Need help with my setup

#ifdef CONFIG_TOP
#include "proffieboard_v2_config.h"
#define NUM_BLADES 1
#define NUM_BUTTONS 2
#define VOLUME 1000
const unsigned int maxLedsPerStrip = 144;
#define CLASH_THRESHOLD_G 3.0
#define ENABLE_AUDIO
#define ENABLE_MOTION
#define ENABLE_WS2811
#define ENABLE_SD
#endif

#ifdef CONFIG_PRESETS
Preset presets[] = {
   { "apocaliypse", "tracks/venus.wav",
    StyleNormalPtr<CYAN, WHITE, 300, 800>(), "cyan"},
   { "Ascension", "tracks/mars.wav",
    StylePtr<InOutSparkTip<EASYBLADE(BLUE, WHITE), 300, 800> >(), "blue"},
   { "BreathOfTheWild", "tracks/mercury.wav",
    StyleFirePtr<RED, YELLOW>(), "fire"},
   { "CalJFO", "tracks/uranus.wav",
    StyleNormalPtr<RED, WHITE, 300, 800>(), "red"},
   { "Castle", "tracks/venus.wav",
    StyleFirePtr<BLUE, CYAN>(), "blue fire"},
   { "Crimson_Menace", "tracks/Duel of the Fates.wav",
    StylePtr<InOutHelper<EASYBLADE(OnSpark<GREEN>, WHITE), 300, 800> >(), "green"},
   { "CyberBlade", "tracks/mercury.wav",
    StyleNormalPtr<WHITE, RED, 300, 800, RED>(), "white"},
   { "Dagan_Dark", "tracks/uranus.wav",
    StyleNormalPtr<AudioFlicker<YELLOW, WHITE>, BLUE, 300, 800>(), "yellow"},
   { "Dagan_HighRepublic", "tracks/venus.wav",
    StylePtr<InOutSparkTip<EASYBLADE(MAGENTA, WHITE), 300, 800> >(), "magenta"},
   { "Default", "tracks/mars.wav",
    StyleNormalPtr<Gradient<RED, BLUE>, Gradient<CYAN, YELLOW>, 300, 800>(), "gradient"},
   { "Dolby", "tracks/mercury.wav",
    StyleRainbowPtr<300, 800>(), "rainbow"},
   { "Duke", "tracks/uranus.wav",
    StyleStrobePtr<WHITE, Rainbow, 15, 300, 800>(), "strobe"},
   { "Excalibur", "tracks/venus.wav",
    &style_pov, "POV"},
   { "Guardian", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "Halflex", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "Huyang", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "Krossguard_TROS", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "Loth_Hero", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "Mace", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "Malak", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "Nichirin", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "Organ", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "Proto", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "PurgeTrooper", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "Qui_Gone", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "Rainbow", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "seethe", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "Shan", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "Shock_Baton_Proffie", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "Son_Of_Corellia", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "SorcererV2", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "Sun_Skoll", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "TearsOfTheKingdom", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "The_Lost_One", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
   { "The_ReturnV2", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"}
};
BladeConfig blades[] = {
 { 0, WS281XBladePtr<144, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(), CONFIGARRAY(presets) },
};
#endif

#ifdef CONFIG_BUTTONS
Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
Button AuxButton(BUTTON_AUX, auxPin, "aux");
#endif

That’s a lot of charging presets, why?

Also, many of the presets don’t have commas between them, like on line 43 you have a } at the end, but it should be },. (and on line 45, 47 … 83)

it still is saying font directory not found

#ifdef CONFIG_TOP
#include "proffieboard_v2_config.h"
#define NUM_BLADES 1
#define NUM_BUTTONS 2
#define VOLUME 1000
const unsigned int maxLedsPerStrip = 144;
#define CLASH_THRESHOLD_G 3.0
#define ENABLE_AUDIO
#define ENABLE_MOTION
#define ENABLE_WS2811
#define ENABLE_SD
#endif

#ifdef CONFIG_PRESETS
Preset presets[] = {
   { "apocaliypse", "tracks/venus.wav",
    StyleNormalPtr<CYAN, WHITE, 300, 800>(), "cyan"},
   { "Ascension", "tracks/mars.wav",
    StylePtr<InOutSparkTip<EASYBLADE(BLUE, WHITE), 300, 800> >(), "blue"},
   { "BreathOfTheWild", "tracks/mercury.wav",
    StyleFirePtr<RED, YELLOW>(), "fire"},
   { "CalJFO", "tracks/uranus.wav",
    StyleNormalPtr<RED, WHITE, 300, 800>(), "red"},
   { "Castle", "tracks/venus.wav",
    StyleFirePtr<BLUE, CYAN>(), "blue fire"},
   { "Crimson_Menace", "D:\Crimson_Menace\tracks\Duel of the Fates.wav",
    StylePtr<InOutHelper<EASYBLADE(OnSpark<GREEN>, WHITE), 300, 800> >(), "green"},
   { "CyberBlade", "tracks/mercury.wav",
    StyleNormalPtr<WHITE, RED, 300, 800, RED>(), "white"},
   { "Dagan_Dark", "tracks/uranus.wav",
    StyleNormalPtr<AudioFlicker<YELLOW, WHITE>, BLUE, 300, 800>(), "yellow"},
   { "Dagan_HighRepublic", "tracks/venus.wav",
    StylePtr<InOutSparkTip<EASYBLADE(MAGENTA, WHITE), 300, 800> >(), "magenta"},
   { "Default", "tracks/mars.wav",
    StyleNormalPtr<Gradient<RED, BLUE>, Gradient<CYAN, YELLOW>, 300, 800>(), "gradient"},
   { "Dolby", "tracks/mercury.wav",
    StyleRainbowPtr<300, 800>(), "rainbow"},
   { "Duke", "tracks/uranus.wav",
    StyleStrobePtr<WHITE, Rainbow, 15, 300, 800>(), "strobe"},
   { "Excalibur", "tracks/venus.wav",
    &style_pov, "POV"},
   { "Guardian", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "Halflex", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "Huyang", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "Krossguard_TROS", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "Loth_Hero", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "Mace", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "Malak", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "Nichirin", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "Organ", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "Proto", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "PurgeTrooper", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "Qui_Gone", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "Rainbow", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "seethe", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "Shan", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "Shock_Baton_Proffie", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "Son_Of_Corellia", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "SorcererV2", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "Sun_Skoll", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "TearsOfTheKingdom", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "The_Lost_One", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
   { "The_ReturnV2", "tracks/mars.wav",
    &style_charging, "Battery\nLevel"},
};
BladeConfig blades[] = {
 { 0, WS281XBladePtr<144, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(), CONFIGARRAY(presets) },
};
#endif

#ifdef CONFIG_BUTTONS
Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
Button AuxButton(BUTTON_AUX, auxPin, "aux");
#endif
/*
 ProffieOS: Control software for lightsabers and other props.
 http://fredrik.hubbe.net/lightsaber/teensy_saber.html
 Copyright (c) 2016-2019 Fredrik Hubinette
 Additional copyright holders listed inline below.

 This program is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation, either version 3 of the License, or
 (at your option) any later version.

 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.

