That’s very kind of you! I meant to suggest that someone might like to make it with the blade builder as it is.
The only lingering request I would gently bump for addition to the OS7 library is that @NoSloppy blaster block from his Liquid Static style, as originally mentioned here:
Not familiar, but should be possible long term. After Beta is completed I first have to convert all existing styles to OS7, then I will look at adding new capabilities and then I’ll look at converting some external styles like Greyscale, etc. to a format compatible with the library scripts. It’ll take some time though as there’s a lot on my plate currently.
Here’s @NoSloppy 's summary (any updates?):
t’s a layered impact point.
The whole blast looks like this:
Layers< TransitionEffectL<TrConcat<
// Impact Flash
TrInstant,GreenYellow,TrDelay<25>>,EFFECT_BLAST>,
// Waves
BlastL<White,850,250,351>,
// Impact point afterimage
AlphaL<TransitionEffectL<TrConcat<TrFade<300>,Rgb<255,70,70>,TrFade<300>>,EFFECT_BLAST>,BlastF<700,250,100000>>,
// Impact point
BlastL<White,300,350,100000>>
>
I think it would work well with interactive blast (which is my new favorite thing, well done!).
Sorry to place it here and not in the general OS7 discussion, but I didn’t want it to pop up out of no where