbe.net/u/profezzorn)\
**Post date:** [August 26, 2024, 5:15pm UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006/63 "2024-08-26T17:15:12Z")

</div>

> [@Mark\_Gustavson1](#):
>
> Scanning sound font: Jgrnt done

I see that when you go to the next preset it scanns the “Jgrnt” directory.  
If you go back to the previous preset, does it scan the “Acolyte” directory?  
(Or does it scan something else, because if so, that’s your answer…)

---

<div class="post-metadata">

**Author:** ![Mark\_Gustavson1](https://crucible.hubbe.net/user_avatar/crucible.hubbe.net/mark_gustavson1/32/5077_2.png) [@Mark\_Gustavson1](https://crucible.hubbe.net/u/Mark_Gustavson1)\
**Post date:** [August 26, 2024, 10:13pm UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006/64 "2024-08-26T22:13:20Z")

</div>

Well I changed the preset name to Sol, added a Sol directory and recompiled and uploaded and now it works. Must have been some sort of corruption, or maybe Disney canceled my Acolyte directory when they cancelled the show? Anyway, sorry for the red herring. Thanks for the troubleshooting tips. You guys are great.

---

<div class="post-metadata">

**Author:** ![Fett263](https://crucible.hubbe.net/user_avatar/crucible.hubbe.net/fett263/32/214_2.png) [@Fett263](https://crucible.hubbe.net/u/Fett263)\
**Post date:** [August 26, 2024, 10:14pm UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006/65 "2024-08-26T22:14:26Z")

</div>

You’re welcome, glad to hear.

---

<div class="post-metadata">

**Author:** ![LyleStyle](https://crucible.hubbe.net/user_avatar/crucible.hubbe.net/lylestyle/32/296_2.png) [@LyleStyle](https://crucible.hubbe.net/u/LyleStyle)\
**Post date:** [August 26, 2024, 11:07pm UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006/66 "2024-08-26T23:07:31Z")

</div>

> [@Mark\_Gustavson1](#):
>
> maybe Disney canceled my Acolyte directory when they cancelled the show?

Very good.

---

<div class="post-metadata">

**Author:** ![LyleStyle](https://crucible.hubbe.net/user_avatar/crucible.hubbe.net/lylestyle/32/296_2.png) [@LyleStyle](https://crucible.hubbe.net/u/LyleStyle)\
**Post date:** [September 8, 2024, 8:51pm UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006/67 "2024-09-08T20:51:22Z")

</div>

Trying to reduce the effect duration (used 263 so it’d be easy to find), so I get a blast that does a base effect change that maxes and then fades quickly.

Visually in the editor nothing below 1000ms duration seemed to speed things up too much. Is there a minimum duration threshold (max fade speed)?

```auto
/* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
https://fett263library.com/early-access/#Rotoscope
OS7.14 v3.4
Single Style
Base Style: Hyper Responsive Rotoscope (Original Trilogy)

Base Color: BaseColorArg (0)

--Effects Included--

Effect Reaction: Static Color, AltColorArg, Type: Centered, Direction: Normal, Duration: 263, Consecutive Effects to Max: 1
Effect Reactions: BlastIgnition Effect: Standard Ignition [Color: IgnitionColorArg]
Retraction Effect: Standard Retraction [Color: RetractionColorArg]
Lockup Effect:
0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb
[Color: LockupColorArg]
Lightning Block Effect:
0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb
[Color: LBColorArg]
Drag Effect:
0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
[Color: DragColorArg]
Melt Effect:
0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
[Color: StabColorArg]
Blast Effect: Responsive Blast Wave (Medium) [Color: BlastColorArg]
Clash Effect: Real Clash V1 [Color: ClashColorArg]
*/
StylePtr<Layers<Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<15000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,AlphaL<AlphaL<Remap<CenterDistF<>,RgbArg<ALT_COLOR_ARG,Rgb<0,255,0>>>,Bump<Int<16384>,Int<23000>>>,HoldPeakF<Mult<EffectPulseF<EFFECT_BLAST>,IncrementWithReset<ThresholdPulseF<EffectPulseF<EFFECT_BLAST>,Int<30000>>,ThresholdPulseF<InvertF<HoldPeakF<EffectPulseF<EFFECT_BLAST>,Int<500>,Int<8172>>>,Int<30000>>,Int<32768>,Int<32768>>>,Int<263>,Int<10000>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Int<200>,Int<200>,Int<400>,Scale<BladeAngle<>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,BrownNoiseFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,300>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),

```

---

<div class="post-metadata">

**Author:** ![Fett263](https://crucible.hubbe.net/user_avatar/crucible.hubbe.net/fett263/32/214_2.png) [@Fett263](https://crucible.hubbe.net/u/Fett263)\
**Post date:** [September 8, 2024, 9:15pm UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006/68 "2024-09-08T21:15:13Z")

</div>

It’s been a minute since I coded those effects, I “think” you want to increase the Int\<10000\> that comes after the 263 duration if you want the fade to increase, currently it’s hardcoded into the effect, I’ll see if I can make it controllable in the future.