 You should have received a copy of the GNU General Public License
 along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

/*-----------------------------------------------------------------*\
|  You can have multiple configuration files, and specify which one |
|  to use here by removing the two slashes at the beginning.        |
|  **NOTE** Only ONE line should be left uncommented at a time!     |
|  Add the slashes to any that you are not using.                   |
\*-----------------------------------------------------------------*/

#define CONFIG_FILE "config/configmysaber_config.h"

// #define CONFIG_FILE "config/default_proffieboard_config.h"
// #define CONFIG_FILE "config/default_v3_config.h"
// #define CONFIG_FILE "config/crossguard_config.h"
// #define CONFIG_FILE "config/graflex_v1_config.h"
// #define CONFIG_FILE "config/prop_shield_fastled_v1_config.h"
// #define CONFIG_FILE "config/owk_v2_config.h"
// #define CONFIG_FILE "config/test_bench_config.h"
// #define CONFIG_FILE "config/toy_saber_config.h"
// #define CONFIG_FILE "config/proffieboard_v1_test_bench_config.h"
// #define CONFIG_FILE "config/proffieboard_v2_testing_config.h"
// #define CONFIG_FILE "config/td_proffieboard_config.h"
// #define CONFIG_FILE "config/proffieboard_v1_graflex.h"
// #define CONFIG_FILE "config/teensy_audio_shield_micom.h"
// #define CONFIG_FILE "config/proffieboard_v2_ob4.h"
// #define CONFIG_FILE "config/testconfig.h"
// #define CONFIG_FILE "config/test_bench_config.h"

#ifdef CONFIG_FILE_TEST
#undef CONFIG_FILE
#define CONFIG_FILE CONFIG_FILE_TEST
#endif

#ifndef CONFIG_FILE
#error Please set CONFIG_FILE as shown above.
#endif

#define CONFIG_TOP
#include CONFIG_FILE
#undef CONFIG_TOP

#ifndef BOOT_VOLUME
#define BOOT_VOLUME VOLUME
#endif

#ifdef SAVE_STATE
#define SAVE_VOLUME
#define SAVE_PRESET
#define SAVE_COLOR_CHANGE
#define SAVE_BLADE_DIMMING
#endif

#ifdef ENABLE_ALL_EDIT_OPTIONS
#define DYNAMIC_BLADE_LENGTH
#define DYNAMIC_BLADE_DIMMING
#define DYNAMIC_CLASH_THRESHOLD
#define SAVE_VOLUME
#define SAVE_BLADE_DIMMING
#define SAVE_CLASH_THRESHOLD
#define SAVE_COLOR_CHANGE
#endif

// #define ENABLE_DEBUG

#ifdef KEEP_SAVEFILES_WHEN_PROGRAMMING
#warning Your config file has KEEP_SAVEFILES_WHEN_PROGRAMMING in it. If you experience problems, please remove it and try again before asking for help. For more information, see: https://pod.hubbe.net/config/keeping-edits-when-uploading.html
#endif

//
// OVERVIEW
//
// Here explain some general code concepts to make it easier
// to understand the code below.
//
// Most things start with the ProbBase class. Depending on the
// configuration, this class is extended by the Saber class,
// the Detonator class, or some other class. The extended class
// is instantiated as "prop", and is responsible for handling
// button clicks, clashes, swings and other events. These events
// are then send to all registered SaberBase classes.
///
// Generally speaking, there are usually two registered SaberBase
// classes listening for events. One for sound and one for
// the blade. Sound and blade effects are generally executed
// separately by separate clases.
//
// Blades are generally handled by one of the child-classes of
// BladeBase. These classes know how many LEDs the current
// blade has, and how to set those LEDs to a given color, but
// they don't actually decide what the blade should look like.
// Instead they just call the current BladeStyle class and
// asks it to set the colors. The BladeStyle classes don't
// need to know what kind of blade is attached, although
// some combinations of BladeBases and BladeStyles just don't
// make any sense.
//
// Sounds are also abstracted. It starts with scanning a directory
// on the SD card for files that match known patterns of file names.
// The Effect class is responsible for keeping track of all numbered
// files that for a particular filename prefix.
//
// Once the directory has been scanned, we'll decide how to play
// sounds. In the past, there was one class for handling NEC style
// fonts and another for handling Plecter style fonts. However,
// both of those have now been merged into the HybridFont class
// which can do both. It is also capable of doing some mix and matching,
// so you can use a plecter style hum together with a NEC style
// swing if you so desire. The HybridFont class inherit from
// SaberBase and listen on on/off/clash/etc. events, just like
// BladeBase classes do.
//
// HybridFont tells the audio subsystem
// to trigger and mix sounds as aproperiate. The sound subsystem
// starts with an DMA channel which feeds data to a digital-to-analog
// converter. Once the data buffer is half-gone, and interrupt is
// triggered in the DAC class, which tries to fill it up by
// reading data from a int16_t AudioStream. Generally, that data
// stream is hooked up to the AudioDynamicMixer class. This
// class is responsible for taking multiple audio inputs,
// summing them up and then adjusting the volume to minimize
// clipping.

// TODO LIST:
//   stab detect/effect
//
// Audio work items:
//   select clash from force
//   stab effect
// Blade stuff
//    better clash
// Allow several blades to share power pins.

// If defined, DAC vref will be 3 volts, resulting in louder sound. (teensy only)
#define LOUD

// You can get better SD card performance by
// activating the  USE_TEENSY3_OPTIMIZED_CODE define
// in SD.h in the teensy library, however, my sd card
// did not work with that define.

#include <Arduino.h>

#ifdef TEENSYDUINO
#include <DMAChannel.h>
#include <usb_dev.h>

#ifndef USE_TEENSY4
#include <kinetis.h>
#include <i2c_t3.h>
#else
// This is a hack to let me access the internal stuff..
#define private public
#include <Wire.h>
#undef private
#endif

#include <SD.h>
#include <SPI.h>

#ifdef abs
#undef abs
namespace {
template<typename T> constexpr auto abs(T x) -> decltype(-x) {
  return x < 0 ? -x : x;
}
}
#endif

#else  // TEENSYDUINO
#define digitalWriteFast digitalWrite
#endif  // TEENSYDUINO

#ifdef ARDUINO_ARCH_STM32L4
// This is a hack to let me access the internal stuff..
#define private public
#include <Wire.h>
#undef private

#include <FS.h>
#include <stm32l4_wiring_private.h>
#include <stm32l4xx.h>
#include <armv7m.h>
#include <stm32l4_gpio.h>
#include <stm32l4_sai.h>
#include <stm32l4_dma.h>
#include <stm32l4_system.h>
#include <arm_math.h>
#include <STM32.h>
#define DMAChannel stm32l4_dma_t
#define DMAMEM
#define NVIC_SET_PRIORITY(X, Y) NVIC_SetPriority((X), (IRQn_Type)(Y))
#else  //  ARDUINO_ARCH_STM32L4
#define INPUT_ANALOG INPUT
#endif  //  ARDUINO_ARCH_STM32L4

#include <math.h>
#include <malloc.h>

#ifdef ENABLE_SERIALFLASH

// This is a hack to let me access the internal stuff..
#define private public
#define protected public

#include <SerialFlash.h>

#undef private
#undef protected
#endif

#ifdef ENABLE_SNOOZE
#define startup_early_hook DISABLE_startup_early_hook
#include <Snooze.h>
#undef startup_early_hook

SnoozeTimer snooze_timer;
SnoozeDigital snooze_digital;
SnoozeTouch snooze_touch;
SnoozeBlock snooze_config(snooze_touch, snooze_digital, snooze_timer);
#endif

const char version[] = "v7.15";

#include "common/common.h"
#include "common/state_machine.h"
#include "common/monitoring.h"
#include "common/stdout.h"
#include "common/errors.h"

Monitoring monitor;
DEFINE_COMMON_STDOUT_GLOBALS;

void PrintQuotedValue(const char* name, const char* str) {
  STDOUT.print(name);
  STDOUT.write('=');
  if (str) {
    while (*str) {
      switch (*str) {
        case '\n':
          STDOUT.print("\\n");
          break;
        case '\t':
          STDOUT.print("\\t");
          break;
        case '\\':
          STDOUT.write('\\');
        default:
          STDOUT.write(*str);
      }
      ++str;
    }
  }
  STDOUT.write('\n');
}

