For blasters, is there a way to set a separate shot limit for different fonts? I’ve ripped a ton of sounds from EA’s Battlefront games, and all the different blasters have different cooling capabilities. Also, how can i set a shot limit for automatic fire? I read something in the prop about “paired sounds” or something to that effect but I’m not sure what it means. The way i have automatic set up now is that i cut together a bunch of blast sounds into a looping .wav that plays as long as the trigger is held, then the tail end of the blast sound is played as “endauto.wav”.
Currently there is no support for having different shot limits for different presets.
It could be added in a number of different ways, but it would require writing some code.
The BC blaster prop has some logic for counting shots during auto fire, you might want to try that. Basically it’s one shot per loop. I think the “paired sounds” is a red herring though…
I haven’t read through the BC prop yet, I’ll give it a look! I definitely dont have any coding experience but adding different shot limits would be really nice for the sake of immersion, i just wouldnt have any idea where to start with that kind of thing
For a simple one-off, it would be possible to just add some code that runs after the preset is changed which basically just does “if we’re on preset 1, max shots = 10, if we’re on preset 2, max shots = 15, etc…”
A proper implementation would need to have the information come either from the SD card or from the config file, and that is a little more difficult to implement.