---

<div class="post-metadata">

**Author:** ![SirJulzy](https://crucible.hubbe.net/letter_avatar_proxy/v4/letter/s/0ea827/32.png) [@SirJulzy](https://crucible.hubbe.net/u/SirJulzy)\
**Post date:** [September 13, 2024, 5:36am UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006/69 "2024-09-13T05:36:45Z")

</div>

Hello Fett263. Love your work! I’ve recently just joined your Patreon and have been diving into all the early access videos.

On a few of your videos you have alluded to there being functions for conditional chained effects that trigger audio. Has this been rolled out yet, or is this still in the works?

Cheers

Julz

---

<div class="post-metadata">

**Author:** ![Fett263](https://crucible.hubbe.net/user_avatar/crucible.hubbe.net/fett263/32/214_2.png) [@Fett263](https://crucible.hubbe.net/u/Fett263)\
**Post date:** [September 13, 2024, 10:45am UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006/70 "2024-09-13T10:45:49Z")

</div>

Some are; Phase Boost effects, Accent Overlay, Effect Reactions as well as some Special Abilities, but not everything has been added yet.

I have a batch I’m currently working on that I hope to release soon.

This page lists the additions for Phase 3

> **[Fett263 Proffieboard ProffiePixel Lightsaber Resources](https://www.fett263.com/os7-library.html)**
>
> I am kicking off the Early Access Beta for OS7 Style Library, this is for all Early Access or higher patrons ($10).

---

<div class="post-metadata">

**Author:** ![SinfulSavior](https://crucible.hubbe.net/user_avatar/crucible.hubbe.net/sinfulsavior/32/4483_2.png) [@SinfulSavior](https://crucible.hubbe.net/u/SinfulSavior)\
**Post date:** [September 19, 2024, 9:32pm UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006/71 "2024-09-19T21:32:25Z")

</div>

I’m trying to access the style recipe for Kyberphonic’s Osha soundfont and it keeps telling me to select a recipe. Happens with Juansith’s path to darkside too.

---

<div class="post-metadata">

**Author:** ![Fett263](https://crucible.hubbe.net/user_avatar/crucible.hubbe.net/fett263/32/214_2.png) [@Fett263](https://crucible.hubbe.net/u/Fett263)\
**Post date:** [September 19, 2024, 9:58pm UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006/72 "2024-09-19T21:58:25Z")

</div>

Thanks, should be fixed. Uploaded a bug fix yesterday that seems to have had a bug in the Recipes. You’ll need to refresh the page for the update.

---

<div class="post-metadata">

**Author:** ![SinfulSavior](https://crucible.hubbe.net/user_avatar/crucible.hubbe.net/sinfulsavior/32/4483_2.png) [@SinfulSavior](https://crucible.hubbe.net/u/SinfulSavior)\
**Post date:** [September 20, 2024, 8:52pm UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006/73 "2024-09-20T20:52:50Z")

</div>

Thanks, its working now. Is there post you can point me to on getting this to work on a sabertrio config?

---

<div class="post-metadata">

**Author:** ![Fett263](https://crucible.hubbe.net/user_avatar/crucible.hubbe.net/fett263/32/214_2.png) [@Fett263](https://crucible.hubbe.net/u/Fett263)\
**Post date:** [September 20, 2024, 8:57pm UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006/74 "2024-09-20T20:57:41Z")

</div>

I am not familiar, the videos at the top of the library explain set up and the OS7 Special Ability styles require my prop and defines as noted on the library.

---

<div class="post-metadata">

**Author:** ![Fett263](https://crucible.hubbe.net/user_avatar/crucible.hubbe.net/fett263/32/214_2.png) [@Fett263](https://crucible.hubbe.net/u/Fett263)\
**Post date:** [September 24, 2024, 9:42pm UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006/75 "2024-09-24T21:42:53Z")

</div>

I just pushed a fairly large update for the Early Access Library, there’s a number of new options in BladeBuilder, Ignition Effects, Retraction Effects and Special Abilities as well as some (currently unannounced) new features exclusively for Early Access patrons.