#ifdef ENABLE_DEBUG

// This class is really useful for finding crashes
// basically, the pin you give it will be held high
// while this function is running. After that it will
// be set to low. If a crash occurs in this function
// it will stay high.
class ScopedPinTracer {
public:
  explicit ScopedPinTracer(int pin)
    : pin_(pin) {
    pinMode(pin_, OUTPUT);
    digitalWriteFast(pin, HIGH);
  }
  ~ScopedPinTracer() {
    digitalWriteFast(pin_, LOW);
  }
private:
  int pin_;
};

class ScopedTracer3 {
public:
  explicit ScopedTracer3(int code) {
    pinMode(bladePowerPin1, OUTPUT);
    pinMode(bladePowerPin2, OUTPUT);
    pinMode(bladePowerPin3, OUTPUT);
    digitalWriteFast(bladePowerPin1, !!(code & 1));
    digitalWriteFast(bladePowerPin2, !!(code & 2));
    digitalWriteFast(bladePowerPin3, !!(code & 4));
  }
  ~ScopedTracer3() {
    digitalWriteFast(bladePowerPin1, LOW);
    digitalWriteFast(bladePowerPin2, LOW);
    digitalWriteFast(bladePowerPin3, LOW);
  }
};

#endif

#include "common/scoped_cycle_counter.h"
#include "common/profiling.h"

uint64_t audio_dma_interrupt_cycles = 0;
uint64_t pixel_dma_interrupt_cycles = 0;
uint64_t motion_interrupt_cycles = 0;
uint64_t wav_interrupt_cycles = 0;
uint64_t loop_cycles = 0;

#include "common/loop_counter.h"

#if defined(ENABLE_SSD1306) || defined(INCLUDE_SSD1306)
#define ENABLE_DISPLAY_CODE
#endif

#ifdef DOSFS_CONFIG_STARTUP_DELAY
#define PROFFIEOS_SD_STARTUP_DELAY DOSFS_CONFIG_STARTUP_DELAY
#else
#define PROFFIEOS_SD_STARTUP_DELAY 1000
#endif

#ifndef CONFIG_STARTUP_DELAY
#define CONFIG_STARTUP_DELAY 0
#endif

#if PROFFIEOS_SD_STARTUP_DELAY > CONFIG_STARTUP_DELAY
#define PROFFIEOS_STARTUP_DELAY PROFFIEOS_SD_STARTUP_DELAY
#else
#define PROFFIEOS_STARTUP_DELAY CONFIG_STARTUP_DELAY
#endif

#include "common/linked_list.h"
#include "common/looper.h"
#include "common/command_parser.h"
#include "common/monitor_helper.h"

CommandParser* parsers = NULL;
MonitorHelper monitor_helper;

#include "common/vec3.h"
#include "common/quat.h"
#include "common/ref.h"
#include "common/events.h"
#include "common/saber_base.h"
#include "common/saber_base_passthrough.h"

SaberBase* saberbases = NULL;
SaberBase::LockupType SaberBase::lockup_ = SaberBase::LOCKUP_NONE;
SaberBase::ColorChangeMode SaberBase::color_change_mode_ =
  SaberBase::COLOR_CHANGE_MODE_NONE;
bool SaberBase::on_ = false;
uint32_t SaberBase::last_motion_request_ = 0;
uint32_t SaberBase::current_variation_ = 0;
float SaberBase::sound_length = 0.0;
int SaberBase::sound_number = -1;
float SaberBase::clash_strength_ = 0.0;
#ifdef DYNAMIC_BLADE_DIMMING
int SaberBase::dimming_ = 16384;
#endif

#include "common/box_filter.h"

// Returns the decimals of a number, ie 12.2134 -> 0.2134
float fract(float x) {
  return x - floorf(x);
}

// clamp(x, a, b) makes sure that x is between a and b.
float clamp(float x, float a, float b) {
  if (x < a) return a;
  if (x > b) return b;
  return x;
}
float Fmod(float a, float b) {
  return a - floorf(a / b) * b;
}

int32_t clampi32(int32_t x, int32_t a, int32_t b) {
  if (x < a) return a;
  if (x > b) return b;
  return x;
}
int16_t clamptoi16(int32_t x) {
  return clampi32(x, -32768, 32767);
}
int32_t clamptoi24(int32_t x) {
  return clampi32(x, -8388608, 8388607);
}

#include "common/sin_table.h"

void EnableBooster();
void EnableAmplifier();
bool AmplifierIsActive();
void MountSDCard();
const char* GetSaveDir();

#include "common/lsfs.h"
#include "common/strfun.h"

// Double-zero terminated array of search paths.
// No trailing slashes!
char current_directory[128];
const char* next_current_directory(const char* dir) {
  dir += strlen(dir);
  dir++;
  if (!*dir) return NULL;
  return dir;
}
const char* last_current_directory() {
  const char* ret = current_directory;
  while (true) {
    const char* tmp = next_current_directory(ret);
    if (!tmp) return ret;
    ret = tmp;
  }
}
const char* previous_current_directory(const char* dir) {
  if (dir == current_directory) return nullptr;
  dir -= 2;
  while (true) {
    if (dir == current_directory) return current_directory;
    if (!*dir) return dir + 1;
    dir--;
  }
}

#include "sound/sound.h"
#include "common/battery_monitor.h"
#include "common/color.h"
#include "common/range.h"
#include "common/fuse.h"
#include "common/config_file.h"
#include "blades/blade_base.h"
#include "blades/blade_wrapper.h"

class MicroEventTime {
  void SetToNow() {
    micros_ = micros();
    millis_ = millis();
  }
  uint32_t millis_since() {
    return millis() - millis_;
  }
  uint32_t micros_since() {
    if (millis_since() > (0xFFFF0000UL / 1000)) return 0xFFFFFFFFUL;
    return micros() - micros_;
  }
private:
  uint32_t millis_;
  uint32_t micros_;
};

template<class T, class U>
struct is_same_type { static const bool value = false; };

template<class T>
struct is_same_type<T, T> { static const bool value = true; };

// This really ought to be a typedef, but it causes problems I don't understand.
#define StyleAllocator class StyleFactory*

#include "styles/rgb.h"
#include "styles/rgb_arg.h"
#include "styles/charging.h"
#include "styles/fire.h"
#include "styles/sparkle.h"
#include "styles/gradient.h"
#include "styles/random_flicker.h"
#include "styles/random_per_led_flicker.h"
#include "styles/audio_flicker.h"
#include "styles/brown_noise_flicker.h"
#include "styles/hump_flicker.h"
#include "styles/rainbow.h"
#include "styles/color_cycle.h"
#include "styles/cylon.h"
#include "styles/ignition_delay.h"
#include "styles/retraction_delay.h"
#include "styles/pulsing.h"
#include "styles/blinking.h"
#include "styles/on_spark.h"
#include "styles/rgb_cycle.h"
#include "styles/clash.h"
#include "styles/lockup.h"  // Also does "drag"
#include "styles/blast.h"
#include "styles/strobe.h"
#include "styles/inout_helper.h"
#include "styles/inout_sparktip.h"
#include "styles/colors.h"
#include "styles/mix.h"
#include "styles/style_ptr.h"
#include "styles/file.h"
#include "styles/stripes.h"
#include "styles/random_blink.h"
#include "styles/sequence.h"
#include "styles/byteorder.h"
#include "styles/rotate_color.h"
#include "styles/colorchange.h"
#include "styles/transition_pulse.h"
#include "styles/transition_effect.h"
#include "styles/transition_loop.h"
#include "styles/effect_sequence.h"
#include "styles/color_select.h"
#include "styles/remap.h"
#include "styles/edit_mode.h"

