wasn’t sure where to post this but i thought i’d start having a play with the latest master on github and have run into a couple problems with the fett263 prop file
first one i have had to comment out "EFFECT(quote); // quote on force effect " on line 853
this then leads to highlighting a spelling mistake on line 4791 and minimum is spelt mininum
That tracks.
Quote has been moved into saber base itself so no need to declare it at the prop level.
The typo has been fixed in sound library, so calls to that sound will need to be updated to the correct spelling.
Chances are you’ll also have an issue with ColorChange mode, although the Fett263 prop uses custom handling of feature so it may or may not be affected as-is by the new modes system that has been implemented.
If this is not too much work (for you) could we dabble? It would likely be the last change I’d work on adding to my prop to go along with the rest of similar things.
with the prop setting a condition specifying what location is?
It would be cool if you could write out an example EVENTID case showing what it should look like?
@profezzorn What’s the rule again on variables as far as trailing underscores?
I know you like bools to have them. When do they NOT get one?
Like if I were to make one for this BladeSet, underscore or no on effect_blade BladeSet effect_blade = BladeSet.fromBlade(accel_.x < 0 ? BC_MAIN_BLADE : BC_SECOND_BLADE);
I use underscores for instance variables. (Meaning that they live in the class.) Local and global variables do not get underscores. It can be a bit confusing since many of our objects are singletons, which means that variables have the same lifetime as a global variable.
I was hoping to be there by now, not being able to release the 4.1 version of the arduino-proffieboard plugin because of compiler bugs has made things more difficult.
The best way to speed it up is to help test stuff.
Some of it is just trying to use some of the new functionality on github master. Certain things will be harder to figure out without a serial monitor, but I suppose you may be able to use debugging instead…
Is there a particular list anywhere of things you’re wanting tested? Typically it’s easier for me to target specifics than a general “everything” type of request.
seems to be a clash thing, because gesture sleep is point down hold pwr + clash as well and that didn’t work either. let me see if there’s any other clash events that aren’t working.
enabled spin mode and no clashes detected. test run was for 15 seconds.
UPDATE : I had reverted back to 7.14 and I couldn’t get the volume menu to work,
either my board is faulty (unlikely cause I can clash) or the clash threshold is too high
No, it is a in-hilt menu system.
It doesn’t work with the fett263 prop though.
It is currently only available for the “saber” prop, but will soon also be available for the BC prop. The define you need to enable it is in the post you commented on. Also you need a V2 voice pack.
I typically make that list when I get to alpha stage.
The menu you talked about above is the thing that needs the most testing though.