I haven’t had a chance to make demo videos of some of the new features but will try to get to some later this week.

Since there’s a lot of new things added, if you have any issues or get any errors please post the selections you were making so I can have a look.

---

<div class="post-metadata">

**Author:** ![LyleStyle](https://crucible.hubbe.net/user_avatar/crucible.hubbe.net/lylestyle/32/296_2.png) [@LyleStyle](https://crucible.hubbe.net/u/LyleStyle)\
**Post date:** [September 26, 2024, 8:41pm UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006/76 "2024-09-26T20:41:32Z")

</div>

So much new stuff, thanks!

Error up in the style editor section:

```auto
Divide:Expected FUNCTION but got 2 for argument 2 (V)	

```

Style:

```auto
/* copyright Fett263 CustomBlade (Primary Blade) OS7 Style
https://fett263library.com/early-access/#CustomBlade
OS7.14 v3.52
Single Style
Wave (Stripe) Blade Stripe Width: 10000, Speed Option: Fixed, Speed: -200
Default: Unstable Rage [BaseColorArg]
1: Glacier Crawl [AltColor2Arg]

--Effects Included--
Base Overlay Effect: Special Ability 1 Toggle
0: Power Bolt Boomerang[Color: AltColor3Arg, Type: Full Blade, Loop: Timed Loop, Time: 0, Delay: 1000, Boomerang Return: 1000, Mod: 0] Uses tr0.wav or tr0/ Boomerang (return) Effect uses tr1.wav or tr1/
Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
Retraction Effect: Standard Retraction [Color: RetractionColorArg]
Lockup Effect:
0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb
[Color: LockupColorArg]
Lightning Block Effect:
0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb
[Color: LBColorArg]
Drag Effect:
0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
[Color: DragColorArg]
Melt Effect:
0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
[Color: StabColorArg]
Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
Clash Effect: Real Clash V1 [Color: ClashColorArg]
*/
StylePtr<Layers<StripesX<Int<10000>,Int<-200>,Stripes<3000,-3500,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Black>,BrownNoiseFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,200>,RandomPerLEDFlicker<Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>>,Stripes<24000,-30,RgbArg<ALT_COLOR2_ARG,Rgb<255,0,0>>,Mix<Int<14000>,Black,RgbArg<ALT_COLOR2_ARG,Rgb<255,0,0>>>>>,ColorSelect<IncrementModuloF<EffectPulseF<EFFECT_USER1>,Int<2>>,TrFade<300>,AlphaL<White,Int<0>>,TransitionLoopL<TrConcat<TrDoEffect<TrConcat<TrWipeX<Divide<WavLen<EFFECT_TRANSITION_SOUND>,2>>,RgbArg<ALT_COLOR3_ARG,Rgb<115,15,240>>,TrWipeX<Divide<WavLen<EFFECT_TRANSITION_SOUND>,2>>>,EFFECT_TRANSITION_SOUND,0>,TrDelayX<Int<1000>>,TrDoEffect<TrConcat<TrWipeInX<Divide<WavLen<EFFECT_TRANSITION_SOUND>,2>>,RgbArg<ALT_COLOR3_ARG,Rgb<115,15,240>>,TrWipeInX<Divide<WavLen<EFFECT_TRANSITION_SOUND>,2>>>,EFFECT_TRANSITION_SOUND,1>,TrDelayX<Int<1000>>>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,BrownNoiseFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,300>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),

```

---

<div class="post-metadata">

**Author:** ![Fett263](https://crucible.hubbe.net/user_avatar/crucible.hubbe.net/fett263/32/214_2.png) [@Fett263](https://crucible.hubbe.net/u/Fett263)\
**Post date:** [September 26, 2024, 9:16pm UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006/77 "2024-09-26T21:16:46Z")

</div>

Thanks, I’ll have a look later tonight.

---

<div class="post-metadata">

**Author:** ![Fett263](https://crucible.hubbe.net/user_avatar/crucible.hubbe.net/fett263/32/214_2.png) [@Fett263](https://crucible.hubbe.net/u/Fett263)\
**Post date:** [September 27, 2024, 12:52pm UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006/78 "2024-09-27T12:52:54Z")

</div>

> [@LyleStyle](#):
>
> Error up in the style editor section:

This should be fixed, there were a couple minor bugs fixed as well. You’ll need to refresh the page for the updated scripts.