// functions
#include "functions/ifon.h"
#include "functions/change_slowly.h"
#include "functions/int.h"
#include "functions/int_arg.h"
#include "functions/int_select.h"
#include "functions/sin.h"
#include "functions/scale.h"
#include "functions/battery_level.h"
#include "functions/trigger.h"
#include "functions/bump.h"
#include "functions/smoothstep.h"
#include "functions/swing_speed.h"
#include "functions/sound_level.h"
#include "functions/blade_angle.h"
#include "functions/variation.h"
#include "functions/twist_angle.h"
#include "functions/layer_functions.h"
#include "functions/islessthan.h"
#include "functions/circular_section.h"
#include "functions/marble.h"
#include "functions/slice.h"
#include "functions/mult.h"
#include "functions/wavlen.h"
#include "functions/wavnum.h"
#include "functions/effect_position.h"
#include "functions/time_since_effect.h"
#include "functions/sum.h"
#include "functions/ramp.h"
#include "functions/center_dist.h"
#include "functions/linear_section.h"
#include "functions/hold_peak.h"
#include "functions/clash_impact.h"
#include "functions/effect_increment.h"
#include "functions/increment.h"
#include "functions/subtract.h"
#include "functions/divide.h"
#include "functions/isbetween.h"
#include "functions/clamp.h"
#include "functions/alt.h"
#include "functions/volume_level.h"
#include "functions/mod.h"

// transitions
#include "transitions/fade.h"
#include "transitions/join.h"
#include "transitions/concat.h"
#include "transitions/instant.h"
#include "transitions/delay.h"
#include "transitions/wipe.h"
#include "transitions/join.h"
#include "transitions/boing.h"
#include "transitions/random.h"
#include "transitions/colorcycle.h"
#include "transitions/wave.h"
#include "transitions/select.h"
#include "transitions/extend.h"
#include "transitions/center_wipe.h"
#include "transitions/sequence.h"
#include "transitions/blink.h"
#include "transitions/doeffect.h"
#include "transitions/loop.h"

#include "styles/legacy_styles.h"
//responsive styles
#include "styles/responsive_styles.h"
#include "styles/pov.h"

class NoLED;

#include "blades/power_pin.h"
#include "blades/drive_logic.h"
#include "blades/pwm_pin.h"
#include "blades/ws2811_blade.h"
#include "blades/fastled_blade.h"
#include "blades/simple_blade.h"
#include "blades/saviblade.h"
#include "blades/sub_blade.h"
#include "blades/dim_blade.h"
#include "blades/leds.h"
#include "blades/blade_id.h"
#include "common/preset.h"
#include "common/blade_config.h"
#include "common/current_preset.h"
#include "common/status_led.h"
#include "styles/style_parser.h"
#include "styles/length_finder.h"
#include "styles/show_color.h"
#include "styles/blade_shortener.h"

BladeConfig* current_config = nullptr;
class BladeBase* GetPrimaryBlade() {
#if NUM_BLADES == 0
  return nullptr;
#else
  return current_config->blade1;
#endif
}
const char* GetSaveDir() {
  if (!current_config) return "";
  if (!current_config->save_dir) return "";
  return current_config->save_dir;
}

ArgParserInterface* CurrentArgParser;

#define CONFIG_STYLES
#include CONFIG_FILE
#undef CONFIG_STYLES

#define CONFIG_PRESETS
#include CONFIG_FILE
#undef CONFIG_PRESETS

#define CONFIG_PROP
#include CONFIG_FILE
#undef CONFIG_PROP

#ifndef PROP_TYPE
#include "props/saber.h"
#endif

PROP_TYPE prop;

#ifdef BLADE_ID_SCAN_MILLIS
bool ScanBladeIdNow() {
  return prop.ScanBladeIdNow();
}
#endif

#if 0
#include "scripts/test_motion_timeout.h"
#warning MOTION TEST SCRIPT ACTIVE
MotionTimeoutScript script;
#endif

#if 0
#include "scripts/v3_test_script.h"
#warning !!! V3 TEST SCRIPT ACTIVE !!!
V3TestScript script;
#endif

#include "buttons/floating_button.h"
#include "buttons/latching_button.h"
#include "buttons/button.h"
#ifdef TEENSYDUINO
#include "buttons/touchbutton.h"
#endif
#ifdef ARDUINO_ARCH_STM32L4
#include "buttons/stm32l4_touchbutton.h"
#endif
#include "buttons/rotary.h"
#include "buttons/pots.h"

#include "ir/ir.h"
#include "ir/receiver.h"
#include "ir/blaster.h"
#include "ir/print.h"
#include "ir/nec.h"
#include "ir/rc6.h"
#include "ir/stm32_ir.h"

#ifndef TEENSYDUINO

uint32_t startup_AHB1ENR;
uint32_t startup_AHB2ENR;
uint32_t startup_AHB3ENR;
uint32_t startup_APB1ENR1;
uint32_t startup_APB1ENR2;
uint32_t startup_APB2ENR;
uint32_t startup_MODER[4];

#endif

#define CONFIG_BUTTONS
#include CONFIG_FILE
#undef CONFIG_BUTTONS

#ifdef BLADE_DETECT_PIN
LatchingButtonTemplate<FloatingButtonBase<BLADE_DETECT_PIN>>
  BladeDetect(BUTTON_BLADE_DETECT, BLADE_DETECT_PIN, "blade_detect");
#endif

#include "common/sd_test.h"

class I2CDevice;

class Commands : public CommandParser {
public:
  enum PinType {
    PinTypeFloating,
    PinTypePulldown,
    PinTypeCap,
    PinTypeOther,
  };

  bool TestPin(int pin, PinType t) {
    int ret = 0;
    pinMode(pin, OUTPUT);
    digitalWrite(pin, LOW);
    delayMicroseconds(20);
    ret <<= 1;
    ret |= digitalRead(pin);

    digitalWrite(pin, HIGH);
    delayMicroseconds(20);
    ret <<= 1;
    ret |= digitalRead(pin);

    // Discharge time
    pinMode(pin, INPUT_PULLDOWN);
    uint32_t start = micros();
    uint32_t end;
    while (digitalRead(pin)) {
      end = micros();
      if (end - start > 32768) break;  // 32 millis
    }
    ret <<= 16;
    ret |= (end - start);

    pinMode(pin, INPUT_PULLUP);
    delayMicroseconds(20);
    ret <<= 1;
    ret |= digitalRead(pin);
    pinMode(pin, INPUT);

    return ret;
  }
  bool Parse(const char* cmd, const char* e) override {

#ifdef ENABLE_SERIALFLASH
    if (!strcmp(cmd, "ls")) {
      char tmp[128];
      SerialFlashChip::opendir();
      uint32_t size;
      while (SerialFlashChip::readdir(tmp, sizeof(tmp), size)) {
        STDOUT.print(tmp);
        STDOUT.print(" ");
        STDOUT.println(size);
      }
      STDOUT.println("Done listing files.");
      return true;
    }
    if (!strcmp(cmd, "rm")) {
      if (SerialFlashChip::remove(e)) {
        STDOUT.println("Removed.\n");
      } else {
        STDOUT.println("No such file.\n");
      }
      return true;
    }
    if (!strcmp(cmd, "format")) {
      STDOUT.print("Erasing ... ");
      SerialFlashChip::eraseAll();
      while (!SerialFlashChip::ready())
        ;
      STDOUT.println("Done");
      return true;
    }
#endif
#ifdef ENABLE_SD

