The amount of blade definitions need to be the same as NUM_BLADES
, so yes, they’d need to both be the same.
The number of pixels can be different, but you’d just need to manage the blade styles accordingly as you posted.
I can’t seem to get the second saber to switch. I am trying to copy your code and do a previous array right now. Not sure why the first saber switched, since I had turned off all bladeID and detect features. Just trying to find a button now that I can use to test. Thanks
If you are using TriggerBladeID(), then you should leave the defines for
SHARED_POWER_PINS
and ENABLE_POWER_FOR_ID
active.