---

<div class="post-metadata">

**Author:** ![LyleStyle](https://crucible.hubbe.net/user_avatar/crucible.hubbe.net/lylestyle/32/296_2.png) [@LyleStyle](https://crucible.hubbe.net/u/LyleStyle)\
**Post date:** [October 2, 2024, 8:07pm UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006/79 "2024-10-02T20:07:15Z")

</div>

Tried to apply mirror-in to this wave (stripe) blade with no luck. Selected in the dropdown for both styles. If not I have a plan B but it would look cool for this Sailor Moon blade.

Output:

```auto
/* copyright Fett263 CustomBlade (Primary Blade) OS7 Style
https://fett263library.com/early-access/#CustomBlade
OS7.14 v3.52
Single Style
Wave (Stripe) Blade Stripe Width: 1000, Speed Option: Swing Inertia, Idle / Up Speed: -200, Swing / Down Speed: -2000
Default: AudioFlicker (Single Color (75%)) [Rgb<0,135,255>]
1: Static [Rgb<255,0,255>]

NOTE:This style includes Control Layer. Only one Control Layer should be used per preset.

--Effects Included--
Preon Effect: Center Absorb [Color: Rgb<255,64,255>]
Ignition Effect: SparkTip Center In [Color: IgnitionColorArg]
Retraction Effect: Cycle Down [Color: RetractionColorArg]
Lockup Effect:
0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb
[Color: LockupColorArg]
Lightning Block Effect:
0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb
[Color: LBColorArg]
Drag Effect:
0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
[Color: DragColorArg]
Melt Effect:
0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
[Color: StabColorArg]
Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
Clash Effect: Real Clash V1 [Color: ClashColorArg]
Special Ability 1: Play Quote
Special Ability 2: Next Quote

*/
StylePtr<Layers<StripesX<Int<1000>,Scale<SwingSpeed<300>,Int<-200>,Int<-2000>>,Remap<CenterDistF<>,Remap<InvertF<RampF>,AudioFlicker<RotateColorsX<Saw<Int<20>>,Gradient<Rgb<0,135,255>,RotateColorsX<Int<4000>,Rgb<0,135,255>>,RotateColorsX<Int<8000>,Rgb<0,135,255>>>>,Mix<Int<24576>,Black,RotateColorsX<Saw<Int<20>>,Gradient<Rgb<0,135,255>,RotateColorsX<Int<4000>,Rgb<0,135,255>>,RotateColorsX<Int<8000>,Rgb<0,135,255>>>>>>>>,Remap<CenterDistF<>,Remap<InvertF<RampF>,Rgb<255,0,255>>>>,TransitionEffectL<TrDoEffectAlwaysX<TrInstant,EFFECT_QUOTE,Int<-1>,Int<-1>>,EFFECT_USER1>,TransitionEffectL<TrDoEffectAlwaysX<TrInstant,EFFECT_NEXT_QUOTE,Int<-1>,Int<-1>>,EFFECT_USER2>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,BrownNoiseFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,300>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrCenterWipeInSparkX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<150>,Int<16384>>,TrColorCycleX<BendTimePowX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>,TransitionEffectL<TrConcat<TrExtendX<WavLen<EFFECT_PREON>,TrInstant>,Remap<CenterDistF<>,Layers<TransitionLoopL<TrSparkX<RotateColorsX<Sin<Int<1000>,Int<0>,Int<32767>>,Rgb<255,64,255>>,Int<200>,Int<100>,Int<32768>>>,AlphaL<RotateColorsX<Sin<Int<1000>,Int<0>,Int<32767>>,Rgb<255,64,255>>,SmoothStep<Int<0>,Scale<Trigger<EFFECT_PREON,WavLen<EFFECT_PREON>,Int<500>,Int<200>,Int<100>>,Int<-1>,Int<-20000>>>>>>,TrInstant>,EFFECT_PREON>>>(),

```

Thanks for taking a look.

---

<div class="post-metadata">

**Author:** ![LyleStyle](https://crucible.hubbe.net/user_avatar/crucible.hubbe.net/lylestyle/32/296_2.png) [@LyleStyle](https://crucible.hubbe.net/u/LyleStyle)\
**Post date:** [October 2, 2024, 8:09pm UTC](https://crucible.hubbe.net/t/proffieos7-style-library-phase-3-early-access-q-a/5006/80 "2024-10-02T20:09:53Z")

</div>

Wait, I think I misunderstood. I set the wave speed to zero and got the effect I was looking for.

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