#ifndef DISABLE_DIAGNOSTIC_COMMANDS
    if (!strcmp(cmd, "dir")) {
      LOCK_SD(true);
      if (!e || LSFS::Exists(e)) {
        for (LSFS::Iterator dir(e ? e : ""); dir; ++dir) {
          STDOUT.print(dir.name());
          STDOUT.print(" ");
          STDOUT.println(dir.size());
        }
        STDOUT.println("Done listing files.");
      } else {
        STDOUT.println("No such directory.");
      }
      LOCK_SD(false);
      return true;
    }
#endif

#ifndef DISABLE_DIAGNOSTIC_COMMANDS
    if (!strcmp(cmd, "cat") && e) {
      LOCK_SD(true);
      File f = LSFS::Open(e);
      while (f.available()) {
        STDOUT.write(f.read());
      }
      f.close();
      LOCK_SD(false);
      return true;
    }
#endif

    if (!strcmp(cmd, "del") && e) {
      LOCK_SD(true);
      LSFS::Remove(e);
      LOCK_SD(false);
      return true;
    }

#ifdef ENABLE_DEVELOPER_COMMANDS
    if (!strcmp(cmd, "readalot")) {
      uint8_t tmp[10];
      LOCK_SD(true);
      File f = LSFS::Open(e);
      for (int i = 0; i < 10000; i++) {
        f.seek(0);
        f.read(tmp, 10);
        f.seek(1000);
        f.read(tmp, 10);
      }
      f.close();
      LOCK_SD(false);
      STDOUT.println("Done");
      return true;
    }
#endif  // ENABLE_DEVELOPER_COMMANDS

#ifndef DISABLE_DIAGNOSTIC_COMMANDS
    if (!strcmp(cmd, "sdtest")) {
      SDTestHelper sdtester;
      if (e && !strcmp(e, "all")) {
        sdtester.TestDir("");
      } else {
        sdtester.TestFont();
      }
      return true;
    }
#endif

#endif  // ENABLE_SD

#if defined(ENABLE_SD) && defined(ENABLE_SERIALFLASH)
    if (!strcmp(cmd, "cache")) {
      LOCK_SD(true);
      File f = LSFS::Open(e);
      if (!f) {
        STDOUT.println("File not found.");
        return true;
      }
      int bytes = f.size();
      if (!SerialFlashChip::create(e, bytes)) {
        STDOUT.println("Not enough space on serial flash chip.");
        return true;
      }
      SerialFlashFile o = SerialFlashChip::open(e);
      while (bytes) {
        char tmp[256];
        int b = f.read(tmp, min(bytes, (int)NELEM(tmp)));
        o.write(tmp, b);
        bytes -= b;
      }
      LOCK_SD(false);
      STDOUT.println("Cached!");
      return true;
    }
#endif
#ifndef DISABLE_DIAGNOSTIC_COMMANDS
    if (!strcmp(cmd, "effects")) {
      Effect::ShowAll();
      return true;
    }
#endif
#if 0
    if (!strcmp(cmd, "df")) {
      STDOUT.print(SerialFlashChip::capacity());
      STDOUT.println(" bytes available.");
      return true;
    }
#endif
#ifdef ENABLE_DEVELOPER_COMMANDS
    if (!strcmp(cmd, "high") && e) {
      pinMode(atoi(e), OUTPUT);
      digitalWrite(atoi(e), HIGH);
      STDOUT.println("Ok.");
      return true;
    }
#endif  // ENABLE_DEVELOPER_COMMANDS
#ifdef ENABLE_DEVELOPER_COMMANDS
    if (!strcmp(cmd, "low") && e) {
      pinMode(atoi(e), OUTPUT);
      digitalWrite(atoi(e), LOW);
      STDOUT.println("Ok.");
      return true;
    }
#endif  // ENABLE_DEVELOPER_COMMANDS

#if VERSION_MAJOR >= 4
    if (!strcmp(cmd, "booster")) {
      if (!strcmp(e, "on")) {
        digitalWrite(boosterPin, HIGH);
        STDOUT.println("Booster on.");
        return true;
      }
      if (!strcmp(e, "off")) {
        digitalWrite(boosterPin, LOW);
        STDOUT.println("Booster off.");
        return true;
      }
    }
#endif
#ifdef ENABLE_AUDIO
#if 0
    if (!strcmp(cmd, "ton")) {
      EnableAmplifier();
      dac.SetStream(&saber_synth);
      saber_synth.on_ = true;
      return true;
    }
    if (!strcmp(cmd, "tof")) {
      saber_synth.on_ = false;
      return true;
    }
#endif
#ifdef ENABLE_DEVELOPER_COMMANDS
    if (!strcmp(cmd, "dumpwav")) {
      int16_t tmp[32];
      wav_players[0].Stop();
      wav_players[0].read(tmp, NELEM(tmp));
      wav_players[0].Play(e);
      for (int j = 0; j < 64; j++) {
        int k = wav_players[0].read(tmp, NELEM(tmp));
        for (int i = 0; i < k; i++) {
          STDOUT.print(tmp[i]);
          STDOUT.print(" ");
        }
        STDOUT.println("");
      }
      wav_players[0].Stop();
      return true;
    }
#endif  // ENABLE_DEVELOPER_COMMANDS
#ifdef ENABLE_DEVELOPER_COMMANDS
    if (!strcmp(cmd, "dumpwavplayer")) {
      for (size_t i = 0; i < NELEM(wav_players); i++) {
        if (e && atoi(e) != (int)i) continue;
        wav_players[i].dump();
      }
      return true;
    }
#endif  // ENABLE_DEVELOPER_COMMANDS
#endif

#ifdef ENABLE_DEVELOPER_COMMANDS
    if (!strcmp(cmd, "sleep") && e) {
      delay(atoi(e));
      return true;
    }
#endif

#ifdef ENABLE_DEVELOPER_COMMANDS
    if (!strcmp(cmd, "twiddle")) {
      int pin = strtol(e, NULL, 0);
      STDOUT.print("twiddling ");
      STDOUT.println(pin);
      pinMode(pin, OUTPUT);
      for (int i = 0; i < 1000; i++) {
        digitalWrite(pin, HIGH);
        delay(10);
        digitalWrite(pin, LOW);
        delay(10);
      }
      STDOUT.println("done");
      return true;
    }
#endif  // ENABLE_DEVELOPER_COMMANDS
#ifdef ENABLE_DEVELOPER_COMMANDS
    if (!strcmp(cmd, "twiddle2")) {
      int pin = strtol(e, NULL, 0);
      STDOUT.print("twiddling ");
      STDOUT.println(pin);
      pinMode(pin, OUTPUT);
      for (int i = 0; i < 1000; i++) {
        for (int i = 0; i < 500; i++) {
          digitalWrite(pin, HIGH);
          delayMicroseconds(1);
          digitalWrite(pin, LOW);
          delayMicroseconds(1);
        }
        delay(10);
      }
      STDOUT.println("done");
      return true;
    }
#endif  // ENABLE_DEVELOPER_COMMANDS

