# Help make my config better

**URL:** <https://crucible.hubbe.net/t/help-make-my-config-better/5720>\
**Category:** ProffieOS\
**Created:** [August 23, 2024, 5:27pm UTC](https://crucible.hubbe.net/t/help-make-my-config-better/5720 "2024-08-23T17:27:45Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![LyleStyle](https://crucible.hubbe.net/user_avatar/crucible.hubbe.net/lylestyle/32/296_2.png) [@LyleStyle](https://crucible.hubbe.net/u/LyleStyle)\
**Post date:** [August 24, 2024, 12:58pm UTC](https://crucible.hubbe.net/t/help-make-my-config-better/5720/8 "2024-08-24T12:58:10Z")

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> [@Fett263](#):
>
> Not familiar with it, but most likely and/or could add to the list for future updates.

That’s very kind of you! I meant to suggest that someone might like to make it with the blade builder as it is.

The only lingering request I would gently bump for addition to the OS7 library is that @NoSloppy blaster block from his Liquid Static style, as originally mentioned here:

> [@BC's Liquid Static Blast - Possible Addition to OS7 Library?](https://crucible.hubbe.net/t/bcs-liquid-static-blast-possible-addition-to-os7-library/3130/2):
>
> Not familiar, but should be possible long term. After Beta is completed I first have to convert all existing styles to OS7, then I will look at adding new capabilities and then I’ll look at converting some external styles like Greyscale, etc. to a format compatible with the library scripts. It’ll take some time though as there’s a lot on my plate currently.

Here’s @NoSloppy 's summary (any updates?):

> [@BC's Liquid Static Blast - Possible Addition to OS7 Library?](https://crucible.hubbe.net/t/bcs-liquid-static-blast-possible-addition-to-os7-library/3130/3):
>
> t’s a layered impact point.  
> The whole blast looks like this:
> 
> ```auto
> Layers< TransitionEffectL<TrConcat<
> // Impact Flash
> TrInstant,GreenYellow,TrDelay<25>>,EFFECT_BLAST>,
> // Waves
> BlastL<White,850,250,351>,
> // Impact point afterimage
> AlphaL<TransitionEffectL<TrConcat<TrFade<300>,Rgb<255,70,70>,TrFade<300>>,EFFECT_BLAST>,BlastF<700,250,100000>>,
> // Impact point
> BlastL<White,300,350,100000>>
> >
> 
> ```

I think it would work well with interactive blast (which is my new favorite thing, well done!).

Sorry to place it here and not in the general OS7 discussion, but I didn’t want it to pop up out of no where 🙂

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