#ifndef DISABLE_DIAGNOSTIC_COMMANDS
    if (!strcmp(cmd, "malloc")) {
      STDOUT.print("alloced: ");
      STDOUT.println(mallinfo().uordblks);
      STDOUT.print("Free: ");
      STDOUT.println(mallinfo().fordblks);
      return true;
    }
#endif
    if (!strcmp(cmd, "make_default_console")) {
      default_output = stdout_output;
      return true;
    }
#if 0
    // Not finished yet
    if (!strcmp(cmd, "selftest")) {
      struct PinDefs { int8_t pin; PinType type; };
      static PinDefs pin_defs[]  = {
        { bladePowerPin1, PinTypePulldown },
        { bladePowerPin2, PinTypePulldown },
        { bladePowerPin3, PinTypePulldown },
        { bladePowerPin4, PinTypePulldown },
        { bladePowerPin5, PinTypePulldown },
        { bladePowerPin6, PinTypePulldown },
        { bladePin,       PinTypeOther },
        { blade2Pin,      PinTypeFloating },
        { blade3Pin,      PinTypeFloating },
        { blade4Pin,      PinTypeFloating },
        { blade5Pin,      PinTypeFloating },
        { amplifierPin,   PinTypeFloating },
        { boosterPin,     PinTypeFloating },
        { powerButtonPin, PinTypeFloating },
        { auxPin,         PinTypeFloating },
        { aux2Pin,        PinTypeFloating },
        { rxPin,          PinTypeOther },
        { txPin,          PinTypeFloating },
      };
      for (size_t test_index = 0; test_index < NELEM(pin_defs); test_index++) {
        int pin = pin_defs[test_index].pin;
        for (size_t i = 0; i < NELEM(pin_defs); i++)
          pinMode(pin_defs[i].pin, INPUT);

        // test
        for (size_t i = 0; i < NELEM(pin_defs); i++) {
          pinMode(pin_defs[i].pin, OUTPUT);
          digitalWrite(pin_defs[i].pin, HIGH);
          // test
          digitalWrite(pin_defs[i].pin, LOW);
          // test
          pinMode(pin_defs[i].pin, INPUT);
        }
      }
    }
#endif

#ifndef DISABLE_DIAGNOSTIC_COMMANDS
    if (!strcmp(cmd, "top")) {
#ifdef TEENSYDUINO
      if (!(ARM_DWT_CTRL & ARM_DWT_CTRL_CYCCNTENA)) {
        ARM_DEMCR |= ARM_DEMCR_TRCENA;
        ARM_DWT_CTRL |= ARM_DWT_CTRL_CYCCNTENA;
        STDOUT.println("Cycle counting enabled, top will work next time.");
        return true;
      }
#endif
#ifdef ARDUINO_ARCH_STM32L4
      if (!(DWT->CTRL & DWT_CTRL_CYCCNTENA_Msk)) {
        CoreDebug->DEMCR |= 1 << 24;  // DEMCR_TRCENA_Msk;
        DWT->CTRL |= DWT_CTRL_CYCCNTENA_Msk;
        STDOUT.println("Cycle counting enabled, top will work next time.");
        return true;
      }
#endif

      // TODO: list cpu usage for various objects.
      float total_cycles =
        (float)(audio_dma_interrupt_cycles + pixel_dma_interrupt_cycles + motion_interrupt_cycles + wav_interrupt_cycles + Looper::CountCycles() + CountProfileCycles());
      STDOUT.print("Audio DMA: ");
      STDOUT.print(audio_dma_interrupt_cycles * 100.0f / total_cycles);
      STDOUT.println("%");
      STDOUT.print("Wav reading: ");
      STDOUT.print(wav_interrupt_cycles * 100.0f / total_cycles);
      STDOUT.println("%");
      STDOUT.print("Pixel DMA: ");
      STDOUT.print(pixel_dma_interrupt_cycles * 100.0f / total_cycles);
      STDOUT.println("%");
      STDOUT.print("LOOP: ");
      STDOUT.print(loop_cycles * 100.0f / total_cycles);
      STDOUT.println("%");
      STDOUT.print("Motion: ");
      STDOUT.print(motion_interrupt_cycles * 100.0f / total_cycles);
      STDOUT.println("%");
      STDOUT.print("Global loops / second: ");
      global_loop_counter.Print();
      STDOUT.println("");
      STDOUT.print("High frequency loops / second: ");
      hf_loop_counter.Print();
      STDOUT.println("");
      SaberBase::DoTop(total_cycles);
      Looper::LoopTop(total_cycles);
      DumpProfileLocations(total_cycles);
      noInterrupts();
      audio_dma_interrupt_cycles = 0;
      pixel_dma_interrupt_cycles = 0;
      motion_interrupt_cycles = 0;
      wav_interrupt_cycles = 0;
      interrupts();
      return true;
    }
#endif

    if (!strcmp(cmd, "version")) {
      STDOUT << version
             << "\n" CONFIG_FILE "\nprop: " TOSTRING(PROP_TYPE) "\nbuttons: " TOSTRING(NUM_BUTTONS) "\ninstalled: "
             << install_time << "\n";
      return true;
    }
    if (!strcmp(cmd, "reset")) {
#ifdef TEENSYDUINO
      SCB_AIRCR = 0x05FA0004;
#endif
#ifdef ARDUINO_ARCH_STM32L4
      STM32.reset();
#endif
      STDOUT.println("Reset failed.");
      return true;
    }
#ifdef ARDUINO_ARCH_STM32L4
    if (!strcmp(cmd, "shutdown")) {
      STDOUT.println("Sleeping 10 seconds.\n");
      STM32.stop(100000);
      return true;
    }
    if (!strcmp(cmd, "RebootDFU")) {
      stm32l4_system_dfu();
      return true;
    }
#ifdef ENABLE_DEVELOPER_COMMANDS
    if (!strcmp(cmd, "dumpfusor")) {
      fusor.dump();
      return true;
    }
#endif
#ifdef ENABLE_DEVELOPER_COMMANDS
    if (!strcmp(cmd, "stm32info")) {
      STDOUT.print("VBAT: ");
      STDOUT.println(STM32.getVBAT());
      STDOUT.print("VREF: ");
      STDOUT.println(STM32.getVREF());
      STDOUT.print("TEMP: ");
      STDOUT.println(STM32.getTemperature());
      return true;
    }
#endif  // ENABLE_DEVELOPER_COMMANDS
#ifdef ENABLE_DEVELOPER_COMMANDS
    if (!strcmp(cmd, "i2cstate")) {
      extern void DumpI2CState();
      DumpI2CState();
      SaberBase::DumpMotionRequest();
      return true;
    }
#endif  // ENABLE_DEVELOPER_COMMANDS
#ifdef ENABLE_DEVELOPER_COMMANDS
    if (!strcmp(cmd, "portstates")) {
      GPIO_TypeDef* GPIO;
      for (int i = 0; i < 4; i++) {
        switch (i) {
          case 0:
            GPIO = (GPIO_TypeDef*)GPIOA_BASE;
            STDOUT.print("PORTA: ");
            break;
          case 1:
            GPIO = (GPIO_TypeDef*)GPIOB_BASE;
            STDOUT.print("PORTB: ");
            break;
          case 2:
            GPIO = (GPIO_TypeDef*)GPIOC_BASE;
            STDOUT.print("PORTC: ");
            break;
          case 3:
            GPIO = (GPIO_TypeDef*)GPIOH_BASE;
            STDOUT.print("PORTH: ");
            break;
        }
        for (int j = 15; j >= 0; j--) {
          uint32_t now = (GPIO->MODER >> (j * 2)) & 3;
          uint32_t saved = (startup_MODER[i] >> (j * 2)) & 3;
          STDOUT.print((now == saved ? "ioga" : "IOGA")[now]);
          if (!(j & 3)) STDOUT.print(" ");
        }
        STDOUT.print("  ");
        for (int j = 15; j >= 0; j--) {
          uint32_t now = (GPIO->PUPDR >> (j * 2)) & 3;
          STDOUT.print("-ud?"[now]);
          if (!(j & 3)) STDOUT.print(" ");
        }
        STDOUT.print("  ");
        for (int j = 15; j >= 0; j--) {
          uint32_t now = ((GPIO->IDR >> j) & 1) | (((GPIO->ODR >> j) & 1) << 1);
          STDOUT.print("lhLH"[now]);
          if (!(j & 3)) STDOUT.print(" ");
        }
        STDOUT.print("  ");
        for (int j = 15; j >= 0; j--) {
          int afr = 0xf & (GPIO->AFR[j >> 3] >> ((j & 7) * 4));
          STDOUT.print("0123456789ABCDEF"[afr]);
          if (!(j & 3)) STDOUT.print(" ");
        }
        STDOUT.println("");
      }
      return true;
    }
#endif  // ENABLE_DEVELOPER_COMMANDS
#ifdef ENABLE_DEVELOPER_COMMANDS
    if (!strcmp(cmd, "CLK")) {
      if (e) {
        uint32_t c = atoi(e) * 1000000;
        stm32l4_system_sysclk_configure(c, c / 2, c / 2);
      }
      STDOUT.print("Clocks: hse=");
      STDOUT.print(stm32l4_system_hseclk());
      STDOUT.print(" lse=");
      STDOUT.print(stm32l4_system_lseclk());
      STDOUT.print(" sys=");
      STDOUT.print(stm32l4_system_sysclk());
      STDOUT.print(" f=");
      STDOUT.print(stm32l4_system_fclk());
      STDOUT.print(" h=");
      STDOUT.print(stm32l4_system_hclk());
      STDOUT.print(" p1=");
      STDOUT.print(stm32l4_system_pclk1());
      STDOUT.print(" p2=");
      STDOUT.print(stm32l4_system_pclk2());
      STDOUT.print(" sai=");
      STDOUT.println(stm32l4_system_saiclk());
      return true;
    }
#endif  // ENABLE_DEVELOPER_COMMANDS
#ifdef ENABLE_DEVELOPER_COMMANDS
    if (!strcmp(cmd, "whatispowered")) {
      STDOUT.print("ON: ");
#define PRINTIFON(REG, BIT) \
  do { \
    if (RCC->REG & RCC_##REG##_##BIT##EN) { \
      STDOUT.print(" " #BIT); \
      if (!(startup_##REG & RCC_##REG##_##BIT##EN)) STDOUT.print("+"); \
    } \
  } while (0)

      PRINTIFON(AHB1ENR, FLASH);
      PRINTIFON(AHB1ENR, DMA1);
      PRINTIFON(AHB1ENR, DMA2);
      PRINTIFON(AHB2ENR, GPIOA);
      PRINTIFON(AHB2ENR, GPIOB);
#ifdef GPIOC_BASE
      PRINTIFON(AHB2ENR, GPIOC);
#endif
#ifdef GPIOD_BASE
      PRINTIFON(AHB2ENR, GPIOD);
#endif
#ifdef GPIOE_BASE
      PRINTIFON(AHB2ENR, GPIOE);
#endif
#if defined(STM32L476xx) || defined(STM32L496xx)
      PRINTIFON(AHB2ENR, GPIOF);
      PRINTIFON(AHB2ENR, GPIOG);
#endif
      PRINTIFON(AHB2ENR, GPIOH);
#if defined(STM32L496xx)
      PRINTIFON(AHB2ENR, GPIOI);
#endif
      PRINTIFON(AHB2ENR, ADC);
      PRINTIFON(APB1ENR1, DAC1);
#if defined(STM32L476xx) || defined(STM32L496xx)
      PRINTIFON(AHB2ENR, OTGFS);
#else
      PRINTIFON(APB1ENR1, USBFS);
#endif
      PRINTIFON(APB2ENR, USART1);
      PRINTIFON(APB1ENR1, USART2);
#if defined(STM32L433xx) || defined(STM32L476xx) || defined(STM32L496xx)
      PRINTIFON(APB1ENR1, USART3);
#endif
#if defined(STM32L476xx) || defined(STM32L496xx)
      PRINTIFON(APB1ENR1, UART4);
      PRINTIFON(APB1ENR1, UART5);
#endif
      PRINTIFON(APB1ENR2, LPUART1);
      PRINTIFON(APB1ENR1, I2C1);
#if defined(STM32L433xx) || defined(STM32L476xx) || defined(STM32L496xx)
      PRINTIFON(APB1ENR1, I2C2);
#endif
      PRINTIFON(APB1ENR1, I2C3);
#if defined(STM32L496xx)
      PRINTIFON(APB1ENR2, I2C4);
#endif
      PRINTIFON(APB2ENR, SPI1);
#if defined(STM32L433xx) || defined(STM32L476xx) || defined(STM32L496xx)
      PRINTIFON(APB1ENR1, SPI2);
#endif
      PRINTIFON(APB1ENR1, SPI3);
      PRINTIFON(APB1ENR1, CAN1);
#if defined(STM32L496xx)
      PRINTIFON(APB1ENR1, CAN2);
#endif
      PRINTIFON(AHB3ENR, QSPI);
#if defined(STM32L433xx) || defined(STM32L476xx) || defined(STM32L496xx)
      PRINTIFON(APB2ENR, SDMMC1);
#endif
      PRINTIFON(APB2ENR, SAI1);
#if defined(STM32L476xx) || defined(STM32L496xx)
      PRINTIFON(APB2ENR, SAI2);
      PRINTIFON(APB2ENR, DFSDM1);
#endif
      PRINTIFON(APB2ENR, TIM1);
      PRINTIFON(APB1ENR1, TIM2);
#ifdef TIM3_BASE
      PRINTIFON(APB1ENR1, TIM3);
#endif
#ifdef TIM4_BASE
      PRINTIFON(APB1ENR1, TIM4);
#endif
#ifdef TIM5_BASE
      PRINTIFON(APB1ENR1, TIM5);
#endif
      PRINTIFON(APB1ENR1, TIM6);
#ifdef TIM7_BASE
      PRINTIFON(APB1ENR1, TIM7);
#endif
#ifdef TIM8_BASE
      PRINTIFON(APB2ENR, TIM8);
#endif
      PRINTIFON(APB2ENR, TIM15);
      PRINTIFON(APB2ENR, TIM16);
#if defined(STM32L476xx) || defined(STM32L496xx)
      PRINTIFON(APB2ENR, TIM17);
#endif
      PRINTIFON(APB1ENR1, LPTIM1);
      PRINTIFON(APB1ENR2, LPTIM2);

      // Not sure what CPUs implement these
      PRINTIFON(AHB1ENR, CRC);
      PRINTIFON(AHB1ENR, TSC);
      PRINTIFON(AHB2ENR, RNG);
#ifdef LCD_BASE
      PRINTIFON(APB1ENR1, LCD);
#endif
      PRINTIFON(APB1ENR1, RTCAPB);
      PRINTIFON(APB1ENR1, WWDG);
      PRINTIFON(APB1ENR1, CRS);
      PRINTIFON(APB1ENR1, CAN1);
      PRINTIFON(APB1ENR1, PWR);
      PRINTIFON(APB1ENR1, OPAMP);
#ifdef SWPMI1_BASE
      PRINTIFON(APB1ENR2, SWPMI1);
#endif
      PRINTIFON(APB2ENR, SYSCFG);
      PRINTIFON(APB2ENR, FW);

      STDOUT.println("");
      STDOUT.print("VBUS: ");
      STDOUT.println(stm32l4_gpio_pin_read(GPIO_PIN_PB2));
      STDOUT.print("USBD connected: ");
      STDOUT.println(USBD_Connected());
      return true;
    }
#endif  // ENABLE_DEVELOPER_COMMANDS

#ifdef ENABLE_DEVELOPER_COMMANDS
#ifdef HAVE_STM32L4_DMA_GET
    if (!strcmp(cmd, "dmamap")) {
      for (int channel = 0; channel < 16; channel++) {
        stm32l4_dma_t* dma = stm32l4_dma_get(channel);
        if (dma) {
          STDOUT.print(" DMA");
          STDOUT.print(1 + (channel / 8));
          STDOUT.print("_CH");
          STDOUT.print(channel % 8);
          STDOUT.print(" = ");
          STDOUT.println(dma->channel >> 4, HEX);
        }
      }
      return true;
    }
#endif  // HAVE_STM32L4_DMA_GET
#endif  // ENABLE_DEVELOPER_COMMANDS

#endif  // TEENSYDUINO

    return false;
  }
};

StaticWrapper<Commands> commands;

#include "common/serial.h"


#if defined(ENABLE_MOTION) || defined(ENABLE_DISPLAY_CODE)
#include "common/i2cdevice.h"
I2CBus i2cbus;
#endif

#ifdef ENABLE_SSD1306
#include "display/ssd1306.h"

#ifndef DISPLAY_POWER_PINS
#define DISPLAY_POWER_PINS PowerPINS<>
#endif

StandardDisplayController<128, uint32_t> display_controller;
SSD1306Template<128, uint32_t, DISPLAY_POWER_PINS> display(&display_controller);
#endif

#ifdef INCLUDE_SSD1306
#include "display/ssd1306.h"
#endif

#ifdef ENABLE_MOTION

#include "motion/motion_util.h"
#include "motion/mpu6050.h"
#include "motion/lsm6ds3h.h"
#include "motion/fxos8700.h"
#include "motion/fxas21002.h"

// Define this to record clashes to sd card as CSV files
// #define CLASH_RECORDER

#ifdef GYRO_CLASS
// Can also be gyro+accel.
StaticWrapper<GYRO_CLASS> gyroscope;
#endif

#ifdef ACCEL_CLASS
StaticWrapper<ACCEL_CLASS> accelerometer;
#endif

#endif  // ENABLE_MOTION

#include "sound/amplifier.h"
#include "common/sd_card.h"
#include "common/booster.h"

void setup() {
#if VERSION_MAJOR >= 4
#define SAVE_RCC(X) startup_##X = RCC->X
  SAVE_RCC(AHB1ENR);
  SAVE_RCC(AHB2ENR);
  SAVE_RCC(AHB3ENR);
  SAVE_RCC(APB1ENR1);
  SAVE_RCC(APB1ENR2);
  SAVE_RCC(APB2ENR);
#define SAVE_MODER(PORT, X) startup_MODER[X] = ((GPIO_TypeDef*)GPIO##PORT##_BASE)->MODER
  SAVE_MODER(A, 0);
  SAVE_MODER(B, 1);
  SAVE_MODER(C, 2);
  SAVE_MODER(H, 3);

  // TODO enable/disable as needed
  pinMode(boosterPin, OUTPUT);
  digitalWrite(boosterPin, HIGH);
#endif

  Serial.begin(115200);
#if VERSION_MAJOR >= 4
  // TODO: Figure out if we need this.
  // Serial.blockOnOverrun(false);
#endif

  // Wait for all voltages to settle.
  // Accumulate some entrypy while we wait.
  uint32_t now = millis();

  while (millis() - now < PROFFIEOS_STARTUP_DELAY) {
#ifndef NO_BATTERY_MONITOR
    srand((rand() * 917823) ^ LSAnalogRead(batteryLevelPin));
#endif

#ifdef BLADE_DETECT_PIN
    // Figure out if blade is connected or not.
    // Note that if PROFFIEOS_STARTUP_DELAY is smaller than
    // the settle time for BladeDetect, this won't work properly.
    BladeDetect.Warmup();
#endif
  }

#ifdef ENABLE_SERIALFLASH
  SerialFlashChip::begin(serialFlashSelectPin);
#endif
#ifdef ENABLE_SD
  bool sd_card_found = LSFS::Begin();
  if (!sd_card_found) {
    if (sdCardSelectPin >= 0 && sdCardSelectPin < 255) {
      STDOUT.println("No sdcard found.");
      pinMode(sdCardSelectPin, OUTPUT);
      digitalWrite(sdCardSelectPin, 0);
      delayMicroseconds(2);
      pinMode(sdCardSelectPin, INPUT);
      delayMicroseconds(2);
      if (digitalRead(sdCardSelectPin) != HIGH) {
        STDOUT.println("SD select not pulled high!");
      }
    }
#if VERSION_MAJOR >= 4
    stm32l4_gpio_pin_configure(GPIO_PIN_PA5, (GPIO_PUPD_PULLUP | GPIO_OSPEED_HIGH | GPIO_MODE_INPUT));
    delayMicroseconds(10);
    if (!stm32l4_gpio_pin_read(GPIO_PIN_PA5)) {
      STDOUT.println("SCK won't go high!");
    }
    stm32l4_gpio_pin_configure(GPIO_PIN_PA5, (GPIO_PUPD_PULLDOWN | GPIO_OSPEED_HIGH | GPIO_MODE_INPUT));
    delayMicroseconds(10);
    if (stm32l4_gpio_pin_read(GPIO_PIN_PA5)) {
      STDOUT.println("SCK won't go low!");
    }
#endif
  } else {
    STDOUT.println("Sdcard found..");
  }
#endif

  Looper::DoSetup();
  // Time to identify the blade.
  prop.FindBlade();
  SaberBase::DoBoot();
#if defined(ENABLE_SD)
  if (!sd_card_found) ProffieOSErrors::sd_card_not_found();
#endif  // ENABLE_SD
}

#ifdef MTP_RX_ENDPOINT

void mtp_yield() {
  Looper::DoLoop();
}
void mtp_lock_storage(bool lock) {
  AudioStreamWork::LockSD(lock);
}

#include "mtp/mtpd.h"
MTPD mtpd;

#ifdef ENABLE_SD
#include "mtp/mtp_storage_sd.h"
MTPStorage_SD sd_storage(&mtpd);
#endif

#ifdef ENABLE_SERIALFLASH
#include "mtp/mtp_storage_serialflash.h"
MTPStorage_SerialFlash serialflash_storage(&mtpd);
#endif

#endif  // MTP_RX_ENDPOINT

#include "common/clock_control.h"

void loop() {
#ifdef MTP_RX_ENDPOINT
  mtpd.loop();
#endif
  Looper::DoLoop();
}


#define CONFIG_BOTTOM
#include CONFIG_FILE
#undef CONFIG_BOTTOM

#define PROFFIEOS_DEFINE_FUNCTION_STAGE
#include "common/errors.h"

Do you actually have all these fonts on your SD card?

This seems to be the font you have, but the config file says:

Might work better without the extra i.

this is my sd card
Folders:

  • apocaliypse
  • Ascension
  • BreathOfTheWild
  • CalJFO
  • Castle
  • common
  • Crimson_Menace
  • CyberBlade
  • Dagan_Dark
  • Dagan_HighRepublic
  • Default
  • Dolby
  • Duke
  • Excalibur
  • Final_Steps
  • Guardian
  • Halflex
  • Huyang
  • Krossguard_TROS
  • Loth_Hero
  • Mace
  • Malak
  • Nichirin
  • Organ
  • Proto
  • PurgeTrooper
  • Qui_Gone
  • Rainbow
  • seethe
  • Shan
  • Shock_Baton_Profile
  • Son_Of_Corellia
  • SorcererV2
  • Sun_Skoll
  • TearsOfTheKingdom
  • The_Lost_One
  • The_ReturnV2
  • tracks
  • VTS

Files:

  • curstate.ini
  • curstate.tmp
  • gesture.ini
  • gesture.tmp
  • presets.ini
  • presets.tmp